Changed over manual loops waiting for endpoints to be ready to use the library Endpoint_WaitUntilReady() function for robustness. Fixes issues with terminated transfers on the host locking up USB devices.
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9 changed files with 31 additions and 91 deletions
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@ -263,11 +263,7 @@ void CDC_Task(void)
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if ((Tx_Buffer.Elements) && LineEncoding.BaudRateBPS)
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{
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/* Wait until Serial Tx Endpoint Ready for Read/Write */
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while (!(Endpoint_IsReadWriteAllowed()))
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{
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if (USB_DeviceState == DEVICE_STATE_Unattached)
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return;
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}
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Endpoint_WaitUntilReady();
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/* Write the bytes from the buffer to the endpoint while space is available */
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while (Tx_Buffer.Elements && Endpoint_IsReadWriteAllowed())
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@ -287,11 +283,7 @@ void CDC_Task(void)
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if (IsFull && !(Tx_Buffer.Elements))
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{
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/* Wait until Serial Tx Endpoint Ready for Read/Write */
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while (!(Endpoint_IsReadWriteAllowed()))
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{
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if (USB_DeviceState == DEVICE_STATE_Unattached)
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return;
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}
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Endpoint_WaitUntilReady();
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/* Send an empty packet to terminate the transfer */
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Endpoint_ClearIN();
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