Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
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# ErgoDox Familiar Layout
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Familiar layout for those who regularly switch back and forth from ErgoDox to "normal" QWERTY.
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[](../../../../license_GPLv3.md../../../../license_GPLv3.md) [](https://github.com/RichardLitt/standard-readme)
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## Table of Contents
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- [Background](#background)
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- [Install](#install)
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- [Usage](#usage)
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    - [Layers](#layers)
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- [Contribute](#contribute)
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    - [Issues](#issues)
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- [License](#license)
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## Background
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This layout is built to be as familiar as possible for users coming directly from a default (QWERTY US) keyboard, while gaining as much advantage as possible from the ErgoDox and QMK featureset. I use an ErgoDoxEZ at home, but I don't have a regular office (CS grad student) so I regularly use either my laptop or a default-setup lab computer; I context switch daily so this layout is meant to reduce the mental overhead as much as possible.
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The default ErgoDoxEZ layout is probably more optimized as a solo daily driver - as are a lot of the others available keymaps. The focus of this layout is to get as much from the 'Dox as possible without overly disrupting long-established muscle memory.
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Key features of the familiar layout:
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1. QWERTY default layout.
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1. International symbols layer, mapped in the US-International layout default positions, through [UCIS](https://github.com/qmk/qmk_firmware/wiki/Unicode-and-additional-language-support#ucis_enable).
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1. Numpad layer on right hand.
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1. Thumb cluster holds spacebar and access to secondary layers.
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1. Function-layer arrow keys in both the first-person-shooter (actually ESDF instead of WASD) and vim (HJKL) locations.
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## Install
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If you are on Windows or Mac, choose the proper line in [`keymap.c`](keymap.c) for [unicode/international character support](https://github.com/qmk/qmk_firmware/wiki/Unicode-and-additional-language-support#ucis_enable) (starts at line 253).
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```c
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void matrix_init_user(void) {
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    set_unicode_input_mode(UC_LNX); // Linux
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    //set_unicode_input_mode(UC_OSX); // Mac OSX
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    //set_unicode_input_mode(UC_WIN); // Windows (with registry key, see wiki)
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    //set_unicode_input_mode(UC_WINC); // Windows (with WinCompose, see wiki)
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};
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```
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For instructions on building and installing this keymap, [go to the wiki](https://github.com/qmk/qmk_firmware/tree/master/keyboards/ergodox#build-dependencies). Below is the command for me; it may be different for you.
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```sh
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$ make ergodox-ez-familiar-teensy
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```
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## Usage
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[](https://gist.github.com/nstickney/13508a9f99cff381d58b7be6f7dcc644)
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### Layers
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1. Base Layer: QWERTY, with arrow keys at bottom right.
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1. UCIS Layer: US-International symbols layer, plus —. Accessed by toggling the `SYMB` layer using the UCIS key (bottom of left thumb cluster).
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1. UCIS-Shifted Layer: Making shift work for UCIS characters. An ugly workaround. Any ideas? Accessed by holding shift while the `SYMB` layer is active (toggles the `CSYM` layer).
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1. Numpad Layer: Right hand number pad. Accessed by toggling the `NUMP` layer using the NUMP key (bottom of right thumb cluster).
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1. Function Layer: F1-F12, arrows on ESDF and HJKL, media player controls. Accessed by holding either FN key (center key of each thumb cluster), which toggles the `ARRW` layer. I know, I need to work on my naming conventions.
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## Contribute
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[Contributor Covenant](http://contributor-covenant.org/)
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I'm terrible at this; I have no background in human-computer interaction, kinesiology, or keyboard-ology. Please send comments/issues/pull requests/angry tweets/etc. If you think there is a better way to take advantage of the ErgoDox/QMK comination without straying far from 84/101-key QWERTY, I want to know it.
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### Issues
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1. The `CSYM` layer is an ugly workaround. I should write a function for doing different things in the `SYMB` layer depending on whether SHIFT is being held. Or something. Ideas?
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1. Right now, the thumb cluster function keys double as slash and whack... this really isnt a great solution.
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1. `MENU` and `LEAD` are useless, at the moment.
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## License
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QMK is licensed ([mostly](https://github.com/qmk/qmk_firmware/issues/1038)) under the [GPLv2](blob/master/license_GPLv2.md). Accordingly, to whatever extent applicable, this keymap is licensed under the [GPLv3](../../../../license_GPLv3.md).
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#include QMK_KEYBOARD_H
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#include "debug.h"
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#include "action_layer.h"
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#include "version.h"
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// Layers
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#define BASE 0 // default layer
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#define SYMB 1 // international symbols
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#define CSYM 2 // international symbols shifted
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#define NUMP 3 // numpad
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#define ARRW 4 // function, media, arrow keys
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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// Tap Dancing
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void dance_lock (qk_tap_dance_state_t *state, void *user_data) {
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    if (state->count == 1) { // Press once for NUMLOCK
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        register_code (KC_NLCK);
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        unregister_code (KC_NLCK);
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    } else if (state->count == 2) { // Press twice for CAPSLOCK
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        register_code (KC_CAPS);
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        unregister_code (KC_CAPS);
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    } else if (state->count == 3) { //Press thrice for SCROLLLOCK
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        register_code (KC_SLCK);
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        unregister_code (KC_SLCK);
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    }
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}
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enum {LOCKS = 0};
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qk_tap_dance_action_t tap_dance_actions[] = {
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    [LOCKS] = ACTION_TAP_DANCE_FN(dance_lock)
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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/* layer 0 : default
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 *
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 * ,--------------------------------------------------.           ,--------------------------------------------------.
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 * | `      |   1  |   2  |   3  |   4  |   5  |   6  |           |  7   |   8  |   9  |   0  |   -  |   =  | BCKSPC |
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 * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
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 * | TAB    |   Q  |   W  |   E  |   R  |   T  | HOME |           | PGUP |   Y  |   U  |   I  |   O  |   P  | DELETE |
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 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
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 * | '      |   A  |   S  |   D  |   F  |   G  |------|           |------|   H  |   J  |   K  |   L  |   ;  |  ENTER |
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 * |--------+------+------+------+------+------|  END |           | PGDN |------+------+------+------+------+--------|
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 * | (/LSFT |   Z  |   X  |   C  |   V  |   B  |      |           |      |   N  |   M  |   ,  |   .  |  UP  | )/RSFT |
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 * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
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 * | LCTRL  | LGUI | MENU | LEAD | LALT |                                       |[/RALT|]/RCTL| LEFT | DOWN |  RIGHT |
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 * `------------------------------------'                                       `------------------------------------'
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 *                                        ,-------------.       ,-------------.
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 *                                        |PRTSCR| ESC  |       | VOL- | VOL+ |
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 *                                 ,------|------|------|       |------+------+------.
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 *                                 |      |SLASH/| LOCKS|       | MUTE |WHACK/|      |
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 *                                 |  SPC | MO(4)|------|       |------|MO(4) | SPC  |
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 *                                 |      |      | TO(1)|       |TO(3) |      |      |
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 *                                 `--------------------'       `--------------------'
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 */
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[BASE] = LAYOUT_ergodox(
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        // left hand
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        KC_GRV,     KC_1,       KC_2,       KC_3,       KC_4,       KC_5,       KC_6,
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        KC_TAB,     KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,       KC_HOME,
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        KC_QUOT,    KC_A,       KC_S,       KC_D,       KC_F,       KC_G,
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        KC_LSPO,    KC_Z,       KC_X,       KC_C,       KC_V,       KC_B,       KC_END,
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        KC_LCTL,    KC_LGUI,    KC_MENU,    KC_LEAD,    KC_LALT,
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                                                                    KC_PSCR,    KC_ESC,
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                                                                                TD(LOCKS),
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                                                KC_SPC,     LT(ARRW, KC_SLSH),  TG(SYMB),
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        // right hand
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            KC_7,       KC_8,       KC_9,       KC_0,       KC_MINS,    KC_EQL,     KC_BSPC,
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            KC_PGUP,    KC_Y,       KC_U,       KC_I,       KC_O,       KC_P,       KC_DEL,
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                        KC_H,       KC_J,       KC_K,       KC_L,       KC_SCLN,    KC_ENTER,
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            KC_PGDN,    KC_N,       KC_M,       KC_COMM,    KC_DOT,     KC_UP,      KC_RSPC,
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                        MT(MOD_RALT, KC_LBRC),  MT(MOD_RCTL, KC_RBRC),  KC_LEFT,    KC_DOWN,    KC_RGHT,
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            KC_VOLD,    KC_VOLU,
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            KC_MUTE,
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            TG(NUMP),   LT(ARRW, KC_BSLS),   KC_SPC
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    ),
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/* layer 1: International symbols, etc
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 *
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 * ,--------------------------------------------------.           ,--------------------------------------------------.
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 * |        |   ¡  |   ²  |   ³  |   ¤  |   €  |   ¼  |           |  ½   |  ¾   |  ‘   |  ’   |  ¥   |  ×   |        |
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 * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
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 * |        |   ä  |   å  |   é  |   ®  |   þ  |      |           |      |  ü   |  ú   |  í   |  ó   |  ö   |        |
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 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
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 * |     ´  |   á  |   ß  |   ð  |      |      |------|           |------|      |      |      |  ø   |  ¶   |        |
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 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
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 * |MO(CSYM)|   æ  |   ¿  |   ©  |   ¬  |      |      |           |      |  ñ   |  µ   |  ç   |      |      |MO(CSYM)|
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 * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
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 * |        |      |      |      |      |                                       |  «   |  »   |      |      |        |
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 * `------------------------------------'                                       `------------------------------------'
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 *                                        ,-------------.       ,-------------.
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 *                                        |      |      |       |      |      |
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 *                                 ,------|------|------|       |------+------+------.
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 *                                 |      |      |      |       |      |      |      |
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 *                                 |      |      |------|       |------|      |      |
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 *                                 |      |      |      |       |      |      |      |
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 *                                 `--------------------'       `--------------------'
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 */
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[SYMB] = LAYOUT_ergodox(
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        // left hand
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        _______,    UC(0x00A1), UC(0x00B2), UC(0x00B3), UC(0x00A4), UC(0x20AC), UC(0x00BC),
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        _______,    UC(0x00E4), UC(0x00E5), UC(0x00E9), UC(0x00AE), UC(0x00FE), _______,
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        UC(0x00B4), UC(0x00E1), UC(0x00DF), UC(0x00F0), _______,    _______,
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        MO(CSYM),   UC(0x00E6), UC(0x00BF), _______,    UC(0x00AC), UC(0x00A9),    _______,
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        _______,    _______,    _______,    _______,    _______,
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                                            _______,    _______,
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                                                        _______,
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                            _______,        _______,    _______,
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        // right hand
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            UC(0x00BD), UC(0x00BE), UC(0x2018), UC(0x2019), UC(0x00A5), UC(0x00D7), _______,
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            _______,    UC(0x00FC), UC(0x00FA), UC(0x00ED), UC(0x00F3), UC(0x00F6), _______,
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                        _______,    _______,    _______,    UC(0x00F8), UC(0x00B6), _______,
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            _______,    UC(0x00F1), UC(0x00B5), UC(0x00E7), _______,    _______,    MO(CSYM),
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                                    UC(0x00AB), UC(0x00BB), _______,    _______,    _______,
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            _______,    _______,
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            _______,
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            _______,    _______,    _______
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    ),
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/* layer 2 : international symbols, shifted
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 * This layer is an ugly workaround; it pretends that SHIFT still works normally on keys
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 * which don't produce an "upper case" or "shifted" international symobol.
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 *
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 * ,--------------------------------------------------.           ,--------------------------------------------------.
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 * |        |   ¹  |      |      |   £  |      |      |           |      |      |      |      |  —  |  ÷   |        |
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		||||
 * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
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		||||
 * |        |   Ä  |   Å  |   É  |      |   Þ  |      |           |      |  Ü   |  Ú   |  Í   |  Ó   |  Ö   |        |
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		||||
 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
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		||||
 * |     ¨  |   Á  |   §  |   Ð  |      |      |------|           |------|      |      |      |  Ø   |  °   |        |
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		||||
 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
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		||||
 * |        |   Æ  |      |   ¢  |   ¦  |      |      |           |      |  Ñ   |      |  Ç   |      |      |        |
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		||||
 * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
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		||||
 * |        |      |      |      |      |                                       |  “   |  ”   |      |      |        |
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		||||
 * `------------------------------------'                                       `------------------------------------'
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		||||
 *                                        ,-------------.       ,-------------.
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		||||
 *                                        |      |      |       |      |      |
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		||||
 *                                 ,------|------|------|       |------+------+------.
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 *                                 |      |      |      |       |      |      |      |
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		||||
 *                                 |      |      |------|       |------|      |      |
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		||||
 *                                 |      |      |      |       |      |      |      |
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 *                                 `--------------------'       `--------------------'
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 */
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[CSYM] = LAYOUT_ergodox(
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        // left hand
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        _______,    UC(0x00B9), _______,    _______,    UC(0x00A3), _______,    _______,
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		||||
        _______,    UC(0x00C4), UC(0x00C5), UC(0x00C9), S(KC_R),    UC(0x00DE), _______,
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		||||
        UC(0x00A8), UC(0x00C1), UC(0x00A7), UC(0x00D0), S(KC_F),    S(KC_G),
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		||||
        _______,    UC(0x00C6), UC(0x00A6), UC(0x00A2), S(KC_V),    S(KC_B),    _______,
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		||||
        _______,    _______,    _______,    _______,    _______,
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		||||
                                                                    _______,    _______,
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		||||
                                                                                _______,
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		||||
                                                    _______,        _______,    _______,
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		||||
        // right hand
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		||||
            _______,    _______,    _______,    _______,    UC(0x2014), UC(0x00F7), _______,
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		||||
            _______,    UC(0x00DC), UC(0x00DA), UC(0x00CD), UC(0x00D3), UC(0x00D6), _______,
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		||||
                        S(KC_H),    S(KC_J),    S(KC_K),    UC(0x00D8), UC(0x00B0), _______,
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		||||
            _______,    UC(0x00D1), _______,    UC(0x00C7), S(KC_DOT),  _______,    _______,
 | 
			
		||||
                                    UC(0x201C), UC(0x201D), _______,    _______,    _______,
 | 
			
		||||
            _______,    _______,
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		||||
            _______,
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		||||
            _______,    _______,    _______
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		||||
    ),
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		||||
 | 
			
		||||
/* layer 3: numberpad
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		||||
 *
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		||||
 * ,--------------------------------------------------.           ,--------------------------------------------------.
 | 
			
		||||
 * |        |      |      |      |      |      |      |           |      |      |   (  |   )  |   /  |  *   |        |
 | 
			
		||||
 * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
 | 
			
		||||
 * |        |      |      |      |      |      |      |           |      |      |   7  |   8  |   9  |  -   |        |
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		||||
 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
 | 
			
		||||
 * |        |      |      |      |      |      |------|           |------|      |   4  |   5  |   6  |  +   |        |
 | 
			
		||||
 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
 | 
			
		||||
 * |        |      |      |      |      |      |      |           |      |      |   1  |   2  |   3  |  =   |        |
 | 
			
		||||
 * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
 | 
			
		||||
 * |        |      |      |      |      |                                       |0/RALT|./RCTL|   ,  | ENTER|        |
 | 
			
		||||
 * `------------------------------------'                                       `------------------------------------'
 | 
			
		||||
 *                                        ,-------------.       ,-------------.
 | 
			
		||||
 *                                        |      |      |       |      |      |
 | 
			
		||||
 *                                 ,------|------|------|       |------+------+------.
 | 
			
		||||
 *                                 |      |      |      |       |      |      |      |
 | 
			
		||||
 *                                 |      |      |------|       |------|      |      |
 | 
			
		||||
 *                                 |      |      |      |       |      |      |      |
 | 
			
		||||
 *                                 `--------------------'       `--------------------'
 | 
			
		||||
 */
 | 
			
		||||
[NUMP] = LAYOUT_ergodox(
 | 
			
		||||
        // left hand
 | 
			
		||||
        _______,    _______,    _______,    _______,    _______,    _______,    _______,
 | 
			
		||||
        _______,    _______,    _______,    _______,    _______,    _______,    _______,
 | 
			
		||||
        _______,    _______,    _______,    _______,    _______,    _______,
 | 
			
		||||
        _______,    _______,    _______,    _______,    _______,    _______,    _______,
 | 
			
		||||
        _______,    _______,    _______,    _______,    _______,
 | 
			
		||||
                                            _______,    _______,
 | 
			
		||||
                                                        _______,
 | 
			
		||||
                            _______,        _______,    _______,
 | 
			
		||||
        // right hand
 | 
			
		||||
            _______,    _______,    S(KC_9),    S(KC_0),    KC_PSLS,    KC_PAST,    _______,
 | 
			
		||||
            _______,    _______,    KC_KP_7,    KC_KP_8,    KC_KP_9,    KC_PMNS,    _______,
 | 
			
		||||
                        _______,    KC_KP_4,    KC_KP_5,    KC_KP_6,    KC_PPLS,    _______,
 | 
			
		||||
            _______,    _______,    KC_KP_1,    KC_KP_2,    KC_KP_3,    KC_PEQL,    _______,
 | 
			
		||||
                                    MT(MOD_RALT, KC_KP_0),  MT(MOD_RCTL, KC_KP_DOT),KC_PCMM,    KC_PENT,    _______,
 | 
			
		||||
            _______,    _______,
 | 
			
		||||
            _______,
 | 
			
		||||
            _______,    _______,    _______
 | 
			
		||||
    ),
 | 
			
		||||
 | 
			
		||||
/* layer 4 : functions and arrows
 | 
			
		||||
 * This layer is at the top so that the functions still work no matter what layers are active.
 | 
			
		||||
 *
 | 
			
		||||
 * ,--------------------------------------------------.           ,--------------------------------------------------.
 | 
			
		||||
 * | ESCAPE |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |           |  F7  |  F8  |  F9  | F10  | F11  | F12  |        |
 | 
			
		||||
 * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
 | 
			
		||||
 * |        |      |      |  UP  |      |      |      |           |      |      |      |      |      |      | INSERT |
 | 
			
		||||
 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
 | 
			
		||||
 * |        |      | LEFT | DOWN |RIGHT |      |------|           |------| LEFT | DOWN |  UP  | RIGHT|      |        |
 | 
			
		||||
 * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
 | 
			
		||||
 * |        |M_PREV|M_STOP|M_PLPS|M_NEXT|      |      |           |      |      |      |      |      | PGUP |        |
 | 
			
		||||
 * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
 | 
			
		||||
 * |        |      |      |      |      |                                       |      |      | HOME | PGDN |    END |
 | 
			
		||||
 * `------------------------------------'                                       `------------------------------------'
 | 
			
		||||
 *                                        ,-------------.       ,-------------.
 | 
			
		||||
 *                                        | SYSRQ| PAUSE|       |      |      |
 | 
			
		||||
 *                                 ,------|------|------|       |------+------+------.
 | 
			
		||||
 *                                 |      |      |      |       |      |      |      |
 | 
			
		||||
 *                                 |      |      |------|       |------|      |      |
 | 
			
		||||
 *                                 |      |      |      |       |      |      |      |
 | 
			
		||||
 *                                 `--------------------'       `--------------------'
 | 
			
		||||
 */
 | 
			
		||||
[ARRW] = LAYOUT_ergodox(
 | 
			
		||||
        // left hand
 | 
			
		||||
        KC_ESC,     KC_F1,      KC_F2,      KC_F3,      KC_F4,      KC_F5,      KC_F6,
 | 
			
		||||
        _______,    _______,    _______,    KC_UP,      _______,    _______,    _______,
 | 
			
		||||
        _______,    _______,    KC_LEFT,    KC_DOWN,    KC_RGHT,    _______,
 | 
			
		||||
        _______,    KC_MPRV,    KC_MSTP,    KC_MPLY,    KC_MNXT,    _______,    _______,
 | 
			
		||||
        _______,    _______,    _______,    _______,    _______,
 | 
			
		||||
                                                                    KC_SYSREQ,  KC_PAUSE,
 | 
			
		||||
                                                                                _______,
 | 
			
		||||
                                                    _______,        _______,    _______,
 | 
			
		||||
        // right hand
 | 
			
		||||
            KC_F7,      KC_F8,      KC_F9,      KC_F10,     KC_F11,     KC_F12,     _______,
 | 
			
		||||
            _______,    _______,    _______,    _______,    _______,    _______,    KC_INS,
 | 
			
		||||
                        KC_LEFT,    KC_DOWN,    KC_UP,      KC_RGHT,    _______,    _______,
 | 
			
		||||
            _______,    _______,    _______,    _______,    _______,    KC_PGUP,    _______,
 | 
			
		||||
                                    _______,    _______,    KC_HOME,    KC_PGDN,    KC_END,
 | 
			
		||||
            _______,    _______,
 | 
			
		||||
            _______,
 | 
			
		||||
            _______,    _______,    _______
 | 
			
		||||
    ),
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Runs just one time when the keyboard initializes.
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
    set_unicode_input_mode(UC_LNX); // Linux
 | 
			
		||||
    //set_unicode_input_mode(UC_OSX); // Mac OSX
 | 
			
		||||
    //set_unicode_input_mode(UC_WIN); // Windows (with registry key, see wiki)
 | 
			
		||||
    //set_unicode_input_mode(UC_WINC); // Windows (with WinCompose, see wiki)
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Runs constantly in the background, in a loop.
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
    uint8_t layer = biton32(layer_state);
 | 
			
		||||
 | 
			
		||||
    ergodox_board_led_off();
 | 
			
		||||
    ergodox_right_led_1_off();
 | 
			
		||||
    ergodox_right_led_2_off();
 | 
			
		||||
    ergodox_right_led_3_off();
 | 
			
		||||
    switch (layer) {
 | 
			
		||||
        case SYMB:
 | 
			
		||||
        case CSYM:
 | 
			
		||||
            ergodox_right_led_1_on();
 | 
			
		||||
            break;
 | 
			
		||||
        case NUMP:
 | 
			
		||||
            ergodox_right_led_2_on();
 | 
			
		||||
            break;
 | 
			
		||||
        case ARRW:
 | 
			
		||||
            ergodox_right_led_3_on();
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            // none
 | 
			
		||||
            break;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
							
								
								
									
										1
									
								
								layouts/community/ergodox/familiar/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								layouts/community/ergodox/familiar/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1 @@
 | 
			
		|||
TAP_DANCE_ENABLE=yes
 | 
			
		||||
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		Reference in a new issue