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					 1 changed files with 21 additions and 1 deletions
				
			
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			@ -53,6 +53,26 @@ void action_exec(keyevent_t event)
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#endif
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}
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/*
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 * Make sure the action triggered when the key is released is the same
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 * one as the one triggered on press. It's important for the mod keys
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 * when the layer is switched after the down event but before the up
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 * event as they may get stuck otherwise.
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 */
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action_t store_or_get_action(bool pressed, keypos_t key)
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{
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#ifndef NO_ACTION_LAYER
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    static action_t pressed_actions[MATRIX_ROWS][MATRIX_COLS];
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    if (pressed) {
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        pressed_actions[key.row][key.col] = layer_switch_get_action(key);
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    }
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    return pressed_actions[key.row][key.col];
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#else
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    return layer_switch_get_action(key);
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#endif
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}
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void process_action(keyrecord_t *record)
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{
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    keyevent_t event = record->event;
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			@ -62,7 +82,7 @@ void process_action(keyrecord_t *record)
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    if (IS_NOEVENT(event)) { return; }
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    action_t action = layer_switch_get_action(event.key);
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    action_t action = store_or_get_action(event.pressed, event.key);
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    dprint("ACTION: "); debug_action(action);
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#ifndef NO_ACTION_LAYER
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    dprint(" layer_state: "); layer_debug();
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