fixes audio prescaler to emit correct freq
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					 3 changed files with 36 additions and 34 deletions
				
			
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			@ -12,6 +12,8 @@
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#define PI 3.14159265
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#define CPU_PRESCALER 8
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// #define PWM_AUDIO
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#ifdef PWM_AUDIO
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			@ -244,12 +246,12 @@ ISR(TIMER3_COMPA_vect) {
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                // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
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                // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
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                voice_place %= voices;
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                if (place > (frequencies[voice_place] / 500)) {
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                if (place > (frequencies[voice_place] / 50)) {
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                    voice_place = (voice_place + 1) % voices;
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                    place = 0.0;
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                }
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                ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period
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                OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1 * duty_place; // Set compare to half the period
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                ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
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                OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
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                place++;
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                // if (duty_counter > (frequencies[voice_place] / 500)) {
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                //     duty_place = (duty_place % 3) + 1;
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			@ -281,8 +283,8 @@ ISR(TIMER3_COMPA_vect) {
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                place -= SINE_LENGTH;
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        #else
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            if (note_frequency > 0) {
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                ICR3 = (int)(((double)F_CPU) / note_frequency); // Set max to the period
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                OCR3A = (int)(((double)F_CPU) / note_frequency) >> 1; // Set compare to half the period
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                ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
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                OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 1; // Set compare to half the period
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            } else {
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                ICR3 = 0;
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                OCR3A = 0;
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			@ -35,9 +35,9 @@ extern keymap_config_t keymap_config;
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    #include "audio.h"
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    float goodbye[][2] = {
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        {440.0*pow(2.0,(67)/12.0), 8},
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        {440.0*pow(2.0,(60)/12.0), 8},
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        {440.0*pow(2.0,(55)/12.0), 12},
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        {440.0*pow(2.0,(31)/12.0), 8},
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        {440.0*pow(2.0,(24)/12.0), 8},
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        {440.0*pow(2.0,(19)/12.0), 12},
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    };
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#endif
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