Fixup line endings.
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					 2 changed files with 139 additions and 139 deletions
				
			
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			@ -1,75 +1,75 @@
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/* Copyright 2021 stickandgum
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 *
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 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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		||||
 */
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#pragma once
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// I like NKRO.. but let's not force it. @drashna pointed out some older hardware has issues - Toggle it via keycode if you like.
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// #define FORCE_NKRO
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// At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best.
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#ifdef RGB_MATRIX_ENABLE
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// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
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// Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state
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    #define RGB_DISABLE_WHEN_USB_SUSPENDED
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    #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain
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    #define RGB_MATRIX_KEYPRESSES // REACTIVE, SPLASH modes
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// Soon we need to ENABLE modes by DEFAULT soon as per: https://github.com/qmk/qmk_firmware/pull/13758 Thanks @noroadsleft
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    //    #define DISABLE_RGB_MATRIX_SOLID_COLOR               // BUILT IN (MAPPED!) Static single color.
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    //    #define DISABLE_RGB_MATRIX_ALPHAS_MODS               // Accenting various keys on the keyboard.
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    //    #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN          // Top down rainbow!
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     #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT       // Left Right Rainbow (the top-down is better imho).
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    //    #define DISABLE_RGB_MATRIX_BREATHING                 // Built in (MAPPED!)
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    //    #define DISABLE_RGB_MATRIX_BAND_SAT                  // Single hue band fading saturation scrolling left to right (with white)
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    //    #define DISABLE_RGB_MATRIX_BAND_VAL                  // Single hue band fading brightness scrolling left to right (with black)
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     #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT         // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL)
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     #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL         // See above
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     #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT           // See above
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    //    #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL           // Single hue spinning spiral fades brightness (with black)
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     #define DISABLE_RGB_MATRIX_CYCLE_ALL                 // Full keyboard cycling through rainbow
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    //    #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT          // BUILT IN (MAPPED!) Full Rainbow Left to Right
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     #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN             // Full gradient scrolling top to bottom
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     #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN              // Rainbow circles coming to center.
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     #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Two Rainbow circles coming to 1/3 and 2/3 points.
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     #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON    // Full gradent Chevron shapped scrolling left to right
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    //    #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL            // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes.
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     #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL              // Full gradient spinning spiral around center of keyboard
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     #define DISABLE_RGB_MATRIX_DUAL_BEACON               // Two rainbows spinning around keyboards
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     #define DISABLE_RGB_MATRIX_RAINBOW_BEACON            // Similar to above.
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     #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS         // Enough of the spinning rainbows - we get it! :-)
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     #define DISABLE_RGB_MATRIX_RAINDROPS                 // Jellybeans are better.
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    //    #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS       // Randomly changes a single key's hue and saturation - better than above.
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     #define DISABLE_RGB_MATRIX_HUE_BREATHING             // Hue shifts up a slight ammount at the same time, then shifts back
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     #define DISABLE_RGB_MATRIX_HUE_PENDULUM              // Hue shifts up a slight ammount in a wave to the right, then back to the left
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     #define DISABLE_RGB_MATRIX_HUE_WAVE                  // Hue shifts up a slight ammount and then back down in a wave to the right
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    //    #define DISABLE_RGB_MATRIX_TYPING_HEATMAP            // Hot keys!
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    //    #define DISABLE_RGB_MATRIX_DIGITAL_RAIN              // The Matrix!
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE     // Key hits shown in current hue - all other keys black: wide slightly better imo
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE            // Key hits shown in current hue - all other keys shifted hue
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    //    #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE       // Hue & value pulse around a single key hit then fades value out (black otherwise)
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE  // same as above but a bit too intense imo.
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS      // Column and Row single color fade.
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys)
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS      // Hue & value pulse away on the same column and row of key hit then fades
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades
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     #define DISABLE_RGB_MATRIX_SPLASH                    // Full rainbow pulses from key hit. All else black.
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     #define DISABLE_RGB_MATRIX_MULTISPLASH               // Full rainbow pulses from multi-keys. All else black.
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     #define DISABLE_RGB_MATRIX_SOLID_SPLASH              // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead).
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     #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH         // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead).
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#endif
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/* Copyright 2021 stickandgum
 | 
			
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 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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// I like NKRO.. but let's not force it. @drashna pointed out some older hardware has issues - Toggle it via keycode if you like.
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// #define FORCE_NKRO
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// At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best.
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#ifdef RGB_MATRIX_ENABLE
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// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
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// Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state
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    #define RGB_DISABLE_WHEN_USB_SUSPENDED
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    #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain
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    #define RGB_MATRIX_KEYPRESSES // REACTIVE, SPLASH modes
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// Soon we need to ENABLE modes by DEFAULT soon as per: https://github.com/qmk/qmk_firmware/pull/13758 Thanks @noroadsleft
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    //    #define DISABLE_RGB_MATRIX_SOLID_COLOR               // BUILT IN (MAPPED!) Static single color.
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    //    #define DISABLE_RGB_MATRIX_ALPHAS_MODS               // Accenting various keys on the keyboard.
 | 
			
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    //    #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN          // Top down rainbow!
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     #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT       // Left Right Rainbow (the top-down is better imho).
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    //    #define DISABLE_RGB_MATRIX_BREATHING                 // Built in (MAPPED!)
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    //    #define DISABLE_RGB_MATRIX_BAND_SAT                  // Single hue band fading saturation scrolling left to right (with white)
 | 
			
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    //    #define DISABLE_RGB_MATRIX_BAND_VAL                  // Single hue band fading brightness scrolling left to right (with black)
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     #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT         // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL)
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     #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL         // See above
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     #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT           // See above
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    //    #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL           // Single hue spinning spiral fades brightness (with black)
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     #define DISABLE_RGB_MATRIX_CYCLE_ALL                 // Full keyboard cycling through rainbow
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    //    #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT          // BUILT IN (MAPPED!) Full Rainbow Left to Right
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     #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN             // Full gradient scrolling top to bottom
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     #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN              // Rainbow circles coming to center.
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     #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Two Rainbow circles coming to 1/3 and 2/3 points.
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     #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON    // Full gradent Chevron shapped scrolling left to right
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    //    #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL            // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes.
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     #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL              // Full gradient spinning spiral around center of keyboard
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     #define DISABLE_RGB_MATRIX_DUAL_BEACON               // Two rainbows spinning around keyboards
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     #define DISABLE_RGB_MATRIX_RAINBOW_BEACON            // Similar to above.
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     #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS         // Enough of the spinning rainbows - we get it! :-)
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     #define DISABLE_RGB_MATRIX_RAINDROPS                 // Jellybeans are better.
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    //    #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS       // Randomly changes a single key's hue and saturation - better than above.
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     #define DISABLE_RGB_MATRIX_HUE_BREATHING             // Hue shifts up a slight ammount at the same time, then shifts back
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     #define DISABLE_RGB_MATRIX_HUE_PENDULUM              // Hue shifts up a slight ammount in a wave to the right, then back to the left
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     #define DISABLE_RGB_MATRIX_HUE_WAVE                  // Hue shifts up a slight ammount and then back down in a wave to the right
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    //    #define DISABLE_RGB_MATRIX_TYPING_HEATMAP            // Hot keys!
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    //    #define DISABLE_RGB_MATRIX_DIGITAL_RAIN              // The Matrix!
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE     // Key hits shown in current hue - all other keys black: wide slightly better imo
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE            // Key hits shown in current hue - all other keys shifted hue
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    //    #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE       // Hue & value pulse around a single key hit then fades value out (black otherwise)
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE  // same as above but a bit too intense imo.
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS      // Column and Row single color fade.
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys)
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS      // Hue & value pulse away on the same column and row of key hit then fades
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     #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades
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     #define DISABLE_RGB_MATRIX_SPLASH                    // Full rainbow pulses from key hit. All else black.
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     #define DISABLE_RGB_MATRIX_MULTISPLASH               // Full rainbow pulses from multi-keys. All else black.
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     #define DISABLE_RGB_MATRIX_SOLID_SPLASH              // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead).
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     #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH         // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead).
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#endif
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			@ -1,64 +1,64 @@
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# Glorious GMMK Pro / ANSI - Enhanced Keyboard
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		||||
Tried to incorporate full featured GMMK Pro keyboard functionality without adding unnecessary features. Included Scroll Lock and Caps LEDs. NKRO is on by default.
 | 
			
		||||
SHIFT and Ctrl keys for scrolling with the rotary, Added Fn-keys for Screen Brightness, NKRO, PowerOff, Suspend, App Shortcuts, and RGB Toggle/Modifications
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		||||
Trimmed down the amazing 41 currently built-in RGB effects down to about 13 or so reasonable effects that feel are just enough for your entertainment without being too excessive.
 | 
			
		||||
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BIG thank you to [AndreBrait](https://github.com/andrebrait), And of course, @drashna and @filterpaper and the entire discord community.
 | 
			
		||||
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* Keymap Creator: [StickAndGum](https://github.com/StickAndGum)
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* Keyboard: [More info on GMMK Pro](https://www.pcgamingrace.com/products/glorious-gmmk-pro-75-barebone-black)
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* Controller [STM32F303CCT6](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html)
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* Layout:  
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Features are as follows:
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Rotary:
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  - Default:  Volume Up/Down
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  - Shift:    Mouse Wheel Down/Up
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  - Ctrl:     Page Down/Up
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		||||
Top/Default Layer:
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  - Print Screen -> Print Screen (Left of rotary)
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  - Delete -> Home (Under Rotary)
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  - Right Alt -> Delete (Right of Spacebar)
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  - All other keys defaults.
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Fn Layer:
 | 
			
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  - Fn + \ -> Bootloader Mode (Can also hold ESC while powering up) - If hit by mistake, just unplug and replug in.
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  - Fn + Backspace -> Insert
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  - Fn + Print  -> Pause/Break
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  - Fn + Home -> Scroll Lock (Lights up white!)
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  - Fn + Del (right of space) -> Right-Alt key.
 | 
			
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  - Fn + RCtrl (right of Fn) -> Menu/App key.
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  - Fn + N -> Toggle NKRO (Defaults to Enabled)
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  - Fn + End -> Power Off Computer
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  - Fn + F12 -> Suspend Computer
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  - Fn + F11 -> Wake Computer (Necessary on MAC OS?)
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  - Fn + Page Up / Down -> Laptop Screen Brightness Up/Down
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		||||
  - Fn + F1 - F5 -> Launch Calc, My Comp (Explorer), Media Player, Mail Client, Web Browser Home.
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  - Fn + Up, Down, Left, Right Arrows -> Media Play, Stop, Previous, Next respectively.
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- RGB Information:
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  - Toggle for RGB via Fn-r (CAPS & SCROLL still Light/Indicate)
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  - CAPS: Side Light Rainbow Indicators and Left-side RED Indicators
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		||||
  - Scroll: Fn-Home (Under Rotary) white indicator.
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  - Modifiers identified around most of the edge of keyboard / Side lights accented (Fn-1 looks GREAT IMHO)
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- RGB Modifing (all via Function key) all via wasdqerf (common gaming keys) - easy to remember.
 | 
			
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  - Fn + r -> Toggle RGB
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  - Fn + w,s -> Brightness Up, Down
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		||||
  - Fn + a,d -> Cycle Forward/Backward through rgb effects
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		||||
  - Fn + q   -> Increase or Decrease Saturation (use SHIFT key to lower)
 | 
			
		||||
  - Fn + e   -> Increase or Decrease Hue/Color (use SHIFT key to lower)
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		||||
  - Fn + f   -> Increase or Decrease Speed (Using "F" for Fast!) (Use SHIFT for slower)
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  - Fn + ~, 0-9, - = keys (2nd row keys) -> 13 RGB different effects arranged to my liking. Fn-1 is my favorite.
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  - Fn + L -> My easter egg... "QMK rocks!"
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		||||
  
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- Known issues:
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  - The Heatmap and Matrix FrameBuffer effects (Fn - and =) are a bit buggy - F-keys light up when they shouldn't and the Caps/Scroll lights don't turn off properly when using. Just change the effect to something else to fix this. 
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    - If you find a fix for this, please let me know.
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		||||
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		||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
			
		||||
# Glorious GMMK Pro / ANSI - Enhanced Keyboard
 | 
			
		||||
 | 
			
		||||
Tried to incorporate full featured GMMK Pro keyboard functionality without adding unnecessary features. Included Scroll Lock and Caps LEDs. NKRO is on by default.
 | 
			
		||||
SHIFT and Ctrl keys for scrolling with the rotary, Added Fn-keys for Screen Brightness, NKRO, PowerOff, Suspend, App Shortcuts, and RGB Toggle/Modifications
 | 
			
		||||
Trimmed down the amazing 41 currently built-in RGB effects down to about 13 or so reasonable effects that feel are just enough for your entertainment without being too excessive.
 | 
			
		||||
 | 
			
		||||
BIG thank you to [AndreBrait](https://github.com/andrebrait), And of course, @drashna and @filterpaper and the entire discord community.
 | 
			
		||||
 | 
			
		||||
* Keymap Creator: [StickAndGum](https://github.com/StickAndGum)
 | 
			
		||||
* Keyboard: [More info on GMMK Pro](https://www.pcgamingrace.com/products/glorious-gmmk-pro-75-barebone-black)
 | 
			
		||||
* Controller [STM32F303CCT6](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html)
 | 
			
		||||
 | 
			
		||||
* Layout:  
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
Features are as follows:
 | 
			
		||||
 | 
			
		||||
Rotary:
 | 
			
		||||
  - Default:  Volume Up/Down
 | 
			
		||||
  - Shift:    Mouse Wheel Down/Up
 | 
			
		||||
  - Ctrl:     Page Down/Up
 | 
			
		||||
 | 
			
		||||
Top/Default Layer:
 | 
			
		||||
  - Print Screen -> Print Screen (Left of rotary)
 | 
			
		||||
  - Delete -> Home (Under Rotary)
 | 
			
		||||
  - Right Alt -> Delete (Right of Spacebar)
 | 
			
		||||
  - All other keys defaults.
 | 
			
		||||
 | 
			
		||||
Fn Layer:
 | 
			
		||||
  - Fn + \ -> Bootloader Mode (Can also hold ESC while powering up) - If hit by mistake, just unplug and replug in.
 | 
			
		||||
  - Fn + Backspace -> Insert
 | 
			
		||||
  - Fn + Print  -> Pause/Break
 | 
			
		||||
  - Fn + Home -> Scroll Lock (Lights up white!)
 | 
			
		||||
  - Fn + Del (right of space) -> Right-Alt key.
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		||||
  - Fn + RCtrl (right of Fn) -> Menu/App key.
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		||||
  - Fn + N -> Toggle NKRO (Defaults to Enabled)
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		||||
  - Fn + End -> Power Off Computer
 | 
			
		||||
  - Fn + F12 -> Suspend Computer
 | 
			
		||||
  - Fn + F11 -> Wake Computer (Necessary on MAC OS?)
 | 
			
		||||
  - Fn + Page Up / Down -> Laptop Screen Brightness Up/Down
 | 
			
		||||
  - Fn + F1 - F5 -> Launch Calc, My Comp (Explorer), Media Player, Mail Client, Web Browser Home.
 | 
			
		||||
  - Fn + Up, Down, Left, Right Arrows -> Media Play, Stop, Previous, Next respectively.
 | 
			
		||||
 | 
			
		||||
- RGB Information:
 | 
			
		||||
  - Toggle for RGB via Fn-r (CAPS & SCROLL still Light/Indicate)
 | 
			
		||||
  - CAPS: Side Light Rainbow Indicators and Left-side RED Indicators
 | 
			
		||||
  - Scroll: Fn-Home (Under Rotary) white indicator.
 | 
			
		||||
  - Modifiers identified around most of the edge of keyboard / Side lights accented (Fn-1 looks GREAT IMHO)
 | 
			
		||||
  
 | 
			
		||||
- RGB Modifing (all via Function key) all via wasdqerf (common gaming keys) - easy to remember.
 | 
			
		||||
  - Fn + r -> Toggle RGB
 | 
			
		||||
  - Fn + w,s -> Brightness Up, Down
 | 
			
		||||
  - Fn + a,d -> Cycle Forward/Backward through rgb effects
 | 
			
		||||
  - Fn + q   -> Increase or Decrease Saturation (use SHIFT key to lower)
 | 
			
		||||
  - Fn + e   -> Increase or Decrease Hue/Color (use SHIFT key to lower)
 | 
			
		||||
  - Fn + f   -> Increase or Decrease Speed (Using "F" for Fast!) (Use SHIFT for slower)
 | 
			
		||||
  - Fn + ~, 0-9, - = keys (2nd row keys) -> 13 RGB different effects arranged to my liking. Fn-1 is my favorite.
 | 
			
		||||
  - Fn + L -> My easter egg... "QMK rocks!"
 | 
			
		||||
  
 | 
			
		||||
- Known issues:
 | 
			
		||||
  - The Heatmap and Matrix FrameBuffer effects (Fn - and =) are a bit buggy - F-keys light up when they shouldn't and the Caps/Scroll lights don't turn off properly when using. Just change the effect to something else to fix this. 
 | 
			
		||||
    - If you find a fix for this, please let me know.
 | 
			
		||||
 | 
			
		||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
			
		||||
| 
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