[Keymap] xd60:shura30 (#10089)
* added my xd60 layout * added my xd60 layout * Update keyboards/xd60/keymaps/shura30/keymap.c * Update keyboards/xd60/keymaps/shura30/keymap.c * Update keyboards/xd60/keymaps/shura30/config.h
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								keyboards/xd60/keymaps/shura30/config.h
									
										
									
									
									
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								keyboards/xd60/keymaps/shura30/config.h
									
										
									
									
									
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#pragma once
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/* Changes the number of taps required for layer toggle*/
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#define TAPPING_TOGGLE 3
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/* The RGB lighting will be switched off when the host goes to sleep */
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#define RGBLIGHT_SLEEP
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// lighting layers
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#define RGBLIGHT_LAYERS
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								keyboards/xd60/keymaps/shura30/keymap.c
									
										
									
									
									
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								keyboards/xd60/keymaps/shura30/keymap.c
									
										
									
									
									
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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	[0] = LAYOUT_all(
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		KC_GESC,       KC_1,    KC_2,    KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_GRV, KC_BSPC,
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		KC_TAB,        KC_Q,    KC_W,    KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_NO,
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		LT(1,KC_CAPS), KC_A,    KC_S,    KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,    KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
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		KC_LSFT,       KC_NUBS, KC_Z,    KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT,  KC_SLSH, KC_NO,   KC_RSFT, KC_PSCR,
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		KC_LCTL,       KC_LGUI, KC_LALT,                   KC_SPC,                    KC_RALT, KC_APP,  KC_NO,   TT(1),   KC_RCTL),
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	[1] = LAYOUT_all(
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		KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6, KC_F7,      KC_F8,       KC_F9,       KC_F10, KC_F11, KC_F12,  KC_NO, KC_DEL,
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		KC_TAB,  KC_INS,  KC_DEL,  KC_UP,   KC_PGUP, KC_PGDN, KC_NO, KC_MS_BTN1, KC_MS_UP,    KC_MS_BTN2,  KC_NO,  KC_NO,  KC_NO,   KC_NO,
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		KC_TRNS, KC_NO,   KC_LEFT, KC_DOWN, KC_RGHT, KC_NO,   KC_NO, KC_MS_LEFT, KC_MS_DOWN,  KC_MS_RIGHT, KC_NO,  KC_NO,  KC_NO,   KC_ENT,
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		KC_LSFT, KC_PSCR, KC_NO,   KC_HOME, KC_END,  KC_NO,   KC_NO, KC_NO,      KC_MS_BTN3,  KC_NO,       KC_NO,  KC_NO,  KC_NO,   KC_RSFT, MO(2),
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		KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                                  KC_RALT,     KC_APP, KC_NO,  KC_TRNS, KC_RCTL),
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	[2] = LAYOUT_all(
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		KC_NO, KC_NO,   KC_NO,   KC_NO,    KC_NO,    KC_NO,    KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, KC_NO, RESET,
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		KC_NO, BL_TOGG, BL_STEP, BL_ON,    BL_OFF,   BL_INC,   BL_DEC,  BL_BRTG, KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, KC_NO,
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		KC_NO, RGB_TOG, RGB_MOD, RGB_RMOD, RGB_HUI,  RGB_HUD,  RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, KC_NO, KC_NO,
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		KC_NO, RGB_M_P, RGB_M_B, RGB_M_R,  RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, KC_NO,   KC_NO,   KC_NO,   KC_NO, KC_NO, KC_TRNS,
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		KC_NO, KC_NO,   KC_NO,                                KC_NO,                               KC_NO,   KC_NO,   KC_NO, KC_NO, KC_NO)
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};
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const rgblight_segment_t PROGMEM my_0_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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    {0, 6, HSV_CYAN},
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	{6, 6, HSV_BLUE}
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);
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const rgblight_segment_t PROGMEM my_1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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    {1, 4, HSV_GREEN},
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	{7, 4, HSV_GREEN}
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);
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const rgblight_segment_t PROGMEM my_2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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    {1, 4, HSV_PURPLE},
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	{7, 4, HSV_PURPLE}
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);
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const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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    {0, 1, HSV_RED},
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	{5, 1, HSV_RED},
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	{6, 1, HSV_RED},
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	{11, 1, HSV_RED}
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);
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// Now define the array of layers. Later layers take precedence
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const rgblight_segment_t* const PROGMEM my_layers[] = RGBLIGHT_LAYERS_LIST(
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    my_0_layer,
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	my_1_layer,
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    my_2_layer,
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	my_caps_layer
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);
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void keyboard_post_init_user(void) {
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    // Enable the LED layers
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    rgblight_layers = my_layers;
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	layer_state_set_user(layer_state);
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};
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layer_state_t layer_state_set_user(layer_state_t state) {
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    rgblight_set_layer_state(0, layer_state_cmp(state, 0));
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	rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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    rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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    return state;
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};
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 bool led_update_user(led_t led_state) {
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    rgblight_set_layer_state(3, led_state.caps_lock);
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    return true;
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};
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/* // EEPROM Reset Function
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void eeconfig_init_user(void) {
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	backlight_enable(); // Enable backlight by default
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	rgblight_enable(); // Enable RGB by default
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	rgblight_sethsv(HSV_BLUE);  // Set it to orange by default
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}; */
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								keyboards/xd60/keymaps/shura30/readme.md
									
										
									
									
									
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								keyboards/xd60/keymaps/shura30/readme.md
									
										
									
									
									
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# shura30's keymap for XIUDI's 60% XD60 PCB rev3
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3 layers in ISO:
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- 0 for ISO querty with split backspace and split right shift 
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- 1 for arrows and  mouse 
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- 2 for backlight
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## Additional Notes
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RGB lighting enabled and goes to sleep with the host, each layer has its own color including capslock layer:
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- 0 = cyan/blue
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- caps = red
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- 1 =  green
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- 2 = purple
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tapping toggle has been defined to 3 in the separate config.h
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via has been enabled, waiting for official support on their end
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## Build
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To build the keymap, simply run:
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    make xd60/rev3:shura30  # XD60 rev3
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								keyboards/xd60/keymaps/shura30/rules.mk
									
										
									
									
									
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								keyboards/xd60/keymaps/shura30/rules.mk
									
										
									
									
									
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VIA_ENABLE = yes
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