Rename RGB/HSV structs: keyboard-level code (#24476)

This commit is contained in:
Ryan 2024-10-13 05:00:56 +11:00 committed by GitHub
parent 5478051d74
commit 9884e4982b
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
43 changed files with 215 additions and 215 deletions

View file

@ -6,13 +6,13 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE2)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static HSV SOLID_REACTIVE_WIDE_math2(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
static hsv_t SOLID_REACTIVE_WIDE_math2(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist > 255 || dist > 32 ? 255 : tick - dist;
hsv.v = qadd8(hsv.v, 255 - effect);
return hsv;
}
static HSV SOLID_REACTIVE_NEXUS_math2(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
static hsv_t SOLID_REACTIVE_NEXUS_math2(hsv_t hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
uint16_t effect = tick - dist > 255 || ((dx > 8 || dx < -8) && (dy > 8 || dy < -8)) ? 255 : tick - dist;
hsv.v = qadd8(hsv.v, 255 - effect);
hsv.h = rgb_matrix_config.hsv.h + dy / 4;