[Keyboard] Add kudox via compatibility (#9875)
* Modify VENDOR_ID of kudox-keyboard series. * Add via support for kudox/rev3. * Add via support for kudox/columner. * Add via support for kudox-game keyboard. * Remove info.json from kudox/rev1. * Revert kudox/rev1/info.json. * Remove redundancy spaces. * Add key_count on kudox/**/info.json. * Remove unsupported items from info.json. * Modify to use rgblight_mode from rgblight_mode_noeeprom * Remove unneed line from info.json * Revert keyboards/kudox/rev1/info.json
This commit is contained in:
		
							parent
							
								
									671d066c84
								
							
						
					
					
						commit
						db54a7b79e
					
				
					 18 changed files with 251 additions and 14 deletions
				
			
		| 
						 | 
				
			
			@ -65,7 +65,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
 | 
			
		||||
// Runs just one time when the keyboard initializes.
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
void keyboard_post_init_user(void) {
 | 
			
		||||
    rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL);
 | 
			
		||||
void eeconfig_init_user(void) {
 | 
			
		||||
    rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
 | 
			
		||||
};
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										78
									
								
								keyboards/kudox_game/keymaps/via/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										78
									
								
								keyboards/kudox_game/keymaps/via/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,78 @@
 | 
			
		|||
#include QMK_KEYBOARD_H
 | 
			
		||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
enum layer_number {
 | 
			
		||||
  _BASE,
 | 
			
		||||
  _FN1,
 | 
			
		||||
  _FN2,
 | 
			
		||||
  _FN3,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
 | 
			
		||||
  [_BASE] = LAYOUT(
 | 
			
		||||
  //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
 | 
			
		||||
     KC_ESC    ,KC_1      ,KC_2      ,KC_3      ,KC_4      ,KC_5      ,
 | 
			
		||||
  //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
 | 
			
		||||
                KC_Q      ,KC_W      ,KC_E      ,KC_R      ,KC_T      ,
 | 
			
		||||
  //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
 | 
			
		||||
     LCTL(KC_C),LCTL(KC_V),KC_A      ,KC_S      ,KC_D      ,KC_F      ,KC_G      ,
 | 
			
		||||
  //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
 | 
			
		||||
     KC_LSFT   ,KC_Z                            ,KC_X      ,KC_C      ,KC_V      ,
 | 
			
		||||
  //├──────────┼──────────┘                     └──────────┴──────────┼──────────┼──────────┐
 | 
			
		||||
     KC_LCTL                                                          ,TO(_FN1)  ,KC_SPC
 | 
			
		||||
  //└──────────┘                                                      └──────────┴──────────┘
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  [_FN1] = LAYOUT(
 | 
			
		||||
  //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
 | 
			
		||||
     KC_TRNS   ,KC_6      ,KC_7      ,KC_8      ,KC_9      ,KC_0      ,
 | 
			
		||||
  //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
 | 
			
		||||
                KC_GRV    ,KC_UP     ,KC_PIPE   ,KC_LCBR   ,KC_RCBR   ,
 | 
			
		||||
  //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
 | 
			
		||||
     KC_TRNS   ,KC_TRNS   ,KC_LEFT   ,KC_DOWN   ,KC_RIGHT  ,KC_LBRC   ,KC_RBRC   ,
 | 
			
		||||
  //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
 | 
			
		||||
     KC_TRNS   ,KC_BSPC                         ,KC_DEL    ,KC_LPRN   ,KC_RPRN   ,
 | 
			
		||||
  //├──────────┼──────────┘                     └──────────┴──────────┼──────────┼──────────┐
 | 
			
		||||
     TO(_FN2)                                                         ,TO(_BASE) ,KC_TRNS
 | 
			
		||||
  //└──────────┘                                                      └──────────┴──────────┘
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  [_FN2] = LAYOUT(
 | 
			
		||||
  //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
 | 
			
		||||
     KC_TRNS   ,RGB_HUI   ,RGB_HUD   ,RGB_SAI   ,RGB_SAD   ,RGB_VAI   ,
 | 
			
		||||
  //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
 | 
			
		||||
                RGB_M_P   ,RGB_M_SW  ,RGB_M_X   ,RGB_M_B   ,RGB_VAD   ,
 | 
			
		||||
  //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
 | 
			
		||||
     KC_TRNS   ,KC_TRNS   ,RGB_M_SN  ,RGB_M_G   ,RGB_M_R   ,RGB_M_K   ,RGB_M_T   ,
 | 
			
		||||
  //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
 | 
			
		||||
     KC_TRNS   ,RGB_M_T                         ,KC_DEL    ,RGB_VAI   ,RGB_VAD   ,
 | 
			
		||||
  //├──────────┼──────────┘                     └──────────┴──────────┼──────────┼──────────┐
 | 
			
		||||
     TO(_FN1)                                                         ,RGB_MOD   ,RGB_TOG
 | 
			
		||||
  //└──────────┘                                                      └──────────┴──────────┘
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  [_FN3] = LAYOUT(
 | 
			
		||||
  //┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
 | 
			
		||||
     KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,
 | 
			
		||||
  //└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
 | 
			
		||||
                KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,
 | 
			
		||||
  //┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
 | 
			
		||||
     KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,
 | 
			
		||||
  //├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
 | 
			
		||||
     KC_TRNS   ,KC_TRNS                         ,KC_TRNS   ,KC_TRNS   ,KC_TRNS   ,
 | 
			
		||||
  //├──────────┼──────────┘                     └──────────┴──────────┼──────────┼──────────┐
 | 
			
		||||
     KC_TRNS                                                          ,KC_TRNS   ,KC_TRNS
 | 
			
		||||
  //└──────────┘                                                      └──────────┴──────────┘
 | 
			
		||||
  )
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
void eeconfig_init_user(void) {
 | 
			
		||||
    rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
 | 
			
		||||
};
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										1
									
								
								keyboards/kudox_game/keymaps/via/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/kudox_game/keymaps/via/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1 @@
 | 
			
		|||
# The default VIA keymap for Kudox Game Keyboard
 | 
			
		||||
							
								
								
									
										1
									
								
								keyboards/kudox_game/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/kudox_game/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1 @@
 | 
			
		|||
VIA_ENABLE = yes
 | 
			
		||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue