Custom matrix lite support for split keyboards (#14674)
* Custom matrix lite support for split keyboards * WIP: matrix -> matrix_common refactor * Move matrix_post_scan() to matrix_common.c
This commit is contained in:
		
							parent
							
								
									4519af69a9
								
							
						
					
					
						commit
						ac31863021
					
				
					 3 changed files with 72 additions and 39 deletions
				
			
		| 
						 | 
				
			
			@ -63,17 +63,13 @@ extern matrix_row_t matrix[MATRIX_ROWS];      // debounced values
 | 
			
		|||
 | 
			
		||||
#ifdef SPLIT_KEYBOARD
 | 
			
		||||
// row offsets for each hand
 | 
			
		||||
uint8_t thisHand, thatHand;
 | 
			
		||||
extern uint8_t thisHand, thatHand;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// user-defined overridable functions
 | 
			
		||||
__attribute__((weak)) void matrix_init_pins(void);
 | 
			
		||||
__attribute__((weak)) void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
 | 
			
		||||
__attribute__((weak)) void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col, matrix_row_t row_shifter);
 | 
			
		||||
#ifdef SPLIT_KEYBOARD
 | 
			
		||||
__attribute__((weak)) void matrix_slave_scan_kb(void) { matrix_slave_scan_user(); }
 | 
			
		||||
__attribute__((weak)) void matrix_slave_scan_user(void) {}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
static inline void setPinOutput_writeLow(pin_t pin) {
 | 
			
		||||
    ATOMIC_BLOCK_FORCEON {
 | 
			
		||||
| 
						 | 
				
			
			@ -308,35 +304,6 @@ __attribute__((weak)) bool transport_master_if_connected(matrix_row_t master_mat
 | 
			
		|||
    transport_master(master_matrix, slave_matrix);
 | 
			
		||||
    return true;  // Treat the transport as always connected
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool matrix_post_scan(void) {
 | 
			
		||||
    bool changed = false;
 | 
			
		||||
    if (is_keyboard_master()) {
 | 
			
		||||
        static bool  last_connected              = false;
 | 
			
		||||
        matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
 | 
			
		||||
        if (transport_master_if_connected(matrix + thisHand, slave_matrix)) {
 | 
			
		||||
            changed = memcmp(matrix + thatHand, slave_matrix, sizeof(slave_matrix)) != 0;
 | 
			
		||||
 | 
			
		||||
            last_connected = true;
 | 
			
		||||
        } else if (last_connected) {
 | 
			
		||||
            // reset other half when disconnected
 | 
			
		||||
            memset(slave_matrix, 0, sizeof(slave_matrix));
 | 
			
		||||
            changed = true;
 | 
			
		||||
 | 
			
		||||
            last_connected = false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (changed) memcpy(matrix + thatHand, slave_matrix, sizeof(slave_matrix));
 | 
			
		||||
 | 
			
		||||
        matrix_scan_quantum();
 | 
			
		||||
    } else {
 | 
			
		||||
        transport_slave(matrix + thatHand, matrix + thisHand);
 | 
			
		||||
 | 
			
		||||
        matrix_slave_scan_kb();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return changed;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
uint8_t matrix_scan(void) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -73,6 +73,7 @@ void matrix_init_user(void);
 | 
			
		|||
void matrix_scan_user(void);
 | 
			
		||||
 | 
			
		||||
#ifdef SPLIT_KEYBOARD
 | 
			
		||||
bool matrix_post_scan(void);
 | 
			
		||||
void matrix_slave_scan_kb(void);
 | 
			
		||||
void matrix_slave_scan_user(void);
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -4,6 +4,14 @@
 | 
			
		|||
#include "wait.h"
 | 
			
		||||
#include "print.h"
 | 
			
		||||
#include "debug.h"
 | 
			
		||||
#ifdef SPLIT_KEYBOARD
 | 
			
		||||
#    include "split_common/split_util.h"
 | 
			
		||||
#    include "split_common/transactions.h"
 | 
			
		||||
 | 
			
		||||
#    define ROWS_PER_HAND (MATRIX_ROWS / 2)
 | 
			
		||||
#else
 | 
			
		||||
#    define ROWS_PER_HAND (MATRIX_ROWS)
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifndef MATRIX_IO_DELAY
 | 
			
		||||
#    define MATRIX_IO_DELAY 30
 | 
			
		||||
| 
						 | 
				
			
			@ -13,6 +21,11 @@
 | 
			
		|||
matrix_row_t raw_matrix[MATRIX_ROWS];
 | 
			
		||||
matrix_row_t matrix[MATRIX_ROWS];
 | 
			
		||||
 | 
			
		||||
#ifdef SPLIT_KEYBOARD
 | 
			
		||||
// row offsets for each hand
 | 
			
		||||
uint8_t thisHand, thatHand;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef MATRIX_MASKED
 | 
			
		||||
extern const matrix_row_t matrix_mask[];
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			@ -78,18 +91,61 @@ uint8_t matrix_key_count(void) {
 | 
			
		|||
    return count;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef SPLIT_KEYBOARD
 | 
			
		||||
bool matrix_post_scan(void) {
 | 
			
		||||
    bool changed = false;
 | 
			
		||||
    if (is_keyboard_master()) {
 | 
			
		||||
        matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
 | 
			
		||||
        if (transport_master_if_connected(matrix + thisHand, slave_matrix)) {
 | 
			
		||||
            for (int i = 0; i < ROWS_PER_HAND; ++i) {
 | 
			
		||||
                if (matrix[thatHand + i] != slave_matrix[i]) {
 | 
			
		||||
                    matrix[thatHand + i] = slave_matrix[i];
 | 
			
		||||
                    changed              = true;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
            // reset other half if disconnected
 | 
			
		||||
            for (int i = 0; i < ROWS_PER_HAND; ++i) {
 | 
			
		||||
                matrix[thatHand + i] = 0;
 | 
			
		||||
                slave_matrix[i]      = 0;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            changed = true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        matrix_scan_quantum();
 | 
			
		||||
    } else {
 | 
			
		||||
        transport_slave(matrix + thatHand, matrix + thisHand);
 | 
			
		||||
 | 
			
		||||
        matrix_slave_scan_kb();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return changed;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
/* `matrix_io_delay ()` exists for backwards compatibility. From now on, use matrix_output_unselect_delay(). */
 | 
			
		||||
__attribute__((weak)) void matrix_io_delay(void) { wait_us(MATRIX_IO_DELAY); }
 | 
			
		||||
 | 
			
		||||
__attribute__((weak)) void matrix_output_select_delay(void) { waitInputPinDelay(); }
 | 
			
		||||
__attribute__((weak)) void matrix_output_unselect_delay(uint8_t line, bool key_pressed) { matrix_io_delay(); }
 | 
			
		||||
 | 
			
		||||
// CUSTOM MATRIX 'LITE'
 | 
			
		||||
__attribute__((weak)) void matrix_init_custom(void) {}
 | 
			
		||||
 | 
			
		||||
__attribute__((weak)) bool matrix_scan_custom(matrix_row_t current_matrix[]) { return true; }
 | 
			
		||||
 | 
			
		||||
#ifdef SPLIT_KEYBOARD
 | 
			
		||||
__attribute__((weak)) void matrix_slave_scan_kb(void) { matrix_slave_scan_user(); }
 | 
			
		||||
__attribute__((weak)) void matrix_slave_scan_user(void) {}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
__attribute__((weak)) void matrix_init(void) {
 | 
			
		||||
#ifdef SPLIT_KEYBOARD
 | 
			
		||||
    split_pre_init();
 | 
			
		||||
 | 
			
		||||
    thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
 | 
			
		||||
    thatHand = ROWS_PER_HAND - thisHand;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
    matrix_init_custom();
 | 
			
		||||
 | 
			
		||||
    // initialize matrix state: all keys off
 | 
			
		||||
| 
						 | 
				
			
			@ -98,17 +154,26 @@ __attribute__((weak)) void matrix_init(void) {
 | 
			
		|||
        matrix[i]     = 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    debounce_init(MATRIX_ROWS);
 | 
			
		||||
    debounce_init(ROWS_PER_HAND);
 | 
			
		||||
 | 
			
		||||
    matrix_init_quantum();
 | 
			
		||||
 | 
			
		||||
#ifdef SPLIT_KEYBOARD
 | 
			
		||||
    split_post_init();
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
__attribute__((weak)) uint8_t matrix_scan(void) {
 | 
			
		||||
    bool changed = matrix_scan_custom(raw_matrix);
 | 
			
		||||
 | 
			
		||||
    debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
 | 
			
		||||
 | 
			
		||||
#ifdef SPLIT_KEYBOARD
 | 
			
		||||
    debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
 | 
			
		||||
    changed = (changed || matrix_post_scan());
 | 
			
		||||
#else
 | 
			
		||||
    debounce(raw_matrix, matrix, ROWS_PER_HAND, changed);
 | 
			
		||||
    matrix_scan_quantum();
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
    return changed;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue