Added new USB_DeviceState variable to keep track of the current Device mode USB state.

Added new Endpoint_ClearStatusStage() convenience function to assist with the status stages of control transfers.

Removed vague USB_IsConnected global - test USB_DeviceState or USB_HostState explicitly to gain previous functionality.

Removed USB_IsSuspended global - test USB_DeviceState against DEVICE_STATE_Suspended instead.

Fixed possible enumeration errors from spinloops which may fail to exit if the USB connection is severed before the exit condition becomes true.
This commit is contained in:
Dean Camera 2009-07-21 13:31:21 +00:00
parent 44179abcf8
commit e071f3897a
58 changed files with 666 additions and 463 deletions

View file

@ -50,8 +50,7 @@ void Audio_Device_ProcessControlPacket(USB_ClassInfo_Audio_Device_t* const Audio
AudioInterfaceInfo->State.InterfaceEnabled = (USB_ControlRequest.wValue != 0);
while (!(Endpoint_IsINReady()));
Endpoint_ClearIN();
Endpoint_ClearStatusStage();
}
break;