Keyboard: Updated sixshooter keyboard to move LED macros into the default keymap. (#4428)
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3 changed files with 35 additions and 34 deletions
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@ -18,10 +18,16 @@
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#define _BL 0
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#define _FN 1
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// Define keyboard specific keycodes for controlling on/off for all LEDs as they
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// are all on different pins with this PCB, rather than a single backlight pin
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enum custom_keycodes {
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SS_LON = SAFE_RANGE,
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SS_LOFF
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Media Keys
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/* Base Layer: Media Keys
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* ,-----------.
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* |Mut| V-| V+|
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* |FN | V-| V+|
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* |---+---+---|
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* |Prv|Ply|Nxt|
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* `-----------'
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@ -30,13 +36,38 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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MO(_FN), KC_VOLD, KC_VOLU, \
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KC_MPRV, KC_MPLY, KC_MNXT \
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),
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/* FN Layer: LED control
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* ,-----------.
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* |FN | V-| V+|
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* |---+---+---|
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* |Prv|Ply|Nxt|
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* `-----------'
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*/
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[_FN] = LAYOUT(
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KC_TRNS, SS_LON, SS_LOFF, \
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KC_TRNS, KC_TRNS, KC_TRNS
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KC_NO, KC_NO, KC_NO
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),
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// Put your per-action keyboard code here.
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// Runs for every action, just before processing by the firmware.
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if (record->event.pressed) {
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// Check for custom keycodes for turning on and off LEDs
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switch(keycode) {
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case SS_LON:
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sixshooter_led_all_on();
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return false;
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case SS_LOFF:
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sixshooter_led_all_off();
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return false;
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}
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}
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return true;
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};
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void matrix_init_user(void) {
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/* Default all LEDs to on */
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// Default all LEDs to on
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sixshooter_led_all_on();
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}
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