Updated matrix.c for some PS2AVRGB boards and templates for new_project script (#2992)
* Add M6-A keymap * Update XD60 keymap * Update XD60 keymap readme * Update JJ40 and Let's Split keymaps * Add readme for M6-A * Fix typo, update JJ40 README * Update jj40 readme * Cleanup jj40 keymap * Revert Let's Split QWERTY layer to default before #2010 * Update numpad layers * Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer * Keep ASCII art consistent with keymap * Staryu: initial port * Add personal keymap * Added and updated READMEs * Fix: default keymap for staryu * Rudimentary backlight support. * Enabled mousekeys for default keymap * use QMK_KEYBOARD_H and LAYOUT * Update readme.md for NIU mini: flash using avrdude * Fix missing linebreaks for Staryu README * Update readme.md * Update PS2AVRGB boards with new matrix.c * Update canoe matrix.c; untested * Fix canoe.c for building (needs matrix_scan_user and matrix_init_user) * Add personal Iris keymap * Update keymap * Update keymap * Update keymap, disable backlighting and underglow * Move PrintScreen button * Add README
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					 12 changed files with 355 additions and 86 deletions
				
			
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			@ -21,7 +21,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#include "matrix.h"
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#ifndef DEBOUNCE
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#define DEBOUNCE	5
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#   define DEBOUNCE	5
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#endif
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static uint8_t debouncing = DEBOUNCE;
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			@ -29,6 +29,9 @@ static uint8_t debouncing = DEBOUNCE;
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static matrix_row_t matrix[MATRIX_ROWS];
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static matrix_row_t matrix_debouncing[MATRIX_ROWS];
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void matrix_set_row_status(uint8_t row);
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uint8_t bit_reverse(uint8_t x);
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void matrix_init(void) {
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    // all outputs for rows high
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    DDRB = 0xFF;
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			@ -47,18 +50,8 @@ void matrix_init(void) {
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        matrix[row] = 0x00;
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        matrix_debouncing[row] = 0x00;
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    }
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}
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void matrix_set_row_status(uint8_t row) {
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    DDRB = (1 << row);
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    PORTB = ~(1 << row);
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}
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uint8_t bit_reverse(uint8_t x) {
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    x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa);
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    x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc);
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    x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0);
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    return x;
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    matrix_init_quantum();
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}
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uint8_t matrix_scan(void) {
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			@ -93,11 +86,24 @@ uint8_t matrix_scan(void) {
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        }
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    }
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    matrix_scan_user();
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    matrix_scan_quantum();
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    return 1;
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}
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// declarations
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void matrix_set_row_status(uint8_t row) {
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    DDRB = (1 << row);
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    PORTB = ~(1 << row);
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}
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uint8_t bit_reverse(uint8_t x) {
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    x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa);
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    x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc);
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    x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0);
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    return x;
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}
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inline matrix_row_t matrix_get_row(uint8_t row) {
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    return matrix[row];
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}
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