adds fuse settings for atmega32u4, fixes keymap_extras includes
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14 changed files with 22 additions and 12 deletions
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@ -1,7 +1,7 @@
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#include "ergodox_ez.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "keymap_extras/keymap_german.h"
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#include "keymap_german.h"
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#define BASE 0 // default layer
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#define SYMB 1 // symbols
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@ -1,7 +1,7 @@
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#include "ergodox_ez.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "keymap_extras/keymap_bepo.h"
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#include "keymap_bepo.h"
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#define BASE 0 // default layer
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#define QWER 1 // qwerty compat layer
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@ -1,7 +1,7 @@
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#include "ergodox_ez.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "../../../../quantum/keymap_extras/keymap_norwegian.c"
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#include "keymap_norwegian.h"
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#define BASE 0 // default layer
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#define BASE_MAC 1 // default layer mac
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@ -4,7 +4,7 @@
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#include "ergodox_ez.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "keymap_extras/keymap_german.h"
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#include "keymap_german.h"
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// Layer names
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#define BASE 0 // default layer
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@ -1,7 +1,7 @@
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#include "ergodox_ez.h"
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#include "action_layer.h"
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#include "keymap.h"
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#include "keymap_extras/keymap_german.h"
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#include "keymap_german.h"
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#define UC_ASYMPTOTICALLY_EQUAL_TO 0
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#define UC_DIVISION_SIGN 1
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@ -1,7 +1,7 @@
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#include "ergodox_ez.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "keymap_extras/keymap_german.h"
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#include "keymap_german.h"
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// Layer names
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#define BASE 0 // default layer
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@ -1,7 +1,7 @@
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#include "ergodox_ez.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "keymap_extras/keymap_colemak.h"
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#include "keymap_colemak.h"
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enum {
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BASE = 0,
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@ -9,7 +9,7 @@
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#include "keymap_nordic.h"
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#include "keymap_dvorak.h"
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#include "keymap_german.h"
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#include "keymap_norwegian.c"
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#include "keymap_norwegian.h"
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#include "keymap_fr_ch.h"
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#include "keymap_german_osx.h"
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#include "keymap_spanish.h"
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@ -7,7 +7,7 @@
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#include "keymap_nordic.h"
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#include "keymap_dvorak.h"
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#include "keymap_german.h"
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#include "keymap_norwegian.c"
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#include "keymap_norwegian.h"
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#include "keymap_fr_ch.h"
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#include "keymap_german_osx.h"
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#include "keymap_spanish.h"
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@ -1,7 +1,7 @@
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#include "ergodox_ez.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "keymap_extras/keymap_neo2.h"
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#include "keymap_neo2.h"
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// Layer names
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#define BASE 0 // default layer
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@ -9,7 +9,7 @@ If you have any question about this keymap feel free to shoot me a message on re
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*/
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#include "keymap.h"
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#include "keymap_extras/keymap_german.h"
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#include "keymap_german.h"
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#include "backlight.h"
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#include "debug.h"
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#include "action_layer.h"
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