Added new USB_DeviceState variable to keep track of the current Device mode USB state.
Added new Endpoint_ClearStatusStage() convenience function to assist with the status stages of control transfers. Removed vague USB_IsConnected global - test USB_DeviceState or USB_HostState explicitly to gain previous functionality. Removed USB_IsSuspended global - test USB_DeviceState against DEVICE_STATE_Suspended instead. Fixed possible enumeration errors from spinloops which may fail to exit if the USB connection is severed before the exit condition becomes true.
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58 changed files with 666 additions and 463 deletions
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@ -192,9 +192,7 @@ void EVENT_USB_UnhandledControlPacket(void)
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CONTROL_LINE_OUT_* masks to determine the RTS and DTR line states using the following code:
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*/
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/* Acknowledge status stage */
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while (!(Endpoint_IsINReady()));
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Endpoint_ClearIN();
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Endpoint_ClearStatusStage();
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}
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break;
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@ -205,7 +203,7 @@ void EVENT_USB_UnhandledControlPacket(void)
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void CDC_Task(void)
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{
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/* Device must be connected and configured for the task to run */
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if (!(USB_IsConnected) || !(USB_ConfigurationNumber))
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if (USB_DeviceState != DEVICE_STATE_Configured)
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return;
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#if 0
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@ -264,7 +262,11 @@ void CDC_Task(void)
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if (Tx_Buffer.Elements)
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{
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/* Wait until Serial Tx Endpoint Ready for Read/Write */
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while (!(Endpoint_IsReadWriteAllowed()));
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while (!(Endpoint_IsReadWriteAllowed()))
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{
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if (USB_DeviceState == DEVICE_STATE_Unattached)
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return;
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}
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/* Write the bytes from the buffer to the endpoint while space is available */
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while (Tx_Buffer.Elements && Endpoint_IsReadWriteAllowed())
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@ -284,8 +286,12 @@ void CDC_Task(void)
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if (IsFull && !(Tx_Buffer.Elements))
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{
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/* Wait until Serial Tx Endpoint Ready for Read/Write */
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while (!(Endpoint_IsReadWriteAllowed()));
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while (!(Endpoint_IsReadWriteAllowed()))
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{
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if (USB_DeviceState == DEVICE_STATE_Unattached)
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return;
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}
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/* Send an empty packet to terminate the transfer */
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Endpoint_ClearIN();
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}
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@ -298,11 +304,8 @@ void CDC_Task(void)
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ISR(USART1_RX_vect, ISR_BLOCK)
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{
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/* Only store received characters if the USB interface is connected */
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if (USB_IsConnected)
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{
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/* Character received, store it into the buffer */
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Buffer_StoreElement(&Tx_Buffer, UDR1);
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}
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if (USB_DeviceState != DEVICE_STATE_Configured)
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Buffer_StoreElement(&Tx_Buffer, UDR1);
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}
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/** Reconfigures the USART to match the current serial port settings issued by the host as closely as possible. */
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