Keyboard: Duck Jetfire QMK Support (#3752)
* Initial Commit Port from xauser's jetfire code. Does not compile yet * fix up keymap from uint8 to uin16 * update rules file to contain custom matrix * Good stopping point Still lots of compile errors but I'm getting there. * fix a few more compile errors * move a few functions around to help with compiling * Finally got it all to compile * Get rid of that old KEYMAP macro * edit readme * Put my name everywhere and some minor code clean ups * start to remove that kc nonsense * fix keymap compilation issues * add reset key info * better human readable formatting * match the duck default layout * add confgurator support * clarify reset key * might be a good idea to use the correct pin * get the riight keycode for RGB * include an ALL layout * I tried to fix the formatting....sigh * add functons to ensure Configurator compile-ability * move jetfire to duck directory * Moved and renamed things as per Drashna's PR comments as his back was hurting as he reviewed this
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# MCU name
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#MCU = at90usb1286
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MCU = atmega32u4
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# Processor frequency.
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#     This will define a symbol, F_CPU, in all source code files equal to the
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#     processor frequency in Hz. You can then use this symbol in your source code to
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#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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#     automatically to create a 32-bit value in your source code.
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#
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#     This will be an integer division of F_USB below, as it is sourced by
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#     F_USB after it has run through any CPU prescalers. Note that this value
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#     does not *change* the processor frequency - it should merely be updated to
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#     reflect the processor speed set externally so that the code can use accurate
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#     software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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#     This will define a symbol, F_USB, in all source code files equal to the
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#     input clock frequency (before any prescaling is performed) in Hz. This value may
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#     differ from F_CPU if prescaling is used on the latter, and is required as the
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#     raw input clock is fed directly to the PLL sections of the AVR for high speed
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#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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#     at the end, this will be done automatically to create a 32-bit value in your
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#     source code.
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#
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#     If no clock division is performed on the input clock inside the AVR (via the
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#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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#   Teensy halfKay   512
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#   Teensy++ halfKay 1024
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#   Atmel DFU loader 4096
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#   LUFA bootloader  4096
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#   USBaspLoader     2048
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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#   change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no      # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = no       # Mouse keys(+4700)
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EXTRAKEY_ENABLE = no       # Audio control and System control(+450)
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CONSOLE_ENABLE = yes        # Console for debug(+400)
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COMMAND_ENABLE = yes        # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = no            # USB Nkey Rollover
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BACKLIGHT_ENABLE = yes       # Enable keyboard backlight functionality on B7 by default
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RGBLIGHT_ENABLE = yes        # Enable keyboard RGB underglow
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MIDI_ENABLE = no            # MIDI support (+2400 to 4200, depending on config)
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UNICODE_ENABLE = no         # Unicode
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BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE = no           # Audio output on port C6
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FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
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HD44780_ENABLE = no 		# Enable support for HD44780 based LCDs (+400)
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CUSTOM_MATRIX = yes
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SRC += backlight_led.c \
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			 matrix.c
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