Optimize matrix scanning (#343)
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					 21 changed files with 421 additions and 518 deletions
				
			
		|  | @ -1,5 +1,5 @@ | |||
| /*
 | ||||
| Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com> | ||||
| Copyright 2011, 2012, 2013 Jun Wako <wakojun@gmail.com> | ||||
| 
 | ||||
| This program is free software: you can redistribute it and/or modify | ||||
| it under the terms of the GNU General Public License as published by | ||||
|  | @ -27,13 +27,13 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | |||
| #include "command.h" | ||||
| #include "util.h" | ||||
| #include "sendchar.h" | ||||
| #ifdef BOOTMAGIC_ENABLE | ||||
|     #include "bootmagic.h" | ||||
| #else | ||||
|     #include "magic.h" | ||||
| #endif | ||||
| #include "eeconfig.h" | ||||
| #include "backlight.h" | ||||
| #ifdef BOOTMAGIC_ENABLE | ||||
| #   include "bootmagic.h" | ||||
| #else | ||||
| #   include "magic.h" | ||||
| #endif | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
| #   include "mousekey.h" | ||||
| #endif | ||||
|  | @ -41,40 +41,35 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | |||
| #   include "ps2_mouse.h" | ||||
| #endif | ||||
| #ifdef SERIAL_MOUSE_ENABLE | ||||
| #include "serial_mouse.h" | ||||
| #   include "serial_mouse.h" | ||||
| #endif | ||||
| #ifdef ADB_MOUSE_ENABLE | ||||
| #include "adb.h" | ||||
| #   include "adb.h" | ||||
| #endif | ||||
| 
 | ||||
| 
 | ||||
| #ifdef MATRIX_HAS_GHOST | ||||
| static bool has_ghost_in_row(uint8_t row) | ||||
| { | ||||
|     matrix_row_t matrix_row = matrix_get_row(row); | ||||
|     // No ghost exists when less than 2 keys are down on the row
 | ||||
|     if (((matrix_row - 1) & matrix_row) == 0) | ||||
|         return false; | ||||
| 
 | ||||
|     // Ghost occurs when the row shares column line with other row
 | ||||
|     for (uint8_t i=0; i < MATRIX_ROWS; i++) { | ||||
|         if (i != row && (matrix_get_row(i) & matrix_row)) | ||||
|             return true; | ||||
| static bool is_row_ghosting(uint8_t row){ | ||||
|     matrix_row_t state = matrix_get_row(row); | ||||
|     /* no ghosting happens when only one key in the row is pressed */ | ||||
|     if (!(state - 1 & state)) return false; | ||||
|     /* ghosting occurs when two keys in the same column are pressed */ | ||||
|     for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { | ||||
|         if (r != row && matrix_get_row(r) & state) return true; | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
| 
 | ||||
| #endif | ||||
| 
 | ||||
| __attribute__ ((weak)) | ||||
| void matrix_setup(void) { | ||||
| } | ||||
| 
 | ||||
| __attribute__ ((weak)) void matrix_setup(void) {} | ||||
| void keyboard_setup(void) | ||||
| { | ||||
| void keyboard_setup(void) { | ||||
|     matrix_setup(); | ||||
| } | ||||
| 
 | ||||
| void keyboard_init(void) | ||||
| { | ||||
| 
 | ||||
| void keyboard_init(void) { | ||||
|     timer_init(); | ||||
|     matrix_init(); | ||||
| #ifdef PS2_MOUSE_ENABLE | ||||
|  | @ -86,104 +81,87 @@ void keyboard_init(void) | |||
| #ifdef ADB_MOUSE_ENABLE | ||||
|     adb_mouse_init(); | ||||
| #endif | ||||
| 
 | ||||
| 
 | ||||
| #ifdef BOOTMAGIC_ENABLE | ||||
|     bootmagic(); | ||||
| #else | ||||
|     magic(); | ||||
| #endif | ||||
| 
 | ||||
| #ifdef BACKLIGHT_ENABLE | ||||
|     backlight_init(); | ||||
| #endif | ||||
| 
 | ||||
| #if defined(NKRO_ENABLE) && defined(FORCE_NKRO) | ||||
| 	keyboard_nkro = true; | ||||
| #endif | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| /*
 | ||||
|  * Do keyboard routine jobs: scan mantrix, light LEDs, ... | ||||
|  * This is repeatedly called as fast as possible. | ||||
|  */ | ||||
| void keyboard_task(void) | ||||
| { | ||||
|     static matrix_row_t matrix_prev[MATRIX_ROWS]; | ||||
| /* does routine keyboard jobs */ | ||||
| void keyboard_task(void) { | ||||
|     static matrix_row_t previous_matrix[MATRIX_ROWS]; | ||||
| #ifdef MATRIX_HAS_GHOST | ||||
|     static matrix_row_t matrix_ghost[MATRIX_ROWS]; | ||||
|     static matrix_row_t deghosting_matrix[MATRIX_ROWS]; | ||||
| #endif | ||||
|     static uint8_t led_status = 0; | ||||
|     matrix_row_t matrix_row = 0; | ||||
|     matrix_row_t matrix_change = 0; | ||||
| 
 | ||||
|     matrix_scan(); | ||||
|     for (uint8_t r = 0; r < MATRIX_ROWS; r++) { | ||||
|         matrix_row = matrix_get_row(r); | ||||
|         matrix_change = matrix_row ^ matrix_prev[r]; | ||||
|         if (matrix_change) { | ||||
|     for (int8_t r = MATRIX_ROWS - 1; r >= 0; --r) { | ||||
|         matrix_row_t state = matrix_get_row(r); | ||||
|         matrix_row_t changes = state ^ previous_matrix[r]; | ||||
|         if (changes) { | ||||
| #ifdef MATRIX_HAS_GHOST | ||||
|             if (has_ghost_in_row(r)) { | ||||
|                 /* Keep track of whether ghosted status has changed for
 | ||||
|                  * debugging. But don't update matrix_prev until un-ghosted, or | ||||
|                  * the last key would be lost. | ||||
|             if (is_row_ghosting(r)) { | ||||
|                 /* debugs the deghosting mechanism */ | ||||
|                 /* doesn't update previous_matrix until the ghosting has stopped
 | ||||
|                  * in order to prevent the last key from being lost | ||||
|                  */ | ||||
|                 if (debug_matrix && matrix_ghost[r] != matrix_row) { | ||||
|                 if (debug_matrix && deghosting_matrix[r] != state) { | ||||
|                     matrix_print(); | ||||
|                 } | ||||
|                 matrix_ghost[r] = matrix_row; | ||||
|                 deghosting_matrix[r] = state; | ||||
|                 continue; | ||||
|             } | ||||
|             matrix_ghost[r] = matrix_row; | ||||
|             deghosting_matrix[r] = state; | ||||
| #endif | ||||
|             if (debug_matrix) matrix_print(); | ||||
|             for (uint8_t c = 0; c < MATRIX_COLS; c++) { | ||||
|                 if (matrix_change & ((matrix_row_t)1<<c)) { | ||||
|                     action_exec((keyevent_t){ | ||||
|                         .key = (keypos_t){ .row = r, .col = c }, | ||||
|                         .pressed = (matrix_row & ((matrix_row_t)1<<c)), | ||||
|                         .time = (timer_read() | 1) /* time should not be 0 */ | ||||
|                     }); | ||||
|                     // record a processed key
 | ||||
|                     matrix_prev[r] ^= ((matrix_row_t)1<<c); | ||||
|                     // process a key per task call
 | ||||
|                     goto MATRIX_LOOP_END; | ||||
|             for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { | ||||
|                 matrix_row_t mask = (matrix_row_t)1 << c; | ||||
|                 if (changes & mask) { | ||||
|                     keyevent_t event; | ||||
|                     event.key = (keypos_t){ .row = r, .col = c }; | ||||
|                     event.pressed = state & mask; | ||||
|                     /* the time should not be 0 */ | ||||
|                     event.time = timer_read() | 1; | ||||
|                     action_exec(event); | ||||
|                     /* records the processed key event */ | ||||
|                     previous_matrix[r] ^= mask; | ||||
|                     /* processes one key event per call */ | ||||
|                     goto event_processed; | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|     // call with pseudo tick event when no real key event.
 | ||||
|     /* sends tick events when the keyboard is idle */ | ||||
|     action_exec(TICK); | ||||
| 
 | ||||
| MATRIX_LOOP_END: | ||||
| 
 | ||||
| event_processed: | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
|     // mousekey repeat & acceleration
 | ||||
|     /* repeats and accelerates the mouse keys */ | ||||
|     mousekey_task(); | ||||
| #endif | ||||
| 
 | ||||
| #ifdef PS2_MOUSE_ENABLE | ||||
|     ps2_mouse_task(); | ||||
| #endif | ||||
| 
 | ||||
| #ifdef SERIAL_MOUSE_ENABLE | ||||
|         serial_mouse_task(); | ||||
|     serial_mouse_task(); | ||||
| #endif | ||||
| 
 | ||||
| #ifdef ADB_MOUSE_ENABLE | ||||
|         adb_mouse_task(); | ||||
|     adb_mouse_task(); | ||||
| #endif | ||||
| 
 | ||||
|     // update LED
 | ||||
|     /* updates the LEDs */ | ||||
|     if (led_status != host_keyboard_leds()) { | ||||
|         led_status = host_keyboard_leds(); | ||||
|         keyboard_set_leds(led_status); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void keyboard_set_leds(uint8_t leds) | ||||
| { | ||||
|     if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); } | ||||
| void keyboard_set_leds(uint8_t leds) { | ||||
|     if (debug_keyboard) dprintf("Keyboard LEDs state: %x\n", leds); | ||||
|     led_set(leds); | ||||
| } | ||||
|  |  | |||
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	 Eric Tang
						Eric Tang