Refine ACT_LAYER and ACT_LAYER_TAP
- Remove ACT_LAYER_BITOP
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					 8 changed files with 268 additions and 320 deletions
				
			
		
							
								
								
									
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								common/action.h
									
										
									
									
									
								
							
							
						
						
									
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								common/action.h
									
										
									
									
									
								
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			@ -63,11 +63,19 @@ typedef union {
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        uint8_t  mods   :4;
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        uint8_t  kind   :4;
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    } key;
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    struct action_layer {
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    struct action_layer_bitop {
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        uint8_t  bits   :4;
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        uint8_t  xbit   :1;
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        uint8_t  part   :3;
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        uint8_t  on     :2;
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        uint8_t  op     :2;
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        uint8_t  kind   :4;
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    } layer_bitop;
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    struct action_layer_tap {
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        uint8_t  code   :8;
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        uint8_t  val    :5;
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        uint8_t  kind   :3;
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    } layer;
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    } layer_tap;
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    struct action_usage {
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        uint16_t code   :10;
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        uint8_t  page   :2;
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			@ -170,40 +178,27 @@ void debug_action(action_t action);
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 *
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 * Layer Actions(10XX)
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 * -------------------
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 * ACT_LAYER: 
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 * 1000|--xx|0000 0000   Clear keyamp
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 * 100X|LLLL|0000 00xx   Reset default layer and clear keymap
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 * 100X|LLLL| keycode    Invert with tap key
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 * 100X|LLLL|1111 0000   Invert with tap toggle
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 * 100X|LLLL|1111 00xx   Invert[^= 1<<L]
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 * 100X|LLLL|1111 0100   On/Off
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 * 100X|LLLL|1111 01xx   On[|= 1<<L]
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 * 100X|LLLL|1111 1000   Off/On
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 * 100X|LLLL|1111 10xx   Off[&= ~(1<<L)]
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 * 100X|LLLL|1111 1100   Set/Clear
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 * 100X|LLLL|1111 11xx   Set[= 1<<L]
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 * XLLLL: Layer 0-31
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 * xx: On {00:for special use, 01:press, 10:release, 11:both}
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 * ACT_LAYER:
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 * 1000|oo00|pppx BBBB   Default Layer Bitwise operation
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 *   oo:    operation(00:AND, 01:OR, 10:XOR, 11:SET)
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 *   ppp:   4-bit chunk part(0-7)
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 *   xBBBB: bits and extra bit
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 * 1000|ooee|pppx BBBB   Layer Bitwise Operation
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 *   oo:    operation(00:AND, 01:OR, 10:XOR, 11:SET)
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 *   ppp:   4-bit chunk part(0-7)
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 *   xBBBB: bits and extra bit
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 *   ee:    on event(00:default layer, 01:press, 10:release, 11:both)
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 *
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 * ACT_LAYER_TAP:
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 * 101x|LLLL| keycode    Invert with tap key
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 * 101x|LLLL|1110 xxxx   Reserved(0xE0-EF)
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 * 101x|LLLL|1111 0000   Invert with tap toggle(0xF0)
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 * 101x|LLLL|1111 0001   On  Off
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 * 101x|LLLL|1111 0010   Off On
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 * 101x|LLLL|1111 0011   Set Clear
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 * 101x|LLLL|1111 xxxx   Reserved(0xF4-FF)
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 *   xLLLL: layer(0-31)
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 *
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 * ACT_LAYER_BITOP:
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 * 101B|Booo|xxxx xxxx   bit operation
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 * BB: operand. which part of layer state bits
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 *      00: 0-7th bit
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 *      01: 8-15th bit
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 *      10: 16-23th bit
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 *      11: 24-31th bit
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 * ooo: operation.
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 *      000: AND
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 *      001: OR
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 *      010: XOR
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 *      011: 
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 *      100: LSHIFT
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 *      101: RSHIFT
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 *      110: 
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 *      111: 
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 * bbbb bbbb: bits
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 * layer_state |= (((layer_state>>(0bBB*8)) & 0xff) BITOP 0bxxxxxxxx)<<(0bBB*8)
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 * layer_state: 32-bit layer switch state
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 *
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 *
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 *
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			@ -234,9 +229,8 @@ enum action_kind_id {
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    ACT_MOUSEKEY        = 0b0101,
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    ACT_LAYER           = 0b1000,
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    ACT_LAYER1          = 0b1001,
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    ACT_LAYER_BITOP     = 0b1010,
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    ACT_LAYER1_BITOP    = 0b1011,
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    ACT_LAYER_TAP       = 0b1010,
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    ACT_LAYER_TAP1      = 0b1011,
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    ACT_MACRO           = 0b1100,
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    ACT_COMMAND         = 0b1110,
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			@ -289,71 +283,61 @@ enum usage_pages {
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/* Layer Actions:
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 *      Invert  layer ^= (1<<layer)
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 *      On      layer |= (1<<layer)
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 *      Off     layer &= ~(1<<layer)
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 *      Set     layer = (1<<layer)
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 *      Clear   layer = 0
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 */
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/* Layer Actions */
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enum layer_param_on {
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    ON_PRESS    = 1,
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    ON_RELEASE  = 2,
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    ON_BOTH     = 3,
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};
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enum layer_pram_op {
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    OP_RESET = 0x00,
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    OP_INV4  = 0x00,
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    OP_INV   = 0xF0,
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    OP_ON    = 0xF4,
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    OP_OFF   = 0xF8,
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    OP_SET   = 0xFC,
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enum layer_param_op {
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    OP_DEFAULT_LAYER = 0,
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};
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enum layer_pram_bitop {
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    BITOP_AND,
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    BITOP_OR,
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    BITOP_XOR,
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    BITOP_LSHIFT,
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    BITOP_RSHIFT,
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enum layer_param_bit_op {
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    OP_BIT_AND = 0,
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    OP_BIT_OR,
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    OP_BIT_XOR,
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    OP_BIT_SET,
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};
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/* 
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 * Default Layer
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 */
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#define ACTION_DEFAULT_LAYER                     ACTION(ACT_LAYER, ON_RELEASE<<8 | OP_RESET | 0)
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#define ACTION_DEFAULT_LAYER_SET(layer)          ACTION_DEFAULT_LAYER_TO(layer, ON_RELEASE)
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#define ACTION_DEFAULT_LAYER_TO(layer, on)       ACTION(ACT_LAYER, (layer)<<8 | OP_RESET | (on))
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enum layer_pram_tap_op {
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    OP_TAP_TOGGLE = 0xF0,
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    OP_ON_OFF,
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    OP_OFF_ON,
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    OP_SET_CLEAR,
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};
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/*
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 * Keymap Layer
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 */
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/* Layer Operation           1000|ee00|ooov vvvv */
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#define ACTION_LAYER(op, val, on)               (ACT_LAYER<<12 | (on)<<10 | (op)<<5 | val)
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/* Layer Bitwise Operation   1000|ooee|pppx BBBB */
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#define ACTION_LAYER_BITOP(op, part, bits, on)  (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | (bits)&0x1f)
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/* Layer with Tapping        101x|LLLL| keycode  */
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#define ACTION_LAYER_TAP(layer, key)            (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
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/* Default Layer Operation */
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#define ACTION_DEFAULT_LAYER_SET(layer)         ACTION_DEFAULT_LAYER(layer, ON_RELEASE)
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#define ACTION_DEFAULT_LAYER(layer, on)         ACTION_LAYER(OP_DEFAULT_LAYER, layer, on)
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/* Layer Operation */
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#define ACTION_LAYER_CLEAR(on)                  ACTION_LAYER_AND(0x1f, (on))
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#define ACTION_LAYER_MOMENTARY(layer)           ACTION_LAYER_ON_OFF(layer)
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#define ACTION_LAYER_TOGGLE(layer)              ACTION_LAYER_INV(layer, ON_RELEASE)
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/* Keymap Invert */
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#define ACTION_LAYER_INV(layer, on)             ACTION(ACT_LAYER, (layer)<<8 | OP_INV | (on))
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#define ACTION_LAYER_TAP_TOGGLE(layer)          ACTION(ACT_LAYER, (layer)<<8 | OP_INV | 0)
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/* Keymap On */
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#define ACTION_LAYER_ON(layer, on)              ACTION(ACT_LAYER, (layer)<<8 | OP_ON  | (on))
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#define ACTION_LAYER_ON_OFF(layer)              ACTION(ACT_LAYER, (layer)<<8 | OP_ON  | 0)
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/* Keymap Off */
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#define ACTION_LAYER_OFF(layer, on)             ACTION(ACT_LAYER, (layer)<<8 | OP_OFF | (on))
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#define ACTION_LAYER_OFF_ON(layer)              ACTION(ACT_LAYER, (layer)<<8 | OP_OFF | 0)
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/* Keymap Set */
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#define ACTION_LAYER_SET(layer, on)             ACTION(ACT_LAYER, (layer)<<8 | OP_SET | (on))
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#define ACTION_LAYER_SET_CLEAR(layer)           ACTION(ACT_LAYER, (layer)<<8 | OP_SET | 0)
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/* Keymap Invert with tap key */
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#define ACTION_LAYER_TAP_KEY(layer, key)        ACTION(ACT_LAYER, (layer)<<8 | (key))
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#define ACTION_LAYER_TOGGLE(layer)              ACTION_LAYER_INVERT(layer, ON_RELEASE)
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#define ACTION_LAYER_INVERT(layer, on)          ACTION_LAYER_BIT_XOR((layer)/4, 1<<((layer)%4), (on))
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#define ACTION_LAYER_ON(layer, on)              ACTION_LAYER_BIT_OR((layer)/4, 1<<((layer)%4), (on))
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#define ACTION_LAYER_OFF(layer, on)             ACTION_LAYER_BIT_AND((layer)/4, ~(1<<((layer)%4)), (on))
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#define ACTION_LAYER_SET(layer, on)             ACTION_LAYER_BIT_SET((layer)/4, 1<<((layer)%4), (on))
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#define ACTION_LAYER_ON_OFF(layer)              ACTION_LAYER_TAP((layer), OP_ON_OFF)
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#define ACTION_LAYER_OFF_ON(layer)              ACTION_LAYER_TAP((layer), OP_OFF_ON)
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#define ACTION_LAYER_SET_CLEAR(layer)           ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
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/* Bitwise Operation */
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#define ACTION_LAYER_BIT_AND(part, bits, on)    ACTION_LAYER_BITOP(OP_BIT_AND, part, bits)
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#define ACTION_LAYER_BIT_OR(part, bits, on)     ACTION_LAYER_BITOP(OP_BIT_OR, part, bits)
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#define ACTION_LAYER_BIT_XOR(part, bits, on)    ACTION_LAYER_BITOP(OP_BIT_XOR, part, bits)
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#define ACTION_LAYER_BIT_SET(part, bits, on)    ACTION_LAYER_BITOP(OP_BIT_SET, part, bits)
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/* with Tapping */
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#define ACTION_LAYER_TAP_KEY(layer, key)        ACTION_LAYER_TAP((layer), (key))
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#define ACTION_LAYER_TAP_TOGGLE(layer)          ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
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/* Layer BitOp: 101|BB|ooo|xxxxxxxx */
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#define ACTION_LAYER_BITOP(op, part, bits)      (ACT_LAYER_BITOP<<12 | (part&0x3)<<11 | (op&0x7)<<8 | bits)
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#define ACTION_LAYER_AND(part, bits)            ACTION_LAYER_BITOP(BITOP_AND, part, bits)
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#define ACTION_LAYER_OR(part, bits)             ACTION_LAYER_BITOP(BITOP_OR, part, bits)
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#define ACTION_LAYER_XOR(part, bits)            ACTION_LAYER_BITOP(BITOP_XOR, part, bits)
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#define ACTION_LAYER_LSHIFT(part, bits)         ACTION_LAYER_BITOP(BITOP_LSHIFT, part, bits)
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#define ACTION_LAYER_RSHIFT(part, bits)         ACTION_LAYER_BITOP(BITOP_RSHIFT, part, bits)
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/*
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 * Extensions
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