[Keyboard] Add Terrazzo Keyboard (#10408)
* Ciao Terrazzo! * Keymap updates * Adding info json Cleaning up keymap files Readme updates with template * Coding style updates * Removing vscode files * PR feedback updates * biton32 -> get_highest_layer update Adding license headers
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								keyboards/terrazzo/terrazzo_effects/wpm_chart.h
									
										
									
									
									
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								keyboards/terrazzo/terrazzo_effects/wpm_chart.h
									
										
									
									
									
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/* Copyright 2020 ademey "MsMustard"
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef DISABLE_TERRAZZO_EFFECT_WPM_CHART
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TERRAZZO_EFFECT(WPM_CHART)
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#   ifdef TERRAZZO_EFFECT_IMPLS
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static uint8_t number_3_4[10][12] = {
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{ // 0
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    9, 9, 9,
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    9, 0, 9,
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    9, 0, 9,
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    9, 9, 9
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}, 
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{ // 1
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    0, 9, 0,
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    9, 9, 0,
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    0, 9, 0,
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    9, 9, 9
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},
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{ // 2
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    9, 9, 0,
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    0, 0, 9,
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    0, 9, 0,
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    9, 9, 9
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},
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{ // 3
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    9, 9, 9,
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    0, 9, 0,
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    0, 0, 9,
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    9, 9, 0
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},
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{ // 4
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    9, 0, 9,
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    9, 0, 9,
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    9, 9, 9,
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    0, 0, 9
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},
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{ // 5
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    9, 9, 9,
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    9, 9, 0,
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    0, 0, 9,
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    9, 9, 9
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},
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{ // 6
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    0, 0, 9,
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    0, 9, 0,
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    9, 0, 9,
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    0, 9, 0
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},
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{ // 7
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    9, 9, 9,
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    0, 0, 9,
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    0, 9, 0,
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    9, 0, 0
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},
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{ // 8
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    9, 9, 9,
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    9, 0, 9,
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    9, 4, 9,
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    9, 9, 9
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},
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{ // 9
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    9, 9, 9,
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    9, 0, 9,
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    9, 9, 9,
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    0, 0, 9
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}
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};
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/* Reference to create a gradient effect */
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uint8_t wpm_levels[10] = {20, 9, 8, 7, 6, 5, 4, 3, 2, 1};
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void WPM_CHART(uint8_t i, bool dir) {
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    led_matrix_set_index_value_all(0);
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    uint8_t c_wpm = get_current_wpm();
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    uint8_t half_wpm = floor(c_wpm / 2);
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    uint8_t max_rows = 10;
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    /* Turn on LED for current WPM. Each pixel is 2 wpm. */
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    for (int k = 0; k < half_wpm && k < 70; k++) {
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        uint8_t current_row = (int)floor(k / 7);
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        led_matrix_set_index_value(k, wpm_levels[max_rows - current_row]);
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    };
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    uint8_t d1 = (int)floor(c_wpm / 10);
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    /* There is only room to print 2 digits. If the WPM is greater than
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       99 then the last 2 digits will show, ie 120 = 20. */
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    if (c_wpm > 99) {
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        uint8_t tens_place = d1 % 10;
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        terrazzo_draw_at(0, 11, 3, 4, number_3_4[tens_place]);
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    } else {
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        terrazzo_draw_at(0, 11, 3, 4, number_3_4[d1]);
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    }
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    terrazzo_draw_at(4, 11, 3, 4, number_3_4[c_wpm % 10]);
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}
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#   endif
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#endif
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