audio fixes
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					 3 changed files with 9 additions and 5 deletions
				
			
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			@ -224,6 +224,7 @@ float tone_music[][2] = {
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  {440.0*pow(2.0,(23)/12.0), 8},
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  {440.0*pow(2.0,(24)/12.0), 8}
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};
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float ode_to_joy[][2] = SONG(ODE_TO_JOY);
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#endif
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void persistant_default_layer_set(uint16_t default_layer) {
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			@ -312,7 +313,9 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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        case 9:
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          if (record->event.pressed) {
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            #ifdef AUDIO_ENABLE
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              PLAY_NOTE_ARRAY(tone_music, false, 0);
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              init_notes();
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              set_tempo(150);
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              PLAY_NOTE_ARRAY(ode_to_joy, false, .25);
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              layer_on(_MUSIC);
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            #endif
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          }
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			@ -339,6 +342,6 @@ void process_action_user(keyrecord_t *record) {
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void matrix_init_user(void) {
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  #ifdef AUDIO_ENABLE
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    init_notes();
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    play_notes(&start_up, false, 0);
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    PLAY_NOTE_ARRAY(start_up, false, 0);
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  #endif
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}
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