Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
This commit is contained in:
		
						commit
						9cc39156f7
					
				
					 15 changed files with 361 additions and 265 deletions
				
			
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			@ -4,7 +4,7 @@
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#include <avr/pgmspace.h>
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#include <avr/interrupt.h>
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#include <avr/io.h>
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#include "print.h"
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#include "audio.h"
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#include "keymap_common.h"
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			@ -57,9 +57,11 @@ bool notes = false;
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bool note = false;
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float note_frequency = 0;
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float note_length = 0;
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float note_tempo = TEMPO_DEFAULT;
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float note_timbre = TIMBRE_DEFAULT;
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uint16_t note_position = 0;
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float (* notes_pointer)[][2];
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uint8_t notes_length;
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uint8_t notes_count;
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bool notes_repeat;
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float notes_rest;
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bool note_resting = false;
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			@ -255,7 +257,8 @@ ISR(TIMER3_COMPA_vect) {
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                    place = 0.0;
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                }
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                ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
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                OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
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                OCR3A = (int)((((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
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                //OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
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                place++;
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                // if (duty_counter > (frequencies[voice_place] / 500)) {
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                //     duty_place = (duty_place % 3) + 1;
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			@ -288,7 +291,7 @@ ISR(TIMER3_COMPA_vect) {
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        #else
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            if (note_frequency > 0) {
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                ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
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                OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 1; // Set compare to half the period
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                OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
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            } else {
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                ICR3 = 0;
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                OCR3A = 0;
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			@ -304,7 +307,7 @@ ISR(TIMER3_COMPA_vect) {
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            end_of_note = (note_position >= (note_length * 0x7FF));
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        if (end_of_note) {
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            current_note++;
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            if (current_note >= notes_length) {
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            if (current_note >= notes_count) {
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                if (notes_repeat) {
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                    current_note = 0;
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                } else {
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			@ -327,10 +330,10 @@ ISR(TIMER3_COMPA_vect) {
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                note_resting = false;
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                #ifdef PWM_AUDIO
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                    note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
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                    note_length = (*notes_pointer)[current_note][1];
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                    note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
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                #else
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                    note_frequency = (*notes_pointer)[current_note][0];
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                    note_length = (*notes_pointer)[current_note][1] / 4;
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                    note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
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                #endif
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            }
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            note_position = 0;
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			@ -344,15 +347,16 @@ ISR(TIMER3_COMPA_vect) {
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    }
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}
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void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest) {
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void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest) {
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if (audio_config.enable) {
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    if (note)
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        stop_all_notes();
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    notes = true;
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    notes_pointer = np;
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    notes_length = n_length;
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    notes_count = n_count;
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    notes_repeat = n_repeat;
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    notes_rest = n_rest;
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			@ -360,10 +364,10 @@ if (audio_config.enable) {
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    current_note = 0;
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    #ifdef PWM_AUDIO
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        note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
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        note_length = (*notes_pointer)[current_note][1];
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        note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
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    #else
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        note_frequency = (*notes_pointer)[current_note][0];
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        note_length = (*notes_pointer)[current_note][1] / 4;
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        note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
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    #endif
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    note_position = 0;
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			@ -375,7 +379,6 @@ if (audio_config.enable) {
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        TCCR3A |= _BV(COM3A1);
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    #endif
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    notes = true;
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}
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}
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			@ -405,6 +408,7 @@ if (audio_config.enable && voices < 8) {
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    if (notes)
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        stop_all_notes();
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    note = true;
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    #ifdef PWM_AUDIO
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        freq = freq / SAMPLE_RATE;
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    #endif
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			@ -436,7 +440,34 @@ if (audio_config.enable && voices < 8) {
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        TCCR3A |= _BV(COM3A1);
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    #endif
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    note = true;
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}
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}
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}
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void set_timbre(float timbre)
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{
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	note_timbre = timbre;
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}
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void set_tempo(float tempo)
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{
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	note_tempo = tempo;
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}
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void decrease_tempo(uint8_t tempo_change)
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{
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	note_tempo += (float) tempo_change;
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}
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void increase_tempo(uint8_t tempo_change)
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{
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	if (note_tempo - (float) tempo_change < 10)
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		{
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			note_tempo = 10;
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		}
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	else
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		{
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		note_tempo -= (float) tempo_change;
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		}
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}
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			@ -3,6 +3,7 @@
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#include <avr/io.h>
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#include <util/delay.h>
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#include "musical_notes.h"
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#include "song_list.h"
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#ifndef AUDIO_H
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#define AUDIO_H
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			@ -24,8 +25,12 @@ void play_note(double freq, int vol);
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void stop_note(double freq);
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void stop_all_notes(void);
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void init_notes(void);
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void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);
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void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest);
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void set_timbre(float timbre);
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void set_tempo(float tempo);
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void increase_tempo(uint8_t tempo_change);
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void decrease_tempo(uint8_t tempo_change);
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#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
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						0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
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			@ -26,6 +26,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#include "backlight.h"
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#include "keymap_midi.h"
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#include "bootloader.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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			@ -33,15 +34,13 @@ extern keymap_config_t keymap_config;
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#include <inttypes.h>
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#ifdef AUDIO_ENABLE
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    #include "audio.h"
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    #ifndef TONE_GOODBYE
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    #define TONE_GOODBYE { \
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        {440.0*pow(2.0,(31)/12.0), 8}, \
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        {440.0*pow(2.0,(24)/12.0), 8}, \
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        {440.0*pow(2.0,(19)/12.0), 12}, \
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    } 
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    #endif
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    float tone_goodbye[][2] = TONE_GOODBYE;
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#endif
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    	#define TONE_GOODBYE OLKB_GOODBYE
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    #endif /*! TONE_GOODBYE */
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    float tone_goodbye[][2] = SONG(TONE_GOODBYE);
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#endif /* AUDIO_ENABLE */
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static action_t keycode_to_action(uint16_t keycode);
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			@ -24,6 +24,7 @@ void led_set_kb(uint8_t usb_led) {
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}
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__attribute__ ((weak))
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void led_set(uint8_t usb_led)
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{
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			@ -2,22 +2,38 @@
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#define MUSICAL_NOTES_H
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// Tempo Placeholder
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#define TEMPO 120
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#define TEMPO_DEFAULT 100
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#define SONG(notes...) { notes }
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// Note Types
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#define WHOLE_NOTE(note)     {(NOTE##note), 64}
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#define HALF_NOTE(note)      {(NOTE##note), 32}
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#define QUARTER_NOTE(note)   {(NOTE##note), 16}
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#define EIGHTH_NOTE(note)    {(NOTE##note), 8}
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#define SIXTEENTH_NOTE(note) {(NOTE##note), 4}
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#define MUSICAL_NOTE(note, duration)   {(NOTE##note), duration}
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#define WHOLE_NOTE(note)               MUSICAL_NOTE(note, 64)
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#define HALF_NOTE(note)                MUSICAL_NOTE(note, 32)
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#define QUARTER_NOTE(note)             MUSICAL_NOTE(note, 16)
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#define EIGHTH_NOTE(note)              MUSICAL_NOTE(note,  8)
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#define SIXTEENTH_NOTE(note)           MUSICAL_NOTE(note,  4)
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// Note Types Short
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#define W_NOTE(n) WHOLE_NOTE(n)
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#define H_NOTE(n) HALF_NOTE(n)
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#define Q_NOTE(n) QUARTER_NOTE(n)
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#define E_NOTE(n) EIGTH_NOTE(n)
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#define S_NOTE(n) SIXTEENTH_NOTE(n)
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#define WHOLE_DOT_NOTE(note)           MUSICAL_NOTE(note, 64+32)
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#define HALF_DOT_NOTE(note)            MUSICAL_NOTE(note, 32+16)
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#define QUARTER_DOT_NOTE(note)         MUSICAL_NOTE(note, 16+8)
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#define EIGHTH_DOT_NOTE(note)          MUSICAL_NOTE(note,  8+4)
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#define SIXTEENTH_DOT_NOTE(note)       MUSICAL_NOTE(note,  4+2)
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// Note Type Shortcuts
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#define M__NOTE(note, duration)        MUSICAL_NOTE(note, duration)
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#define W__NOTE(n)                     WHOLE_NOTE(n)
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#define H__NOTE(n)                     HALF_NOTE(n)
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#define Q__NOTE(n)                     QUARTER_NOTE(n)
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#define E__NOTE(n)                     EIGHTH_NOTE(n)
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#define S__NOTE(n)                     SIXTEENTH_NOTE(n)
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#define WD_NOTE(n)                     WHOLE_DOT_NOTE(n)
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#define HD_NOTE(n)                     HALF_DOT_NOTE(n)
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#define QD_NOTE(n)                     QUARTER_DOT_NOTE(n)
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#define ED_NOTE(n)                     EIGHTH_DOT_NOTE(n)
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#define SD_NOTE(n)                     SIXTEENTH_DOT_NOTE(n)
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// Note Styles
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// Staccato makes sure there is a rest between each note. Think: TA TA TA
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			@ -25,6 +41,15 @@
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#define STACCATO 0.01
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#define LEGATO   0
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// Note Timbre
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// Changes how the notes sound
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#define TIMBRE_12       0.125
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#define TIMBRE_25       0.250
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#define TIMBRE_50       0.500
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#define TIMBRE_75       0.750
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#define TIMBRE_DEFAULT  TIMBRE_50
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// Notes - # = Octave
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#define NOTE_REST         0.00
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#define NOTE_C0          16.35
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						 | 
				
			
			
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										23
									
								
								quantum/song_list.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								quantum/song_list.h
									
										
									
									
									
										Normal file
									
								
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			@ -0,0 +1,23 @@
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#include "musical_notes.h"
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#ifndef SONG_LIST_H
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#define SONG_LIST_H
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#define ODE_TO_JOY                                          \
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	Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
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	Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
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	Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
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	QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
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#define ROCK_A_BYE_BABY                            \
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	QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5),      \
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	H__NOTE(_A5), Q__NOTE(_G5),                    \
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	QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5),      \
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	H__NOTE(_FS5),
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#define OLKB_GOODBYE \
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	E__NOTE(_E7),    \
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	E__NOTE(_A6),    \
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	ED_NOTE(_E6),
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#endif
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