Spell check all source code variables, comments and strings.
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c647c27639
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66 changed files with 247 additions and 247 deletions
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@ -85,7 +85,7 @@ bool CALLBACK_HIDParser_FilterHIDReportItem(HID_ReportItem_t* CurrentItem)
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/* Iterate through the item's collection path, until either the root collection node or a collection with the
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* Joystick Usage is found - this prevents Mice, which use identical descriptors except for the Mouse usage
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* parent node, from being erronously treated as a joystick
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* parent node, from being erroneously treated as a joystick
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*/
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for (HID_CollectionPath_t* CurrPath = CurrentItem->CollectionPath; CurrPath != NULL; CurrPath = CurrPath->Parent)
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{
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@ -237,7 +237,7 @@ static uint8_t MassStore_GetReturnedStatus(CommandStatusWrapper_t* SCSICommandSt
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{
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uint8_t ErrorCode = PIPE_RWSTREAM_NoError;
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/* If an error in the command ocurred, abort */
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/* If an error in the command occurred, abort */
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if ((ErrorCode = MassStore_WaitForDataReceived()) != PIPE_RWSTREAM_NoError)
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return ErrorCode;
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@ -108,7 +108,7 @@
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*/
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typedef struct
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{
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uint8_t ReponseCode;
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uint8_t ResponseCode;
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uint8_t SegmentNumber;
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@ -249,7 +249,7 @@ void MassStorage_Task(void)
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if (!(ErrorCode))
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break;
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/* If an error othe than a logical command failure (indicating device busy) returned, abort */
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/* If an error other than a logical command failure (indicating device busy) returned, abort */
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if (ErrorCode != MASS_STORE_SCSI_COMMAND_FAILED)
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{
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ShowDiskReadError(PSTR("Test Unit Ready"), ErrorCode);
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@ -276,7 +276,7 @@ void MassStorage_Task(void)
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/* Display the disk capacity in blocks * block size bytes */
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printf_P(PSTR("%lu blocks of %lu bytes.\r\n"), DiskCapacity.Blocks, DiskCapacity.BlockSize);
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/* Create a new buffer capabable of holding a single block from the device */
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/* Create a new buffer capable of holding a single block from the device */
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uint8_t BlockBuffer[DiskCapacity.BlockSize];
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/* Read in the first 512 byte block from the device */
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@ -85,7 +85,7 @@ bool CALLBACK_HIDParser_FilterHIDReportItem(HID_ReportItem_t* CurrentItem)
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/* Iterate through the item's collection path, until either the root collection node or a collection with the
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* Mouse Usage is found - this prevents Joysticks, which use identical descriptors except for the Joystick usage
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* parent node, from being erronously treated as a mouse
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* parent node, from being erroneously treated as a mouse
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*/
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for (HID_CollectionPath_t* CurrPath = CurrentItem->CollectionPath; CurrPath != NULL; CurrPath = CurrPath->Parent)
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{
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