Clueboard refresh (#4902)
* Cluecard: refactor - renamed layout macro KEYMAP to LAYOUT - reformatted layout macro to more closely resemble physical device layout - keymaps now use #include QMK_KEYBOARD_H - config.h files updated to use #pragma once method - deleted outdated QUANTUM_DIR code blocks from rules.mk files - white space changes on rules.mk files (alignment/readability) * Cluecard: Configurator support * Cluecard: readme update - added image - updated Docs links * Clueboard 66% HotSwap: corrected matrix and Configurator data - removed k31 and k84 from LAYOUT - both appear to be unsupported for this PCB according to images on clueboard.co - updated block comment mock-ups to match changes - rebuilt info.json file - delete removed keys from default keymap.c * Clueboard 66% HotSwap: readme update - fix make example - updated Docs links * Clueboard 66% HotSwap: 66_ansi keymap update Updated to use #include QMK_KEYBOARD_H * Clueboard 60% refactor - renamed layout macro KEYMAP to LAYOUT_all - renamed layout macro KEYMAP_AEK to LAYOUT_aek - removed redundant KC_TRNS definitions from keymaps - all keymaps now use #include QMK_KEYBOARD_H * Clueboard 17%: refactor * Clueboard 17%: Configurator support * Clueboard 17%: update Docs links in readme * Cleanup the 2x1800 files * Update Clueboard 60% to standard matrix * Update the clueboard default keymaps * Refresh and update clueboard 17 * Add the 66% hotswap to Clueboard's readme * Clarify the 66% hotswap's readme * change the image to imgur * Update the clueboard 66 to follow modern standards * update clueboard 66_hotswap to follow modern practices * Move the logo to imgur * update clueboard/card to follow modern practices * remove clueboard/66 as a valid make target * Address comments in #4902 * fix user keymaps after the changes
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					 101 changed files with 583 additions and 4094 deletions
				
			
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#include "card.h"
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#ifdef AUDIO_ENABLE
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	#include "audio.h"
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#endif
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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	[0] = KEYMAP(
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	[0] = LAYOUT(
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		RGB_TOG,        RGB_SAI,        RGB_VAI, \
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		        RGB_HUD,        RGB_HUI,         \
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		RGB_MOD,        RGB_SAD,        RGB_VAD, \
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