Drashna's split updates (#13350)
Co-authored-by: Ryan <fauxpark@gmail.com>
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bbe45185e3
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54 changed files with 1889 additions and 1819 deletions
80
users/drashna/transport_sync.c
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80
users/drashna/transport_sync.c
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#ifdef SPLIT_TRANSACTION_IDS_USER
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#include "transport_sync.h"
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#include "transactions.h"
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#include <string.h>
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typedef struct {
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bool oled_on;
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uint16_t keymap_config;
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} user_runtime_config_t;
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user_runtime_config_t user_state;
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void user_sync(uint8_t initiator2target_buffer_size, const void* initiator2target_buffer, uint8_t target2initiator_buffer_size, void* target2initiator_buffer) {
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if (initiator2target_buffer_size == sizeof(user_state)) {
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memcpy(&user_state, initiator2target_buffer, initiator2target_buffer_size);
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}
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}
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void keyboard_post_init_transport_sync(void) {
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// Register keyboard state sync split transaction
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transaction_register_rpc(RPC_ID_USER_STATE_SYNC, user_sync);
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}
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void user_state_update(void) {
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if (is_keyboard_master()) {
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#ifdef OLED_DRIVER_ENABLE
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user_state.oled_on = is_oled_on();
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#endif
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user_state.keymap_config = keymap_config.raw;
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} else {
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#ifdef OLED_DRIVER_ENABLE
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if (user_state.oled_on) {
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oled_on();
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} else {
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oled_off();
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}
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#endif
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if (keymap_config.raw != user_state.keymap_config) {
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keymap_config.raw = user_state.keymap_config;
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}
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}
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}
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void user_state_sync(void) {
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if (is_keyboard_master()) {
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// Keep track of the last state, so that we can tell if we need to propagate to slave
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static user_runtime_config_t last_user_state;
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static uint32_t last_sync;
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bool needs_sync = false;
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// Check if the state values are different
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if (memcmp(&user_state, &last_user_state, sizeof(user_state))) {
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needs_sync = true;
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memcpy(&last_user_state, &user_state, sizeof(user_state));
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}
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// Send to slave every 500ms regardless of state change
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if (timer_elapsed32(last_sync) > 250) {
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needs_sync = true;
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}
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// Perform the sync if requested
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if (needs_sync) {
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if (transaction_rpc_send(RPC_ID_USER_STATE_SYNC, sizeof(user_state), &user_state)) {
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last_sync = timer_read32();
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}
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}
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}
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}
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void housekeeping_task_user(void) {
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// Update kb_state so we can send to slave
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user_state_update();
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// Data sync from master to slave
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user_state_sync();
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}
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#endif
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