KPrepublic bm16a port (#5383)
* Initial bm16a port * Initial bm16a port - fix readme formatting
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										43
									
								
								keyboards/bm16a/bm16a.c
									
										
									
									
									
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										43
									
								
								keyboards/bm16a/bm16a.c
									
										
									
									
									
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					/* Copyright 2019
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					 *
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					 * This program is free software: you can redistribute it and/or modify
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					 * it under the terms of the GNU General Public License as published by
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					 * the Free Software Foundation, either version 2 of the License, or
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					 * (at your option) any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful,
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					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					 * GNU General Public License for more details.
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					 *
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					 * You should have received a copy of the GNU General Public License
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					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					 */
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					#include "bm16a.h"
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					void matrix_init_kb(void) {
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						// put your keyboard start-up code here
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						// runs once when the firmware starts up
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						matrix_init_user();
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					}
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					void matrix_scan_kb(void) {
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						// put your looping keyboard code here
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						// runs every cycle (a lot)
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						matrix_scan_user();
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					}
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					bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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						// put your per-action keyboard code here
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						// runs for every action, just before processing by the firmware
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						return process_record_user(keycode, record);
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					}
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					void led_set_kb(uint8_t usb_led) {
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						// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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						led_set_user(usb_led);
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					}
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										39
									
								
								keyboards/bm16a/bm16a.h
									
										
									
									
									
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								keyboards/bm16a/bm16a.h
									
										
									
									
									
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					/* Copyright 2019
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					 *
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					 * This program is free software: you can redistribute it and/or modify
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					 * it under the terms of the GNU General Public License as published by
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					 * the Free Software Foundation, either version 2 of the License, or
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					 * (at your option) any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful,
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					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					 * GNU General Public License for more details.
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					 *
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					 * You should have received a copy of the GNU General Public License
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					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					 */
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					#pragma once
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					#include "quantum.h"
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					/* This a shortcut to help you visually see your layout.
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					 *
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					 * The first section contains all of the arguments representing the physical
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					 * layout of the board and position of the keys.
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					 *
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					 * The second converts the arguments into a two-dimensional array which
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					 * represents the switch matrix.
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					 */
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					#define LAYOUT_ortho_4x4( \
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						K01, K02, K03, K04, \
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						K11, K12, K13, K14, \
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						K21, K22, K23, K24, \
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						K31, K32, K33, K34 \
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					) \
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					{ \
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					  { K01, K02, K03, K04 }, \
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					  { K11, K12, K13, K14 }, \
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					  { K21, K22, K23, K24 }, \
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					  { K31, K32, K33, K34 } \
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					}
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										246
									
								
								keyboards/bm16a/config.h
									
										
									
									
									
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										246
									
								
								keyboards/bm16a/config.h
									
										
									
									
									
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					/* Copyright 2019
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					 *
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					 * This program is free software: you can redistribute it and/or modify
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					 * it under the terms of the GNU General Public License as published by
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					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
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					 * (at your option) any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful,
 | 
				
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					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
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					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
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					 * GNU General Public License for more details.
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					 *
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					 * You should have received a copy of the GNU General Public License
 | 
				
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					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					 */
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					#pragma once
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					#include "config_common.h"
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					/* USB Device descriptor parameter */
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					#define VENDOR_ID       0xFEED
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					#define PRODUCT_ID      0x424D
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					#define DEVICE_VER      0x0001
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					#define MANUFACTURER    KPrepublic
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					#define PRODUCT         bm16a
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					#define DESCRIPTION     KPrepublic bm16a
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					/* key matrix size */
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					#define MATRIX_ROWS 4
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					#define MATRIX_COLS 4
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					/*
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					 * Keyboard Matrix Assignments
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					 *
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					 * Change this to how you wired your keyboard
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					 * COLS: AVR pins used for columns, left to right
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					 * ROWS: AVR pins used for rows, top to bottom
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					 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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					 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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					 *
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					*/
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					#define MATRIX_ROW_PINS { D3, D5, D1, D2}
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					#define MATRIX_COL_PINS { D6, D4, D7, B4}
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					#define UNUSED_PINS
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					/* COL2ROW, ROW2COL*/
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					#define DIODE_DIRECTION COL2ROW
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					/*
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					 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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					 */
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					//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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					#define BACKLIGHT_PIN B6
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					// #define BACKLIGHT_BREATHING
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					#define BACKLIGHT_LEVELS 5
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					#define RGB_DI_PIN E2
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					#define RGBLED_NUM 4
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					#define RGBLIGHT_ANIMATIONS
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					// #ifdef RGB_DI_PIN
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					//   #define RGBLED_NUM 16
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					//   #define RGBLIGHT_HUE_STEP 8
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					//   #define RGBLIGHT_SAT_STEP 8
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					//   #define RGBLIGHT_VAL_STEP 8
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					//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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					//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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					// /*== all animations enable ==*/
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					//   #define RGBLIGHT_ANIMATIONS
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					// /*== or choose animations ==*/
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					//   #define RGBLIGHT_EFFECT_BREATHING
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					//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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					//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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					//   #define RGBLIGHT_EFFECT_SNAKE
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					//   #define RGBLIGHT_EFFECT_KNIGHT
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					//   #define RGBLIGHT_EFFECT_CHRISTMAS
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					//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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					//   #define RGBLIGHT_EFFECT_RGB_TEST
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					//   #define RGBLIGHT_EFFECT_ALTERNATING
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					// #endif
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					/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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					#define DEBOUNCING_DELAY 5
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					/* define if matrix has ghost (lacks anti-ghosting diodes) */
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					//#define MATRIX_HAS_GHOST
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					/* number of backlight levels */
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					/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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					#define LOCKING_SUPPORT_ENABLE
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					/* Locking resynchronize hack */
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					#define LOCKING_RESYNC_ENABLE
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					/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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					 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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					 */
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					// #define GRAVE_ESC_CTRL_OVERRIDE
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					/*
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					 * Force NKRO
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					 *
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					 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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					 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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					 * makefile for this to work.)
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					 *
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					 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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					 * until the next keyboard reset.
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					 *
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					 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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					 * fully operational during normal computer usage.
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					 *
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					 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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					 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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					 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
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					 * power-up.
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					 *
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					 */
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					//#define FORCE_NKRO
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					/*
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					 * Magic Key Options
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					 *
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					 * Magic keys are hotkey commands that allow control over firmware functions of
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					 * the keyboard. They are best used in combination with the HID Listen program,
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					 * found here: https://www.pjrc.com/teensy/hid_listen.html
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					 *
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					 * The options below allow the magic key functionality to be changed. This is
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					 * useful if your keyboard/keypad is missing keys and you want magic key support.
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					 *
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					 */
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					/* key combination for magic key command */
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					/* defined by default; to change, uncomment and set to the combination you want */
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					// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
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					/* control how magic key switches layers */
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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					/* override magic key keymap */
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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					//#define MAGIC_KEY_HELP           H
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					//#define MAGIC_KEY_HELP_ALT       SLASH
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					//#define MAGIC_KEY_DEBUG          D
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					//#define MAGIC_KEY_DEBUG_MATRIX   X
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					//#define MAGIC_KEY_DEBUG_KBD      K
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					//#define MAGIC_KEY_DEBUG_MOUSE    M
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					//#define MAGIC_KEY_VERSION        V
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					//#define MAGIC_KEY_STATUS         S
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					//#define MAGIC_KEY_CONSOLE        C
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					//#define MAGIC_KEY_LAYER0         0
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					//#define MAGIC_KEY_LAYER0_ALT     GRAVE
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					//#define MAGIC_KEY_LAYER1         1
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					//#define MAGIC_KEY_LAYER2         2
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					//#define MAGIC_KEY_LAYER3         3
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					//#define MAGIC_KEY_LAYER4         4
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					//#define MAGIC_KEY_LAYER5         5
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					//#define MAGIC_KEY_LAYER6         6
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 | 
					//#define MAGIC_KEY_LAYER7         7
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					//#define MAGIC_KEY_LAYER8         8
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					//#define MAGIC_KEY_LAYER9         9
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					//#define MAGIC_KEY_BOOTLOADER     B
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					//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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					//#define MAGIC_KEY_LOCK           CAPS
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					//#define MAGIC_KEY_EEPROM         E
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					//#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
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					//#define MAGIC_KEY_NKRO           N
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 | 
					//#define MAGIC_KEY_SLEEP_LED      Z
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					/*
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					 * Feature disable options
 | 
				
			||||||
 | 
					 *  These options are also useful to firmware size reduction.
 | 
				
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 | 
					 */
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 | 
					/* disable debug print */
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 | 
					//#define NO_DEBUG
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 | 
					
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 | 
					/* disable print */
 | 
				
			||||||
 | 
					//#define NO_PRINT
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 | 
					
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 | 
					/* disable action features */
 | 
				
			||||||
 | 
					//#define NO_ACTION_LAYER
 | 
				
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 | 
					//#define NO_ACTION_TAPPING
 | 
				
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 | 
					//#define NO_ACTION_ONESHOT
 | 
				
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 | 
					//#define NO_ACTION_MACRO
 | 
				
			||||||
 | 
					//#define NO_ACTION_FUNCTION
 | 
				
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 | 
					
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 | 
					/*
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			||||||
 | 
					 * MIDI options
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Prevent use of disabled MIDI features in the keymap */
 | 
				
			||||||
 | 
					//#define MIDI_ENABLE_STRICT 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* enable basic MIDI features:
 | 
				
			||||||
 | 
					   - MIDI notes can be sent when in Music mode is on
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					//#define MIDI_BASIC
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* enable advanced MIDI features:
 | 
				
			||||||
 | 
					   - MIDI notes can be added to the keymap
 | 
				
			||||||
 | 
					   - Octave shift and transpose
 | 
				
			||||||
 | 
					   - Virtual sustain, portamento, and modulation wheel
 | 
				
			||||||
 | 
					   - etc.
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					//#define MIDI_ADVANCED
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
 | 
				
			||||||
 | 
					//#define MIDI_TONE_KEYCODE_OCTAVES 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * HD44780 LCD Display Configuration
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					/*
 | 
				
			||||||
 | 
					#define LCD_LINES           2     //< number of visible lines of the display
 | 
				
			||||||
 | 
					#define LCD_DISP_LENGTH    16     //< visibles characters per line of the display
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LCD_IO_MODE      1            //< 0: memory mapped mode, 1: IO port mode
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#if LCD_IO_MODE
 | 
				
			||||||
 | 
					#define LCD_PORT         PORTB        //< port for the LCD lines
 | 
				
			||||||
 | 
					#define LCD_DATA0_PORT   LCD_PORT     //< port for 4bit data bit 0
 | 
				
			||||||
 | 
					#define LCD_DATA1_PORT   LCD_PORT     //< port for 4bit data bit 1
 | 
				
			||||||
 | 
					#define LCD_DATA2_PORT   LCD_PORT     //< port for 4bit data bit 2
 | 
				
			||||||
 | 
					#define LCD_DATA3_PORT   LCD_PORT     //< port for 4bit data bit 3
 | 
				
			||||||
 | 
					#define LCD_DATA0_PIN    4            //< pin for 4bit data bit 0
 | 
				
			||||||
 | 
					#define LCD_DATA1_PIN    5            //< pin for 4bit data bit 1
 | 
				
			||||||
 | 
					#define LCD_DATA2_PIN    6            //< pin for 4bit data bit 2
 | 
				
			||||||
 | 
					#define LCD_DATA3_PIN    7            //< pin for 4bit data bit 3
 | 
				
			||||||
 | 
					#define LCD_RS_PORT      LCD_PORT     //< port for RS line
 | 
				
			||||||
 | 
					#define LCD_RS_PIN       3            //< pin  for RS line
 | 
				
			||||||
 | 
					#define LCD_RW_PORT      LCD_PORT     //< port for RW line
 | 
				
			||||||
 | 
					#define LCD_RW_PIN       2            //< pin  for RW line
 | 
				
			||||||
 | 
					#define LCD_E_PORT       LCD_PORT     //< port for Enable line
 | 
				
			||||||
 | 
					#define LCD_E_PIN        1            //< pin  for Enable line
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Bootmagic Lite key configuration */
 | 
				
			||||||
 | 
					// #define BOOTMAGIC_LITE_ROW 0
 | 
				
			||||||
 | 
					// #define BOOTMAGIC_LITE_COLUMN 0
 | 
				
			||||||
							
								
								
									
										30
									
								
								keyboards/bm16a/info.json
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										30
									
								
								keyboards/bm16a/info.json
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,30 @@
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    "keyboard_name": "bm16a",
 | 
				
			||||||
 | 
					    "url": "",
 | 
				
			||||||
 | 
					    "maintainer": "qmk",
 | 
				
			||||||
 | 
					    "width": 4,
 | 
				
			||||||
 | 
					    "height": 4,
 | 
				
			||||||
 | 
					    "layouts": {
 | 
				
			||||||
 | 
					      "LAYOUT_ortho_4x4": {
 | 
				
			||||||
 | 
					        "key_count": 16,
 | 
				
			||||||
 | 
					        "layout": [
 | 
				
			||||||
 | 
					          {"x":0, "y":0},
 | 
				
			||||||
 | 
					          {"x":1, "y":0},
 | 
				
			||||||
 | 
					          {"x":2, "y":0},
 | 
				
			||||||
 | 
					          {"x":3, "y":0},
 | 
				
			||||||
 | 
					          {"x":0, "y":1},
 | 
				
			||||||
 | 
					          {"x":1, "y":1},
 | 
				
			||||||
 | 
					          {"x":2, "y":1},
 | 
				
			||||||
 | 
					          {"x":3, "y":1},
 | 
				
			||||||
 | 
					          {"x":0, "y":2},
 | 
				
			||||||
 | 
					          {"x":1, "y":2},
 | 
				
			||||||
 | 
					          {"x":2, "y":2},
 | 
				
			||||||
 | 
					          {"x":3, "y":2},
 | 
				
			||||||
 | 
					          {"x":0, "y":3},
 | 
				
			||||||
 | 
					          {"x":1, "y":3},
 | 
				
			||||||
 | 
					          {"x":2, "y":3},
 | 
				
			||||||
 | 
					          {"x":3, "y":3}
 | 
				
			||||||
 | 
					        ]
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
							
								
								
									
										19
									
								
								keyboards/bm16a/keymaps/default/config.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								keyboards/bm16a/keymaps/default/config.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,19 @@
 | 
				
			||||||
 | 
					/* Copyright 2019
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// place overrides here
 | 
				
			||||||
							
								
								
									
										73
									
								
								keyboards/bm16a/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										73
									
								
								keyboards/bm16a/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,73 @@
 | 
				
			||||||
 | 
					/* Copyright 2019
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					#include QMK_KEYBOARD_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					enum layers {
 | 
				
			||||||
 | 
					  _BASE = 0,
 | 
				
			||||||
 | 
					  _FN1,
 | 
				
			||||||
 | 
					  _FN2,
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Defines the keycodes used by our macros in process_record_user
 | 
				
			||||||
 | 
					enum custom_keycodes {
 | 
				
			||||||
 | 
					  QMKBEST = SAFE_RANGE,
 | 
				
			||||||
 | 
					  QMKURL
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [_BASE] = LAYOUT_ortho_4x4(
 | 
				
			||||||
 | 
					    KC_PGUP,  KC_HOME,  KC_UP,    KC_END , \
 | 
				
			||||||
 | 
					    KC_PGDN,  KC_LEFT,  KC_DOWN,  KC_RGHT, \
 | 
				
			||||||
 | 
					    MO(_FN2), KC_VOLU,  KC_MPLY,  KC_MPRV, \
 | 
				
			||||||
 | 
					    MO(_FN1), KC_VOLD,  KC_MUTE,  KC_MNXT  \
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					  [_FN1] = LAYOUT_ortho_4x4(
 | 
				
			||||||
 | 
					    KC_ESC,   KC_P7,    KC_P8,    KC_P9,   \
 | 
				
			||||||
 | 
					    KC_TAB,   KC_P4,    KC_P5,    KC_P6,   \
 | 
				
			||||||
 | 
					    KC_ENT,   KC_P1,    KC_P2,    KC_P3,   \
 | 
				
			||||||
 | 
					    _______,  KC_P0,    KC_P0,    KC_DOT   \
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					  [_FN2] = LAYOUT_ortho_4x4(
 | 
				
			||||||
 | 
					    RGB_TOG,  RGB_HUI,  RGB_SAI,  RGB_VAI, \
 | 
				
			||||||
 | 
					    RGB_MOD,  RGB_HUD,  RGB_SAD,  RGB_VAD, \
 | 
				
			||||||
 | 
					    _______,  _______,  _______,  RESET,   \
 | 
				
			||||||
 | 
					    BL_STEP,  _______,  QMKBEST,  QMKURL   \
 | 
				
			||||||
 | 
					  )
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
				
			||||||
 | 
					  switch (keycode) {
 | 
				
			||||||
 | 
					    case QMKBEST:
 | 
				
			||||||
 | 
					      if (record->event.pressed) {
 | 
				
			||||||
 | 
					        // when keycode QMKBEST is pressed
 | 
				
			||||||
 | 
					        SEND_STRING("QMK is the best thing ever!");
 | 
				
			||||||
 | 
					      } else {
 | 
				
			||||||
 | 
					        // when keycode QMKBEST is released
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case QMKURL:
 | 
				
			||||||
 | 
					      if (record->event.pressed) {
 | 
				
			||||||
 | 
					        // when keycode QMKURL is pressed
 | 
				
			||||||
 | 
					        SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
 | 
				
			||||||
 | 
					      } else {
 | 
				
			||||||
 | 
					        // when keycode QMKURL is released
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  return true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										1
									
								
								keyboards/bm16a/keymaps/default/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/bm16a/keymaps/default/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1 @@
 | 
				
			||||||
 | 
					# The default keymap for bm16a
 | 
				
			||||||
							
								
								
									
										15
									
								
								keyboards/bm16a/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								keyboards/bm16a/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,15 @@
 | 
				
			||||||
 | 
					# bm16a
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					A 16 key macropad, with USB C, RGB underglow and backlight.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Keyboard Maintainer: QMK Community  
 | 
				
			||||||
 | 
					Hardware Supported: The PCBs, controllers supported  
 | 
				
			||||||
 | 
					Hardware Availability: [KPrepublic](https://kprepublic.com/products/bm16a-16-keys-custom-mechanical-keyboard-pcb-plate-programmed-numpad-layouts-qmk-firmware-with-rgb-bottom-underglow-alps-mx); [AliExpress](https://www.aliexpress.com/store/product/bm16a-16-keys-Custom-Mechanical-Keyboard-PCB-plate-programmed-numpad-layouts-qmk-firmware-with-rgb-bottom/3034003_32970629907.html)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Make example for this keyboard (after setting up your build environment):
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    make bm16a:default
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
				
			||||||
							
								
								
									
										82
									
								
								keyboards/bm16a/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										82
									
								
								keyboards/bm16a/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,82 @@
 | 
				
			||||||
 | 
					# MCU name
 | 
				
			||||||
 | 
					MCU = atmega32u4
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Processor frequency.
 | 
				
			||||||
 | 
					#     This will define a symbol, F_CPU, in all source code files equal to the
 | 
				
			||||||
 | 
					#     processor frequency in Hz. You can then use this symbol in your source code to
 | 
				
			||||||
 | 
					#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
 | 
				
			||||||
 | 
					#     automatically to create a 32-bit value in your source code.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					#     This will be an integer division of F_USB below, as it is sourced by
 | 
				
			||||||
 | 
					#     F_USB after it has run through any CPU prescalers. Note that this value
 | 
				
			||||||
 | 
					#     does not *change* the processor frequency - it should merely be updated to
 | 
				
			||||||
 | 
					#     reflect the processor speed set externally so that the code can use accurate
 | 
				
			||||||
 | 
					#     software delays.
 | 
				
			||||||
 | 
					F_CPU = 16000000
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# LUFA specific
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					# Target architecture (see library "Board Types" documentation).
 | 
				
			||||||
 | 
					ARCH = AVR8
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Input clock frequency.
 | 
				
			||||||
 | 
					#     This will define a symbol, F_USB, in all source code files equal to the
 | 
				
			||||||
 | 
					#     input clock frequency (before any prescaling is performed) in Hz. This value may
 | 
				
			||||||
 | 
					#     differ from F_CPU if prescaling is used on the latter, and is required as the
 | 
				
			||||||
 | 
					#     raw input clock is fed directly to the PLL sections of the AVR for high speed
 | 
				
			||||||
 | 
					#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
 | 
				
			||||||
 | 
					#     at the end, this will be done automatically to create a 32-bit value in your
 | 
				
			||||||
 | 
					#     source code.
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					#     If no clock division is performed on the input clock inside the AVR (via the
 | 
				
			||||||
 | 
					#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
 | 
				
			||||||
 | 
					F_USB = $(F_CPU)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Interrupt driven control endpoint task(+60)
 | 
				
			||||||
 | 
					OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Bootloader selection
 | 
				
			||||||
 | 
					#   Teensy       halfkay
 | 
				
			||||||
 | 
					#   Pro Micro    caterina
 | 
				
			||||||
 | 
					#   Atmel DFU    atmel-dfu
 | 
				
			||||||
 | 
					#   LUFA DFU     lufa-dfu
 | 
				
			||||||
 | 
					#   QMK DFU      qmk-dfu
 | 
				
			||||||
 | 
					#   atmega32a    bootloadHID
 | 
				
			||||||
 | 
					BOOTLOADER = atmel-dfu
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# If you don't know the bootloader type, then you can specify the
 | 
				
			||||||
 | 
					# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
 | 
				
			||||||
 | 
					#   Teensy halfKay      512
 | 
				
			||||||
 | 
					#   Teensy++ halfKay    1024
 | 
				
			||||||
 | 
					#   Atmel DFU loader    4096
 | 
				
			||||||
 | 
					#   LUFA bootloader     4096
 | 
				
			||||||
 | 
					#   USBaspLoader        2048
 | 
				
			||||||
 | 
					# OPT_DEFS += -DBOOTLOADER_SIZE=4096
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Build Options
 | 
				
			||||||
 | 
					#   change yes to no to disable
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration(+1000)
 | 
				
			||||||
 | 
					MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
 | 
				
			||||||
 | 
					EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
				
			||||||
 | 
					CONSOLE_ENABLE = no         # Console for debug(+400)
 | 
				
			||||||
 | 
					COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
				
			||||||
 | 
					# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | 
				
			||||||
 | 
					SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
 | 
				
			||||||
 | 
					# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
				
			||||||
 | 
					NKRO_ENABLE = yes           # USB Nkey Rollover
 | 
				
			||||||
 | 
					BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality on B7 by default
 | 
				
			||||||
 | 
					RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
 | 
				
			||||||
 | 
					MIDI_ENABLE = no            # MIDI support (+2400 to 4200, depending on config)
 | 
				
			||||||
 | 
					UNICODE_ENABLE = no         # Unicode
 | 
				
			||||||
 | 
					BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
 | 
				
			||||||
 | 
					AUDIO_ENABLE = no           # Audio output on port C6
 | 
				
			||||||
 | 
					FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
 | 
				
			||||||
 | 
					HD44780_ENABLE = no 		# Enable support for HD44780 based LCDs (+400)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					LAYOUTS = ortho_4x4
 | 
				
			||||||
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