[Keyboard] Add Synth Labs Solo keyboard (#16103)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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								keyboards/synthlabs/solo/keymaps/gamepad/keymap.c
									
										
									
									
									
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								keyboards/synthlabs/solo/keymaps/gamepad/keymap.c
									
										
									
									
									
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// Copyright 2022 Aaron Hong (@hongaaronc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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#include "joystick.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT_all(
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                                    JS_BUTTON0,JS_BUTTON1,JS_BUTTON2,JS_BUTTON3,JS_BUTTON4,JS_BUTTON5,JS_BUTTON6,
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          KC_NO,   JS_BUTTON7,  KC_NO,
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                                    JS_BUTTON0,JS_BUTTON1,JS_BUTTON2,JS_BUTTON3,JS_BUTTON4,JS_BUTTON5,JS_BUTTON6
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    )
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};
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#if defined(JOYSTICK_ENABLE) && defined(ENCODER_ENABLE)
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int16_t joystick_position = 0;
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int16_t pulses_per_revolution = 24;     // Depends on encoder model. Usually 18ppr or 24ppr for Bourns EC11s.
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int16_t full_joystick_value = 32767;    // Equivalent to max value of int16. +full_joystick_value is +1.0 axis output. -full_joystick_value is -1.0 axis output.
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joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {
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    [0] = JOYSTICK_AXIS_VIRTUAL
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};
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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    joystick_position += (clockwise ? 2 : -2) * (full_joystick_value / pulses_per_revolution);  // +2 and -2 are used, since +1.0 and -1.0 axis output refers to positions at half of a full rotation
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    if (joystick_position != joystick_status.axes[0]) {
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        joystick_status.axes[0] = joystick_position;
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        joystick_status.status |= JS_UPDATED;
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    }
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    return true;
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}
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#endif
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