Refactor to use led config - Part 2 (#10906)
* Refactor to use led config * Refactor to use led config * Refactor to use led config
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					 28 changed files with 59 additions and 600 deletions
				
			
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			@ -48,10 +48,8 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/*
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 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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 */
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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#define LED_CAPS_LOCK_PIN B4
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#define LED_PIN_ON_STATE 0
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#define BACKLIGHT_PIN B7
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#ifdef BACKLIGHT_PIN
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			@ -14,48 +14,3 @@
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "kbdpad_mk2.h"
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void matrix_init_kb(void) {
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  // Num Lock LED = B4
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  // Sinking setup (5V -> LED/Res -> Pin)
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  setPinOutput(B4);
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  matrix_init_user();
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}
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void led_set_kb(uint8_t usb_led) {
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  // Sinking setup. Write HIGH to turn OFF, LOW to turn ON.
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  if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
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    writePinLow(B4);
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  } else {
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    writePinHigh(B4);
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  }
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  led_set_user(usb_led);
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}
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// Optional override functions below.
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// You can leave any or all of these undefined.
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// These are only required if you want to perform custom actions.
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/*
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void matrix_scan_kb(void) {
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  // put your looping keyboard code here
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  // runs every cycle (a lot)
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  matrix_scan_user();
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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  // put your per-action keyboard code here
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  // runs for every action, just before processing by the firmware
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  return process_record_user(keycode, record);
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}
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*/
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