The FAST_STREAM_TRANSFERS compile time option has been removed due to lack of use and low cost/benefit ratio.
Add GCC_FORCE_POINTER_ACCESS() macro use to the RingBuffer library header, to attempt to force GCC into producing more efficient code for manipulating the buffers.
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1c74fd78bd
commit
d126146887
8 changed files with 17 additions and 173 deletions
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@ -126,10 +126,10 @@
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*/
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static inline void RingBuffer_InitBuffer(RingBuffer_t* Buffer, uint8_t* const DataPtr, const uint16_t Size)
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{
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GCC_FORCE_POINTER_ACCESS(Buffer);
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ATOMIC_BLOCK(ATOMIC_RESTORESTATE)
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{
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GCC_FORCE_POINTER_ACCESS(Buffer);
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{
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Buffer->In = DataPtr;
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Buffer->Out = DataPtr;
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Buffer->Start = &DataPtr[0];
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@ -203,9 +203,11 @@
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* \param[in,out] Buffer Pointer to a ring buffer structure to insert into.
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* \param[in] Data Data element to insert into the buffer.
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*/
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static inline void RingBuffer_Insert(RingBuffer_t* const Buffer,
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static inline void RingBuffer_Insert(RingBuffer_t* Buffer,
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const uint8_t Data)
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{
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GCC_FORCE_POINTER_ACCESS(Buffer);
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*Buffer->In = Data;
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if (++Buffer->In == Buffer->End)
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@ -227,8 +229,10 @@
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*
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* \return Next data element stored in the buffer.
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*/
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static inline uint8_t RingBuffer_Remove(RingBuffer_t* const Buffer)
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static inline uint8_t RingBuffer_Remove(RingBuffer_t* Buffer)
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{
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GCC_FORCE_POINTER_ACCESS(Buffer);
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uint8_t Data = *Buffer->Out;
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if (++Buffer->Out == Buffer->End)
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