feat(keymaps): Changes to crkbd/keymaps/armand1m layout and README.md update (#12252)
Co-authored-by: Ryan <fauxpark@gmail.com>
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					 3 changed files with 72 additions and 30 deletions
				
			
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			@ -45,4 +45,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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    #define RGBLIGHT_VAL_STEP 17
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#endif
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#define ONESHOT_TAP_TOGGLE 3  /* Tapping this number of times holds the key until tapped once again. */
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#define ONESHOT_TIMEOUT 5000  /* Time (in ms) before the one shot key is released */
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#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"
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			@ -19,48 +19,58 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#include QMK_KEYBOARD_H
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enum custom_keycodes {
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    ARROW_FUNCTION = SAFE_RANGE
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    switch (keycode) {
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      case ARROW_FUNCTION:
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        if (record->event.pressed) {
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            SEND_STRING("() => {}");
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        } else {
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            SEND_STRING(SS_TAP(X_LEFT) SS_TAP(X_ENTER)); 
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        }
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        return false;
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    }
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    return true;
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [0] = LAYOUT_split_3x6_3(
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  //,-----------------------------------------------------.                    ,-----------------------------------------------------.
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       KC_TAB,    KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                         KC_Y,    KC_U,    KC_I,    KC_O,   KC_P,  KC_BSPC,
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  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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      LT(1, KC_ESC),    LT(2, KC_A),    KC_S,    KC_D,    KC_F,    KC_G,            KC_H,    KC_J,    KC_K,    KC_L, KC_SCLN, KC_QUOT,
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  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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      KC_LSFT,    MT(MOD_LCTL, KC_Z),    KC_X,    KC_C,    KC_V,    KC_B,           KC_N,    KC_M, KC_COMM,  KC_DOT, MT(MOD_RCTL, KC_SLSH), KC_RSFT,
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  //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
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                        KC_LALT,  LGUI(KC_SPACE),  LGUI_T(KC_SPC),      MT(MOD_RSFT, KC_ENT),  LT(2, KC_BSPC), KC_RALT
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                                      //`--------------------------'  '--------------------------´
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            KC_TAB,               KC_Q,           KC_W,    KC_E,    KC_R,    KC_T,           KC_Y,    KC_U,    KC_I,    KC_O,                  KC_P,       KC_BSPC,
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     LT(1, KC_ESC),        LT(2, KC_A),    LT(3, KC_S),    KC_D,    KC_F,    KC_G,           KC_H,    KC_J,    KC_K,    KC_L,               KC_SCLN,       KC_QUOT,
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     OSM(MOD_LSFT), MT(MOD_LCTL, KC_Z),           KC_X,    KC_C,    KC_V,    KC_B,           KC_N,    KC_M, KC_COMM,  KC_DOT, MT(MOD_RCTL, KC_SLSH), OSM(MOD_RSFT),
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                                     KC_LALT,       LGUI(KC_SPACE),   LGUI_T(KC_SPC),    MT(MOD_RSFT, KC_ENT),  MO(2), KC_RALT
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  ),
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  [1] = LAYOUT_split_3x6_3(
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  //,-----------------------------------------------------.                    ,-----------------------------------------------------.
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      _______,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                         KC_6,    KC_7,    KC_8,    KC_9,    KC_0, _______,
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  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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      _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      KC_LEFT, KC_DOWN,   KC_UP,KC_RIGHT, XXXXXXX, _______,
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  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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      _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
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  //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
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                                         _______, _______,  _______,    _______, _______, _______
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                                      //`--------------------------'  '--------------------------´
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      _______,      KC_1,      KC_2,      KC_3,      KC_4,      KC_5,                    KC_6,      KC_7,      KC_8,        KC_9,      KC_0, _______,
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      _______,   XXXXXXX,   XXXXXXX,   XXXXXXX,   XXXXXXX,   XXXXXXX,                 KC_LEFT,   KC_DOWN,     KC_UP,    KC_RIGHT,   XXXXXXX, _______,
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      _______,   XXXXXXX,   XXXXXXX,   XXXXXXX,   XXXXXXX,   XXXXXXX,                 XXXXXXX,   XXXXXXX,   _______,     _______,   _______, _______,
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                                                  _______, _______, _______,     _______, _______, _______
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  ),
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  [2] = LAYOUT_split_3x6_3(
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  //,-----------------------------------------------------.                    ,-----------------------------------------------------.
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      _______, KC_EXLM,   KC_AT, KC_HASH,  KC_DLR, KC_PERC,                      KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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      _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      KC_MINS,  KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,  KC_GRV,
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  //|--------+--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------+--------|
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      _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                      KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
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  //|--------+--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------+--------|
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                                          _______, _______, _______,    _______, _______, _______
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                                      //`--------------------------'  '--------------------------´ 
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  )
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      _______,   KC_EXLM,     KC_AT,   KC_HASH,         KC_DLR, KC_PERC,             KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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      _______,   XXXXXXX,   XXXXXXX,   XXXXXXX, ARROW_FUNCTION,   KC_LT,             KC_MINS,  KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,  KC_GRV,
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      _______,   XXXXXXX,   XXXXXXX,   XXXXXXX,        XXXXXXX,   KC_GT,             KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
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                                                  _______, _______, _______,     _______, _______, _______
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  ),
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  [3] = LAYOUT_split_3x6_3(
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      _______,   XXXXXXX,   XXXXXXX,   XXXXXXX, LALT(LSFT(KC_0)),   XXXXXXX,             XXXXXXX,       XXXXXXX,       XXXXXXX, XXXXXXX, LGUI(LSFT(KC_4)), XXXXXXX,
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      _______,   XXXXXXX,   XXXXXXX,   XXXXXXX,          XXXXXXX,   XXXXXXX,             XXXXXXX, LGUI(KC_MINS), LGUI(KC_PLUS), XXXXXXX,          XXXXXXX, XXXXXXX,
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      _______,   XXXXXXX,   XXXXXXX,   XXXXXXX,          XXXXXXX,   XXXXXXX,             XXXXXXX,       XXXXXXX,       XXXXXXX, XXXXXXX,          XXXXXXX, XXXXXXX,
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                                                  _______, _______, _______,     _______, _______, _______
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  ),
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};
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#ifdef OLED_DRIVER_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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  if (!is_master) {
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    return OLED_ROTATION_180;  // flips the display 180 degrees if offhand
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    return OLED_ROTATION_180; // flips the display 180 degrees if offhand
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  }
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  return rotation;
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}
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			@ -1,6 +1,6 @@
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# armand1m crkbd layout
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This is the personal layout for [@armand1m](https://github.com/armand1m)
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This is the personal layout for [@armand1m](https://go.d1m.dev/github)
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This layout is heavily inspired in my personal Moonlander layout, optimized for my own personal usage.
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			@ -8,6 +8,35 @@ As of the date of this writing, my environment runs OS X Big Sur with yabai and
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I am a huge fan of ModTaps, so this layout will contain some of those to allow for a better experience in such a small keyboard like the crkbd.
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## Layout
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You can find `json` files for http://www.keyboard-layout-editor.com/ in the keymap folder.
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Here are some screenshots for convenience:
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Base Layer:<br/>
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<a href="https://ibb.co/fYZw3yj"><img src="https://i.ibb.co/0j1b06H/Screen-Shot-2021-03-15-at-4-58-43-PM.png" alt="Base Layer" border="0"></a>
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Numbers Layer:<br/>
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<a href="https://ibb.co/30Vg1tS"><img src="https://i.ibb.co/hKr3sp2/Screen-Shot-2021-03-15-at-5-18-07-PM.png" alt="Numbers Layer" border="0"></a>
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Symbols Layer:<br/>
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<a href="https://ibb.co/ryCg4pS"><img src="https://i.ibb.co/q1tzkgf/Screen-Shot-2021-03-15-at-5-18-33-PM.png" alt="Symbols Layer" border="0"></a>
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## Choices
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Every keymap is pretty unique and tailored to suit it's main creators needs. Here are some of my choices for the keys and their explanations:
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 - Left thumb acts as Space when tapping but as Command when holding: this makes my life so much easier in OS X. Having command reachable all the time just feels right to me and Mod Taps help me a lot on this.
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 - Right thumb acts as Enter when tapping but as Right Shift when holding: this is more of an experiment. I usually use shift on my pinkies. It is an interesting feature but I often forget about it.
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 - Esc lives in the home row, before A. It also acts as a layer toggle to the numbers layer when held. Having the LT to the numbers layer here allows me to actually reach the number 1 pretty nicely and other numbers on the left hand pretty easily.
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 - Keys on the home row are used to switch to layers, so "A" goes to layer 2 when held. I started making this in the Moonlander and migrated the practice, but still sometimes I use the MO 2 on the right thumb.
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 - One Shot Keys are enabled for the shifts on the pinkies. If you press it twice: it will lock on shift until pressed again (pretty much like caps lock). These are handy when you're typing and just don't want to hold shift to have a capitalized word.
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## Usage
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In case you have `qmk` installed:
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