Suspend support for the visualizer
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					 3 changed files with 104 additions and 31 deletions
				
			
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					@ -65,7 +65,7 @@ static keyframe_animation_t startup_animation = {
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    .num_frames = 4,
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					    .num_frames = 4,
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    .loop = false,
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					    .loop = false,
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    .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0},
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					    .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0},
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    .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, user_visualizer_inited},
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					    .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization},
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};
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					};
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// The color animation animates the LCD color when you change layers
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					// The color animation animates the LCD color when you change layers
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										100
									
								
								visualizer.c
									
										
									
									
									
								
							
							
						
						
									
										100
									
								
								visualizer.c
									
										
									
									
									
								
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					@ -52,10 +52,14 @@ static visualizer_keyboard_status_t current_status = {
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    .layer = 0xFFFFFFFF,
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					    .layer = 0xFFFFFFFF,
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    .default_layer = 0xFFFFFFFF,
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					    .default_layer = 0xFFFFFFFF,
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    .leds = 0xFFFFFFFF,
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					    .leds = 0xFFFFFFFF,
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					    .suspended = false,
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};
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					};
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static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) {
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					static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) {
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    return memcmp(status1, status2, sizeof(visualizer_keyboard_status_t)) == 0;
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					    return status1->layer == status2->layer &&
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					        status1->default_layer == status2->default_layer &&
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					        status1->leds == status2->leds &&
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					        status1->suspended == status2->suspended;
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}
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					}
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static event_source_t layer_changed_event;
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					static event_source_t layer_changed_event;
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					@ -104,6 +108,17 @@ void stop_keyframe_animation(keyframe_animation_t* animation) {
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    }
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					    }
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}
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					}
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					void stop_all_keyframe_animations(void) {
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					    for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
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					        if (animations[i]) {
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					            animations[i]->current_frame = animations[i]->num_frames;
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					            animations[i]->time_left_in_frame = 0;
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					            animations[i]->need_update = true;
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					            animations[i] = NULL;
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					        }
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					    }
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					}
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static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systime_t delta, systime_t* sleep_time) {
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					static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systime_t delta, systime_t* sleep_time) {
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    dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame,
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					    dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame,
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            animation->time_left_in_frame, delta);
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					            animation->time_left_in_frame, delta);
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					@ -252,7 +267,19 @@ bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_s
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}
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					}
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#endif // LCD_ENABLE
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					#endif // LCD_ENABLE
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bool user_visualizer_inited(keyframe_animation_t* animation, visualizer_state_t* state) {
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					bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
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					    (void)animation;
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					    (void)state;
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					    return false;
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					}
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					bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
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					    (void)animation;
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					    (void)state;
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					    return false;
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					}
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					bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) {
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    (void)animation;
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					    (void)animation;
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    (void)state;
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					    (void)state;
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    dprint("User visualizer inited\n");
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					    dprint("User visualizer inited\n");
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					@ -268,13 +295,15 @@ static THD_FUNCTION(visualizerThread, arg) {
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    event_listener_t event_listener;
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					    event_listener_t event_listener;
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    chEvtRegister(&layer_changed_event, &event_listener, 0);
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					    chEvtRegister(&layer_changed_event, &event_listener, 0);
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    visualizer_state_t state = {
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					    visualizer_keyboard_status_t initial_status = {
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        .status = {
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        .default_layer = 0xFFFFFFFF,
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					        .default_layer = 0xFFFFFFFF,
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        .layer = 0xFFFFFFFF,
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					        .layer = 0xFFFFFFFF,
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        .leds = 0xFFFFFFFF,
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					        .leds = 0xFFFFFFFF,
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        },
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					        .suspended = false,
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					    };
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					    visualizer_state_t state = {
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					        .status = initial_status,
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        .current_lcd_color = 0,
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					        .current_lcd_color = 0,
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#ifdef LCD_ENABLE
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					#ifdef LCD_ENABLE
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        .font_fixed5x8 = gdispOpenFont("fixed_5x8"),
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					        .font_fixed5x8 = gdispOpenFont("fixed_5x8"),
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					@ -301,17 +330,36 @@ static THD_FUNCTION(visualizerThread, arg) {
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        bool enabled = visualizer_enabled;
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					        bool enabled = visualizer_enabled;
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        if (!same_status(&state.status, ¤t_status)) {
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					        if (!same_status(&state.status, ¤t_status)) {
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            if (visualizer_enabled) {
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					            if (visualizer_enabled) {
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					                if (current_status.suspended) {
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					                    stop_all_keyframe_animations();
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					                    visualizer_enabled = false;
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					                    state.status = current_status;
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					                    user_visualizer_suspend(&state);
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					                }
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					                else {
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                    state.status = current_status;
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					                    state.status = current_status;
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                    update_user_visualizer_state(&state);
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					                    update_user_visualizer_state(&state);
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                    state.prev_lcd_color = state.current_lcd_color;
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					                    state.prev_lcd_color = state.current_lcd_color;
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                }
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					                }
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            }
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					            }
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					        }
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					        if (!enabled && state.status.suspended && current_status.suspended == false) {
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					            // Setting the status to the initial status will force an update
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					            // when the visualizer is enabled again
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					            state.status = initial_status;
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					            state.status.suspended = false;
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					            stop_all_keyframe_animations();
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					            user_visualizer_resume(&state);
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					        }
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        sleep_time = TIME_INFINITE;
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					        sleep_time = TIME_INFINITE;
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        for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
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					        for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
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            if (animations[i]) {
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					            if (animations[i]) {
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                update_keyframe_animation(animations[i], &state, delta, &sleep_time);
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					                update_keyframe_animation(animations[i], &state, delta, &sleep_time);
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            }
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					            }
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        }
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					        }
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					        // The animation can enable the visualizer
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					        // And we might need to update the state when that happens
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					        // so don't sleep
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        if (enabled != visualizer_enabled) {
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					        if (enabled != visualizer_enabled) {
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            sleep_time = 0;
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					            sleep_time = 0;
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        }
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					        }
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					@ -354,7 +402,24 @@ void visualizer_init(void) {
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                              LOWPRIO, visualizerThread, NULL);
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					                              LOWPRIO, visualizerThread, NULL);
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}
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					}
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void visualizer_set_state(uint32_t default_state, uint32_t state, uint32_t leds) {
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					void update_status(bool changed) {
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					    if (changed) {
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					        chEvtBroadcast(&layer_changed_event);
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					    }
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					#ifdef USE_SERIAL_LINK
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					    static systime_t last_update = 0;
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					    systime_t current_update = chVTGetSystemTimeX();
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					    systime_t delta = current_update - last_update;
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					    if (changed || delta > MS2ST(10)) {
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					        last_update = current_update;
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					        visualizer_keyboard_status_t* r = begin_write_current_status();
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					        *r = current_status;
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					        end_write_current_status();
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					    }
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					#endif
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					}
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					void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds) {
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    // Note that there's a small race condition here, the thread could read
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					    // Note that there's a small race condition here, the thread could read
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    // a state where one of these are set but not the other. But this should
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					    // a state where one of these are set but not the other. But this should
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    // not really matter as it will be fixed during the next loop step.
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					    // not really matter as it will be fixed during the next loop step.
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					@ -379,25 +444,22 @@ void visualizer_set_state(uint32_t default_state, uint32_t state, uint32_t leds)
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            .layer = state,
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					            .layer = state,
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            .default_layer = default_state,
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					            .default_layer = default_state,
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            .leds = leds,
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					            .leds = leds,
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					            .suspended = current_status.suspended,
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        };
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					        };
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        if (!same_status(¤t_status, &new_status)) {
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					        if (!same_status(¤t_status, &new_status)) {
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            changed = true;
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					            changed = true;
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            current_status = new_status;
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					            current_status = new_status;
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        }
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					        }
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    }
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					    }
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    if (changed) {
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					    update_status(changed);
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        chEvtBroadcast(&layer_changed_event);
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					}
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					void visualizer_suspend(void) {
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					    current_status.suspended = true;
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					    update_status(true);
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}
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					}
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#ifdef USE_SERIAL_LINK
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    static systime_t last_update = 0;
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					void visualizer_resume(void) {
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    systime_t current_update = chVTGetSystemTimeX();
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					    current_status.suspended = false;
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    systime_t delta = current_update - last_update;
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					    update_status(true);
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    if (changed || delta > MS2ST(10)) {
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        last_update = current_update;
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        visualizer_keyboard_status_t* r = begin_write_current_status();
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        *r = current_status;
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        end_write_current_status();
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    }
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#endif
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}
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					}
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										17
									
								
								visualizer.h
									
										
									
									
									
								
							
							
						
						
									
										17
									
								
								visualizer.h
									
										
									
									
									
								
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					@ -38,8 +38,12 @@ SOFTWARE.
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// This need to be called once at the start
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					// This need to be called once at the start
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void visualizer_init(void);
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					void visualizer_init(void);
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// This should be called before every matrix scan
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					// This should be called at every matrix scan
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void visualizer_set_state(uint32_t default_state, uint32_t state, uint32_t leds);
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					void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds);
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					// This should be called when the keyboard goes to suspend state
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					void visualizer_suspend(void);
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					// This should be called when the keyboard wakes up from suspend state
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					void visualizer_resume(void);
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// If you need support for more than 8 keyframes per animation, you can change this
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					// If you need support for more than 8 keyframes per animation, you can change this
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#define MAX_VISUALIZER_KEY_FRAMES 8
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					#define MAX_VISUALIZER_KEY_FRAMES 8
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					@ -50,6 +54,7 @@ typedef struct {
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    uint32_t layer;
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					    uint32_t layer;
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    uint32_t default_layer;
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					    uint32_t default_layer;
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    uint32_t leds; // See led.h for available statuses
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					    uint32_t leds; // See led.h for available statuses
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					    bool suspended;
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} visualizer_keyboard_status_t;
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					} visualizer_keyboard_status_t;
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// The state struct is used by the various keyframe functions
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					// The state struct is used by the various keyframe functions
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					@ -108,13 +113,19 @@ bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_st
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bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state);
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					bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state);
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// Displays a bitmap (0/1) of all the currently active layers
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					// Displays a bitmap (0/1) of all the currently active layers
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bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
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					bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
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					bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
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					bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
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// Call this once, when the initial animation has finished, alternatively you can call it
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					// Call this once, when the initial animation has finished, alternatively you can call it
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// directly from the initalize_user_visualizer function (the animation can be null)
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					// directly from the initalize_user_visualizer function (the animation can be null)
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bool user_visualizer_inited(keyframe_animation_t* animation, visualizer_state_t* state);
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					bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state);
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// These two functions have to be implemented by the user
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					// These two functions have to be implemented by the user
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void initialize_user_visualizer(visualizer_state_t* state);
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					void initialize_user_visualizer(visualizer_state_t* state);
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void update_user_visualizer_state(visualizer_state_t* state);
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					void update_user_visualizer_state(visualizer_state_t* state);
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					void user_visualizer_suspend(visualizer_state_t* state);
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					void user_visualizer_resume(visualizer_state_t* state);
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#endif /* VISUALIZER_H */
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					#endif /* VISUALIZER_H */
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