Added keymap folder matching username; added readme to previous keymap (#5961)
* Added keymap folder matching username; added readme into previous keymap * Update keymap.c
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## I've changed my folder name to match my GitHub username.  Please see https://github.com/qmk/qmk_firmware/tree/master/keyboards/keebio/bfo9000/keymaps/tuesdayjohn for my current keymap files.
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								keyboards/keebio/bfo9000/keymaps/tuesdayjohn/config.h
									
										
									
									
									
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								keyboards/keebio/bfo9000/keymaps/tuesdayjohn/config.h
									
										
									
									
									
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* Use I2C or Serial, not both */
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// #define USE_SERIAL
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#define USE_I2C
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/* Select hand configuration */
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// #define MASTER_LEFT
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// #define MASTER_RIGHT
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#define EE_HANDS
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#define IGNORE_MOD_TAP_INTERRUPT
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#define TAPPING_TERM 150
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#define TAPPING_TOGGLE 2
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// #undef RGBLED_NUM
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// #define RGBLIGHT_ANIMATIONS
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// #define RGBLED_NUM 12
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// #define RGBLIGHT_HUE_STEP 8
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// #define RGBLIGHT_SAT_STEP 8
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// #define RGBLIGHT_VAL_STEP 8
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								keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c
									
										
									
									
									
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								keyboards/keebio/bfo9000/keymaps/tuesdayjohn/keymap.c
									
										
									
									
									
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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enum bfo9000_layers {
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  _COLEMAK,   // Colemak (default layer)
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  _QWERTY,    // Qwerty
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  _GAMING,    // Gaming/vanilla toggle layer (limited dual-role keys and layer access)
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  _NUMBERS,   // Numbers & Symbols
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  _NUMBERS2,  // Numbers & Symbols 2 (identical as _NUMBERS; basically used for tri-layer access to _ADJUST)
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  _FUNCTION,  // Function
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  _FUNCTION2, // Function 2 (identical as _FUNCTION; used to allow for easier use of space and backspace while using function layer arrows)
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  _NUMPAD,    // Numpad
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  _ADJUST,    // Adjust layer (accessed via tri-layer feature)
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  _ADJUST2    // Second Adjust layer (accessed outside of tri-layer feature)
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};
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enum bfo9000_keycodes {
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  COLEMAK = SAFE_RANGE,
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  QWERTY,
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  GAMING
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};
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//Tap Dance Declarations
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enum {
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  ADJ = 0,
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  LBCB,
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  RBCB,
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  EQPL,
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  PLEQ,
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  MNUN,
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  SLAS,
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  GVTL,
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  PPEQ,
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  PMUN,
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  PSPA
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};
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void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) {
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  if (state->count == 2) {
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     layer_on(_ADJUST2);
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     set_oneshot_layer(_ADJUST2, ONESHOT_START);
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  }
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}
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void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) {
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  if (state->count == 2) {
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     layer_off(_ADJUST2);
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     clear_oneshot_layer_state(ONESHOT_PRESSED);
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  }
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[ADJ]  = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset),  //  Double-tap to activate Adjust layer via oneshot layer 
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[LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR),  // Left bracket on a single-tap, left brace on a double-tap
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[RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR),  // Right bracket on a single-tap, right brace on a double-tap
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[EQPL] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_PLUS),   // Plus sign on a single-tap, equal sign on a double-tap
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[PLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PLUS, KC_EQL),   // Equal sign on a single-tap, plus sign on a double-tap
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[MNUN] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_UNDS),  // Minus sign on a single-tap, underscore on a double-tap
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[SLAS] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ASTR),  // Slash in a single-tap, asterisk in a double-tap
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[GVTL] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_TILD),   // Grave on a single-tap, tilde on a double-tap
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[PPEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PPLS, KC_EQL),   // Numpad plus sign on a single-tap, equal sign on a double-tap
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[PMUN] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_UNDS),  // Numpad minus sign on a single-tap, underscore on a double-tap
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[PSPA] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST)   // Numpad slash on a single-tap, numpad asterisk on a double-tap
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};
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//Aliases for longer keycodes
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#define NUMPAD  TG(_NUMPAD)
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#define ADJUST  MO(_ADJUST2)
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#define SPCFN   LT(_FUNCTION, KC_SPC)
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#define BSPCFN  LT(_FUNCTION2, KC_BSPC)
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#define ENTNS   LT(_NUMBERS, KC_ENT)
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#define DELNS   LT(_NUMBERS2, KC_DEL)
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#define CTLESC  CTL_T(KC_ESC)
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#define ALTAPP  ALT_T(KC_APP)
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#define CTL_A   LCTL(KC_A)
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#define CTL_C   LCTL(KC_C)
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#define CTL_V   LCTL(KC_V)
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#define CTL_X   LCTL(KC_X)
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#define CTL_Z   LCTL(KC_Z)
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#define CTL_Y   LCTL(KC_Y)
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#define CA_TAB  LCA(KC_TAB)
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#define HYPER   ALL_T(KC_NO)
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#define TD_ADJ  TD(ADJ)
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#define TD_LBCB TD(LBCB)
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#define TD_RBCB TD(RBCB)
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#define TD_EQPL TD(EQPL)
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#define TD_PLEQ TD(PLEQ)
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#define TD_MNUN TD(MNUN)
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#define TD_SLAS TD(SLAS)
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#define TD_GVTL TD(GVTL)
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#define TD_PPEQ TD(PPEQ)
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#define TD_PMUN TD(PMUN)
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#define TD_PSPA TD(PSPA)
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#define NKROTG  MAGIC_TOGGLE_NKRO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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Colemak
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(Default layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
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 ,--------------------------------------------------------------------------------.   ,--------------------------------------------------------------------------------. 
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 |   ESC  |   F1   |   F2   |   F3   |   F4   |   F5   |        |        |        |   | Adjust |        |   F12  |   F6   |   F7   |   F8   |   F9   |   F10  |   F11  |
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 |    =   |    1   |    2   |    3   |    4   |    5   |        |        |        |   | Numpad |        |        |    6   |    7   |    8   |    9   |    0   |    -   |
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 |   Tab  |    Q   |    W   |    F   |    P   |    G   |        |        |  Home  |   | Pause  |        |        |    J   |    L   |    U   |    Y   |    ;   |    \   |
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 | Esc/Ctl|    A   |    R   |    S   |    T   |    D   |        |        |  PgUp  |   | ScrLck |        |        |    H   |    N   |    E   |    I   |    O   |    '   |
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 | SCShift|    Z   |    X   |    C   |    V   |    B   | Esc/Ctl| App/Alt|  PgDn  |   | PrtScr |  RAlt  |  RCtl  |    K   |    M   |    ,   |    .   |    /   | SCShift|
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 |   Ins  |    `   |    [   |    ]   | App/Alt| Spc/Fn | Ent/NS |  Bspc  |   End  |   |        |  Enter | Del/NS2| Bsp/Fn2|  RGUI  |  Left  |  Down  |   Up   |  Right |
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 `--------------------------------------------------------------------------------'   `--------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT( \
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  KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   _______, _______, _______,     ADJUST,  _______, KC_F12,  KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,
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  KC_EQL,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    _______, _______, _______,     NUMPAD,  _______, _______, KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS,  
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  KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    _______, _______, KC_HOME,     KC_PAUS, _______, _______, KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSLS,    
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  CTLESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    _______, _______, KC_PGUP,     KC_SLCK, _______, _______, KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT,  
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  KC_LSPO, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    CTLESC,  ALTAPP,  KC_PGDN,     KC_PSCR, KC_RALT, KC_RCTL, KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSPC,   
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  KC_INS,  KC_GRV,  KC_LBRC, KC_RBRC, ALTAPP,  SPCFN,   ENTNS,   KC_BSPC, KC_END,      _______, KC_ENT,  DELNS,   BSPCFN,  KC_RGUI, KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT 
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),
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/*
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QWERTY
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(Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
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 ,--------------------------------------------------------------------------------.   ,--------------------------------------------------------------------------------. 
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 |   ESC  |   F1   |   F2   |   F3   |   F4   |   F5   |        |        |        |   | Adjust |        |   F12  |   F6   |   F7   |   F8   |   F9   |   F10  |   F11  |
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 |    =   |    1   |    2   |    3   |    4   |    5   |        |        |        |   | Numpad |        |        |    6   |    7   |    8   |    9   |    0   |    -   |
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 |   Tab  |    Q   |    W   |    E   |    R   |    T   |        |        |  Home  |   |  Pause |        |        |    Y   |    U   |    I   |    O   |    P   |    \   |
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 | Esc/Ctl|    A   |    S   |    D   |    F   |    G   |        |        |  PgUp  |   | ScrLck |        |        |    H   |    J   |    K   |    L   |    ;   |    '   |
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 | SCShift|    Z   |    X   |    C   |    V   |    B   | Esc/Ctl| App/Alt|  PgDn  |   | PrtScr |  RAlt  |  RCtl  |    N   |    M   |    ,   |    .   |    /   | SCShift|
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 |   Ins  |    `   |    [   |    ]   | App/Alt| Spc/Fn | Ent/NS |  Bspc  |   End  |   |        |  Enter | Del/NS2| Bsp/Fn2|  RGUI  |  Left  |  Down  |   Up   |  Right |
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 `--------------------------------------------------------------------------------'   `--------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT( \
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  KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,       ADJUST,  _______, KC_F12,  KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,
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  KC_EQL,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,        NUMPAD,  _______, _______, KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS,  
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  KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_HOME,     KC_PAUS, _______, _______, KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSLS,    
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  CTLESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_PGUP,     KC_SLCK, _______, _______, KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,  
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  KC_LSPO, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    CTLESC,  ALTAPP,  KC_PGDN,     KC_PSCR, KC_RALT, KC_RCTL, KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSPC,   
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  KC_INS,  KC_GRV,  KC_LBRC, KC_RBRC, ALTAPP,  SPCFN,   ENTNS,   KC_BSPC, KC_END,      _______, KC_ENT,  DELNS,   BSPCFN,  KC_RGUI, KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT 
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),
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/*
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Numbers/Symbols layer
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(Multiple characters: single-tap for first, double-tap for second)
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 ,--------------------------------------------------------------------------------.   ,--------------------------------------------------------------------------------. 
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 |        |        |        |        |        |        |        |        |        |   |        |        |        |        |        |        |        |        |        |
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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		||||
 |   F12  |   F1   |   F2   |   F3   |   F4   |   F5   |        |        |        |   |        |        |        |   F6   |   F7   |   F8   |   F9   |   F10  |   F12  |
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		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 |        |    6   |    7   |    8   |    9   |    0   |        |        |        |   |        |        |        |    ^   |    &   |    *   |    (   |    )   |        |
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 |        |    1   |    2   |    3   |    4   |    5   |        |        |        |   |        |        |        |    !   |    @   |    #   |    $   |    %   |        |
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 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 |        |        |    .   |   / *  |   - _  |   + =  |        |        |        |   |        |        |        |   ` ~  |   [ {  |   ] }  |        |        |        |
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		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
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 |    (   |    )   |   [ {  |   ] }  |        |        |        |        |        |   |        |        |        |        |        |        |        |        |        |
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 `--------------------------------------------------------------------------------'   `--------------------------------------------------------------------------------'
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*/
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[_NUMBERS] = LAYOUT( \
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		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,
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		||||
  KC_F12,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   _______, _______, _______,     _______, _______, _______, KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,
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  _______, KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    _______, _______, _______,     _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
 | 
			
		||||
  _______, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    _______, _______, _______,     _______, _______, _______, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, _______,
 | 
			
		||||
  _______, _______, KC_DOT,  TD_SLAS, TD_MNUN, TD_PLEQ, _______, _______, _______,     _______, _______, _______, TD_GVTL, TD_LBCB, TD_RBCB, _______, _______, _______,
 | 
			
		||||
  KC_LPRN, KC_RPRN, TD_LBCB, TD_RBCB, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
[_NUMBERS2] = LAYOUT( \
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  KC_F12,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   _______, _______, _______,     _______, _______, _______, KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,
 | 
			
		||||
  _______, KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    _______, _______, _______,     _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
 | 
			
		||||
  _______, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    _______, _______, _______,     _______, _______, _______, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, _______,
 | 
			
		||||
  _______, _______, KC_DOT,  TD_SLAS, TD_MNUN, TD_PLEQ, _______, _______, _______,     _______, _______, _______, TD_GVTL, TD_LBCB, TD_RBCB, _______, _______, _______,
 | 
			
		||||
  KC_LPRN, KC_RPRN, TD_LBCB, TD_RBCB, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
Function layer
 | 
			
		||||
 ,--------------------------------------------------------------------------------.   ,--------------------------------------------------------------------------------. 
 | 
			
		||||
 |        |        |        |        |        |        |        |        |        |   |        |        |        |        |        |        |        |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |   F12  |   F1   |   F2   |   F3   |   F4   |   F5   |        |        |        |   |        |        |        |   F6   |   F7   |   F8   |   F9   |   F10  |   F12  |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |        |        |   Up   |        |        |        |        |        |   |        |        |        |        |        |   Up   | Ctrl+Y |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        | Ctrl+A |  Left  |  Down  |  Right | C+A+Tb |        |        |        |   |        |        |        |  PgUp  |  Right |  Down  |  Left  |  Home  |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        | Ctrl+Z | Ctrl+X | Ctrl+C | Ctrl+V |  Bspc  |        |        |        |   |        |        |        |  PgDn  |  Mute  |  Vol-  |  Vol+  |   End  |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |        |        |        |        |        |        |        |        |   |        |        |        |        |        |  Prev  |  Play  |  Next  |  Stop  |
 | 
			
		||||
 `--------------------------------------------------------------------------------'   `--------------------------------------------------------------------------------'
 | 
			
		||||
*/
 | 
			
		||||
[_FUNCTION] = LAYOUT(
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  KC_F12,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   _______, _______, _______,     _______, _______, _______, KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,
 | 
			
		||||
  _______, _______, _______, KC_UP,   _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, KC_UP,   CTL_Y,   _______, _______,
 | 
			
		||||
  _______, CTL_A,   KC_LEFT, KC_DOWN, KC_RGHT, CA_TAB,  _______, _______, _______,     _______, _______, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
 | 
			
		||||
  _______, CTL_Z,   CTL_X,   CTL_C,   CTL_V,   KC_BSPC, _______, _______, _______,     _______, _______, _______, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END,  _______,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
[_FUNCTION2] = LAYOUT(
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  KC_F12,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   _______, _______, _______,     _______, _______, _______, KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,
 | 
			
		||||
  _______, _______, _______, KC_UP,   _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, KC_UP,   CTL_Y,   _______, _______,
 | 
			
		||||
  _______, CTL_A,   KC_LEFT, KC_DOWN, KC_RGHT, CA_TAB,  _______, _______, _______,     _______, _______, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
 | 
			
		||||
  _______, CTL_Z,   CTL_X,   CTL_C,   CTL_V,   KC_BSPC, _______, _______, _______,     _______, _______, _______, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END,  _______,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
Numpad layer
 | 
			
		||||
(Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
 | 
			
		||||
 ,--------------------------------------------------------------------------------.   ,--------------------------------------------------------------------------------. 
 | 
			
		||||
 |        |        |        |        |        |        |        |        |        |   |        |        |        |        |        |        |        |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |  NumLk |        |        |        |        |        |        |        |   |        |        |   Tab  |  NumLk |  KP /  |  KP *  |  KP -  |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |  KP 6  |  KP 7  |   KP 8 |  KP 9  |  KP 0  |        |        |        |   |        |        |        |  KP 7  |  KP 8  |  KP 9  |  KP +  |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |  KP 1  |  KP 2  |   KP 3 |  KP 4  |  KP 5  |        |        |        |   |        |        |        |  KP 4  |  KP 5  |  KP 6  |    =   |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |        |  KP .  | KP/ KP*|  KP- _ |  KP+ = |        |        |        |   |        |        |        |  KP 1  |  KP 2  |  KP 3  | KP Ent |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |    (   |    )   |   [ {  |   ] }  |        |        |        |        |        |   |        |        |        |        |  KP 0  |  KP .  | KP Ent |        |        |
 | 
			
		||||
 `--------------------------------------------------------------------------------'   `--------------------------------------------------------------------------------'
 | 
			
		||||
*/
 | 
			
		||||
[_NUMPAD] = LAYOUT( \
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  _______, KC_NLCK, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, KC_TAB,  KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
 | 
			
		||||
  _______, KC_P6,   KC_P7,   KC_P8,   KC_P9,   KC_P0,   _______, _______, _______,     _______, _______, _______, _______, KC_P7,   KC_P8,   KC_P9,   KC_PPLS, _______,
 | 
			
		||||
  _______, KC_P1,   KC_P2,   KC_P3,   KC_P4,   KC_P5,   _______, _______, _______,     _______, _______, _______, _______, KC_P4,   KC_P5,   KC_P6,   KC_EQL,  _______,
 | 
			
		||||
  _______, _______, KC_PDOT, TD_PSPA, TD_PMUN, TD_PPEQ, _______, _______, _______,     _______, _______, _______, _______, KC_P1,   KC_P2,   KC_P3,   KC_PENT, _______,
 | 
			
		||||
  KC_LPRN, KC_RPRN, TD_LBCB, TD_RBCB, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, KC_P0,   KC_PDOT, KC_PENT, _______
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
Gaming
 | 
			
		||||
(Toggle gaming layer with limited dual-role keys and layer access; NKRO turned on by default; Ent/NS + Delete/Numbers2 to access Adjust layer)
 | 
			
		||||
 ,--------------------------------------------------------------------------------.   ,--------------------------------------------------------------------------------. 
 | 
			
		||||
 |        |        |        |        |        |        |   F6   |   F7   |   F8   |   |        |        |        |        |        |        |        |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |        |        |        |        |        |    6   |    7   |    8   |   |        |        |        |        |        |        |        |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |        |        |        |        |        |    J   |    L   |        |   |        |        |        |        |        |        |        |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |  LCtl  |        |        |        |        |        |    H   |    N   |        |   |        |        |        |        |        |        |        |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |  Shift |        |        |        |        |        |   Esc  |  LAlt  |        |   |        |  RAlt  |  RCtl  |        |        |        |        |        |  Shift |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |        |        |        |  LAlt  |  Space |  Enter |  Bspc  |        |   |        | Ent/NS | Del/NS2| Bsp/Fn2|  RGUI  |        |        |        |        |
 | 
			
		||||
 `--------------------------------------------------------------------------------'   `--------------------------------------------------------------------------------'
 | 
			
		||||
*/
 | 
			
		||||
[_GAMING] = LAYOUT( \
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, KC_F6,   KC_F7,   KC_F8,       _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, KC_6,    KC_7,    KC_8,        _______, _______, _______, _______, _______, _______, _______, _______, _______,  
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, KC_J,    KC_L,    _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,    
 | 
			
		||||
  KC_LCTL, _______, _______, _______, _______, _______, KC_H,    KC_N,    _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,  
 | 
			
		||||
  KC_LSFT, _______, _______, _______, _______, _______, KC_ESC,  KC_LALT, _______,     _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,   
 | 
			
		||||
  _______, _______, _______, _______, KC_LALT, KC_SPC,  KC_ENT,  KC_BSPC, _______,     _______, ENTNS,   _______, _______, _______, _______, _______, _______, _______ 
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
Adjust layer
 | 
			
		||||
(Press and hold Adjust key on the function row or Enter/Number + Delete/Number2 to access; Numpad and NKRO are on toggle)
 | 
			
		||||
 ,--------------------------------------------------------------------------------.   ,--------------------------------------------------------------------------------. 
 | 
			
		||||
 |        |        |        |        |        |        |        |        |        |   |        |        |        |        |        |        |        |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        | Colemak| Qwerty |        | Gaming |        |        |        |        |   |        |        |        | Numpad |        |        |        |        |  RESET |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |        |        |        |        |        |        |        |        |   |        |        |        |        |        |        |        |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |        |        |        |        |        |        |        |        |   |        |        |        |        | NKROTG |        |        |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |        |        |        |        |        |        |        |        |   |        |        |        |        |        |        |        |        |        |
 | 
			
		||||
 |--------+--------+--------+--------+--------+--------+--------+--------+--------|   |--------+--------+--------+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
 |        |        |        |        |        |        |        |        |        |   |        |        |        |        |        |        |        |        |        |
 | 
			
		||||
 `--------------------------------------------------------------------------------'   `--------------------------------------------------------------------------------'
 | 
			
		||||
*/
 | 
			
		||||
[_ADJUST] = LAYOUT(
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  _______, COLEMAK, QWERTY,  _______, GAMING,  _______, _______, _______, _______,     _______, _______, _______, NUMPAD,  _______, _______, _______, _______, RESET,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, NKROTG,  _______, _______, _______, _______,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
[_ADJUST2] = LAYOUT(
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  _______, COLEMAK, QWERTY,  _______, GAMING,  _______, _______, _______, _______,     _______, _______, _______, NUMPAD,  _______, _______, _______, _______, RESET,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, NKROTG,  _______, _______, _______, _______,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
uint32_t layer_state_set_user(uint32_t state) {
 | 
			
		||||
  return update_tri_layer_state(state, _NUMBERS, _NUMBERS2, _ADJUST);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
	case COLEMAK:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
//        persistent_default_layer_set(1UL << _COLEMAK);
 | 
			
		||||
        default_layer_set(1UL << _COLEMAK);
 | 
			
		||||
        layer_move (_COLEMAK);
 | 
			
		||||
        keymap_config.nkro = 0;
 | 
			
		||||
	  }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case QWERTY:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
//        persistent_default_layer_set(1UL << _QWERTY);
 | 
			
		||||
        default_layer_set(1UL << _QWERTY);
 | 
			
		||||
        layer_move (_QWERTY);
 | 
			
		||||
        keymap_config.nkro = 0;
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case GAMING:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        layer_invert (_GAMING);
 | 
			
		||||
        layer_off (_NUMPAD);
 | 
			
		||||
        keymap_config.nkro = 1;
 | 
			
		||||
	  }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										19
									
								
								keyboards/keebio/bfo9000/keymaps/tuesdayjohn/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								keyboards/keebio/bfo9000/keymaps/tuesdayjohn/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,19 @@
 | 
			
		|||
# Build Options
 | 
			
		||||
#   change to "no" to disable the options, or define them in the Makefile in 
 | 
			
		||||
#   the appropriate keymap folder that will get included automatically
 | 
			
		||||
#
 | 
			
		||||
 | 
			
		||||
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = yes        # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = yes           # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
			
		||||
MIDI_ENABLE = no            # MIDI controls
 | 
			
		||||
AUDIO_ENABLE = no           # Audio output on port C6
 | 
			
		||||
UNICODE_ENABLE = yes        # Unicode
 | 
			
		||||
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
 | 
			
		||||
RGBLIGHT_ENABLE = no        # Enable WS2812 RGB underlight. 
 | 
			
		||||
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
 | 
			
		||||
TAP_DANCE_ENABLE = yes      # Enable Tap Dancing function
 | 
			
		||||
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