[Keymap] Added wsturgiss keymap for mechmini2 (#4917)
* basic layout v1.0 * changed KC_TRNS to _______ * most symbols are on double tap, except quote, that was cancer * better formatting and set toggle for game layer * added colors to layers to make knowing your current layer easy * have an empty macro working * enabled unicode * moved stuff to my folder and removed edits from communal files * cleanup * removed the game layer. Never used it * made changes requested by drashna and vomindoraan * got rid of some unnecessary code * got very basic unicode on mac working * added ctrl_esc * more changes as requested by noroadsleft * more leader additions, removed macros because leader stuff replaces that functionality * removed an old macro I forgot to remove earlier * final deletion at noroadsleft request * changed a line to explicitly specify a purple color.
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								keyboards/mechmini/v2/keymaps/wsturgiss/config.h
									
										
									
									
									
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								keyboards/mechmini/v2/keymaps/wsturgiss/config.h
									
										
									
									
									
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/* tapdance */
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#define TAPPING_TERM 180 
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/* space cadet stuff */
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#define LSPO_KEY KC_9
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#define RSPC_KEY KC_0
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#define DISABLE_SPACE_CADET_ROLLOVER
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/* leader stuff */
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#define LEADER_TIMEOUT 400
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#define LEADER_PER_KEY_TIMING 300
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								keyboards/mechmini/v2/keymaps/wsturgiss/keymap.c
									
										
									
									
									
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								keyboards/mechmini/v2/keymaps/wsturgiss/keymap.c
									
										
									
									
									
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#include QMK_KEYBOARD_H
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#define base 0
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#define raise 1 
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#define lower 2
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//Tap Dance Declarations
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enum {
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  TD_SEMI_QUOT = 0,
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  TD_COMM_MINUS = 1,
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  TD_DOT_EQUAL = 2,
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  TD_SLASH_BACKSLASH = 3
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};
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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  //Tap once for ;, twice for ' -not using this currently
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  [TD_SEMI_QUOT]  = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
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  //Tap once for , twice for -
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  [TD_COMM_MINUS]  = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_MINUS),
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  //Tap once for . twice for =
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  [TD_DOT_EQUAL]  = ACTION_TAP_DANCE_DOUBLE(KC_DOT, KC_EQUAL),
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  //Tap once for / twice for '\'
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  [TD_SLASH_BACKSLASH]  = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_BSLS)
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};
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#define CTRL_ESC CTL_T(KC_ESC)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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	[base] = LAYOUT_2u_space_ortho(
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		KC_TAB,     KC_Q,     KC_W,     KC_E,     KC_R,     KC_T,     KC_Y,     KC_U,     KC_I,     KC_O,     KC_P,     KC_BSPC,
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		CTRL_ESC,   KC_A,     KC_S,     KC_D,     KC_F,     KC_G,     KC_H,     KC_J,     KC_K,     KC_L,     KC_SCLN,  KC_ENT,
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		KC_LSPO,    KC_Z,     KC_X,     KC_C,     KC_V,     KC_B,     KC_N,     KC_M,     TD(1),    TD(2),    TD(3),    KC_RSPC,
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		KC_LCTL,    KC_LEAD,  KC_LALT,  KC_LGUI,  MO(1),        KC_SPC,         MO(2),    KC_VOLD,  KC_MPLY,  KC_VOLU,  KC_GRV),
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	[raise] = LAYOUT_2u_space_ortho(
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		_______,    KC_F1,    KC_F2,    KC_F3,    KC_F4,    KC_F5,    KC_F6,    KC_F7,    KC_F8,    KC_F9,    KC_F10,   KC_DEL,
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		_______,    _______,  _______,  _______,  _______,  _______,  KC_LEFT,  KC_DOWN,  KC_UP,    KC_RIGHT, KC_QUOT,  _______,
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		_______,    KC_HOME,  KC_END,   _______,  _______,  _______,  _______,  _______,  KC_LBRC,  KC_RBRC,  _______,  _______,  
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		_______,    _______,  _______,  _______,  _______,      _______,        _______,  KC_MPRV,  _______,  KC_MNXT,  EEP_RST),
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	[lower] = LAYOUT_2u_space_ortho(
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		_______,    KC_1,     KC_2,     KC_3,     KC_4,     KC_5,     KC_6,     KC_7,     KC_8,     KC_9,     KC_0,     _______,
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		_______,    RGB_TOG,  RGB_MOD,  RGB_VAI,  RGB_VAD,  _______,  _______,  KC_4,     KC_5,     KC_6,   KC_KP_PLUS, _______,
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		_______,    RGB_SAI,  RGB_SAD,  RGB_HUI,  RGB_HUD,  _______,  _______,  KC_1,     KC_2,     KC_3,  KC_KP_MINUS, _______,
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		_______,    _______,  _______,  _______,  _______,      _______,        _______,  KC_0,     _______,  _______,  _______)
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};
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//Leader maps
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LEADER_EXTERNS();
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void matrix_scan_user(void) {
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  LEADER_DICTIONARY() {
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    leading = false;
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    leader_end();
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    SEQ_ONE_KEY(KC_F) {
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      // Anything you can do in a macro.
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      SEND_STRING("QMK is awesome.");
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    }
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    //tableflip (LEADER - TF)
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    SEQ_TWO_KEYS(KC_T, KC_F) {
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        set_unicode_input_mode(UC_OSX);
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        send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
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    }
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    //screencap (LEADER - SC)
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    SEQ_TWO_KEYS(KC_S, KC_C) {
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      SEND_STRING(SS_LGUI(SS_LSFT(SS_TAP(X_4))));
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    }
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    //screencap (LEADER - TM)
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    SEQ_TWO_KEYS(KC_T, KC_M) {
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        set_unicode_input_mode(UC_OSX);
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        send_unicode_hex_string("2122");
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    }
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    /*
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    SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
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      SEND_STRING("https://start.duckduckgo.com"SS_TAP(X_ENTER));
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    }
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    */
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  }
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}
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//change colors and rgb modes on layer change
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uint32_t layer_state_set_user(uint32_t state) {
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    switch (biton32(state)) {
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    case raise:
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        rgblight_mode_noeeprom(1);
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        rgblight_setrgb(0xc7, 0x00, 0xf4);
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        break;
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    case lower:
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        rgblight_mode_noeeprom(1);
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        rgblight_setrgb(0x00, 0xa3, 0x0d);
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        break;
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    default: // for any other layers, or the default layer
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        rgblight_mode_noeeprom(5);
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        rgblight_setrgb(0xFF, 0xB6, 0x00);
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        break;
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    }
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  return state;
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};
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								keyboards/mechmini/v2/keymaps/wsturgiss/rules.mk
									
										
									
									
									
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								keyboards/mechmini/v2/keymaps/wsturgiss/rules.mk
									
										
									
									
									
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BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration(+1000)
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CONSOLE_ENABLE = no	# Console for debug(+400)
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COMMAND_ENABLE = no    # Commands for debug and configuration
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SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
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NKRO_ENABLE = yes		# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes  # Enable keyboard backlight functionality
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AUDIO_ENABLE = no
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RGBLIGHT_ENABLE = yes
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TAP_DANCE_ENABLE = yes
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UNICODE_ENABLE = yes
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LEADER_ENABLE = yes
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