[Keymap] Change helix:five_rows_jis keymap to use split_common (#16538)
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					 2 changed files with 118 additions and 21 deletions
				
			
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			@ -1,10 +1,7 @@
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#include QMK_KEYBOARD_H
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#include "keymap_jp.h"
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#include "bootloader.h"
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#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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#include "split_util.h"
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#endif
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#include <stdio.h>
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#include <string.h>
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#ifdef SSD1306OLED
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  #include "ssd1306.h"
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#endif
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			@ -15,15 +12,6 @@
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// * If you want to use the Kana key you can enable this comment out. However, the binary size may be over. *
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// #define KANA_ENABLE
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extern keymap_config_t keymap_config;
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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extern uint8_t is_master;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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			@ -209,7 +197,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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#error "undefined keymaps"
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#endif
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#ifdef SSD1306OLED
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#if defined(SSD1306OLED) || defined(OLED_ENABLE)
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char keylog[24] = {};
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const char code_to_name[60] = {
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    ' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
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			@ -266,7 +254,7 @@ void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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  #ifdef SSD1306OLED
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  #if defined(SSD1306OLED) || defined(OLED_ENABLE)
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    if (record->event.pressed) {
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      set_keylog(keycode, record);
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    }
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			@ -279,7 +267,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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          if (record->event.pressed) {
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            rgblight_mode(RGB_current_mode);
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            rgblight_step();
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            RGB_current_mode = rgblight_config.mode;
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            RGB_current_mode = rgblight_get_mode();
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          }
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        break;
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    #endif
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			@ -312,7 +300,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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          if (record->event.pressed) {
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            eeconfig_update_rgblight_default();
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            rgblight_enable();
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            RGB_current_mode = rgblight_config.mode;
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            RGB_current_mode = rgblight_get_mode();
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          }
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        break;
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    #endif
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			@ -325,7 +313,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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void matrix_init_user(void) {
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  #ifdef RGBLIGHT_ENABLE
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    RGB_current_mode = rgblight_config.mode;
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    RGB_current_mode = rgblight_get_mode();
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  #endif
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  //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
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  #ifdef SSD1306OLED
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			@ -431,7 +419,7 @@ void iota_gfx_task_user(void) {
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  #endif
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  matrix_clear(&matrix);
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  if (is_master) {
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  if (is_keyboard_master()) {
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    render_status(&matrix);
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  } else {
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    render_logo(&matrix);
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			@ -440,4 +428,104 @@ void iota_gfx_task_user(void) {
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  matrix_update(&display, &matrix);
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}
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#endif
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#endif // end of SSD1306OLED
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//OLED update loop
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#ifdef OLED_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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    if (is_keyboard_master()) {
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        return OLED_ROTATION_0;
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    } else {
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        return OLED_ROTATION_180;
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    }
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}
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//assign the right code to your layers for OLED display
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#define L_BASE _BASE
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#define L_LOWER (1<<_LOWER)
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#define L_RAISE (1<<_RAISE)
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#define L_ADJUST (1<<_ADJUST)
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#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
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#define L_LOW_E (1<<_LOW_E)
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#define L_RAI_E (1<<_RAI_E)
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#define L_ADJUST_TRIE (L_ADJUST|L_RAI_E|L_LOW_E)
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const char helix_logo[]={
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  0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
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  0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
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  0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
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  0};
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static inline void render_logo(void) {
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  oled_write(helix_logo, false);
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}
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const char mac_win_logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
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static inline void render_status(void) {
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  char buf[20];
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  // Render to mode icon
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  if(keymap_config.swap_lalt_lgui==false){
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    oled_write(mac_win_logo[0][0], false);
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    oled_write_P(PSTR("\n"), false);
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    oled_write(mac_win_logo[0][1], false);
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  } else {
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    oled_write(mac_win_logo[1][0], false);
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    oled_write_P(PSTR("\n"), false);
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    oled_write(mac_win_logo[1][1], false);
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  }
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  #ifdef RGBLIGHT_ENABLE
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    snprintf(buf, sizeof(buf), "  LED mode:%d", (short)RGB_current_mode);
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    oled_write(buf, false);
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  #endif
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  // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
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  oled_write_P(PSTR("\nLayer: "), false);
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  switch (layer_state) {
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    case L_BASE:
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      oled_write_P(default_layer_state == (1UL<<_BAS_E) ? PSTR("BaseEx") : PSTR("Base"), false);
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      break;
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    case L_RAISE:
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      oled_write_P(PSTR("Raise"), false);
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      break;
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    case L_RAI_E:
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      oled_write_P(PSTR("RaiseEx"), false);
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      break;
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    case L_LOWER:
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      oled_write_P(PSTR("Lower"), false);
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      break;
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    case L_LOW_E:
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      oled_write_P(PSTR("LowerEx"), false);
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      break;
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    case L_ADJUST:
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    case L_ADJUST_TRI:
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    case L_ADJUST_TRIE:
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      oled_write_P(PSTR("Adjust"), false);
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      break;
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    default:
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      snprintf(buf, sizeof(buf), "%d", (short)layer_state);
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      oled_write(buf, false);
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  }
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  oled_write(keylog, false);
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}
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bool oled_task_user(void) {
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#    if DEBUG_TO_SCREEN
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    if (debug_enable) {
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        return;
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    }
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#    endif
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  if (is_keyboard_master()) {
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    render_status();
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  } else {
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    render_logo();
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  }
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  return false;
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}
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#endif // end of OLED_ENABLE
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			@ -1,4 +1,5 @@
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LTO_ENABLE = no  # if firmware size over limit, try this option
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SPLIT_KEYBOARD = yes
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# Helix Spacific Build Options
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# you can uncomment and edit follows 7 Variables
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			@ -10,3 +11,11 @@ HELIX_ROWS = 5              # Helix Rows is 4 or 5
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# LED_UNDERGLOW_ENABLE = no   # LED underglow (Enable WS2812 RGB underlight.)
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# LED_ANIMATIONS = yes        # LED animations
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# IOS_DEVICE_ENABLE = no      # connect to IOS device (iPad,iPhone)
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# OLED_ENABLE が yes のとき
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#   OLED_SELECT が core ならば QMK 標準の oled_dirver.c を使用します。
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#   OLED_SELECT が core 以外ならば従来どおり helix/local_drivers/ssd1306.c を使用します。
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# If OLED_ENABLE is 'yes'
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#   If OLED_SELECT is 'core', use QMK standard oled_dirver.c.
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#   If OLED_SELECT is other than 'core', use helix/local_drivers/ssd1306.c.
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OLED_SELECT = core
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