[Keyboard] Add Synth Labs Solo keyboard (#16103)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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										64
									
								
								keyboards/synthlabs/solo/config.h
									
										
									
									
									
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								keyboards/synthlabs/solo/config.h
									
										
									
									
									
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					// Copyright 2022 Aaron Hong (@hongaaronc)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#pragma once
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					#include "config_common.h"
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					/* USB Device descriptor parameter */
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					#define MANUFACTURER    Synth Labs
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					#define PRODUCT         Solo
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					#define ENCODERS 1
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					#define ENCODER_RESOLUTION 4
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					#define ENCODERS_PAD_A { B2 }
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					#define ENCODERS_PAD_B { B3 }
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					#define ENCODERS_CW_KEY { { 2, 1 } }
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					#define ENCODERS_CCW_KEY { { 0, 1 } }
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					/* key matrix size */
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					#define MATRIX_ROWS 3
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					#define MATRIX_COLS 7
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					#define QMK_KEYS_PER_SCAN 17
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					/*
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					 * Force NKRO
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					 *
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					 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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					 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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					 * makefile for this to work.)
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					 *
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					 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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					 * until the next keyboard reset.
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					 *
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					 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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					 * fully operational during normal computer usage.
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					 *
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					 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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					 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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					 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
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					 * power-up.
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					 *
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					 */
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					#define FORCE_NKRO
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					/*
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					 * Magic Key Options
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					 *
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					 * Magic keys are hotkey commands that allow control over firmware functions of
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					 * the keyboard. They are best used in combination with the HID Listen program,
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					 * found here: https://www.pjrc.com/teensy/hid_listen.html
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					 *
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					 * The options below allow the magic key functionality to be changed. This is
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					 * useful if your keyboard/keypad is missing keys and you want magic key support.
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					 *
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					 */
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					#define BOOTMAGIC_LITE_ROW 1
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					#define BOOTMAGIC_LITE_COLUMN 1
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					#define JOYSTICK_BUTTON_COUNT 8
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					#define JOYSTICK_AXES_COUNT 1
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					#define JOYSTICK_AXES_RESOLUTION 16
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										43
									
								
								keyboards/synthlabs/solo/info.json
									
										
									
									
									
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								keyboards/synthlabs/solo/info.json
									
										
									
									
									
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					{
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					  "keyboard_name": "Synth Labs Solo",
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					  "url": "http://solo.synthlabs.io",
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					  "maintainer": "hongaaronc",
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					  "bootloader": "atmel-dfu",
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					  "processor": "atmega32u4",
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					  "debounce": 5,
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					  "matrix_pins": {
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					    "direct": [
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					      ["C6", "D6", "B5", "B4", "D7", "B6", "D4"],
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					      [null, "B7", null, null, null, null, null],
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					      ["F0", "F7", "F4", "F5", "F6", "F1", "C7"]
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					    ]
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					  },
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					  "usb": {
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					    "vid": "0x534E",
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					    "pid": "0x3031",
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					    "device_ver": "0x0001"
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					  },
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					  "layouts": {
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					    "LAYOUT": {
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					        "layout": [
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					          {"label":"P2 1", "x":3, "y":0, "w":0.5, "h":1.5, "matrix":[0,0]},
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					          {"label":"P1 2", "x":3.5, "y":0, "w":0.5, "h":1.5, "matrix":[0,1]},
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					          {"label":"P2 3", "x":4, "y":0, "w":0.5, "h":1.5, "matrix":[0,2]},
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					          {"label":"P1 4", "x":4.5, "y":0, "w":0.5, "h":1.5, "matrix":[0,3]},
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					          {"label":"P2 5", "x":5, "y":0, "w":0.5, "h":1.5, "matrix":[0,4]},
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					          {"label":"P1 6", "x":5.5, "y":0, "w":0.5, "h":1.5, "matrix":[0,5]},
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					          {"label":"P2 7", "x":6, "y":0, "w":0.5, "h":1.5, "matrix":[0,6]},
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					          {"label":"Knob Press", "x":0.5, "y":1, "w":1.5, "h":1.5, "matrix":[1,1]},
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					          {"label":"Knob CCW", "x":0, "y":1.25, "w":0.5, "matrix":[1,0]},
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					          {"label":"Knob CW", "x":2, "y":1.25, "w":0.5, "matrix":[1,2]},
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					          {"label":"P1 1", "x":3, "y":2, "w":0.5, "h":1.5, "matrix":[2,0]},
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					          {"label":"P2 2", "x":3.5, "y":2, "w":0.5, "h":1.5, "matrix":[2,1]},
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					          {"label":"P1 3", "x":4, "y":2, "w":0.5, "h":1.5, "matrix":[2,2]},
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					          {"label":"P2 4", "x":4.5, "y":2, "w":0.5, "h":1.5, "matrix":[2,3]},
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					          {"label":"P1 5", "x":5, "y":2, "w":0.5, "h":1.5, "matrix":[2,4]},
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					          {"label":"P2 6", "x":5.5, "y":2, "w":0.5, "h":1.5, "matrix":[2,5]},
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					          {"label":"P1 7", "x":6, "y":2, "w":0.5, "h":1.5, "matrix":[2,6]}
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					        ]
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					    }
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					  }
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					}
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								keyboards/synthlabs/solo/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/synthlabs/solo/keymaps/default/keymap.c
									
										
									
									
									
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					// Copyright 2022 Aaron Hong (@hongaaronc)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#include QMK_KEYBOARD_H
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					    [0] = LAYOUT_all(
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					                                       KC_J,    KC_U,    KC_K,    KC_I,    KC_L,    KC_O, KC_SCLN,
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					        _______, KC_MUTE, _______,
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					                                       KC_J,    KC_U,    KC_K,    KC_I,    KC_L,    KC_O, KC_SCLN
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					    )
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					};
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								keyboards/synthlabs/solo/keymaps/default/readme.md
									
										
									
									
									
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								keyboards/synthlabs/solo/keymaps/default/readme.md
									
										
									
									
									
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					# Default Synth Labs Solo Layout
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					This keymap is intended for usage as a macropad.
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								keyboards/synthlabs/solo/keymaps/gamepad/keymap.c
									
										
									
									
									
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								keyboards/synthlabs/solo/keymaps/gamepad/keymap.c
									
										
									
									
									
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					// Copyright 2022 Aaron Hong (@hongaaronc)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#include QMK_KEYBOARD_H
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					#include "joystick.h"
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					    [0] = LAYOUT_all(
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					                                    JS_BUTTON0,JS_BUTTON1,JS_BUTTON2,JS_BUTTON3,JS_BUTTON4,JS_BUTTON5,JS_BUTTON6,
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					          KC_NO,   JS_BUTTON7,  KC_NO,
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					                                    JS_BUTTON0,JS_BUTTON1,JS_BUTTON2,JS_BUTTON3,JS_BUTTON4,JS_BUTTON5,JS_BUTTON6
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					    )
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					};
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					#if defined(JOYSTICK_ENABLE) && defined(ENCODER_ENABLE)
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					int16_t joystick_position = 0;
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					int16_t pulses_per_revolution = 24;     // Depends on encoder model. Usually 18ppr or 24ppr for Bourns EC11s.
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					int16_t full_joystick_value = 32767;    // Equivalent to max value of int16. +full_joystick_value is +1.0 axis output. -full_joystick_value is -1.0 axis output.
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					joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {
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					    [0] = JOYSTICK_AXIS_VIRTUAL
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					};
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					bool encoder_update_kb(uint8_t index, bool clockwise) {
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					    joystick_position += (clockwise ? 2 : -2) * (full_joystick_value / pulses_per_revolution);  // +2 and -2 are used, since +1.0 and -1.0 axis output refers to positions at half of a full rotation
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					    if (joystick_position != joystick_status.axes[0]) {
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					        joystick_status.axes[0] = joystick_position;
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					        joystick_status.status |= JS_UPDATED;
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					    }
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					    return true;
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					}
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					#endif
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								keyboards/synthlabs/solo/keymaps/gamepad/readme.md
									
										
									
									
									
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								keyboards/synthlabs/solo/keymaps/gamepad/readme.md
									
										
									
									
									
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					# Gamepad Synth Labs Solo Layout
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					This keymap is intended for usage as a IIDX controller. The rotary encoder is mapped as a virtual 1-axis joystick.
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								keyboards/synthlabs/solo/keymaps/gamepad/rules.mk
									
										
									
									
									
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								keyboards/synthlabs/solo/keymaps/gamepad/rules.mk
									
										
									
									
									
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					JOYSTICK_ENABLE = yes
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					DEBOUNCE_TYPE = sym_eager_pk
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								keyboards/synthlabs/solo/keymaps/via/keymap.c
									
										
									
									
									
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								keyboards/synthlabs/solo/keymaps/via/keymap.c
									
										
									
									
									
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					// Copyright 2022 Aaron Hong (@hongaaronc)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#include QMK_KEYBOARD_H
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					    [0] = LAYOUT_all(
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					                                       KC_J,    KC_U,    KC_K,    KC_I,    KC_L,    KC_O, KC_SCLN,
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					        KC_VOLD, KC_MUTE, KC_VOLU,
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					                                       KC_J,    KC_U,    KC_K,    KC_I,    KC_L,    KC_O, KC_SCLN
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					    ),
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					    [1] = LAYOUT_all(
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					                                    _______, _______, _______, _______, _______, _______, _______,
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					        _______, _______, _______,
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					                                    _______, _______, _______, _______, _______, _______, _______
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					    ),
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					    [2] = LAYOUT_all(
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					                                    _______, _______, _______, _______, _______, _______, _______,
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					        _______, _______, _______,
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					                                    _______, _______, _______, _______, _______, _______, _______
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					    ),
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					    [3] = LAYOUT_all(
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					                                    _______, _______, _______, _______, _______, _______, _______,
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					        _______, _______, _______,
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					                                    _______, _______, _______, _______, _______, _______, _______
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					    )
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					};
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					#if defined(VIA_ENABLE) && defined(ENCODER_ENABLE)
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					#ifdef ENCODERS
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					static uint8_t encoder_state[] = {0};
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					static keypos_t encoder_cw[] = ENCODERS_CW_KEY;
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					static keypos_t encoder_ccw[] = ENCODERS_CCW_KEY;
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					#endif
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					void encoder_action_unregister(void) {
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					#ifdef ENCODERS
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					    for (int index = 0; index < ENCODERS; ++index) {
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					        if (encoder_state[index]) {
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					            keyevent_t encoder_event = (keyevent_t) {
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					                .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
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					                .pressed = false,
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					                .time = (timer_read() | 1)
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					            };
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					            encoder_state[index] = 0;
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					            action_exec(encoder_event);
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					        }
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					    }
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					#endif
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					}
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					void encoder_action_register(uint8_t index, bool clockwise) {
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					#ifdef ENCODERS
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					    keyevent_t encoder_event = (keyevent_t) {
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					        .key = clockwise ? encoder_cw[index] : encoder_ccw[index],
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					        .pressed = true,
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					        .time = (timer_read() | 1)
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					    };
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					    encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
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					    action_exec(encoder_event);
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					#endif
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					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void matrix_scan_user(void) {
 | 
				
			||||||
 | 
					    encoder_action_unregister();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
				
			||||||
 | 
					    encoder_action_register(index, clockwise);
 | 
				
			||||||
 | 
					    return false;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
							
								
								
									
										1
									
								
								keyboards/synthlabs/solo/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/synthlabs/solo/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1 @@
 | 
				
			||||||
 | 
					VIA_ENABLE = yes
 | 
				
			||||||
							
								
								
									
										28
									
								
								keyboards/synthlabs/solo/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										28
									
								
								keyboards/synthlabs/solo/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,28 @@
 | 
				
			||||||
 | 
					# Synth Labs Solo
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					The Solo Macropad by Synth Labs.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* Keyboard Maintainer: [Nostril](https://github.com/hongaaronc)
 | 
				
			||||||
 | 
					* Hardware Supported: Synth Labs Solo
 | 
				
			||||||
 | 
					* Hardware Availability: [https://solo.synthlabs.io/](https://solo.synthlabs.io/)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Make example for this keyboard (after setting up your build environment):
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    make synthlabs/solo:default
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					Flashing example for this keyboard:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    make synthlabs/solo:default:flash
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Bootloader
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Enter the bootloader in 3 ways:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* **Bootmagic reset**: Hold down the key at (1,1) in the matrix (the rotary encoder button) and plug in the keyboard
 | 
				
			||||||
 | 
					* **Physical reset button**: Briefly press the button on the back of the PCB
 | 
				
			||||||
 | 
					* **Keycode in layout**: Press the key mapped to `RESET` if it is available
 | 
				
			||||||
 | 
					* 
 | 
				
			||||||
							
								
								
									
										13
									
								
								keyboards/synthlabs/solo/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								keyboards/synthlabs/solo/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,13 @@
 | 
				
			||||||
 | 
					# Build Options
 | 
				
			||||||
 | 
					#   change yes to no to disable
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
 | 
				
			||||||
 | 
					MOUSEKEY_ENABLE = yes       # Mouse keys
 | 
				
			||||||
 | 
					EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
				
			||||||
 | 
					CONSOLE_ENABLE = no         # Console for debug
 | 
				
			||||||
 | 
					COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
				
			||||||
 | 
					NKRO_ENABLE = yes           # Enable N-Key Rollover
 | 
				
			||||||
 | 
					BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
				
			||||||
 | 
					RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
 | 
				
			||||||
 | 
					AUDIO_ENABLE = no           # Audio output
 | 
				
			||||||
 | 
					ENCODER_ENABLE = yes
 | 
				
			||||||
							
								
								
									
										18
									
								
								keyboards/synthlabs/solo/solo.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										18
									
								
								keyboards/synthlabs/solo/solo.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,18 @@
 | 
				
			||||||
 | 
					// Copyright 2022 Aaron Hong (@hongaaronc)
 | 
				
			||||||
 | 
					// SPDX-License-Identifier: GPL-2.0-or-later
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "solo.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#if !defined(VIA_ENABLE) && !defined(JOYSTICK_ENABLE) && defined(ENCODER_ENABLE)
 | 
				
			||||||
 | 
					bool encoder_update_kb(uint8_t index, bool clockwise) {
 | 
				
			||||||
 | 
					    if (!encoder_update_user(index, clockwise)) { return false; }
 | 
				
			||||||
 | 
					    if (index == 0) {
 | 
				
			||||||
 | 
					        if (clockwise) {
 | 
				
			||||||
 | 
					            tap_code_delay(KC_VOLU, 10);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            tap_code_delay(KC_VOLD, 10);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
							
								
								
									
										41
									
								
								keyboards/synthlabs/solo/solo.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										41
									
								
								keyboards/synthlabs/solo/solo.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,41 @@
 | 
				
			||||||
 | 
					// Copyright 2022 Aaron Hong (@hongaaronc)
 | 
				
			||||||
 | 
					// SPDX-License-Identifier: GPL-2.0-or-later
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "quantum.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define XXX KC_NO
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// This a shortcut to help you visually see your layout.
 | 
				
			||||||
 | 
					// The first section contains all of the arguments
 | 
				
			||||||
 | 
					// The second converts the arguments into a two-dimensional array
 | 
				
			||||||
 | 
					#define LAYOUT_all( \
 | 
				
			||||||
 | 
					                   k00, k01, k02, k03, k04, k05, k06, \
 | 
				
			||||||
 | 
					    k10, k11, k12, \
 | 
				
			||||||
 | 
					                   k20, k21, k22, k23, k24, k25, k26 \
 | 
				
			||||||
 | 
					) { \
 | 
				
			||||||
 | 
					    { k00, k01, k02, k03, k04, k05, k06 }, \
 | 
				
			||||||
 | 
					    { k10, k11, k12, XXX, XXX, XXX, XXX }, \
 | 
				
			||||||
 | 
					    { k20, k21, k22, k23, k24, k25, k26 } \
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LAYOUT_left( \
 | 
				
			||||||
 | 
					                     k01, k03, k05, \
 | 
				
			||||||
 | 
					    k10, k11, k12, \
 | 
				
			||||||
 | 
					                   k20, k22, k24, k26 \
 | 
				
			||||||
 | 
					) { \
 | 
				
			||||||
 | 
					    { XXX, k01, XXX, k03, XXX, k05, XXX }, \
 | 
				
			||||||
 | 
					    { k10, k11, k12, XXX, XXX, XXX, XXX }, \
 | 
				
			||||||
 | 
					    { k20, XXX, k22, XXX, k24, XXX, k26 } \
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LAYOUT_right( \
 | 
				
			||||||
 | 
					      k25, k23, k21, \
 | 
				
			||||||
 | 
					                       k10, k11, k12, \
 | 
				
			||||||
 | 
					    k06, k04, k02, k00 \
 | 
				
			||||||
 | 
					) { \
 | 
				
			||||||
 | 
					    { k00, XXX, k02, XXX, k04, XXX, k06 }, \
 | 
				
			||||||
 | 
					    { k10, k11, k12, XXX, XXX, XXX, XXX }, \
 | 
				
			||||||
 | 
					    { XXX, k21, XXX, k23, XXX, k25, XXX } \
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
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