Remove obvious user keymaps, keyboards/{d,e,f}* edition. (#22695)

This commit is contained in:
Nick Brassel 2023-12-18 21:45:52 +11:00 committed by GitHub
parent d235352504
commit a1c8b1ebf7
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
480 changed files with 0 additions and 33279 deletions

View file

@ -1,23 +0,0 @@
#include QMK_KEYBOARD_H
enum layers {
_TOP,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_TOP] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, _______, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LALT, KC_LGUI, _______, _______, KC_SPC, _______, _______, _______, KC_RGUI, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, RGB_TOG, RGB_MOD,RGB_RMOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_TOGG,
_______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______
)
};

View file

@ -1,5 +0,0 @@
# Rys's keymap for a COD67
The COD67 supports really nice RGB underglow which you can see through the mid diffuser. I've put control for that on layer 1, along with reset on `Space`, backlight toggle on `Enter`, and the function row. The board supports all of the QMK RGB effects.
Look at the excellent [RGB Lighting](https://docs.qmk.fm/#/feature_rgblight) docs on the QMK site for more controls.