Re-refactor Mokulua (#17125)
* allowing the kt60 file to be modified so I can do things while waiting for it to be fixed upstream * initial commit for mokulua keyboard * Split the board into mirrored and standard layouts. * Prepping for PR. Silly keymap added. * prepped for PR * Apply suggestions from code review * Fixing firmware from the refactor that removed the mirrored layout. * Small tweaks using changes from refactor * Changed the name of the layouts back to match the original to resolve conflict in info.json * these files needed to be removed as well, they were added as a part of the refactor * info.json moveds to be different for each build * Another file had to be removed and the mirrored.c file changed to call mirrored.h instead of standard.h * fixing chibios ver * force deleting to revert * fixing chibios shit * Update keyboards/mechwild/mokulua/mirrored/mirrored.c * Update keyboards/mechwild/mokulua/standard/standard.c * Removing tabs and replacing with 4 spaces. Small style and formatting changes.
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					 26 changed files with 467 additions and 126 deletions
				
			
		
							
								
								
									
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								keyboards/mechwild/mokulua/standard/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/mechwild/mokulua/standard/keymaps/default/keymap.c
									
										
									
									
									
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// Copyright 2022 Kyle McCreery (@kylemccreery)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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#define FN1_SPC     LT(1, KC_SPC)
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#define FN2_SPC     LT(2, KC_SPC)
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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    _BASE,
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    _FN1,
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    _FN2,
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    _FN3
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {    
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    [_BASE] = LAYOUT(
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        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,                         KC_MINS, KC_7,    KC_8,    KC_9,    KC_0,    _______, KC_BSPC,
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        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,                             KC_Y,    KC_U,    KC_I,    KC_O,       KC_P,      KC_BSLS,
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        MO(1),   KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,                         KC_SCLN, KC_H,    KC_J,    KC_K,    KC_L,    KC_QUOT, KC_ENT,
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        KC_LSFT, _______, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_MUTE,    KC_MUTE, KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_UP,   KC_RSFT,
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        KC_LCTL, KC_LGUI, KC_LALT, MO(2),      FN1_SPC, FN2_SPC,       RGB_RMOD,   RGB_MOD,    FN2_SPC, FN1_SPC,       MO(2),   KC_LEFT, KC_DOWN, KC_RGHT
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    ),
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    [_FN1] = LAYOUT(
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        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,                        KC_EQL,  KC_F7,   KC_F8,   KC_F9,   KC_F10,  _______, KC_DEL,
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        _______, _______, _______, _______, _______, _______, _______,                         _______, _______, _______,  KC_LBRC,    KC_RBRC,   _______,
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        _______, _______, _______, _______, _______, _______, _______,                      _______, _______, _______, _______, _______, KC_SCLN, _______,
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        _______, _______, _______, _______, _______, _______, _______, _______,    _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______,
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        _______, _______, _______, _______,     _______, _______,      _______,    _______,      _______, _______,     _______, KC_HOME, KC_PGDN, KC_END
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    ),
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    [_FN2] = LAYOUT(                                                                                   
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        _______, KC_F11,  KC_F12,  _______, _______, _______, _______,                      _______, _______, _______, _______, _______, _______, _______,
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        _______, _______, _______, _______, QK_BOOT,   _______, _______,                         _______, _______, _______,  _______,    _______,   _______,
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        _______, _______, _______, _______, _______, _______, _______,                      _______, _______, _______, _______, _______, _______, _______,
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        _______, _______, _______, _______, _______, _______, _______, _______,    _______, _______, _______, _______, _______, _______, _______, _______,
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        _______, _______, _______, _______,     _______, _______,      _______,    _______,      _______, _______,     _______, _______, _______, _______
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    ),
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    [_FN3] = LAYOUT(                                                                                   
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        _______, _______, _______, _______, _______, _______, _______,                      _______, _______, _______, _______, _______, _______, _______,
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        _______, _______, _______, _______, _______, _______, _______,                         _______, _______, _______,  _______,    _______,   _______,
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        _______, _______, _______, _______, _______, _______, _______,                      _______, _______, _______, _______, _______, _______, _______,
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        _______, _______, _______, _______, _______, _______, _______, _______,    _______, _______, _______, _______, _______, _______, _______, _______,
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        _______, _______, _______, _______,     _______, _______,      _______,    _______,      _______, _______,     _______, _______, _______, _______
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    )
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};
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