Keyboard: Refactor XMMX keyboard to XMMX and Toad (#3955)

* pull out toad keyboard and get it compiling

* refactor xmmx

* use the correct LAYOUT macros

* move LED code out to toad.c file

* move LED code out to xmmx.c file

* adjust for correct number of columns and pins used

* remove led set user
This commit is contained in:
MechMerlin 2018-09-26 12:17:54 -07:00 committed by Drashna Jaelre
parent e2eee47e20
commit dbdbbbd5c9
18 changed files with 276 additions and 286 deletions

54
keyboards/toad/config.h Normal file
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#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6776
#define DEVICE_VER 0x0001
#define MANUFACTURER farmakon
#define PRODUCT "TOAD"
#define DESCRIPTION "TOAD"
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 14
/* key matrix pins */
#define MATRIX_ROW_PINS { B0, F6, F5, F4, F1, F0 }
#define MATRIX_COL_PINS { B3, B2, B1, E6, B7, C7, C6, D4, D6, D7, B4, D0, D1, F7 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 0
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 0
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
#endif

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_ansi_wk(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP,KC_RCTL
)
};

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_ansi_wkl(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL
)
};

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
)
};

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_iso_wk(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP,KC_RCTL
)
};

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_iso_wkl(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL
)
};

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# Toad
Toad: 70% Mechanical Keyboard PCB.
Toad schematic and PCB are available opensource under Creative Commons BY-SA 3.0 license on EasyEDA at [this link](https://easyeda.com/farmakon/70_Keyboard-d4f6baf4792d4ada9c0571fa3713e461)
For more informations on the Toad please visit this [geekhack.org thread](https://geekhack.org/index.php?topic=91388.0)
Make examples for these keyboards (after setting up your build environment):
make toad:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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keyboards/toad/rules.mk Normal file
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# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no

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keyboards/toad/toad.c Normal file
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#include "toad.h"
void led_set_user(uint8_t usb_led) {
//LED1
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6); PORTB &= ~(1 << 6);
} else {
DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
}
//LED2
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRB |= (1 << 5); PORTB &= ~(1 << 5);
} else {
DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
}
}

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keyboards/toad/toad.h Normal file
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#ifndef TOAD
#define TOAD
#include "quantum.h"
// 70% keyboard: default - all keys
#define LAYOUT_all( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K013, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, \
K500, K501, K502, K507, K510, K511, K512, K513 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313 }, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413 }, \
{ K500, K501, K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,K510, K511, K512, K513 } \
}
// 70% keyboard: ANSI Winkey
#define LAYOUT_ansi_wk( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K013, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, \
K500, K501, K502, K507, K510, K511, K512, K513 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO}, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO,K313 }, \
{ K400, KC_NO,K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO}, \
{ K500, K501, K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,K510, K511, K512, K513 } \
}
// 70% keyboard: ANSI Winkeyless
#define LAYOUT_ansi_wkl( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K013, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, \
K500, K502, K507, K511, K513 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO}, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO,K313 }, \
{ K400, KC_NO,K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO}, \
{ K500, KC_NO,K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,KC_NO,K511, KC_NO,K513 } \
}
// 70% keyboard: ISO Winkey
#define LAYOUT_iso_wk( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K013, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, \
K500, K501, K502, K507, K510, K511, K512, K513 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO}, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO}, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313 }, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO}, \
{ K500, K501, K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,K510, K511, K512, K513 } \
}
// 70% keyboard: ISO Winkeyless
#define LAYOUT_iso_wkl( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K013, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, \
K500, K502, K507, K511, K513 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO}, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO}, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313 }, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO}, \
{ K500, KC_NO,K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,KC_NO,K511, KC_NO,K513 } \
}
#endif