[Keyboard] add YMDK YMD21 v2 (#16442)
* [Keyboard] add YMDK YMD21 v2 * remove trailing whitespace from default keymap
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										71
									
								
								keyboards/ymdk/ymd21/v2/config.h
									
										
									
									
									
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										71
									
								
								keyboards/ymdk/ymd21/v2/config.h
									
										
									
									
									
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/* Copyright 2022 QMK / James Young (@noroadsleft)
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0x45D4
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#define PRODUCT_ID      0x0110
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#define DEVICE_VER      0x0001
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#define MANUFACTURER    YMDK
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#define PRODUCT         YMD21 v2
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 4
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/*
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 * Keyboard Matrix Assignments
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 *
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 * Change this to how you wired your keyboard
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 * COLS: AVR pins used for columns, left to right
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 * ROWS: AVR pins used for rows, top to bottom
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 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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 *
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 */
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#define MATRIX_ROW_PINS { B3, B6, B2, B1, D7, B4 }
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#define MATRIX_COL_PINS { F5, F4, D3, D2 }
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#define DIODE_DIRECTION ROW2COL
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#define BACKLIGHT_PIN B7
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#define BACKLIGHT_BREATHING
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#define BACKLIGHT_LEVELS 3
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#define RGB_DI_PIN E2
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#if defined(RGBLIGHT_ENABLE)
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    #define RGBLED_NUM 8
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    #define RGBLIGHT_HUE_STEP 8
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    #define RGBLIGHT_SAT_STEP 8
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    #define RGBLIGHT_VAL_STEP 8
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    #define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level */
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    #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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    #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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//     #define RGBLIGHT_EFFECT_BREATHING
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//     #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//     #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//     #define RGBLIGHT_EFFECT_SNAKE
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//     #define RGBLIGHT_EFFECT_KNIGHT
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//     #define RGBLIGHT_EFFECT_CHRISTMAS
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//     #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//     #define RGBLIGHT_EFFECT_RGB_TEST
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//     #define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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										40
									
								
								keyboards/ymdk/ymd21/v2/info.json
									
										
									
									
									
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								keyboards/ymdk/ymd21/v2/info.json
									
										
									
									
									
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{
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    "keyboard_name": "YMD21 v2",
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    "url": "",
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    "maintainer": "qmk",
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    "layouts": {
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        "LAYOUT_ortho_6x4": {
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            "layout": [
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                {"label":"F1", "x":0, "y":0},
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                {"label":"F2", "x":1, "y":0},
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                {"label":"F3", "x":2, "y":0},
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                {"label":"F4", "x":3, "y":0},
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                {"label":"Num Lock", "x":0, "y":1.25},
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                {"label":"/", "x":1, "y":1.25},
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                {"label":"*", "x":2, "y":1.25},
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                {"label":"-", "x":3, "y":1.25},
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                {"label":"7", "x":0, "y":2.25},
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                {"label":"8", "x":1, "y":2.25},
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                {"label":"9", "x":2, "y":2.25},
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                {"label":"=", "x":3, "y":2.25},
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                {"label":"4", "x":0, "y":3.25},
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                {"label":"5", "x":1, "y":3.25},
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                {"label":"6", "x":2, "y":3.25},
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                {"label":"+", "x":3, "y":3.25},
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                {"label":"1", "x":0, "y":4.25},
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                {"label":"2", "x":1, "y":4.25},
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                {"label":"3", "x":2, "y":4.25},
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                {"label":"Space", "x":3, "y":4.25},
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                {"label":"Fn", "x":0, "y":5.25},
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                {"label":"0", "x":1, "y":5.25},
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                {"label":".", "x":2, "y":5.25},
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                {"label":"Enter", "x":3, "y":5.25}
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            ]
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        }
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    }
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}
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								keyboards/ymdk/ymd21/v2/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/ymdk/ymd21/v2/keymaps/default/keymap.c
									
										
									
									
									
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/* Copyright 2022 QMK / James Young (@noroadsleft)
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT_ortho_6x4(
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        KC_F1,   KC_F2,   KC_F3,   KC_F4,
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        KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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        KC_P7,   KC_P8,   KC_P9,   KC_PEQL,
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        KC_P4,   KC_P5,   KC_P6,   KC_PPLS,
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        KC_P1,   KC_P2,   KC_P3,   KC_SPC,
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        MO(1),   KC_P0,   KC_PDOT, KC_PENT
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    ),
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    [1] = LAYOUT_ortho_6x4(
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        RGB_MOD, BL_STEP, _______, _______,
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        _______, _______, _______, _______,
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        _______, _______, _______, _______,
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        _______, _______, _______, _______,
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        _______, _______, _______, _______,
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        _______, _______, _______, _______
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    ),
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};
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								keyboards/ymdk/ymd21/v2/readme.md
									
										
									
									
									
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# YMDK YMD21 v2
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A 21-to-24-key numpad with RGB Underglow, USB-C, and support for in-switch LEDs.
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* Keyboard Maintainer: [The QMK Community](https://github.com/qmk)
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* Hardware Supported: YMDK YMD21 v2 (ATmega32U4)
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* Hardware Availability: [YMDKey.com](https://ymdkey.com/collections/num-pad-diy/products/new-ymd21-v2-qmk-via-21-23-24-key-rgb-programmable-marco-function-mx-cherry-gateron-switches-numpad-for-lol-battlegrounds), [AliExpress](https://www.aliexpress.com/item/32916152785.html)
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Make example for this keyboard (after setting up your build environment):
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    make ymdk/ymd21/v2:default
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Flashing example for this keyboard:
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    make ymdk/ymd21/v2:default:flash
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## Bootloader
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Enter the bootloader using one of the following methods:
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
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* **Physical reset button**: Briefly press the button on the back of the PCB
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* **Keycode in layout**: Press the key mapped to `RESET` if it is available
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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								keyboards/ymdk/ymd21/v2/rules.mk
									
										
									
									
									
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = atmel-dfu
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# Build Options
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#   change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes       # Mouse keys
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EXTRAKEY_ENABLE = yes       # Audio control and System control
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CONSOLE_ENABLE = no         # Console for debug
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COMMAND_ENABLE = no         # Commands for debug and configuration
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NKRO_ENABLE = no            # Enable N-Key Rollover
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BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
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AUDIO_ENABLE = no           # Audio output
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LAYOUTS = ortho_6x4
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								keyboards/ymdk/ymd21/v2/v2.c
									
										
									
									
									
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								keyboards/ymdk/ymd21/v2/v2.c
									
										
									
									
									
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/* Copyright 2022 QMK / James Young (@noroadsleft)
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "v2.h"
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										58
									
								
								keyboards/ymdk/ymd21/v2/v2.h
									
										
									
									
									
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/* Copyright 2022 QMK / James Young (@noroadsleft)
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
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		||||
 *
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 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include "quantum.h"
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#define XXX KC_NO
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/*
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 * ┌───┬───┬───┬───┐
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 * │00 │01 │02 │03 │
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 * └───┴───┴───┴───┘
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 * ┌───┬───┬───┬───┐
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 * │10 │11 │12 │13 │
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 * ├───┼───┼───┼───┤   ┌───┐
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 * │20 │21 │22 │23 │   │   │
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 * ├───┼───┼───┼───┤   │?? │ 2u Plus
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 * │30 │31 │32 │33 │   │   │
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 * ├───┼───┼───┼───┤   ├───┤
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 * │40 │41 │42 │43 │   │   │
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 * ├───┼───┼───┼───┤   │?? │ 2u Enter
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 * │50 │51 │52 │53 │   │   │
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 * └───┴───┴───┴───┘   └───┘
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 * ┌───────┐
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 * │??     │ 2u 0
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 * └───────┘
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 */
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#define LAYOUT_ortho_6x4( \
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    K00, K01, K02, K03, \
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    K10, K11, K12, K13, \
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    K20, K21, K22, K23, \
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    K30, K31, K32, K33, \
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    K40, K41, K42, K43, \
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    K50, K51, K52, K53  \
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) { \
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    { K00, K01, K02, K03 }, \
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    { K10, K11, K12, K13 }, \
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    { K20, K21, K22, K23 }, \
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    { K30, K31, K32, K33 }, \
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    { K40, K41, K42, K43 }, \
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    { K50, K51, K52, K53 }, \
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}
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