Add unison v04 keyboard (#11982)
* Update: JonesのMIDIキーマップをベースに初期作成。AudioとMIDIの同時使用はファームウェアサイズ的に厳しい。 * Update: Unison用のIDへ変更 * Update: Audioはデフォとせず、OLEDをデフォとした。 * Update: v03基板から実際に動くものとなったため、v01からv03に変更。基本的な設定を完了。 * Update: 基本的なキーマップを作成 * Update: キーマップ、ロータリーエンコーダの感度を調整。 * TEST: BOOTMAGIC = lite でどうなるのかテスト * Update: Jones ---> Unison * TEST: BOOTMAGIC = lite で、TABキーでBootloaerに入る設定 * Update: インデント * Update: QMKの一般的な表記に合わせ、 k(col)(row) から k(row)(col) へ変更。 * Update: 自前のカスタムマトリクスを使用せず、COL2ROW方式で総当たりマトリクスを動作させるテストを開始。 特に問題なく動作している。 * TEST: BOOTMAGICテスト用コード追加 * Update: 主に中央部分のキーマップ変更 * TEST: COL2ROWで、COLのピンの順番を変えてキーを読むテスト * Update: QMKの仕様上、MacではKC_PSCRがFキーとして判定されるため、スクリーンショット用マクロを用意した。 * TEST: COL2ROWで、ROWとCOLのピン定義をずらした状態で、BOOTMAGIC = lite の(0,0)キーに引っかからない。 * Update: ロータリーエンコーダにマウスホイールを割り当て * Update: 自明のコメントを削除 * Update: NKRO指定時は、NKRO動作を強制。 * Update: MIDIなしのとき、AUDIOのフル機能がファームウェアサイズ内に収まることをチェック。 * Update: Bootmagicテスト完了のため、無効化。 * TEST: LED動作チェック。 * Update: キーマップを、LOWER, RAISEを中心に大幅変更。 数字を左手レイヤーキーではなく、右手レイヤーキーにしたことで、CMD+Qによる誤爆アプリ終了を避ける狙いもある。 * Update: 未使用のNumレイヤとTapDanceを削除。 * Update: MIDI関連の設定を多数追加。 * New: Add Sequencer keymap * enumの開始を明記 * TAP_DANCEを無効化 * シーケンサーで、トラック単位の有効・無効の切り替えを追加。※動作せず * デバッグ用設定をテスト * Change custom keycode name for classification. * Add LED update on sequencer step. * change LED adjusting value. * TEST: SQ_T related things. * DEBUG * Increase track 6 ---> 8. Add track indicator. * Add sequencer step viewer. * Move Bootmagic lite position to keyboard's config. * Revert matrix as phisically connected. * Change default RGB lighting animation. * Remove MIDI options from keyboard's config. * change version * Remove unused. * Delete unused. Round-Robin matrix woks with COL2ROW. * Delete unused. Round-Robin matrix woks with COL2ROW. * Formatting. * Formatting. * Remove unused. * No enum. * LED setting for Sequencer layer. * Add TODO flag * Remove unused. * change LCTL * Update Rotary Encoder setting. * revert to default * Add TODO flag. * Update to latest information. * Update to latest information. * Add v04 * Move keymaps directory to just under keyboard directory. * Add music layout. * Update to Unison layout. * Add default keymap. * Update readme description. * Commenting. * Exclude non-PR files. * Change keymap name more general. * Remove unused * Commenting. * Remove unused. * Commenting. * Change Macro name for consistency. * Add tempo definition. * Change transparent to noop for better musical play. * Add Rotary Encoder push functions for Sequencer. * FIX printscreen to work _WIN layer. * Fix style name. * Change keymap style from PC to Music. * Adjust LED number and index to v04 PCB. * Commenting. * Add #ifdef block to LED config related. * Change Sequencer display function from Rotary Encoder right-3 to right-4. * Change default animations. * Set LED effect range. Add LED reset on layer change. * Remove unused. * Commenting. * Commenting. * Use function to change Sequencer track indicator. * Use function to change Sequencer track indicator. * Remove unused * Add PC-style keymap. * Adjust keymap. * Add micro volume control for Mac. * Adjust keymap. * Adjust cursor block. * Adjust grave and tild in layer. * Change magic-key position to Left-Bottom where both Music-style and Terminal-style have a key. * Change LED settings for front-side 9 LEDs. * Change keymap name. * Update supported functions. * Adjust indicator dimmer. * Remove unused. * Add underglow support. * Add rotary encoder keymap at Adjust layer for test hardware function. * Disable rotary encoders. * Change description. * Add support for underglow. Disable knight animation to prevent unnatural feeling when underglow not installed. * Commenting. * Formatting. * Turn on default layer indicator. * remove duplication * Change VID for via. * Initial commit for VIA. * Add layout option. * restore AUDIO enabled. * Removed a JSON file for VIA app, not for QMK. * Remove non-related files for PR. * Add keymap for music layout. * Add photo links. * Commenting. * Apply PR checklist. * Change unused function to "no". * Add keymap image and change keymap as image shows. * Change bootloader entering key to widely known "Left-Top". * Turn off ENCODER by default. * Add VIA keymap. * Change VID unique. https://github.com/qmk/qmk_firmware/pull/11982#discussion_r582276979 * Add config option to prepare future release, #11820. https://github.com/qmk/qmk_firmware/pull/11820 * Remove old defines for Audio. Co-authored-by: Takeshi Nishio <kkeennnn@gmail.com>
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										26
									
								
								keyboards/unison/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/unison/keymaps/default/keymap.c
									
										
									
									
									
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/* Copyright 2021 Takeshi Nishio
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT_all(
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        KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,KC_ESC, KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_MINS,KC_EQL,
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        KC_P7,  KC_P8,  KC_P9,  KC_PPLS,KC_TAB,    KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,        KC_BSPC,
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        KC_P4,  KC_P5,  KC_P6,  KC_PPLS,KC_LCTL,   KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,   KC_SCLN,     KC_ENT,
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        KC_P1,  KC_P2,  KC_P3,  KC_PENT,KC_LSFT,KC_LSFT,KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH,KC_UP,
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        KC_P0,  KC_P0,  KC_PDOT,KC_PENT,KC_GRV, KC_BSLS,KC_LALT,KC_LGUI,KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RGUI,KC_LEFT,KC_DOWN,KC_RGHT
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    )
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};
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								keyboards/unison/keymaps/default/readme.md
									
										
									
									
									
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								keyboards/unison/keymaps/default/readme.md
									
										
									
									
									
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# Defalut keymap for Unison Terminal style Layout.
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This is the default layout for Unison Terminal Layout.  
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5 rows layout for PC operation.
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								keyboards/unison/keymaps/default_music/keymap.c
									
										
									
									
									
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								keyboards/unison/keymaps/default_music/keymap.c
									
										
									
									
									
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/* Copyright 2021 Takeshi Nishio
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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		||||
 * the Free Software Foundation, either version 2 of the License, or
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		||||
 * (at your option) any later version.
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 *
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		||||
 * This program is distributed in the hope that it will be useful,
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		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
 * GNU General Public License for more details.
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		||||
 *
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 * You should have received a copy of the GNU General Public License
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		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT_music(
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                        KC_MUTE,        KC_F1,  KC_F2,  KC_F3,  KC_F4,          KC_MUTE,        KC_MUTE,        KC_MUTE,        KC_MUTE,
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        KC_P7,  KC_P8,  KC_P9,  KC_PPLS,KC_TAB,    KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,        KC_BSPC,
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        KC_P4,  KC_P5,  KC_P6,  KC_PAST,KC_LCTL,   KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,   KC_SCLN,     KC_ENT,
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        KC_P1,  KC_P2,  KC_P3,  KC_PMNS,KC_LSFT,KC_LSFT,KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,   KC_COMM,KC_DOT, KC_UP,  KC_SLSH,
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        KC_P0,  KC_PDOT,KC_PENT,KC_PPLS,KC_GRV, KC_BSLS,KC_LALT,KC_LGUI,KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RGUI,KC_LEFT,KC_DOWN,KC_RGHT
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    )
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};
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								keyboards/unison/keymaps/default_music/readme.md
									
										
									
									
									
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								keyboards/unison/keymaps/default_music/readme.md
									
										
									
									
									
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# Defalut keymap for Unison Music Layout.
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This is the default layout for Unison Music Layout.  
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Inspired by "Teenage Engineering: OP-1".
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								keyboards/unison/keymaps/via/config.h
									
										
									
									
									
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								keyboards/unison/keymaps/via/config.h
									
										
									
									
									
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/* Copyright 2021 Takeshi Nishio
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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		||||
 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#ifdef RGB_DI_PIN
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    #undef RGBLED_NUM
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    #define RGBLED_NUM 17 // Layer Indicator(2) + Rotary Encoder(5) + Optional(2) + Under(8)
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    #undef RGBLIGHT_LED_MAP
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    #define RGBLIGHT_LED_MAP {2, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16} // Left to Right to Under
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#endif
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								keyboards/unison/keymaps/via/keymap.c
									
										
									
									
									
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								keyboards/unison/keymaps/via/keymap.c
									
										
									
									
									
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/* Copyright 2021 Takeshi Nishio
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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		||||
 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_number {
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    _BASE = 0,
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    _LOW,
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    _RAI,
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    _ADJ,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [_BASE] = LAYOUT_all(
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        KC_ESC, KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_MINS,KC_EQL,
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        KC_TAB,     KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_P7,  KC_P8,  KC_P9,  KC_PPLS,KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,       KC_BSPC,
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        KC_LCTL,    KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_P4,  KC_P5,  KC_P6,  KC_PPLS,KC_H,   KC_J,   KC_K,   KC_L,   KC_MINS,    KC_ENT,
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        KC_LSFT,KC_LSFT,KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_P1,  KC_P2,  KC_P3,  KC_PENT,KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH,KC_UP,
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        KC_GRV, KC_BSLS,KC_LGUI,KC_LALT,KC_SPC, KC_SPC,MO(_LOW),KC_P0,  KC_P0,  KC_PDOT,MO(_RAI),KC_SPC,KC_APP, KC_ROPT,KC_LEFT,KC_DOWN,KC_RGHT
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    ),
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    [_LOW] = LAYOUT_all(
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        _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
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        KC_TILD,    KC_EXLM,KC_AT,  KC_HASH,KC_DLR, KC_PERC,_______,_______,_______,_______,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,    KC_DEL,
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        _______,    KC_PSCR,KC_SLCK,KC_PAUS,_______,_______,_______,_______,_______,_______,KC_GRV, KC_MINS,KC_EQL, KC_LBRC,KC_RBRC,    KC_BSLS,
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        _______,_______,KC_MUTE,KC_VOLD,KC_VOLU,_______,_______,_______,_______,_______,_______,KC_TILD,KC_UNDS,KC_PLUS,KC_LCBR,KC_RCBR,KC_PIPE,
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        _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP,KC_END
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    ),
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    [_RAI] = LAYOUT_all(
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        _______,KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,_______,_______,_______,_______,KC_F6,  KC_F7,  KC_F8,  KC_F9,  KC_F10,   KC_F11, KC_F12,
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        KC_GRV,     KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   _______,_______,_______,_______,KC_6,   KC_7,   KC_8,   KC_9,   KC_0,       KC_DEL,
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        _______,    KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  _______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP,  KC_RGHT,KC_SCLN,    KC_QUOT,
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        _______,_______,KC_F6,  KC_F7,  KC_F8,  KC_F9,  KC_F10, _______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP,KC_END, KC_COLN,KC_DQUO,
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        _______,_______,KC_F11, _______,KC_F12,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______
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    ),
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    [_ADJ] = LAYOUT_all(
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        _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
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        _______,    _______,_______,_______,RESET,  _______,_______,_______,_______,_______,RGB_HUI,RGB_SAI,RGB_VAI,_______,RGB_RMOD,   _______,
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        _______,    AU_TOG, CK_TOGG,MU_TOG, MU_MOD, _______,_______,_______,_______,_______,RGB_HUD,RGB_SAD,RGB_VAD,RGB_TOG,RGB_MOD,    _______,
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        KC_CAPS,_______,CK_RST, CK_DOWN,CK_UP,  _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
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        _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______
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    )
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};
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/* ------------------------------------------------------------------------------
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   RGB Lighting
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------------------------------------------------------------------------------ */
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#ifdef RGBLIGHT_LAYERS
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// Indicator LED settings
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#define INDICATOR_INDEX 0         // Where to start indicator, default:1
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#define INDICATOR_COUNT 1         // How many LEDs for indicator, default:2
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#define INDICATOR_CHANGE_COUNT 1  // How meny LEDs to change for temporally layer default:1
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#define DIMMER_LEVEL 150          // LED brightness dimmer level, 0(brightest) - 255(perfect dark), default:150
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// for Default layer (= Base layer)
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const rgblight_segment_t PROGMEM my_base_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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    {INDICATOR_INDEX , INDICATOR_COUNT, HSV_BLACK}
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);
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// for Temporal layer
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const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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    {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_GREEN - DIMMER_LEVEL}
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);
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		||||
const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_CYAN - DIMMER_LEVEL}
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_RED - DIMMER_LEVEL}
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
// for Lock indicator
 | 
			
		||||
const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {INDICATOR_INDEX , INDICATOR_CHANGE_COUNT, HSV_MAGENTA - DIMMER_LEVEL}
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
// Define the array of layers. Later layers take precedence
 | 
			
		||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
 | 
			
		||||
    my_base_layer,
 | 
			
		||||
    my_caps_layer,
 | 
			
		||||
    my_lower_layer,
 | 
			
		||||
    my_raise_layer,
 | 
			
		||||
    my_adjust_layer
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
// Enabling and disabling lighting layers for default layer
 | 
			
		||||
layer_state_t default_layer_state_set_user(layer_state_t state) {
 | 
			
		||||
    rgblight_set_layer_state(0, layer_state_cmp(state, _BASE));
 | 
			
		||||
 | 
			
		||||
    return state;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Enabling and disabling lighting layers for lock key
 | 
			
		||||
bool led_update_user(led_t led_state) {
 | 
			
		||||
    rgblight_set_layer_state(1, led_state.caps_lock);
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Enabling and disabling lighting layers for momentary layer
 | 
			
		||||
layer_state_t layer_state_set_user(layer_state_t state) {
 | 
			
		||||
    state = update_tri_layer_state(state, _LOW, _RAI, _ADJ);
 | 
			
		||||
 | 
			
		||||
    rgblight_set_layer_state(2, layer_state_cmp(state, _LOW));
 | 
			
		||||
    rgblight_set_layer_state(3, layer_state_cmp(state, _RAI));
 | 
			
		||||
    rgblight_set_layer_state(4, layer_state_cmp(state, _ADJ));
 | 
			
		||||
 | 
			
		||||
    return state;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/* ------------------------------------------------------------------------------
 | 
			
		||||
   Post Initialize
 | 
			
		||||
------------------------------------------------------------------------------ */
 | 
			
		||||
void keyboard_post_init_user(void) {
 | 
			
		||||
    #ifdef RGB_DI_PIN
 | 
			
		||||
    // RGB Lighting: Set effect range from just after indicator.
 | 
			
		||||
    rgblight_set_effect_range(1, 16);
 | 
			
		||||
    #endif
 | 
			
		||||
    #ifdef RGBLIGHT_LAYERS
 | 
			
		||||
    // RGB Lighting Layers: Setup LED layers
 | 
			
		||||
    rgblight_layers = my_rgb_layers;
 | 
			
		||||
    #endif
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										36
									
								
								keyboards/unison/keymaps/via/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										36
									
								
								keyboards/unison/keymaps/via/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,36 @@
 | 
			
		|||

 | 
			
		||||
 | 
			
		||||
# Keymap for Unison Terminal style with VIA support
 | 
			
		||||
 | 
			
		||||
Five rows layout for PC operation.  
 | 
			
		||||
VIA remapping is supported.
 | 
			
		||||
 | 
			
		||||
## Layers
 | 
			
		||||
 | 
			
		||||
### Base layer
 | 
			
		||||
- Base
 | 
			
		||||
 | 
			
		||||
### Momentarily layers
 | 
			
		||||
- Lower
 | 
			
		||||
- Raise
 | 
			
		||||
- Adjust
 | 
			
		||||
 | 
			
		||||
## LED lighting
 | 
			
		||||
 | 
			
		||||
17 LEDs.
 | 
			
		||||
One for Lighting Layer.
 | 
			
		||||
The rest for Lighting Effects.
 | 
			
		||||
 | 
			
		||||
- Indicator: 2
 | 
			
		||||
- Rotary Encoder side: 5
 | 
			
		||||
- Optional: 2
 | 
			
		||||
- Under: 8
 | 
			
		||||
 | 
			
		||||
## Audio
 | 
			
		||||
 | 
			
		||||
Supports simultaneous audio.
 | 
			
		||||
 | 
			
		||||
## Bootmagic
 | 
			
		||||
 | 
			
		||||
The "lite" mode is enabled.  
 | 
			
		||||
Hold "Left-Top" key to enter bootloader.
 | 
			
		||||
							
								
								
									
										5
									
								
								keyboards/unison/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								keyboards/unison/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,5 @@
 | 
			
		|||
MOUSEKEY_ENABLE = yes
 | 
			
		||||
AUDIO_ENABLE = yes
 | 
			
		||||
 | 
			
		||||
BOOTMAGIC_ENABLE = lite
 | 
			
		||||
VIA_ENABLE = yes
 | 
			
		||||
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