Enhanced class drivers to use the same public/private section seperations as other portions of the library.
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14 changed files with 392 additions and 346 deletions
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@ -51,100 +51,101 @@
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extern "C" {
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#endif
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/* Function Prototypes: */
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/** Configures the endpoints of a given Audio interface, ready for use. This should be linked to the library
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* \ref EVENT_USB_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the
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* given Audio interface is selected.
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*
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* \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
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*
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* \return Boolean true if the endpoints were sucessfully configured, false otherwise
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*/
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bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_t* AudioInterfaceInfo);
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/* Public Interface - May be used in end-application: */
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/* Function Prototypes: */
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/** Configures the endpoints of a given Audio interface, ready for use. This should be linked to the library
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* \ref EVENT_USB_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the
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* given Audio interface is selected.
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*
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* \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
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*
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* \return Boolean true if the endpoints were sucessfully configured, false otherwise
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*/
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bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_t* AudioInterfaceInfo);
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/** Processes incomming control requests from the host, that are directed to the given Audio class interface. This should be
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* linked to the library \ref EVENT_USB_UnhandledControlPacket() event.
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*
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* \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
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*/
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void Audio_Device_ProcessControlPacket(USB_ClassInfo_Audio_t* AudioInterfaceInfo);
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/** Processes incomming control requests from the host, that are directed to the given Audio class interface. This should be
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* linked to the library \ref EVENT_USB_UnhandledControlPacket() event.
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*
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* \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
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*/
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void Audio_Device_ProcessControlPacket(USB_ClassInfo_Audio_t* AudioInterfaceInfo);
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/** General management task for a given Audio class interface, required for the correct operation of the interface. This should
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* be called frequently in the main program loop, before the master USB management task \ref USB_USBTask().
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*
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* \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
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*/
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void Audio_Device_USBTask(USB_ClassInfo_Audio_t* AudioInterfaceInfo);
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/** Reads the next 8-bit audio sample from the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \return Signed 8-bit audio sample from the audio interface
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*/
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int8_t Audio_Device_ReadSample8(void);
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/** General management task for a given Audio class interface, required for the correct operation of the interface. This should
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* be called frequently in the main program loop, before the master USB management task \ref USB_USBTask().
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*
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* \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
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*/
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void Audio_Device_USBTask(USB_ClassInfo_Audio_t* AudioInterfaceInfo);
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/** Reads the next 8-bit audio sample from the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \return Signed 8-bit audio sample from the audio interface
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*/
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int8_t Audio_Device_ReadSample8(void);
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/** Reads the next 16-bit audio sample from the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \return Signed 16-bit audio sample from the audio interface
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*/
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int16_t Audio_Device_ReadSample16(void);
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/** Reads the next 16-bit audio sample from the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \return Signed 16-bit audio sample from the audio interface
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*/
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int16_t Audio_Device_ReadSample16(void);
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/** Reads the next 24-bit audio sample from the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \return Signed 24-bit audio sample from the audio interface
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*/
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int32_t Audio_Device_ReadSample24(void);
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/** Reads the next 24-bit audio sample from the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \return Signed 24-bit audio sample from the audio interface
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*/
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int32_t Audio_Device_ReadSample24(void);
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/** Writes the next 8-bit audio sample to the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \param Sample Signed 8-bit audio sample
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*/
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void Audio_Device_WriteSample8(int8_t Sample);
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/** Writes the next 8-bit audio sample to the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \param Sample Signed 8-bit audio sample
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*/
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void Audio_Device_WriteSample8(int8_t Sample);
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/** Writes the next 16-bit audio sample to the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \param Sample Signed 16-bit audio sample
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*/
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void Audio_Device_WriteSample16(int16_t Sample);
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/** Writes the next 16-bit audio sample to the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \param Sample Signed 16-bit audio sample
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*/
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void Audio_Device_WriteSample16(int16_t Sample);
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/** Writes the next 24-bit audio sample to the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \param Sample Signed 24-bit audio sample
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*/
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void Audio_Device_WriteSample24(int32_t Sample);
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/** Writes the next 24-bit audio sample to the current audio interface.
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*
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* \note This should be preceeded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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* the correct endpoint is selected and ready for data.
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*
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* \param Sample Signed 24-bit audio sample
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*/
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void Audio_Device_WriteSample24(int32_t Sample);
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/** Determines if the given audio interface is ready for a sample to be read from it.
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*
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* \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
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*
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* \return Boolean true if the given Audio interface has a sample to be read, false otherwise
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*/
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bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_t* AudioInterfaceInfo);
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/** Determines if the given audio interface is ready for a sample to be read from it.
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*
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* \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
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*
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* \return Boolean true if the given Audio interface has a sample to be read, false otherwise
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*/
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bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_t* AudioInterfaceInfo);
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/** Determines if the given audio interface is ready to accept the next sample to be written to it.
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*
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* \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
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*
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* \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise
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*/
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bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_t* AudioInterfaceInfo);
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/** Determines if the given audio interface is ready to accept the next sample to be written to it.
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*
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* \param AudioInterfaceInfo Pointer to a structure containing an Audio Class configuration and state.
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*
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* \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise
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*/
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bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_t* AudioInterfaceInfo);
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/* Disable C linkage for C++ Compilers: */
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#if defined(__cplusplus)
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