Minidox familiarized layout (#3236)
* Create z.txt * Add files via upload * Delete config.h * Delete keymap.c * Delete rules.mk * Delete z.txt * Create x.txt * Add files via upload * Delete x.txt * fixing suggested issues
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								keyboards/minidox/keymaps/alairock/config.h
									
										
									
									
									
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								keyboards/minidox/keymaps/alairock/config.h
									
										
									
									
									
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2018 Skyler Lewis
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#define USE_SERIAL
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#define EE_HANDS
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D7
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#define RGBLIGHT_TIMER
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#define RGBLED_NUM 8   // Number of LEDs
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#define PREVENT_STUCK_MODIFIERS
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#endif
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								keyboards/minidox/keymaps/alairock/keymap.c
									
										
									
									
									
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								keyboards/minidox/keymaps/alairock/keymap.c
									
										
									
									
									
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// Note: this is a modification of that_canadian's config, albeit heavily modified.
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// this layout turns your left thumb cluster into something more familiar.
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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#define _ADJUST 16
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enum custom_keycodes {
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  QWERTY = SAFE_RANGE,
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  LOWER,
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  RAISE,
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  ADJUST,
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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// Defines for task manager and such
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#define CALTDEL LCTL(LALT(KC_DEL))
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#define TSKMGR LCTL(LSFT(KC_ESC))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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 *
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 * ,----------------------------------.           ,----------------------------------.
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 * |   Q  |   W  |   E  |   R  |   T  |           |   Y  |   U  |   I  |   O  |   P  |
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 * |------+------+------+------+------|           |------+------+------+------+------|
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 * |   A  |   S  |   D  |   F  |   G  |           |   H  |   J  |   K  |   L  |   ;  |
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 * |------+------+------+------+------|           |------+------+------+------+------|
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 * |   Z  |   X  |   C  |   V  |   B  |           |   N  |   M  |   ,  |   .  |   /  |
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 * `----------------------------------'           `----------------------------------'
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 *                  ,--------------------.    ,------,-------------.
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 *                  | Shift/Esc | GUI/Tab|    |      | RAISE| LOWER |
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 *                  `-------------|BSpace|    |Space |------+------.
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 *                                |      |    |      |
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 *                                `------'    `------'
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 */
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[_QWERTY] = LAYOUT( \
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  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,         KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    \
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  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,         KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, \
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  KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,         KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, \
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                    SFT_T(KC_ESC), GUI_T(KC_TAB), KC_BSPC,         KC_SPC, RAISE, LOWER                 \
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),
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/* Raise
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 *
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 * ,----------------------------------.           ,----------------------------------.
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 * |   1  |   2  |   3  |   4  |   5  |           |   6  |   7  |   8  |   9  |   0  |
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 * |------+------+------+------+------|           |------+------+------+------+------|
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 * |  Tab | VOLU | VOLD | PLAY | MFFD |           | MUTE |   -  |   =  |   [  |   ]  |
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 * |------+------+------+------+------|           |------+------+------+------+------|
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 * |  Ctrl|   `  |  GUI |  Alt | MRWD |           |      |      |      |   \  |   '  |
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 * `----------------------------------'           `----------------------------------'
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 *                  ,--------------------.    ,------,-------------.
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 *                  | CTRL | BSPC |      |    |      |      |      |
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 *                  `-------------| Enter|    |      |------+------.
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 *                                |      |    |      |
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 *                                `------'    `------'
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 */
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[_RAISE] = LAYOUT( \
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  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,         KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    \
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  KC_TAB,  KC_VOLD, KC_VOLU, KC_MPLY, KC_MFFD,      KC_MUTE, KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, \
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  _______, KC_GRV,  KC_LGUI, KC_LALT, KC_MRWD,          _______, _______, _______, KC_BSLS,  KC_QUOT, \
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                    KC_LCTRL, KC_BSPC, KC_ENT,      _______, _______, _______                    \
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),
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/* Lower
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 *
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 * ,----------------------------------.           ,----------------------------------.
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 * |   !  |   @  |   #  |   $  |   %  |           |   ^  |   &  |   *  |   (  |   )  |
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 * |------+------+------+------+------|           |------+------+------+------+------|
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 * |  Esc | VOLU | VOLD | PLAY | MFFD |           | MUTE |   _  |   +  |   {  |   }  |
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 * |------+------+------+------+------|           |------+------+------+------+------|
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 * |  Caps|   ~  |      |      | MRWD |           |      |      |      |   |  |   "  |
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 * `----------------------------------'           `----------------------------------'
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 *                  ,--------------------.    ,------,-------------.
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 *                  | RAISE | DEL |      |    |      |      |      |
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 *                  `-------------|      |    | Enter|------+------.
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 *                                |      |    |      |
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 *                                `------'    `------'
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 */
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[_LOWER] = LAYOUT( \
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  KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC,      KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, \
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  KC_ESC,  KC_VOLD, KC_VOLU, KC_MPLY, KC_MFFD,      KC_MUTE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, \
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  KC_CAPS, KC_TILD, _______, _______,  KC_MRWD,      _______, _______, _______, KC_PIPE,  KC_DQT, \
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                    RAISE, KC_DEL, _______,      KC_ENT,  _______, _______                    \
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),
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/* Adjust (Lower + Raise)
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 *
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 * ,----------------------------------.           ,----------------------------------.
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 * |  F1  |  F2  |  F3  |  F4  |  F5  |           |   F6 |  F7  |  Up  |  F9  |  F10 |
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 * |------+------+------+------+------|           |------+------+------+------+------|
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 * |  F11 |  F12 |      |RGBSAI|RGBSAD|           |      | Left | Down |Right |caltde|
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 * |------+------+------+------+------|           |------+------+------+------+------|
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 * | Reset|RGBTOG|RGBMOD|RGBHUI|RGBHUD|           |RGBVAI|RGBVAD|  F8  |Taskmg|      |
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 * `----------------------------------'           `----------------------------------'
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 *                  ,--------------------.    ,------,-------------.
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 *                  |      | LOWER|      |    |      | RAISE|      |
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 *                  `-------------|      |    |      |------+------.
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 *                                |      |    |      |
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 *                                `------'    `------'
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 */
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[_ADJUST] =  LAYOUT( \
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  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,        KC_F6,   KC_F7,   KC_UP,   KC_F9,   KC_F10, \
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  KC_F11,  KC_F12, RGB_RMOD, RGB_SAI, RGB_SAD,      _______, KC_LEFT, KC_DOWN, KC_RGHT, CALTDEL, \
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  RESET,   RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD,      RGB_VAI, RGB_VAD, KC_F8, TSKMGR,  _______, \
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                    _______, _______, _______,      _______,  _______, _______                    \
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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  switch (keycode) {
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    case QWERTY:
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      if (record->event.pressed) {
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        set_single_persistent_default_layer(_QWERTY);
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      }
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      return false;
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      break;
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    case LOWER:
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      if (record->event.pressed) {
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        layer_on(_LOWER);
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        update_tri_layer(_LOWER, _RAISE, _ADJUST);
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      } else {
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        layer_off(_LOWER);
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        update_tri_layer(_LOWER, _RAISE, _ADJUST);
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      }
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      return false;
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      break;
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    case RAISE:
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      if (record->event.pressed) {
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        layer_on(_RAISE);
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        update_tri_layer(_LOWER, _RAISE, _ADJUST);
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      } else {
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        layer_off(_RAISE);
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        update_tri_layer(_LOWER, _RAISE, _ADJUST);
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      }
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      return false;
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      break;
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    case ADJUST:
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      if (record->event.pressed) {
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        layer_on(_ADJUST);
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      } else {
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        layer_off(_ADJUST);
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      }
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      return false;
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      break;
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  }
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  return true;
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}
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								keyboards/minidox/keymaps/alairock/rules.mk
									
										
									
									
									
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								keyboards/minidox/keymaps/alairock/rules.mk
									
										
									
									
									
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RGBLIGHT_ENABLE = yes        # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.
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EXTRAKEY_ENABLE = yes
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