[Keyboard] New keyboard SLZ40 (#11088)
* New SLZ40 keyboard new keyboard added * Update readme.md * Update info.json * Delete slz40_default.hex * Update keyboards/slz40/keymaps/default/keymap.c Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/slz40/keymaps/default/keymap.c Co-authored-by: Joel Challis <git@zvecr.com> * Update readme.md * Update readme.md Co-authored-by: Joel Challis <git@zvecr.com>
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										146
									
								
								keyboards/slz40/config.h
									
										
									
									
									
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										146
									
								
								keyboards/slz40/config.h
									
										
									
									
									
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/*
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Copyright 2020 SithLord
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This program is free software: you can redistribute it and/or modify
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		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
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		||||
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		||||
This program is distributed in the hope that it will be useful,
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		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
GNU General Public License for more details.
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		||||
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		||||
You should have received a copy of the GNU General Public License
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		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
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		||||
*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID    0xFEED
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#define PRODUCT_ID   0x0000
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#define DEVICE_VER   0x0001
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		||||
#define MANUFACTURER SithLord
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#define PRODUCT      slz40
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 12
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/*
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 * Keyboard Matrix Assignments
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 *
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 * Change this to how you wired your keyboard
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 * COLS: AVR pins used for columns, left to right
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 * ROWS: AVR pins used for rows, top to bottom
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 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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 *
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 */
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#define MATRIX_ROW_PINS { B4, B5, B3, B2, B6 }
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#define MATRIX_COL_PINS { F4, D2, F5, D1, F6, D0, F7, D4, B1, C6, E6, D7 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*
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 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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 */
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#define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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//#define RGB_DI_PIN E2
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//#ifdef RGB_DI_PIN
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//#    define RGBLED_NUM 16
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//#    define RGBLIGHT_HUE_STEP 8
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//#    define RGBLIGHT_SAT_STEP 8
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//#    define RGBLIGHT_VAL_STEP 8
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//#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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//#    define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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//#    define RGBLIGHT_EFFECT_BREATHING
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//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//#    define RGBLIGHT_EFFECT_SNAKE
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//#    define RGBLIGHT_EFFECT_KNIGHT
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//#    define RGBLIGHT_EFFECT_CHRISTMAS
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//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//#    define RGBLIGHT_EFFECT_RGB_TEST
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//#    define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
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//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
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//#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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 */
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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 * Force NKRO
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 *
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 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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 * makefile for this to work.)
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 *
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 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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 * until the next keyboard reset.
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 *
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 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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 * fully operational during normal computer usage.
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 *
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 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
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 * power-up.
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 *
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 */
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//#define FORCE_NKRO
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/*
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 * Feature disable options
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 *  These options are also useful to firmware size reduction.
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 */
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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								keyboards/slz40/info.json
									
										
									
									
									
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								keyboards/slz40/info.json
									
										
									
									
									
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{
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    "keyboard_name": "slz40",
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    "url": "https://github.com/sithlord121/slz40",
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    "maintainer": "SithLord",
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    "width": 13,
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    "height": 5,
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    "layouts": {
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        "LAYOUT": {
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            "layout": [
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                {"label": "1", "x": 0.5, "y": 0},
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                {"label": "2", "x": 1.5, "y": 0},
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                {"label": "3", "x": 2.5, "y": 0},
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                {"label": "4", "x": 3.5, "y": 0},
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                {"label": "5", "x": 4.5, "y": 0},
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                {"label": "6", "x": 5.5, "y": 0},
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                {"label": "7", "x": 6.5, "y": 0},
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                {"label": "8", "x": 7.5, "y": 0},
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                {"label": "9", "x": 8.5, "y": 0},
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                {"label": "0", "x": 9.5, "y": 0},
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                {"label": "-", "x": 10.5, "y": 0},
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                {"label": "esc", "x": 0, "y": 1},
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                {"label": "q", "x": 1, "y": 1},
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                {"label": "w", "x": 2, "y": 1},
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                {"label": "e", "x": 3, "y": 1},
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                {"label": "r", "x": 4, "y": 1},
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                {"label": "t", "x": 5, "y": 1},
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                {"label": "y", "x": 6, "y": 1},
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                {"label": "u", "x": 7, "y": 1},
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                {"label": "i", "x": 8, "y": 1},
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                {"label": "o", "x": 9, "y": 1},
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                {"label": "p", "x": 10, "y": 1},
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                {"label": "/", "x": 11, "y": 1},
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                {"label": "bs", "x": 12, "y": 1},
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                {"label": "tab", "x": 0, "y": 2, "w": 1.25},
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                {"label": "a", "x": 1.25, "y": 2},
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                {"label": "s", "x": 2.25, "y": 2},
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                {"label": "d", "x": 3.25, "y": 2}, 
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		||||
                {"label": "f", "x": 4.25, "y": 2},
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		||||
                {"label": "g", "x": 5.25, "y": 2},
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		||||
                {"label": "h", "x": 6.25, "y": 2},
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		||||
                {"label": "j", "x": 7.25, "y": 2},
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		||||
                {"label": "k", "x": 8.25, "y": 2}, 
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		||||
                {"label": "l", "x": 9.25, "y": 2},
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                {"label": ";", "x": 10.25, "y": 2},
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                {"label": "enter", "x": 11.25, "y": 2, "w": 1.75},
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                {"label": "lshift", "x": 0, "y": 3, "w": 1.75},
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                {"label": "z", "x": 1.75, "y": 3}, 
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                {"label": "x", "x": 2.75, "y": 3},
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                {"label": "c", "x": 3.75, "y": 3},
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                {"label": "v", "x": 4.75, "y": 3}, 
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                {"label": "b", "x": 5.75, "y": 3},
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                {"label": "n", "x": 6.75, "y": 3},
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		||||
                {"label": "m", "x": 7.75, "y": 3}, 
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                {"label": ",", "x": 8.75, "y": 3},
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                {"label": ".", "x": 9.75, "y": 3},
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                {"label": "up", "x": 10.75, "y": 3}, 
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                {"label": "rshift", "x": 11.75, "y": 3, "w": 1.25},
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                {"label": "ctrl", "x": 0, "y": 4, "w": 1.25},
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                {"label": "qui", "x": 1.25, "y": 4, "w": 1.25},
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                {"label": "alt", "x": 2.50, "y": 4, "w": 1.25},
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                {"label": "del", "x": 3.75, "y": 4, "w": 1.25},
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                {"label": "enter", "x": 5, "y": 4, "w": 1.75},
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                {"label": "space", "x": 6.75, "y": 4, "w": 1.75},
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                {"label": "'", "x": 8.50, "y": 4, "w": 1.5},
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                {"label": "left", "x": 10, "y": 4},
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                {"label": "down", "x": 11, "y": 4},
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                {"label": "right", "x": 12, "y": 4}
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		||||
                
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            ]
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        }
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    }
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}
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										48
									
								
								keyboards/slz40/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/slz40/keymaps/default/keymap.c
									
										
									
									
									
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/* Copyright 2020 SithLord
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
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		||||
 * This program is distributed in the hope that it will be useful,
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		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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		||||
 */
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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    _BASE,
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    _FN,
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	_FN2
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    /* Base */
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    [_BASE] = LAYOUT(
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        KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
 | 
			
		||||
		KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_SLSH, KC_BSPC,
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		||||
		LT(_FN, KC_TAB),  KC_A,  KC_S,  KC_D,  KC_F,  KC_G,  KC_H,  KC_J,  KC_K,  KC_L,  KC_SCLN,  LT(_FN,KC_ENT),
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		||||
		KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSPC, 
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		||||
		KC_LCTL, KC_LGUI, KC_LALT,  LT(_FN2, KC_DEL), LT(_FN2, KC_ENTER),   KC_SPACE,   KC_QUOT,  KC_LEFT, KC_DOWN, KC_RIGHT
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		||||
    ),
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		||||
    [_FN] = LAYOUT(
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		||||
		KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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		||||
		KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,  KC_SLSH, KC_BSPC,
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		||||
		KC_TRNS,  KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_PIPE,  KC_MINS,  KC_EQL,  KC_NO,  KC_BSLS,  KC_TRNS,
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		||||
		KC_LSFT,   KC_F6,  KC_F7,  KC_F8,  KC_F9, KC_F10,  KC_LBRC, KC_RBRC, KC_COMM, KC_DOT, KC_PGUP, KC_RSFT, 
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		||||
		KC_LCTL, KC_LGUI, KC_LALT,  KC_TRNS, KC_TRNS,   KC_SPACE,   KC_QUOT,  KC_HOME, KC_PGDN, KC_END
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		||||
    ),
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		||||
    [_FN2] = LAYOUT(
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		||||
		KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, RESET,
 | 
			
		||||
		KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE, KC_BSPC,
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		||||
		KC_TAB,  KC_NO,  KC_NO,  KC_NO,  KC_NO,  KC_NO,  KC_BSLS,  KC_UNDS,  KC_PLUS,  KC_NO,  KC_NO,  KC_ENT,
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		||||
		KC_LSFT,   KC_NO,  KC_NO,  KC_NO,  KC_NO, KC_NO,  KC_LCBR, KC_RCBR, KC_COMM, KC_DOT, KC_VOLU, KC_RSFT, 
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		||||
		KC_LCTL, KC_LGUI, KC_LALT,  KC_TRNS, KC_TRNS,   KC_SPACE,   KC_QUOT,  KC_HOME, KC_VOLD, KC_END
 | 
			
		||||
    )
 | 
			
		||||
};
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		||||
							
								
								
									
										1
									
								
								keyboards/slz40/keymaps/default/readme.md
									
										
									
									
									
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								keyboards/slz40/keymaps/default/readme.md
									
										
									
									
									
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			@ -0,0 +1 @@
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		|||
# The default keymap for slz40
 | 
			
		||||
							
								
								
									
										19
									
								
								keyboards/slz40/readme.md
									
										
									
									
									
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										19
									
								
								keyboards/slz40/readme.md
									
										
									
									
									
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		|||
# slz40
 | 
			
		||||
 | 
			
		||||

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		||||
 | 
			
		||||
PCB and keymap files for the SLZ40, a 40s style keyboard with numbers for Zhuyin input.
 | 
			
		||||
 | 
			
		||||
* Keyboard Maintainer: [SithLord](https://github.com/sithlord121/slz40)
 | 
			
		||||
* Hardware Supported: ProMicro or similar controller is required.
 | 
			
		||||
* Hardware Availability: PCB files can be found at https://github.com/sithlord121/slz40
 | 
			
		||||
 | 
			
		||||
Make example for this keyboard (after setting up your build environment):
 | 
			
		||||
 | 
			
		||||
    make slz40:default
 | 
			
		||||
 | 
			
		||||
Flashing example for this keyboard:
 | 
			
		||||
 | 
			
		||||
    make slz40:default:flash
 | 
			
		||||
 | 
			
		||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
			
		||||
							
								
								
									
										22
									
								
								keyboards/slz40/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								keyboards/slz40/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,22 @@
 | 
			
		|||
# MCU name
 | 
			
		||||
MCU = atmega32u4
 | 
			
		||||
 | 
			
		||||
# Bootloader selection
 | 
			
		||||
BOOTLOADER = atmel-dfu
 | 
			
		||||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   change yes to no to disable
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
 | 
			
		||||
MOUSEKEY_ENABLE = yes       # Mouse keys
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
			
		||||
CONSOLE_ENABLE = no         # Console for debug
 | 
			
		||||
COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
			
		||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | 
			
		||||
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
 | 
			
		||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
NKRO_ENABLE = no            # USB Nkey Rollover
 | 
			
		||||
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
			
		||||
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
 | 
			
		||||
BLUETOOTH_ENABLE = no       # Enable Bluetooth
 | 
			
		||||
AUDIO_ENABLE = no           # Audio output
 | 
			
		||||
							
								
								
									
										17
									
								
								keyboards/slz40/slz40.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								keyboards/slz40/slz40.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,17 @@
 | 
			
		|||
/* Copyright 2020 SithLord
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include "slz40.h"
 | 
			
		||||
							
								
								
									
										41
									
								
								keyboards/slz40/slz40.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										41
									
								
								keyboards/slz40/slz40.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,41 @@
 | 
			
		|||
/* Copyright 2020 SithLord
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
/* This is a shortcut to help you visually see your layout.
 | 
			
		||||
 *
 | 
			
		||||
 * The first section contains all of the arguments representing the physical
 | 
			
		||||
 * layout of the board and position of the keys.
 | 
			
		||||
 *
 | 
			
		||||
 * The second converts the arguments into a two-dimensional array which
 | 
			
		||||
 * represents the switch matrix.
 | 
			
		||||
 */
 | 
			
		||||
#define LAYOUT( \
 | 
			
		||||
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a,	\
 | 
			
		||||
    k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k0b, k1b,    \
 | 
			
		||||
	k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b,	\
 | 
			
		||||
	k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b,	\
 | 
			
		||||
	k40, k41, k42, k43, k44,      k46,      k48, k49, k4a, k4b \
 | 
			
		||||
) { \
 | 
			
		||||
    { k00, k01, k02, k03,  k04, k05,   k06,  k07,  k08, k09, k0a, k0b }, \
 | 
			
		||||
    { k10, k11, k12, k13,  k14, k15,   k16,  k17,  k18, k19, k1a, k1b },  \
 | 
			
		||||
	{ k20, k21, k22, k23,  k24, k25,   k26,  k27,  k28, k29, k2a, k2b },  \
 | 
			
		||||
	{ k30, k31, k32, k33,  k34, k35,   k36,  k37,  k38, k39, k3a, k3b },  \
 | 
			
		||||
	{ k40, k41, k42, k43,  k44, KC_NO, k46, KC_NO, k48, k49, k4a, k4b }  \
 | 
			
		||||
}
 | 
			
		||||
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