[Keyboard] Move Keebio boards to own folder (#5109)
* Move boards into keebio folder * Rename keymap * Update BDN9 files * Update BFO-9000 files * Update Chocopad files * Update Dilly files * Update Fourier files, collapse rev1 into main * Update Iris files * Update Laplace files * Update Levinson files, fix buswerks keymap * Update Nyquist files * Fix keymap issues * Update Quefrency files * Update Rorschach files * Update TF68 files * Update Viterbi files * Update Viterbi files * Update Wavelet files * Reformat default layout * Fix up default folder for Iris * Remove already defined aliases
This commit is contained in:
		
							parent
							
								
									994852712d
								
							
						
					
					
						commit
						b2ee290c9f
					
				
					 442 changed files with 543 additions and 483 deletions
				
			
		
							
								
								
									
										42
									
								
								keyboards/keebio/fourier/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										42
									
								
								keyboards/keebio/fourier/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,42 @@
 | 
			
		|||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
#define _BASE 0
 | 
			
		||||
#define _FN1 1
 | 
			
		||||
#define _FN2 2
 | 
			
		||||
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
  QWERTY = SAFE_RANGE,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#define KC_FN1 MO(_FN1)
 | 
			
		||||
#define KC_FN2 MO(_FN2)
 | 
			
		||||
#define SPFN1 LT(_FN1, KC_SPACE)
 | 
			
		||||
#define BSFN2 LT(_FN2, KC_BSPC)
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
  [_BASE] = LAYOUT(
 | 
			
		||||
    KC_ESC,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_DEL,  KC_BSPC,
 | 
			
		||||
    KC_TAB,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_QUOT,          KC_ENT,
 | 
			
		||||
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,             KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,
 | 
			
		||||
    KC_LCTL, KC_LALT, KC_LGUI, KC_FN1,  SPFN1,            BSFN2,                     KC_RGUI, KC_RALT, KC_FN2,  KC_RCTL
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  [_FN1] = LAYOUT(
 | 
			
		||||
    KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,
 | 
			
		||||
    RESET,   RGB_HUI, RGB_SAI, RGB_VAI, KC_VOLU, KC_LBRC, KC_RBRC, KC_4,    KC_5,    KC_6,    KC_SCLN,          _______,
 | 
			
		||||
    RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_VOLD, KC_LCBR, KC_RCBR,          KC_1,    KC_2,    KC_3,    KC_UP,   _______,
 | 
			
		||||
    RGB_TOG, _______, _______, _______, _______,          KC_DEL,                    KC_0,    KC_LEFT, KC_DOWN, KC_RGHT
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  [_FN2] = LAYOUT(
 | 
			
		||||
    KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS, KC_PLUS,
 | 
			
		||||
    _______, _______, _______, KC_INS,  KC_PGUP, KC_HOME, _______, _______, _______, _______, KC_COLN,          _______,
 | 
			
		||||
    _______, _______, _______, KC_DEL,  KC_PGDN, KC_END,  _______,          _______, _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______, KC_DEL,           _______,                   _______, _______, _______, _______
 | 
			
		||||
  )
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue