Convert Encoder callbacks to be boolean functions (#12805)
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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					 437 changed files with 2542 additions and 2135 deletions
				
			
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			@ -1,18 +1,18 @@
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/* Copyright 2021 duoshock 
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  * 
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  * This program is free software: you can redistribute it and/or modify 
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  * it under the terms of the GNU General Public License as published by 
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  * the Free Software Foundation, either version 2 of the License, or 
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  * (at your option) any later version. 
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  * 
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  * This program is distributed in the hope that it will be useful, 
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of 
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  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
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  * GNU General Public License for more details. 
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  * 
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  * You should have received a copy of the GNU General Public License 
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  * along with this program.  If not, see <http://www.gnu.org/licenses/>. 
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  */ 
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/* Copyright 2021 duoshock
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  *
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  * This program is free software: you can redistribute it and/or modify
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  * it under the terms of the GNU General Public License as published by
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  * the Free Software Foundation, either version 2 of the License, or
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  * (at your option) any later version.
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  *
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  * This program is distributed in the hope that it will be useful,
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  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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  * GNU General Public License for more details.
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  *
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  * You should have received a copy of the GNU General Public License
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  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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  */
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#include QMK_KEYBOARD_H
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			@ -29,7 +29,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    if (index == 0) {
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        if (clockwise) {
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            tap_code(KC_VOLU);
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			@ -37,4 +37,5 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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            tap_code(KC_VOLD);
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        }
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    }
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}
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    return true;
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}
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