Remove deprecated callbacks for encoders and dip switches (#13404)
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					 59 changed files with 338 additions and 458 deletions
				
			
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			@ -16,16 +16,15 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#include QMK_KEYBOARD_H
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//      ESC      F1       F2       F3       F4       F5       F6       F7       F8       F9       F10      F11      F12	     Del           Rotary(Mute)
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//      ~        1        2        3        4        5        6        7        8        9        0         -       (=)	     BackSpc           Home
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//      Tab      Q        W        E        R        T        Y        U        I        O        P        [        ]        \                 PgUp
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//      Caps     A        S        D        F        G        H        J        K        L        ;        "                 Enter             PgDn
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//      Sh_L              Z        X        C        V        B        N        M        ,        .        ?                 Sh_R     Up       End
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//      Ct_L     Win_L    Alt_L                               SPACE                               Alt_R    FN       Ct_R     Left     Down     Right
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    //      ESC      F1       F2       F3       F4       F5       F6       F7       F8       F9       F10      F11      F12	     Del           Rotary(Mute)
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    //      ~        1        2        3        4        5        6        7        8        9        0         -       (=)	     BackSpc           Home
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    //      Tab      Q        W        E        R        T        Y        U        I        O        P        [        ]        \                 PgUp
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    //      Caps     A        S        D        F        G        H        J        K        L        ;        "                 Enter             PgDn
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    //      Sh_L              Z        X        C        V        B        N        M        ,        .        ?                 Sh_R     Up       End
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    //      Ct_L     Win_L    Alt_L                               SPACE                               Alt_R    FN       Ct_R     Left     Down     Right
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    [0] = LAYOUT(
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        KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,           KC_MUTE,
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        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,          KC_HOME,
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			@ -61,14 +60,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______,
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        _______, _______, _______,                            _______,                            _______, _______, _______, _______, _______, _______
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    ),
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};
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// clang-format on
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void encoder_update_user(uint8_t index, bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    if (clockwise) {
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      tap_code(KC_VOLU);
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        tap_code(KC_VOLU);
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    } else {
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      tap_code(KC_VOLD);
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        tap_code(KC_VOLD);
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    }
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    return true;
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}
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			@ -2,8 +2,6 @@
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#include "quantum.h"
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#define encoder_update(clockwise) encoder_update_user(uint8_t index, clockwise)
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT( \
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			@ -82,8 +82,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    return true;
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};
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bool encoder_update(bool clockwise) {
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 if (clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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  if (clockwise) {
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  tap_code(KC_VOLU);
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 } else {
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  tap_code(KC_VOLD);
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			@ -15,15 +15,13 @@
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 */
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#include QMK_KEYBOARD_H
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// #define LED_MERGE_NUMPAD_LEFT_HANDED_PLUS TRUE
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// #define LED_MERGE_NUMPAD_LEFT_HANDED_ENTER TRUE
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// #define LED_MERGE_NUMPAD_LEFT_HANDED_ZERO TRUE
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#define MO_NLCK LT(1, KC_NLCK)  // Numlock on tap, layer change on hold
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#define MO_NLCK LT(1, KC_NLCK) // Numlock on tap, layer change on hold
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT_left_handed(
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                 KC_MUTE,  KC_MPLY,
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			@ -42,8 +40,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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                 _______,        _______
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)
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};
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// clang-format of
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void encoder_update_user(uint8_t index, bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    if (index == 0) { /* Left Encoder */
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        if (clockwise) {
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            tap_code(KC_VOLU);
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			@ -57,5 +56,5 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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            tap_code(KC_MPRV);
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        }
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    }
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    return true;
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}
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			@ -15,15 +15,13 @@
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 */
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#include QMK_KEYBOARD_H
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// #define LED_MERGE_NUMPAD_RIGHT_HANDED_PLUS TRUE
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// #define LED_MERGE_NUMPAD_RIGHT_HANDED_ENTER TRUE
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// #define LED_MERGE_NUMPAD_RIGHT_HANDED_ZERO TRUE
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#define MO_NLCK LT(1, KC_NLCK)  // Numlock on tap, layer change on hold
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#define MO_NLCK LT(1, KC_NLCK) // Numlock on tap, layer change on hold
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//NOT TESTED, WAITING ENDORSEMENT FROM MANUFACTURER
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			@ -44,11 +42,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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           _______,        _______,    _______
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)
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};
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// clang-format on
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void encoder_update_user(uint8_t index, bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    if (index == 0) { /* Left Encoder */
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        if (clockwise) {
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            tap_code(KC_VOLU);
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			@ -62,5 +58,5 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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            tap_code(KC_MPRV);
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        }
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    }
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    return true;
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}
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			@ -15,59 +15,61 @@
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 */
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#include QMK_KEYBOARD_H
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [0] = LAYOUT_ortho_4x4( 
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    KC_F1,  KC_F2,  KC_F3,  KC_F4, 
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    KC_F5,  KC_F6,  KC_F7,  KC_F8, 
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    KC_F9,  KC_F10, KC_F11, KC_F12, 
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  [0] = LAYOUT_ortho_4x4(
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    KC_F1,  KC_F2,  KC_F3,  KC_F4,
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    KC_F5,  KC_F6,  KC_F7,  KC_F8,
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    KC_F9,  KC_F10, KC_F11, KC_F12,
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    KC_F13, KC_F14, KC_F15, TO(1)
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  ),
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  [1] = LAYOUT_ortho_4x4( 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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  [1] = LAYOUT_ortho_4x4(
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  TO(2)
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  ),
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  [2] = LAYOUT_ortho_4x4( 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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  [2] = LAYOUT_ortho_4x4(
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  TO(0)
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  ),
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};
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// clang-format on
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layer_state_t layer_state_set_user(layer_state_t state) {
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    switch (get_highest_layer(state)) {
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    case 0:
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      sethsv(HSV_WHITE, (LED_TYPE *)&led[0]);
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	  rgblight_set();
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      break;
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    case 1:
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      sethsv(HSV_GREEN, (LED_TYPE *)&led[0]);
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	  rgblight_set();
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      break;
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	case 2:
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      sethsv(HSV_BLUE, (LED_TYPE *)&led[0]);
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	  rgblight_set();
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      break;
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  }
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  return state;
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        case 0:
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            sethsv(HSV_WHITE, (LED_TYPE *)&led[0]);
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            rgblight_set();
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            break;
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        case 1:
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            sethsv(HSV_GREEN, (LED_TYPE *)&led[0]);
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            rgblight_set();
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            break;
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        case 2:
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            sethsv(HSV_BLUE, (LED_TYPE *)&led[0]);
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            rgblight_set();
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            break;
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    }
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    return state;
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}
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void encoder_update_user(uint8_t index, bool clockwise) {
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  /* With an if statement we can check which encoder was turned. */
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  if (index == 0) { /* First encoder */
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    /* And with another if statement we can check the direction. */
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    if (clockwise) {
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      /* This is where the actual magic happens: this bit of code taps on the
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         Page Down key. You can do anything QMK allows you to do here.
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         You'll want to replace these lines with the things you want your
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         encoders to do. */
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      tap_code(KC_AUDIO_VOL_UP);
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    } else {
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      /* And likewise for the other direction, this time Vol Down is pressed. */
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      tap_code(KC_AUDIO_VOL_DOWN);
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    /* With an if statement we can check which encoder was turned. */
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    if (index == 0) { /* First encoder */
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        /* And with another if statement we can check the direction. */
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        if (clockwise) {
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            /* This is where the actual magic happens: this bit of code taps on the
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               Page Down key. You can do anything QMK allows you to do here.
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               You'll want to replace these lines with the things you want your
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               encoders to do. */
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            tap_code(KC_AUDIO_VOL_UP);
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        } else {
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            /* And likewise for the other direction, this time Vol Down is pressed. */
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            tap_code(KC_AUDIO_VOL_DOWN);
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        }
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    }
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  } 
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    return true;
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}
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			@ -15,58 +15,61 @@
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 */
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#include QMK_KEYBOARD_H
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [0] = LAYOUT_ortho_4x4( 
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    KC_F1,  KC_F2,  KC_F3,  KC_F4, 
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    KC_F5,  KC_F6,  KC_F7,  KC_F8, 
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    KC_F9,  KC_F10, KC_F11, KC_F12, 
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  [0] = LAYOUT_ortho_4x4(
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    KC_F1,  KC_F2,  KC_F3,  KC_F4,
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    KC_F5,  KC_F6,  KC_F7,  KC_F8,
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    KC_F9,  KC_F10, KC_F11, KC_F12,
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    KC_F13, KC_F14, KC_F15, TO(1)
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  ),
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  [1] = LAYOUT_ortho_4x4( 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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  [1] = LAYOUT_ortho_4x4(
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  TO(2)
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  ),
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  [2] = LAYOUT_ortho_4x4( 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS, 
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  [2] = LAYOUT_ortho_4x4(
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  TO(0)
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  ),
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};
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// clang-format on
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layer_state_t layer_state_set_user(layer_state_t state) {
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    switch (get_highest_layer(state)) {
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    case 0:
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      sethsv(HSV_WHITE, (LED_TYPE *)&led[0]);
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	  rgblight_set();
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      break;
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    case 1:
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      sethsv(HSV_GREEN, (LED_TYPE *)&led[0]);
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	  rgblight_set();
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      break;
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	case 2:
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      sethsv(HSV_BLUE, (LED_TYPE *)&led[0]);
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	  rgblight_set();
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      break;
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  }
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  return state;
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        case 0:
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            sethsv(HSV_WHITE, (LED_TYPE *)&led[0]);
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            rgblight_set();
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            break;
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        case 1:
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            sethsv(HSV_GREEN, (LED_TYPE *)&led[0]);
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            rgblight_set();
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            break;
 | 
			
		||||
        case 2:
 | 
			
		||||
            sethsv(HSV_BLUE, (LED_TYPE *)&led[0]);
 | 
			
		||||
            rgblight_set();
 | 
			
		||||
            break;
 | 
			
		||||
    }
 | 
			
		||||
    return state;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  /* With an if statement we can check which encoder was turned. */
 | 
			
		||||
  if (index == 0) { /* First encoder */
 | 
			
		||||
    /* And with another if statement we can check the direction. */
 | 
			
		||||
    if (clockwise) {
 | 
			
		||||
      /* This is where the actual magic happens: this bit of code taps on the
 | 
			
		||||
         Page Down key. You can do anything QMK allows you to do here.
 | 
			
		||||
         You'll want to replace these lines with the things you want your
 | 
			
		||||
         encoders to do. */
 | 
			
		||||
      tap_code(KC_AUDIO_VOL_UP);
 | 
			
		||||
    } else {
 | 
			
		||||
      /* And likewise for the other direction, this time Vol Down is pressed. */
 | 
			
		||||
      tap_code(KC_AUDIO_VOL_DOWN);
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    /* With an if statement we can check which encoder was turned. */
 | 
			
		||||
    if (index == 0) { /* First encoder */
 | 
			
		||||
        /* And with another if statement we can check the direction. */
 | 
			
		||||
        if (clockwise) {
 | 
			
		||||
            /* This is where the actual magic happens: this bit of code taps on the
 | 
			
		||||
               Page Down key. You can do anything QMK allows you to do here.
 | 
			
		||||
               You'll want to replace these lines with the things you want your
 | 
			
		||||
               encoders to do. */
 | 
			
		||||
            tap_code(KC_AUDIO_VOL_UP);
 | 
			
		||||
        } else {
 | 
			
		||||
            /* And likewise for the other direction, this time Vol Down is pressed. */
 | 
			
		||||
            tap_code(KC_AUDIO_VOL_DOWN);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
  } 
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -19,15 +19,13 @@
 | 
			
		|||
#    include "oled_display.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
enum layer_names {
 | 
			
		||||
  _MA,
 | 
			
		||||
  _FN
 | 
			
		||||
};
 | 
			
		||||
enum layer_names { _MA, _FN };
 | 
			
		||||
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
    KC_CUST = SAFE_RANGE,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// clang-format off
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    [_MA] = LAYOUT_ansi(
 | 
			
		||||
                KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME,
 | 
			
		||||
| 
						 | 
				
			
			@ -44,6 +42,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
        _______, _______, _______, _______,                   _______,                   _______, _______, _______, _______,          _______, _______
 | 
			
		||||
    ),
 | 
			
		||||
};
 | 
			
		||||
// clang-format on
 | 
			
		||||
 | 
			
		||||
#ifdef OLED_DRIVER_ENABLE
 | 
			
		||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
 | 
			
		||||
| 
						 | 
				
			
			@ -53,7 +52,7 @@ oled_rotation_t oled_init_user(oled_rotation_t rotation) {
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
void oled_task_user(void) {
 | 
			
		||||
     if (timer_elapsed(oled_timer) >= 3000) {
 | 
			
		||||
    if (timer_elapsed(oled_timer) >= 3000) {
 | 
			
		||||
        set_oled_mode(OLED_MODE_IDLE);
 | 
			
		||||
    }
 | 
			
		||||
    render_frame();
 | 
			
		||||
| 
						 | 
				
			
			@ -64,23 +63,22 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
    // Send keystrokes to host keyboard, if connected (see readme)
 | 
			
		||||
    process_record_remote_kb(keycode, record);
 | 
			
		||||
 | 
			
		||||
    switch(keycode) {
 | 
			
		||||
    switch (keycode) {
 | 
			
		||||
        case RGB_TOG:
 | 
			
		||||
            if (record->event.pressed) {
 | 
			
		||||
#ifdef OLED_DRIVER_ENABLE
 | 
			
		||||
                process_record_keymap_oled(keycode);
 | 
			
		||||
#endif
 | 
			
		||||
            }
 | 
			
		||||
        break;
 | 
			
		||||
        case KC_CUST: //custom macro
 | 
			
		||||
            break;
 | 
			
		||||
        case KC_CUST:  // custom macro
 | 
			
		||||
            if (record->event.pressed) {
 | 
			
		||||
            }
 | 
			
		||||
        break;
 | 
			
		||||
            break;
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (clockwise) {
 | 
			
		||||
        tap_code(KC_VOLU);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -71,7 +71,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
// Encoder click function
 | 
			
		||||
void dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
    switch (index) {
 | 
			
		||||
    /* First encoder */
 | 
			
		||||
    case 0:
 | 
			
		||||
| 
						 | 
				
			
			@ -80,4 +80,5 @@ void dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		|||
        }
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -85,7 +85,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
// Encoder click function
 | 
			
		||||
void dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
    switch (index) {
 | 
			
		||||
    /* First encoder */
 | 
			
		||||
    case 0:
 | 
			
		||||
| 
						 | 
				
			
			@ -94,4 +94,5 @@ void dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		|||
        }
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
    return true
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -221,7 +221,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -144,7 +144,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -139,7 +139,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (muse_mode) {
 | 
			
		||||
        if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
            if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -263,7 +263,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -256,7 +256,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -187,7 +187,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -265,7 +265,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -291,7 +291,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -137,7 +137,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RIGHT)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -279,7 +279,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -89,7 +89,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -259,7 +259,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
void encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -289,6 +289,7 @@ void encoder_update(bool clockwise) {
 | 
			
		|||
      #endif
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -190,7 +190,7 @@ uint16_t muse_tempo = 20;
 | 
			
		|||
 | 
			
		||||
extern float clicky_rand;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (is_clicky_on()) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -241,7 +241,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -273,6 +273,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        clicky_off();
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -266,7 +266,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update_user(uint16_t index, bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -317,7 +317,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -350,7 +350,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -256,7 +256,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -293,7 +293,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -318,6 +318,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -128,7 +128,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -155,7 +155,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -180,6 +180,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -177,8 +177,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise)
 | 
			
		||||
{
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode)
 | 
			
		||||
  {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE))
 | 
			
		||||
| 
						 | 
				
			
			@ -230,8 +229,7 @@ bool encoder_update(bool clockwise)
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active)
 | 
			
		||||
{
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  switch (index)
 | 
			
		||||
  {
 | 
			
		||||
  case 0:
 | 
			
		||||
| 
						 | 
				
			
			@ -263,6 +261,7 @@ void dip_update(uint8_t index, bool active)
 | 
			
		|||
#endif
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -170,7 +170,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -109,7 +109,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
 | 
			
		|||
  return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (clockwise && !IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
        tap_code(KC_MS_WH_DOWN);
 | 
			
		||||
    } else if (!clockwise && !IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -319,7 +319,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (muse_mode) {
 | 
			
		||||
        if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
            if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -157,7 +157,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -184,7 +184,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -209,6 +209,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -132,7 +132,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
 * |      |      |      |      |      |             |      |      |      |      |      |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_ALTGR] = LAYOUT_planck_grid(k
 | 
			
		||||
[_ALTGR] = LAYOUT_planck_grid(
 | 
			
		||||
    _______, SI_BSLS, SI_PIPE, SI_EURO, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______, SI_LBRC, SI_RBRC, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______, SI_AT,   SI_LCBR, SI_RCBR, _______, SI_LABK, SI_RABK, _______, _______,
 | 
			
		||||
| 
						 | 
				
			
			@ -178,7 +178,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -205,7 +205,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -230,6 +230,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -232,7 +232,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -269,7 +269,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -294,6 +294,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -223,7 +223,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -250,7 +250,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -275,6 +275,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -154,7 +154,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -162,7 +162,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -264,7 +264,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -291,7 +291,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -316,6 +316,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -297,7 +297,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -322,7 +322,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -347,6 +347,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -247,7 +247,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (clockwise) {
 | 
			
		||||
      #ifdef MOUSEKEY_ENABLE
 | 
			
		||||
        register_code(KC_MS_WH_DOWN);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -308,7 +308,7 @@ uint16_t dac_value_generate(void) {
 | 
			
		|||
  return value;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (clockwise) {
 | 
			
		||||
    dac_morph = (dac_morph + 1) % AUDIO_DAC_WAVETABLE_CUSTOM_LENGTH;
 | 
			
		||||
  } else {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -139,7 +139,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -172,7 +172,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -197,6 +197,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -215,7 +215,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (muse_mode) {
 | 
			
		||||
        if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
            if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -267,7 +267,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -294,7 +294,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -319,6 +319,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -64,10 +64,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_WORKMAN] = LAYOUT_planck_grid(
 | 
			
		||||
  KC_ESC,  KC_Q,    KC_D,    KC_R,    KC_W,    KC_B,    KC_J,    KC_F,    KC_U,    KC_P,    KC_SCLN, KC_BSPC, 
 | 
			
		||||
  KC_TAB,  KC_A,    KC_S,    KC_H,    KC_T,    KC_G,    KC_Y,    KC_N,    KC_E,    KC_O,    KC_I,	 KC_QUOT, 
 | 
			
		||||
  KC_LSFT, KC_Z,    KC_X,    KC_M,    KC_C,    KC_V,    KC_K,    KC_L,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT , 
 | 
			
		||||
  KC_LCTL, KC_LGUI, _______, KC_LALT, LOWER,   KC_SPC,  KC_BSPC, ADJUST,  _______, KC_LEFT, KC_DOWN, KC_RGHT 
 | 
			
		||||
  KC_ESC,  KC_Q,    KC_D,    KC_R,    KC_W,    KC_B,    KC_J,    KC_F,    KC_U,    KC_P,    KC_SCLN, KC_BSPC,
 | 
			
		||||
  KC_TAB,  KC_A,    KC_S,    KC_H,    KC_T,    KC_G,    KC_Y,    KC_N,    KC_E,    KC_O,    KC_I,	 KC_QUOT,
 | 
			
		||||
  KC_LSFT, KC_Z,    KC_X,    KC_M,    KC_C,    KC_V,    KC_K,    KC_L,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT ,
 | 
			
		||||
  KC_LCTL, KC_LGUI, _______, KC_LALT, LOWER,   KC_SPC,  KC_BSPC, ADJUST,  _______, KC_LEFT, KC_DOWN, KC_RGHT
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/* Lower
 | 
			
		||||
| 
						 | 
				
			
			@ -149,7 +149,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -159,4 +159,5 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
      }
 | 
			
		||||
      break;
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -3,8 +3,6 @@
 | 
			
		|||
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
#define encoder_update(clockwise) encoder_update_user(uint8_t index, clockwise)
 | 
			
		||||
 | 
			
		||||
#if defined(KEYBOARD_planck_ez)
 | 
			
		||||
  #include "ez.h"
 | 
			
		||||
#elif defined(KEYBOARD_planck_light)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -40,31 +40,4 @@ led_config_t g_led_config = { {
 | 
			
		|||
//        0
 | 
			
		||||
//     7 8 1 2
 | 
			
		||||
 | 
			
		||||
void suspend_power_down_kb(void) {
 | 
			
		||||
    rgb_matrix_set_suspend_state(true);
 | 
			
		||||
    suspend_power_down_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void suspend_wakeup_init_kb(void) {
 | 
			
		||||
    rgb_matrix_set_suspend_state(false);
 | 
			
		||||
    suspend_wakeup_init_user();
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
void matrix_init_kb(void) {
 | 
			
		||||
	matrix_init_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_kb(void) {
 | 
			
		||||
	matrix_scan_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef DIP_SWITCH_ENABLE
 | 
			
		||||
__attribute__((weak))
 | 
			
		||||
bool dip_update(uint8_t index, bool active) { return true; }
 | 
			
		||||
 | 
			
		||||
__attribute__((weak))
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
    return dip_update(index, active);
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -175,7 +175,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -191,6 +191,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        muse_mode = false;
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -202,7 +202,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -221,6 +221,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -242,7 +242,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -261,6 +261,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -197,7 +197,7 @@ uint16_t muse_counter = 0;
 | 
			
		|||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
| 
						 | 
				
			
			@ -224,7 +224,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -243,6 +243,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -101,7 +101,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		|||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
| 
						 | 
				
			
			@ -120,6 +120,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		|||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -43,23 +43,6 @@ led_config_t g_led_config = { {
 | 
			
		|||
//     7 8 1 2
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
void matrix_init_kb(void) {
 | 
			
		||||
	matrix_init_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_kb(void) {
 | 
			
		||||
	matrix_scan_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef DIP_SWITCH_ENABLE
 | 
			
		||||
 __attribute__((weak))
 | 
			
		||||
bool dip_update(uint8_t index, bool active) { return true;}
 | 
			
		||||
 | 
			
		||||
 __attribute__((weak))
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
    return dip_update(index, active);
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef SWAP_HANDS_ENABLE
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,18 +1,18 @@
 | 
			
		|||
 /* Copyright 2021 HellSingCoder
 | 
			
		||||
  *
 | 
			
		||||
  * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
  * it under the terms of the GNU General Public License as published by
 | 
			
		||||
  * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
  * (at your option) any later version.
 | 
			
		||||
  *
 | 
			
		||||
  * This program is distributed in the hope that it will be useful,
 | 
			
		||||
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
  * GNU General Public License for more details.
 | 
			
		||||
  *
 | 
			
		||||
  * You should have received a copy of the GNU General Public License
 | 
			
		||||
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
  */
 | 
			
		||||
/* Copyright 2021 HellSingCoder
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -25,6 +25,7 @@ enum sofle_layers {
 | 
			
		|||
    _ADJUST,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// clang-format off
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
    KC_QWERTY = SAFE_RANGE,
 | 
			
		||||
    KC_GAMING,
 | 
			
		||||
| 
						 | 
				
			
			@ -40,23 +41,22 @@ enum custom_keycodes {
 | 
			
		|||
    KC_LAYER
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
/*
 | 
			
		||||
 * QWERTY
 | 
			
		||||
 * ,-----------------------------------------.                    ,-----------------------------------------.
 | 
			
		||||
 * | Esc  |   1  |   2  |   3  |   4  |   5  |                    |   6  |   7  |   8  |   9  |   0  |  BS  |
 | 
			
		||||
 * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
 | 
			
		||||
 * | Tab  |   Q  |   W  |   E  |   R  |   T  |                    |   Y  |   U  |   I  |   O  |   P  |  `   |
 | 
			
		||||
 * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
 | 
			
		||||
 * | Caps |   A  |   S  |   D  |   F  |   G  |-------.    ,-------|   H  |   J  |   K  |   L  |   ;  |  '   |
 | 
			
		||||
 * |------+------+------+------+------+------|  play |    | mute  |------+------+------+------+------+------|
 | 
			
		||||
 * |LShift|   Z  |   X  |   C  |   V  |   B  |-------|    |-------|   N  |   M  |   ,  |   .  |   /  |  \   |
 | 
			
		||||
 * `-----------------------------------------/       /     \      \-----------------------------------------'
 | 
			
		||||
 *            | LGUI | LAlt | LAYER| LCTR | /Enter  /       \Space \  |  [   |  ]   |  -   |  =   |
 | 
			
		||||
 *            |      |      |      |      |/       /         \      \ |      |      |      |      |
 | 
			
		||||
 *            `----------------------------------'           '------''---------------------------'
 | 
			
		||||
 */
 | 
			
		||||
    /*
 | 
			
		||||
     * QWERTY
 | 
			
		||||
     * ,-----------------------------------------.                    ,-----------------------------------------.
 | 
			
		||||
     * | Esc  |   1  |   2  |   3  |   4  |   5  |                    |   6  |   7  |   8  |   9  |   0  |  BS  |
 | 
			
		||||
     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
 | 
			
		||||
     * | Tab  |   Q  |   W  |   E  |   R  |   T  |                    |   Y  |   U  |   I  |   O  |   P  |  `   |
 | 
			
		||||
     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
 | 
			
		||||
     * | Caps |   A  |   S  |   D  |   F  |   G  |-------.    ,-------|   H  |   J  |   K  |   L  |   ;  |  '   |
 | 
			
		||||
     * |------+------+------+------+------+------|  play |    | mute  |------+------+------+------+------+------|
 | 
			
		||||
     * |LShift|   Z  |   X  |   C  |   V  |   B  |-------|    |-------|   N  |   M  |   ,  |   .  |   /  |  \   |
 | 
			
		||||
     * `-----------------------------------------/       /     \      \-----------------------------------------'
 | 
			
		||||
     *            | LGUI | LAlt | LAYER| LCTR | /Enter  /       \Space \  |  [   |  ]   |  -   |  =   |
 | 
			
		||||
     *            |      |      |      |      |/       /         \      \ |      |      |      |      |
 | 
			
		||||
     *            `----------------------------------'           '------''---------------------------'
 | 
			
		||||
     */
 | 
			
		||||
 | 
			
		||||
[_QWERTY] = LAYOUT(
 | 
			
		||||
  KC_ESC,   KC_1,   KC_2,    KC_3,    KC_4,    KC_5,                     KC_6,    KC_7,    KC_8,    KC_9,    KC_0,  KC_BSPC_DEL,
 | 
			
		||||
| 
						 | 
				
			
			@ -155,54 +155,36 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
                   _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______
 | 
			
		||||
  )
 | 
			
		||||
};
 | 
			
		||||
// clang-format on
 | 
			
		||||
 | 
			
		||||
#ifdef OLED_DRIVER_ENABLE
 | 
			
		||||
 | 
			
		||||
/* 32 * 32 logo */
 | 
			
		||||
static void render_logo(void) {
 | 
			
		||||
    static const char PROGMEM hell_logo[] = {
 | 
			
		||||
    0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80,
 | 
			
		||||
    0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00,
 | 
			
		||||
    0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f,
 | 
			
		||||
    0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01,
 | 
			
		||||
    0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80,
 | 
			
		||||
    0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38,
 | 
			
		||||
    0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b,
 | 
			
		||||
    0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
 | 
			
		||||
	};
 | 
			
		||||
    static const char PROGMEM hell_logo[] = {0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01, 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80, 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38, 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b, 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 | 
			
		||||
 | 
			
		||||
    oled_write_raw_P(hell_logo, sizeof(hell_logo));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* 32 * 14 os logos */
 | 
			
		||||
static const char PROGMEM windows_logo[] = {
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00,
 | 
			
		||||
    0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00,
 | 
			
		||||
    0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
 | 
			
		||||
};
 | 
			
		||||
static const char PROGMEM windows_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 | 
			
		||||
 | 
			
		||||
static const char PROGMEM mac_logo[] = {
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8,
 | 
			
		||||
    0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f,
 | 
			
		||||
    0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
 | 
			
		||||
};
 | 
			
		||||
static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 | 
			
		||||
 | 
			
		||||
/* Smart Backspace Delete */
 | 
			
		||||
 | 
			
		||||
bool shift_held = false;
 | 
			
		||||
bool            shift_held = false;
 | 
			
		||||
static uint16_t held_shift = 0;
 | 
			
		||||
 | 
			
		||||
/* KEYBOARD PET START */
 | 
			
		||||
 | 
			
		||||
/* settings */
 | 
			
		||||
#define MIN_WALK_SPEED 10
 | 
			
		||||
#define MIN_RUN_SPEED 40
 | 
			
		||||
#    define MIN_WALK_SPEED      10
 | 
			
		||||
#    define MIN_RUN_SPEED       40
 | 
			
		||||
 | 
			
		||||
/* advanced settings */
 | 
			
		||||
#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
 | 
			
		||||
#define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
 | 
			
		||||
#    define ANIM_FRAME_DURATION 200  // how long each frame lasts in ms
 | 
			
		||||
#    define ANIM_SIZE           96   // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
 | 
			
		||||
 | 
			
		||||
/* timers */
 | 
			
		||||
uint32_t anim_timer = 0;
 | 
			
		||||
| 
						 | 
				
			
			@ -212,167 +194,101 @@ uint32_t anim_sleep = 0;
 | 
			
		|||
uint8_t current_frame = 0;
 | 
			
		||||
 | 
			
		||||
/* status variables */
 | 
			
		||||
int current_wpm = 0;
 | 
			
		||||
int   current_wpm = 0;
 | 
			
		||||
led_t led_usb_state;
 | 
			
		||||
 | 
			
		||||
bool isSneaking = false;
 | 
			
		||||
bool isJumping = false;
 | 
			
		||||
bool isJumping  = false;
 | 
			
		||||
bool showedJump = true;
 | 
			
		||||
 | 
			
		||||
/* logic */
 | 
			
		||||
static void render_luna(int LUNA_X, int LUNA_Y) {
 | 
			
		||||
 | 
			
		||||
    /* Sit */
 | 
			
		||||
    static const char PROGMEM sit[2][ANIM_SIZE] = {
 | 
			
		||||
        /* 'sit1', 32x22px */
 | 
			
		||||
        {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
 | 
			
		||||
            0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
 | 
			
		||||
            0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        },
 | 
			
		||||
    static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
 | 
			
		||||
                                                   {
 | 
			
		||||
                                                       0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                   },
 | 
			
		||||
 | 
			
		||||
        /* 'sit2', 32x22px */
 | 
			
		||||
        {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
 | 
			
		||||
            0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
 | 
			
		||||
            0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
                                                   /* 'sit2', 32x22px */
 | 
			
		||||
                                                   {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
 | 
			
		||||
 | 
			
		||||
    /* Walk */
 | 
			
		||||
    static const char PROGMEM walk[2][ANIM_SIZE] = {
 | 
			
		||||
        /* 'walk1', 32x22px */
 | 
			
		||||
        {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80,
 | 
			
		||||
            0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
 | 
			
		||||
            0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03,
 | 
			
		||||
            0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        },
 | 
			
		||||
    static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
 | 
			
		||||
                                                    {
 | 
			
		||||
                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                    },
 | 
			
		||||
 | 
			
		||||
        /* 'walk2', 32x22px */
 | 
			
		||||
        {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
 | 
			
		||||
            0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e,
 | 
			
		||||
            0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
                                                    /* 'walk2', 32x22px */
 | 
			
		||||
                                                    {
 | 
			
		||||
                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                    }};
 | 
			
		||||
 | 
			
		||||
    /* Run */
 | 
			
		||||
    static const char PROGMEM run[2][ANIM_SIZE] = {
 | 
			
		||||
        /* 'run1', 32x22px */
 | 
			
		||||
        {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
 | 
			
		||||
            0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01,
 | 
			
		||||
            0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        },
 | 
			
		||||
    static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
 | 
			
		||||
                                                   {
 | 
			
		||||
                                                       0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                   },
 | 
			
		||||
 | 
			
		||||
        /* 'run2', 32x22px */
 | 
			
		||||
        {
 | 
			
		||||
            0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
 | 
			
		||||
            0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37,
 | 
			
		||||
            0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
                                                   /* 'run2', 32x22px */
 | 
			
		||||
                                                   {
 | 
			
		||||
                                                       0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                   }};
 | 
			
		||||
 | 
			
		||||
    /* Bark */
 | 
			
		||||
    static const char PROGMEM bark[2][ANIM_SIZE] = {
 | 
			
		||||
        /* 'bark1', 32x22px */
 | 
			
		||||
        {
 | 
			
		||||
            0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
 | 
			
		||||
            0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
 | 
			
		||||
            0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        },
 | 
			
		||||
    static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
 | 
			
		||||
                                                    {
 | 
			
		||||
                                                        0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                    },
 | 
			
		||||
 | 
			
		||||
        /* 'bark2', 32x22px */
 | 
			
		||||
        {
 | 
			
		||||
            0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
 | 
			
		||||
            0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
 | 
			
		||||
            0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
                                                    /* 'bark2', 32x22px */
 | 
			
		||||
                                                    {
 | 
			
		||||
                                                        0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                    }};
 | 
			
		||||
 | 
			
		||||
    /* Sneak */
 | 
			
		||||
    static const char PROGMEM sneak[2][ANIM_SIZE] = {
 | 
			
		||||
        /* 'sneak1', 32x22px */
 | 
			
		||||
        {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04,
 | 
			
		||||
            0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06,
 | 
			
		||||
            0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        },
 | 
			
		||||
    static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
 | 
			
		||||
                                                     {
 | 
			
		||||
                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                     },
 | 
			
		||||
 | 
			
		||||
        /* 'sneak2', 32x22px */
 | 
			
		||||
        {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04,
 | 
			
		||||
            0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04,
 | 
			
		||||
            0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
                                                     /* 'sneak2', 32x22px */
 | 
			
		||||
                                                     {
 | 
			
		||||
                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                     }};
 | 
			
		||||
 | 
			
		||||
    /* animation */
 | 
			
		||||
    void animate_luna(void) {
 | 
			
		||||
 | 
			
		||||
        /* jump */
 | 
			
		||||
        if (isJumping || !showedJump) {
 | 
			
		||||
 | 
			
		||||
            /* clear */
 | 
			
		||||
            oled_set_cursor(LUNA_X,LUNA_Y +2);
 | 
			
		||||
            oled_set_cursor(LUNA_X, LUNA_Y + 2);
 | 
			
		||||
            oled_write("     ", false);
 | 
			
		||||
 | 
			
		||||
            oled_set_cursor(LUNA_X,LUNA_Y -1);
 | 
			
		||||
            oled_set_cursor(LUNA_X, LUNA_Y - 1);
 | 
			
		||||
 | 
			
		||||
            showedJump = true;
 | 
			
		||||
        } else {
 | 
			
		||||
 | 
			
		||||
            /* clear */
 | 
			
		||||
            oled_set_cursor(LUNA_X,LUNA_Y -1);
 | 
			
		||||
            oled_set_cursor(LUNA_X, LUNA_Y - 1);
 | 
			
		||||
            oled_write("     ", false);
 | 
			
		||||
 | 
			
		||||
            oled_set_cursor(LUNA_X,LUNA_Y);
 | 
			
		||||
            oled_set_cursor(LUNA_X, LUNA_Y);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /* switch frame */
 | 
			
		||||
        current_frame = (current_frame + 1) % 2;
 | 
			
		||||
 | 
			
		||||
        /* current status */
 | 
			
		||||
        if(led_usb_state.caps_lock) {
 | 
			
		||||
        if (led_usb_state.caps_lock) {
 | 
			
		||||
            oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
 | 
			
		||||
 | 
			
		||||
        } else if(isSneaking) {
 | 
			
		||||
        } else if (isSneaking) {
 | 
			
		||||
            oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
 | 
			
		||||
 | 
			
		||||
        } else if(current_wpm <= MIN_WALK_SPEED) {
 | 
			
		||||
        } else if (current_wpm <= MIN_WALK_SPEED) {
 | 
			
		||||
            oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
 | 
			
		||||
 | 
			
		||||
        } else if(current_wpm <= MIN_RUN_SPEED) {
 | 
			
		||||
        } else if (current_wpm <= MIN_RUN_SPEED) {
 | 
			
		||||
            oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
 | 
			
		||||
 | 
			
		||||
        } else {
 | 
			
		||||
| 
						 | 
				
			
			@ -381,7 +297,7 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
 | 
			
		|||
    }
 | 
			
		||||
 | 
			
		||||
    /* animation timer */
 | 
			
		||||
    if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
 | 
			
		||||
    if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
 | 
			
		||||
        anim_timer = timer_read32();
 | 
			
		||||
        animate_luna();
 | 
			
		||||
    }
 | 
			
		||||
| 
						 | 
				
			
			@ -390,10 +306,9 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
 | 
			
		|||
    if (current_wpm > 0) {
 | 
			
		||||
        oled_on();
 | 
			
		||||
        anim_sleep = timer_read32();
 | 
			
		||||
    } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
 | 
			
		||||
    } else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
 | 
			
		||||
        oled_off();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* KEYBOARD PET END */
 | 
			
		||||
| 
						 | 
				
			
			@ -403,28 +318,28 @@ static void print_logo_narrow(void) {
 | 
			
		|||
 | 
			
		||||
    /* wpm counter */
 | 
			
		||||
    uint8_t n = get_current_wpm();
 | 
			
		||||
    char wpm_str[4];
 | 
			
		||||
    oled_set_cursor(0,14);
 | 
			
		||||
    char    wpm_str[4];
 | 
			
		||||
    oled_set_cursor(0, 14);
 | 
			
		||||
    wpm_str[3] = '\0';
 | 
			
		||||
    wpm_str[2] = '0' + n % 10;
 | 
			
		||||
    wpm_str[1] = '0' + ( n /= 10) % 10;
 | 
			
		||||
    wpm_str[1] = '0' + (n /= 10) % 10;
 | 
			
		||||
    wpm_str[0] = '0' + n / 10;
 | 
			
		||||
    oled_write(wpm_str, false);
 | 
			
		||||
 | 
			
		||||
    oled_set_cursor(0,15);
 | 
			
		||||
    oled_set_cursor(0, 15);
 | 
			
		||||
    oled_write(" wpm", false);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void print_status_narrow(void) {
 | 
			
		||||
    /* Print current mode */
 | 
			
		||||
    oled_set_cursor(0,0);
 | 
			
		||||
    oled_set_cursor(0, 0);
 | 
			
		||||
    if (keymap_config.swap_lctl_lgui) {
 | 
			
		||||
        oled_write_raw_P(mac_logo, sizeof(mac_logo));
 | 
			
		||||
    } else {
 | 
			
		||||
        oled_write_raw_P(windows_logo, sizeof(windows_logo));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    oled_set_cursor(0,3);
 | 
			
		||||
    oled_set_cursor(0, 3);
 | 
			
		||||
 | 
			
		||||
    switch (get_highest_layer(default_layer_state)) {
 | 
			
		||||
        case _QWERTY:
 | 
			
		||||
| 
						 | 
				
			
			@ -437,12 +352,12 @@ static void print_status_narrow(void) {
 | 
			
		|||
            oled_write("UNDEF", false);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    oled_set_cursor(0,5);
 | 
			
		||||
    oled_set_cursor(0, 5);
 | 
			
		||||
 | 
			
		||||
    /* Print current layer */
 | 
			
		||||
    oled_write("LAYER", false);
 | 
			
		||||
 | 
			
		||||
    oled_set_cursor(0,6);
 | 
			
		||||
    oled_set_cursor(0, 6);
 | 
			
		||||
 | 
			
		||||
    switch (get_highest_layer(layer_state)) {
 | 
			
		||||
        case _QWERTY:
 | 
			
		||||
| 
						 | 
				
			
			@ -465,25 +380,22 @@ static void print_status_narrow(void) {
 | 
			
		|||
    }
 | 
			
		||||
 | 
			
		||||
    /* caps lock */
 | 
			
		||||
    oled_set_cursor(0,8);
 | 
			
		||||
    oled_set_cursor(0, 8);
 | 
			
		||||
    oled_write("CPSLK", led_usb_state.caps_lock);
 | 
			
		||||
 | 
			
		||||
    /* KEYBOARD PET RENDER START */
 | 
			
		||||
 | 
			
		||||
    render_luna(0,13);
 | 
			
		||||
    render_luna(0, 13);
 | 
			
		||||
 | 
			
		||||
    /* KEYBOARD PET RENDER END */
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
 | 
			
		||||
    return OLED_ROTATION_270;
 | 
			
		||||
}
 | 
			
		||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
 | 
			
		||||
 | 
			
		||||
void oled_task_user(void) {
 | 
			
		||||
 | 
			
		||||
    /* KEYBOARD PET VARIABLES START */
 | 
			
		||||
 | 
			
		||||
    current_wpm = get_current_wpm();
 | 
			
		||||
    current_wpm   = get_current_wpm();
 | 
			
		||||
    led_usb_state = host_keyboard_led_state();
 | 
			
		||||
 | 
			
		||||
    /* KEYBOARD PET VARIABLES END */
 | 
			
		||||
| 
						 | 
				
			
			@ -554,7 +466,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
            }
 | 
			
		||||
            break;
 | 
			
		||||
        case KC_NXTWD:
 | 
			
		||||
             if (record->event.pressed) {
 | 
			
		||||
            if (record->event.pressed) {
 | 
			
		||||
                if (keymap_config.swap_lctl_lgui) {
 | 
			
		||||
                    register_mods(mod_config(MOD_LALT));
 | 
			
		||||
                    register_code(KC_RIGHT);
 | 
			
		||||
| 
						 | 
				
			
			@ -575,7 +487,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
        case KC_LSTRT:
 | 
			
		||||
            if (record->event.pressed) {
 | 
			
		||||
                if (keymap_config.swap_lctl_lgui) {
 | 
			
		||||
                     /* CMD-arrow on Mac, but we have CTL and GUI swapped */
 | 
			
		||||
                    /* CMD-arrow on Mac, but we have CTL and GUI swapped */
 | 
			
		||||
                    register_mods(mod_config(MOD_LCTL));
 | 
			
		||||
                    register_code(KC_LEFT);
 | 
			
		||||
                } else {
 | 
			
		||||
| 
						 | 
				
			
			@ -655,7 +567,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
            }
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
        /* Smart Backspace Delete */
 | 
			
		||||
            /* Smart Backspace Delete */
 | 
			
		||||
 | 
			
		||||
        case KC_RSFT:
 | 
			
		||||
        case KC_LSFT:
 | 
			
		||||
| 
						 | 
				
			
			@ -679,7 +591,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
            }
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
        /* LAYER */
 | 
			
		||||
            /* LAYER */
 | 
			
		||||
 | 
			
		||||
        case KC_LAYER:
 | 
			
		||||
            if (record->event.pressed) {
 | 
			
		||||
| 
						 | 
				
			
			@ -687,7 +599,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
                    if (record->event.pressed) {
 | 
			
		||||
                        if (get_highest_layer(default_layer_state) == _QWERTY) {
 | 
			
		||||
                            set_single_persistent_default_layer(_GAMING);
 | 
			
		||||
                        } else if(get_highest_layer(default_layer_state) == _GAMING) {
 | 
			
		||||
                        } else if (get_highest_layer(default_layer_state) == _GAMING) {
 | 
			
		||||
                            set_single_persistent_default_layer(_QWERTY);
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
| 
						 | 
				
			
			@ -701,7 +613,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
            }
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
        /* KEYBOARD PET STATUS START */
 | 
			
		||||
            /* KEYBOARD PET STATUS START */
 | 
			
		||||
 | 
			
		||||
        case KC_LCTL:
 | 
			
		||||
        case KC_RCTL:
 | 
			
		||||
| 
						 | 
				
			
			@ -713,30 +625,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
            break;
 | 
			
		||||
        case KC_SPC:
 | 
			
		||||
            if (record->event.pressed) {
 | 
			
		||||
                isJumping = true;
 | 
			
		||||
                isJumping  = true;
 | 
			
		||||
                showedJump = false;
 | 
			
		||||
            } else {
 | 
			
		||||
                isJumping = false;
 | 
			
		||||
            }
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        /* KEYBOARD PET STATUS END */
 | 
			
		||||
            /* KEYBOARD PET STATUS END */
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef ENCODER_ENABLE
 | 
			
		||||
 | 
			
		||||
void encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (index == 0) {
 | 
			
		||||
        if (clockwise) {
 | 
			
		||||
            if(shift_held) {
 | 
			
		||||
            if (shift_held) {
 | 
			
		||||
                tap_code(KC_MNXT);
 | 
			
		||||
            } else {
 | 
			
		||||
                tap_code(KC_RIGHT);
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
            if(shift_held) {
 | 
			
		||||
            if (shift_held) {
 | 
			
		||||
                tap_code(KC_MPRV);
 | 
			
		||||
            } else {
 | 
			
		||||
                tap_code(KC_LEFT);
 | 
			
		||||
| 
						 | 
				
			
			@ -744,19 +656,20 @@ void encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		|||
        }
 | 
			
		||||
    } else if (index == 1) {
 | 
			
		||||
        if (clockwise) {
 | 
			
		||||
            if(shift_held) {
 | 
			
		||||
            if (shift_held) {
 | 
			
		||||
                tap_code(KC_VOLU);
 | 
			
		||||
            } else {
 | 
			
		||||
                tap_code(KC_DOWN);
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
            if(shift_held) {
 | 
			
		||||
            if (shift_held) {
 | 
			
		||||
                tap_code(KC_VOLD);
 | 
			
		||||
            } else {
 | 
			
		||||
                tap_code(KC_UP);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -15,10 +15,8 @@
 | 
			
		|||
 */
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// clang-format off
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    /* Base */
 | 
			
		||||
    [0] = LAYOUT(
 | 
			
		||||
        KC_MUTE, KC_MPLY, R_M_TOG, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,  MO(1)
 | 
			
		||||
    ),
 | 
			
		||||
| 
						 | 
				
			
			@ -29,9 +27,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
        RESET,   _______, R_M_TOG, R_M_MOD, R_M_HUI, R_M_HUD, R_M_SAI, R_M_SAD, R_M_VAI, R_M_VAD, _______, _______
 | 
			
		||||
    )
 | 
			
		||||
};
 | 
			
		||||
// clang-format on
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// void encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
// bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
//     if (index == 0) {
 | 
			
		||||
//         if (clockwise) {
 | 
			
		||||
//             tap_code(KC_VOLD);
 | 
			
		||||
| 
						 | 
				
			
			@ -51,4 +49,5 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
//             rgb_matrix_step();
 | 
			
		||||
//         }
 | 
			
		||||
//     }
 | 
			
		||||
//     return false;
 | 
			
		||||
// }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -15,23 +15,16 @@
 | 
			
		|||
 */
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    /* Base */
 | 
			
		||||
    [0] = LAYOUT(
 | 
			
		||||
        KC_PSCR, KC_LSFT, MO(1)
 | 
			
		||||
    ),
 | 
			
		||||
    [1] = LAYOUT(
 | 
			
		||||
        RESET,   KC_LCTL, _______
 | 
			
		||||
    )
 | 
			
		||||
};
 | 
			
		||||
    [0] = LAYOUT(KC_PSCR, KC_LSFT, MO(1)),
 | 
			
		||||
    [1] = LAYOUT(RESET, KC_LCTL, _______)};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//  void encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
//  bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
//     if (clockwise) {
 | 
			
		||||
//         tap_code(KC_PGDN);
 | 
			
		||||
//     } else {
 | 
			
		||||
//         tap_code(KC_PGUP);
 | 
			
		||||
//     }
 | 
			
		||||
//     return false;
 | 
			
		||||
// }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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