[Keyboard] Add Contender (#15403)
Co-authored-by: Ryan <fauxpark@gmail.com>
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								keyboards/contender/keymaps/default/config.h
									
										
									
									
									
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								keyboards/contender/keymaps/default/config.h
									
										
									
									
									
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/*
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Copyright 2020 sotoba
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#define RGBLIGHT_LAYERS
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#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
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								keyboards/contender/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/contender/keymaps/default/keymap.c
									
										
									
									
									
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/* Copyright 2020 sotoba
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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    _BASE,
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    _UNRULY,
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    _FUNCTION
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};
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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    DOUBLE_ZERO = SAFE_RANGE
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    /* Base */
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    [_BASE] = LAYOUT(
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                           KC_ESCAPE,   KC_LSFT,      KC_TAB,          KC_BSPACE,
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                           KC_NLCK,     KC_KP_SLASH,  KC_KP_ASTERISK,  KC_EQUAL,
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                           KC_KP_7,     KC_KP_8,      KC_KP_9,         KC_KP_MINUS,
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      MO(_FUNCTION),       KC_KP_4,     KC_KP_5,      KC_KP_6,         KC_KP_PLUS,
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      RGB_TOG,             KC_KP_1,     KC_KP_2,      KC_KP_3,         KC_KP_ENTER,
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      TG(_UNRULY),         KC_KP_0,     DOUBLE_ZERO,  KC_KP_DOT
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    ),
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    /* Lightning */
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    [_UNRULY] = LAYOUT(
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                           KC_ESCAPE,   KC_LSFT,      KC_TAB,          KC_BSPACE,
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                           KC_NLCK,     KC_KP_SLASH,  KC_KP_ASTERISK,  KC_EQUAL,
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                           KC_KP_7,     KC_KP_8,      KC_KP_9,         KC_KP_MINUS,
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      KC_TRNS,             KC_KP_4,     KC_KP_5,      KC_KP_6,         KC_KP_PLUS,
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      KC_TRNS,             KC_KP_1,     KC_KP_2,      KC_KP_3,         KC_KP_ENTER,
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      KC_TRNS,             KC_KP_0,     DOUBLE_ZERO,  KC_KP_DOT
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    ),
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    /* Function */
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    [_FUNCTION] = LAYOUT(
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                           RESET,       KC_NO,        KC_NO,           KC_NO,
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                           KC_NO,       KC_NO,        KC_NO,           KC_NO,
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                           KC_NO,       KC_NO,        KC_NO,           KC_NO,
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      KC_TRNS,             RGB_RMOD,    RGB_MOD,      KC_NO,           KC_NO,
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      KC_TRNS,             RGB_HUI,     RGB_SAI,      RGB_VAI,         KC_NO,
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      KC_TRNS,             RGB_HUD,     RGB_SAD,      RGB_VAD
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    )
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    switch (keycode) {
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        case DOUBLE_ZERO:
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            if (record->event.pressed) {
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                // when keycode DOUBLE_ZERO is pressed
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                SEND_STRING("00");
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            }
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            break;
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    }
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    return true;
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}
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#ifdef RGBLIGHT_LAYERS
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const rgblight_segment_t PROGMEM num_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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    {26, 7, HSV_SPRINGGREEN}
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);
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const rgblight_segment_t PROGMEM unruly_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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    {0, 4, HSV_OFF},
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    {4, 2, HSV_WHITE},
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    {6, 2, HSV_PURPLE},
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    {8, 2, HSV_RED},
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    {10, 2, HSV_BLUE},
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    {12, 2, HSV_YELLOW},
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    {14, 2, HSV_GREEN},
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    {16, 3, HSV_ORANGE},
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    {19, 1, HSV_OFF},
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    {20, 3, HSV_PINK},
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    {23, 10, HSV_GREEN}
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);
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const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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    num_layer,
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    unruly_layer
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);
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void keyboard_post_init_user(void) {
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    // Enable the LED layers
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    rgblight_layers = rgb_layers;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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    rgblight_set_layer_state(1, layer_state_cmp(state, _UNRULY));
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    return state;
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}
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bool led_update_user(led_t led_state) {
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    rgblight_set_layer_state(0, led_state.num_lock);
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    return true;
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}
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#endif
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								keyboards/contender/keymaps/default/readme.md
									
										
									
									
									
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								keyboards/contender/keymaps/default/readme.md
									
										
									
									
									
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# The default keymap for contender
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