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								keyboards/marksard/treadstone48/keymaps/like_jis/keymap.c
									
										
									
									
									
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										231
									
								
								keyboards/marksard/treadstone48/keymaps/like_jis/keymap.c
									
										
									
									
									
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/* Copyright 2020 marksard
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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#include "../common/oled_helper.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_number {
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  _BASE = 0,
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  _LOWER,
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  _RAISE,
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  _ADJUST,
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};
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enum custom_keycodes {
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  LOWER = SAFE_RANGE,
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  RAISE,
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  ADJUST,
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  KANJI,
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  RGBRST
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};
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#define KC_TBSF  LSFT_T(KC_TAB)
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#define KC_ALAP  LALT_T(KC_APP)
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#define KC_ROSF  RSFT_T(KC_RO)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [_BASE] = LAYOUT_base( \
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  //,--------------------------------------------------------------------------------------------------------------------.
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       KC_ESC,    KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,          KC_BSPC,\
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
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      KC_TBSF,    KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L, KC_SCLN,           KC_ENT,\
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
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      KC_LSFT,    KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M, KC_COMM,  KC_DOT, KC_SLSH,   KC_UP,         \
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
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      KC_LCTL, KC_LALT, KC_LGUI,   LOWER,          KC_BSPC,           KC_SPC,   RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT,\
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  //`-------------------------------------------------------------------------------------------------------------------'
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      KC_ROSF \
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  // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
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  ),
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  [_LOWER] = LAYOUT_base( \
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  //,--------------------------------------------------------------------------------------------------------------------.
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      _______,   KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5, KC_MINS,  KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC,           KC_DEL,\
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
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      _______,   KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS,          _______,\
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
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      _______,  KC_F11,  KC_F12, XXXXXXX, XXXXXXX,   KANJI, XXXXXXX, KC_COMM,  KC_DOT, KC_SLSH,   KC_RO, KC_PGUP,         \
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
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      _______, _______, _______, _______,           KC_DEL,          _______, _______, XXXXXXX, KC_HOME, KC_PGDN,  KC_END,\
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  //`-------------------------------------------------------------------------------------------------------------------'
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      _______ \
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  // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
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  ),
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  [_RAISE] = LAYOUT_base( \
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  //,--------------------------------------------------------------------------------------------------------------------.
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      _______,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,          XXXXXXX,\
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
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      _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,    KC_4,    KC_5,    KC_6, KC_QUOT,          _______,\
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
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      _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,    KC_1,    KC_2,    KC_3,   KC_RO, XXXXXXX,         \
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
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      _______, _______, _______, _______,          _______,          _______, _______,    KC_0,  KC_DOT, KC_COMM, KC_SLSH,\
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  //`-------------------------------------------------------------------------------------------------------------------'
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      _______ \
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  // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
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  ),
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  [_ADJUST] = LAYOUT_base( \
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  //,--------------------------------------------------------------------------------------------------------------------.
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      XXXXXXX,   RESET,  RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP,          XXXXXXX,\
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------|
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      XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_WH_R, KC_WH_D,  KC_END, KC_PGDN,          XXXXXXX,\
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
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      _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, KC_MS_U,         \
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  //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------|
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      _______, _______, _______, _______,          XXXXXXX,          XXXXXXX, _______, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R,\
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  //`-------------------------------------------------------------------------------------------------------------------'
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      _______ \
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  // ExtraKey: This key is an extra key. REV1 is a split back space. REV2 is to the right of the arrow-up key.
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  )
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};
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#define L_BASE _BASE
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#define L_LOWER (1<<_LOWER)
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#define L_RAISE (1<<_RAISE)
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#define L_ADJUST (1<<_ADJUST)
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#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
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#ifdef OLED_ENABLE
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#include <stdio.h>
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#include <string.h>
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typedef struct {
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  uint8_t state;
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  char name[8];
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}LAYER_DISPLAY_NAME;
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#define LAYER_DISPLAY_MAX 5
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const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = {
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  {L_BASE, "Base"},
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  {L_BASE + 1, "Base"},
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  {L_LOWER, "Lower"},
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  {L_RAISE, "Raise"},
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  {L_ADJUST_TRI, "Adjust"}
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};
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static inline const char* get_leyer_status(void) {
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  for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) {
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    if (layer_state == 0 && layer_display_name[i].state == default_layer_state) {
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      return layer_display_name[i].name;
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    } else if (layer_state != 0 && layer_display_name[i].state == layer_state) {
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      return layer_display_name[i].name;
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    }
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  }
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  return "?";
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}
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static char layer_status_buf[24] = "Layer state ready.\n";
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static inline void update_keymap_status(void) {
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  snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n",
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    keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status());
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}
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static inline void render_keymap_status(void) {
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  oled_write(layer_status_buf, false);
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}
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#define UPDATE_KEYMAP_STATUS() update_keymap_status()
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static inline void render_status(void) {
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  UPDATE_LED_STATUS();
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  RENDER_LED_STATUS();
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  render_keymap_status();
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  UPDATE_LOCK_STATUS();
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  RENDER_LOCK_STATUS();
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  RENDER_KEY_STATUS();
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}
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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//   if (is_keyboard_master())
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//     return OLED_ROTATION_180;  // flips the display 180 degrees if offhand
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  return rotation;
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}
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bool oled_task_user(void) {
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  if (is_keyboard_master()) {
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    render_status();
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  } else {
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    render_logo();
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  }
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    return false;
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}
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#else
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#define UPDATE_KEYMAP_STATUS()
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#endif
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static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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  pressed ? layer_on(layer1) : layer_off(layer1);
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  IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
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}
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int RGB_current_mode;
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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  UPDATE_KEY_STATUS(keycode, record);
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  bool result = false;
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  switch (keycode) {
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    case LOWER:
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      update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
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      break;
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    case RAISE:
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      update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
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        break;
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    case KANJI:
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      if (record->event.pressed) {
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        if (keymap_config.swap_lalt_lgui == false) {
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          register_code(KC_LANG2);
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        } else {
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          SEND_STRING(SS_LALT("`"));
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        }
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      } else {
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        unregister_code(KC_LANG2);
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      }
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      break;
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    #ifdef RGBLIGHT_ENABLE
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      case RGBRST:
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          if (record->event.pressed) {
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            eeconfig_update_rgblight_default();
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            rgblight_enable();
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          }
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        break;
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    #endif
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    default:
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      result = true;
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      break;
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  }
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  UPDATE_KEYMAP_STATUS();
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  return result;
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}
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