adds multiple voices and the ability to iterate/deiterate between them
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					 3 changed files with 53 additions and 5 deletions
				
			
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			@ -3,7 +3,6 @@
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#include "eeconfig.h"
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#ifdef AUDIO_ENABLE
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  #include "audio.h"
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  #include "song_list.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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			@ -31,6 +30,8 @@
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#endif
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#define MUS_OFF M(8)
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#define MUS_ON M(9)
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#define VC_IN M(10)
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#define VC_DE M(11)
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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			@ -171,7 +172,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  {KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12},
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  {_______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
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  {_______, _______, _______, AUD_ON,  AUD_OFF, AG_NORM, AG_SWAP,  QWERTY, COLEMAK, DVORAK,  _______, _______},
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  {_______, _______, _______, MUS_ON,  MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
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  {_______, VC_DE,   VC_IN,   MUS_ON,  MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
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  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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}
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			@ -289,6 +290,22 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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            #endif
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          }
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        break;
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        case 10:
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          if (record->event.pressed) {
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            #ifdef AUDIO_ENABLE
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              voice_iterate();
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              PLAY_NOTE_ARRAY(music_scale, false, 0);
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            #endif
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          }
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        break;
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        case 11:
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          if (record->event.pressed) {
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            #ifdef AUDIO_ENABLE
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              voice_deiterate();
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              PLAY_NOTE_ARRAY(music_scale, false, 0);
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            #endif
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          }
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        break;
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      }
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    return MACRO_NONE;
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};
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