Arisu keymapping, and corresponding via keymap (#9560)
Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Erovia <Erovia@users.noreply.github.com> Co-authored-by: Will <wailinnyu@gmail.com> Co-authored-by: Andrew Koh <andrew@springlabs.com>
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										16
									
								
								keyboards/arisu/arisu.c
									
										
									
									
									
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								keyboards/arisu/arisu.c
									
										
									
									
									
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					/* Copyright 2019 Fate
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					 *
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					 * This program is free software: you can redistribute it and/or modify
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					 * it under the terms of the GNU General Public License as published by
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					 * the Free Software Foundation, either version 2 of the License, or
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					 * (at your option) any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful,
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					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					 * GNU General Public License for more details.
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					 *
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					 * You should have received a copy of the GNU General Public License
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					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					 */
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					#include "arisu.h"
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										42
									
								
								keyboards/arisu/arisu.h
									
										
									
									
									
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										42
									
								
								keyboards/arisu/arisu.h
									
										
									
									
									
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					/* Copyright 2019 Fate
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					 *
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					 * This program is free software: you can redistribute it and/or modify
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					 * it under the terms of the GNU General Public License as published by
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					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
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					 * (at your option) any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful,
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			||||||
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					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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			||||||
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					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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			||||||
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					 * GNU General Public License for more details.
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					 *
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					 * You should have received a copy of the GNU General Public License
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					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					 */
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					#pragma once
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					#include "quantum.h"
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					/* This a shortcut to help you visually see your layout.
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					 *
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					 * The first section contains all of the arguments representing the physical
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					 * layout of the board and position of the keys.
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					 *
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					 * The second converts the arguments into a two-dimensional array which
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					 * represents the switch matrix.
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					 */
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					#define XXX KC_NO
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					#define LAYOUT( \
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						k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k1E, \
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						k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D,      k2E, \
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						k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C,           k3E, \
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						k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B,      k3D,           \
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						k40,      k42,      k44, k45,      k47,      k49,           k4C, k4D, k4E       \
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					) \
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					{ \
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						{ k00,   k01,   k02,   k03,   k04,   k05,   k06,   k07,   k08,   k09,   k0A,   k0B,   k0C,   k0D,   k0E }, \
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						{ k10,   k11,   k12,   k13,   k14,   k15,   k16,   k17,   k18,   k19,   k1A,   k1B,   k1C,   k1D,   k1E }, \
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						{ k20,   k21,   k22,   k23,   k24,   k25,   k26,   k27,   k28,   k29,   k2A,   k2B,   k2C,   XXX, k2E }, \
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						{ k30,   k31,   k32,   k33,   k34,   k35,   k36,   k37,   k38,   k39,   k3A,   k3B,   XXX, k3D,   k3E }, \
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						{ k40,   XXX, k42,   XXX, k44,   k45,   XXX, k47,   XXX, k49,   XXX, XXX, k4C,   k4D,   k4E } \
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					}
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										208
									
								
								keyboards/arisu/config.h
									
										
									
									
									
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								keyboards/arisu/config.h
									
										
									
									
									
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					/*
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					Copyright 2019 Fate
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					This program is free software: you can redistribute it and/or modify
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					it under the terms of the GNU General Public License as published by
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					the Free Software Foundation, either version 2 of the License, or
 | 
				
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					(at your option) any later version.
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					This program is distributed in the hope that it will be useful,
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					but WITHOUT ANY WARRANTY; without even the implied warranty of
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					MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
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					GNU General Public License for more details.
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					You should have received a copy of the GNU General Public License
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					along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					*/
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					#pragma once
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					#include "config_common.h"
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					/* USB Device descriptor parameter */
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					#define VENDOR_ID       0xFA7E
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					#define PRODUCT_ID      0x0000
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					#define DEVICE_VER      0x0001
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					#define MANUFACTURER    Fate
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					#define PRODUCT         arisu
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					#define DESCRIPTION     alice counterpart keyboard
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					/* key matrix size */
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					#define MATRIX_ROWS 5
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					#define MATRIX_COLS 15
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					/*
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					 * Keyboard Matrix Assignments
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					 *
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					 * Change this to how you wired your keyboard
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					 * COLS: AVR pins used for columns, left to right
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					 * ROWS: AVR pins used for rows, top to bottom
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					 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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					 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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					 *
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					*/
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					#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
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					#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B0, B7, B5, B4, D7, D6, B3 }
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					#define UNUSED_PINS
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					/* COL2ROW, ROW2COL*/
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					#define DIODE_DIRECTION COL2ROW
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					// #define BACKLIGHT_PIN B7
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					// #define BACKLIGHT_BREATHING
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					// #define BACKLIGHT_LEVELS 3
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					// #define RGB_DI_PIN E2
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					// #ifdef RGB_DI_PIN
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					//   #define RGBLED_NUM 16
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					//   #define RGBLIGHT_HUE_STEP 8
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					//   #define RGBLIGHT_SAT_STEP 8
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					//   #define RGBLIGHT_VAL_STEP 8
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					//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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					//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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					// /*== all animations enable ==*/
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					//   #define RGBLIGHT_ANIMATIONS
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					// /*== or choose animations ==*/
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					//   #define RGBLIGHT_EFFECT_BREATHING
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					//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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					//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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					//   #define RGBLIGHT_EFFECT_SNAKE
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					//   #define RGBLIGHT_EFFECT_KNIGHT
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					//   #define RGBLIGHT_EFFECT_CHRISTMAS
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					//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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					//   #define RGBLIGHT_EFFECT_RGB_TEST
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					//   #define RGBLIGHT_EFFECT_ALTERNATING
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					// #endif
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					/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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					#define DEBOUNCE 5
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					/* define if matrix has ghost (lacks anti-ghosting diodes) */
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					//#define MATRIX_HAS_GHOST
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					/* number of backlight levels */
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					/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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					#define LOCKING_SUPPORT_ENABLE
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					/* Locking resynchronize hack */
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					#define LOCKING_RESYNC_ENABLE
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					/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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					 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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					 */
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					// #define GRAVE_ESC_CTRL_OVERRIDE
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					/*
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					 * Force NKRO
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					 *
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					 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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					 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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					 * makefile for this to work.)
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					 *
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					 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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					 * until the next keyboard reset.
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					 *
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					 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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					 * fully operational during normal computer usage.
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					 *
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					 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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					 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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					 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
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					 * power-up.
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					 *
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					 */
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					//#define FORCE_NKRO
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					/*
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					 * Magic Key Options
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					 *
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					 * Magic keys are hotkey commands that allow control over firmware functions of
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					 * the keyboard. They are best used in combination with the HID Listen program,
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					 * found here: https://www.pjrc.com/teensy/hid_listen.html
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					 *
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					 * The options below allow the magic key functionality to be changed. This is
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					 * useful if your keyboard/keypad is missing keys and you want magic key support.
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					 *
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					 */
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					/* key combination for magic key command */
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					/* defined by default; to change, uncomment and set to the combination you want */
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					// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
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					/* control how magic key switches layers */
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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					/* override magic key keymap */
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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					//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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					//#define MAGIC_KEY_HELP           H
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					//#define MAGIC_KEY_HELP_ALT       SLASH
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					//#define MAGIC_KEY_DEBUG          D
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					//#define MAGIC_KEY_DEBUG_MATRIX   X
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					//#define MAGIC_KEY_DEBUG_KBD      K
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					//#define MAGIC_KEY_DEBUG_MOUSE    M
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					//#define MAGIC_KEY_VERSION        V
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					//#define MAGIC_KEY_STATUS         S
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					//#define MAGIC_KEY_CONSOLE        C
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					//#define MAGIC_KEY_LAYER0         0
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					//#define MAGIC_KEY_LAYER0_ALT     GRAVE
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					//#define MAGIC_KEY_LAYER1         1
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					//#define MAGIC_KEY_LAYER2         2
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					//#define MAGIC_KEY_LAYER3         3
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 | 
					//#define MAGIC_KEY_LAYER4         4
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 | 
					//#define MAGIC_KEY_LAYER5         5
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 | 
					//#define MAGIC_KEY_LAYER6         6
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 | 
					//#define MAGIC_KEY_LAYER7         7
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					//#define MAGIC_KEY_LAYER8         8
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					//#define MAGIC_KEY_LAYER9         9
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 | 
					//#define MAGIC_KEY_BOOTLOADER     B
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					//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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					//#define MAGIC_KEY_LOCK           CAPS
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					//#define MAGIC_KEY_EEPROM         E
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					//#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
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					//#define MAGIC_KEY_NKRO           N
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					//#define MAGIC_KEY_SLEEP_LED      Z
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 | 
					/*
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					 * Feature disable options
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					 *  These options are also useful to firmware size reduction.
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					 */
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 | 
					/* disable debug print */
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					//#define NO_DEBUG
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					/* disable print */
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					//#define NO_PRINT
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					/* disable action features */
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					//#define NO_ACTION_LAYER
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					//#define NO_ACTION_TAPPING
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					//#define NO_ACTION_ONESHOT
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 | 
					//#define NO_ACTION_MACRO
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					//#define NO_ACTION_FUNCTION
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 | 
					/*
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 | 
					 * MIDI options
 | 
				
			||||||
 | 
					 */
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 | 
					
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 | 
					/* Prevent use of disabled MIDI features in the keymap */
 | 
				
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 | 
					//#define MIDI_ENABLE_STRICT 1
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 | 
					
 | 
				
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 | 
					/* enable basic MIDI features:
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 | 
					   - MIDI notes can be sent when in Music mode is on
 | 
				
			||||||
 | 
					*/
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 | 
					//#define MIDI_BASIC
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 | 
					
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			||||||
 | 
					/* enable advanced MIDI features:
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 | 
					   - MIDI notes can be added to the keymap
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			||||||
 | 
					   - Octave shift and transpose
 | 
				
			||||||
 | 
					   - Virtual sustain, portamento, and modulation wheel
 | 
				
			||||||
 | 
					   - etc.
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					//#define MIDI_ADVANCED
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
 | 
				
			||||||
 | 
					//#define MIDI_TONE_KEYCODE_OCTAVES 1
 | 
				
			||||||
							
								
								
									
										34
									
								
								keyboards/arisu/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								keyboards/arisu/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,34 @@
 | 
				
			||||||
 | 
					/* Copyright 2019 Fate
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					#include QMK_KEYBOARD_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					  [0] = LAYOUT(
 | 
				
			||||||
 | 
					    KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSLS,  KC_GRV, KC_PGUP,
 | 
				
			||||||
 | 
					    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSPC,          KC_PGDN,
 | 
				
			||||||
 | 
					    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,                    MO(1),
 | 
				
			||||||
 | 
					    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
 | 
				
			||||||
 | 
					    KC_LCTL,          KC_LALT,          KC_SPC,  KC_LGUI,          KC_SPC,           KC_RALT,                   KC_LEFT, KC_DOWN, KC_RGHT
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [1] = LAYOUT(
 | 
				
			||||||
 | 
					    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10,   KC_F11,  KC_F12,  _______, _______, _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,           _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
 | 
				
			||||||
 | 
					    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
 | 
				
			||||||
 | 
					  )
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
							
								
								
									
										1
									
								
								keyboards/arisu/keymaps/default/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/arisu/keymaps/default/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1 @@
 | 
				
			||||||
 | 
					# The default keymap for arisu
 | 
				
			||||||
							
								
								
									
										67
									
								
								keyboards/arisu/keymaps/fate/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										67
									
								
								keyboards/arisu/keymaps/fate/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,67 @@
 | 
				
			||||||
 | 
					/* Copyright 2019 Fate
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					#include QMK_KEYBOARD_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					enum arisu_layers {
 | 
				
			||||||
 | 
					  _QWERTY,
 | 
				
			||||||
 | 
					  _FN,
 | 
				
			||||||
 | 
					  _ADJUST
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Tap Dance Declarations
 | 
				
			||||||
 | 
					enum {
 | 
				
			||||||
 | 
					    TD_LALT_LGUI = 0,
 | 
				
			||||||
 | 
					    TD_RALT_RGUI
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define FN MO(_FN)
 | 
				
			||||||
 | 
					#define ADJUST MO(_ADJUST)
 | 
				
			||||||
 | 
					#define LALT_LG TD(TD_LALT_LGUI)
 | 
				
			||||||
 | 
					#define RALT_RG TD(TD_RALT_RGUI)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					  [_QWERTY] = LAYOUT(
 | 
				
			||||||
 | 
					    KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSLS, KC_GRV,  KC_PGUP,
 | 
				
			||||||
 | 
					    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSPC,          KC_PGDN,
 | 
				
			||||||
 | 
					    KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,                    ADJUST,
 | 
				
			||||||
 | 
					    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
 | 
				
			||||||
 | 
					    KC_LCTL,          LALT_LG,          KC_SPC,  FN,               KC_SPC,           RALT_RG,                   KC_LEFT, KC_DOWN, KC_RGHT
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [_FN] = LAYOUT(
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
				
			||||||
 | 
					    KC_CAPS, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, KC_DEL,           _______,
 | 
				
			||||||
 | 
					    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, _______, _______, _______, _______, _______,                   _______,
 | 
				
			||||||
 | 
					    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______, KC_APP,  _______,          _______,
 | 
				
			||||||
 | 
					    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [_ADJUST] = LAYOUT(
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
 | 
				
			||||||
 | 
					    KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,           KC_END,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,                   _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______,          KC_VOLU,
 | 
				
			||||||
 | 
					    _______,          _______,          _______, _______,          _______,          _______,                   KC_MPRV, KC_VOLD, KC_MNXT
 | 
				
			||||||
 | 
					  )
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Tap Dance Definitions
 | 
				
			||||||
 | 
					qk_tap_dance_action_t tap_dance_actions[] = {
 | 
				
			||||||
 | 
					    // Tap once for L-Alt, twice for L-GUI
 | 
				
			||||||
 | 
					    [TD_LALT_LGUI] = ACTION_TAP_DANCE_DOUBLE(KC_LALT, KC_LGUI),
 | 
				
			||||||
 | 
					    // Tap once for R-Alt, twice for R-GUI
 | 
				
			||||||
 | 
					    [TD_RALT_RGUI] = ACTION_TAP_DANCE_DOUBLE(KC_RALT, KC_RGUI)
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
							
								
								
									
										1
									
								
								keyboards/arisu/keymaps/fate/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/arisu/keymaps/fate/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1 @@
 | 
				
			||||||
 | 
					# The keymap of arisu's creator
 | 
				
			||||||
							
								
								
									
										1
									
								
								keyboards/arisu/keymaps/fate/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/arisu/keymaps/fate/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1 @@
 | 
				
			||||||
 | 
					TAP_DANCE_ENABLE = yes
 | 
				
			||||||
							
								
								
									
										39
									
								
								keyboards/arisu/keymaps/kresnak/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										39
									
								
								keyboards/arisu/keymaps/kresnak/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,39 @@
 | 
				
			||||||
 | 
					/* Copyright 2019 Fate
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					#include QMK_KEYBOARD_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Defines the keycodes used by our macros in process_record_user
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define FN MO(1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					  [0] = LAYOUT( /* Base */
 | 
				
			||||||
 | 
					    KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_GRV,  KC_BSPC, KC_PGUP,
 | 
				
			||||||
 | 
					    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSPC,          KC_PGDN,
 | 
				
			||||||
 | 
					    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,                    FN,
 | 
				
			||||||
 | 
					    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
 | 
				
			||||||
 | 
					    KC_LCTL,          KC_LALT,          KC_SPC,  KC_LGUI,               KC_SPC,           KC_RALT,                   KC_LEFT, KC_DOWN, KC_RGHT
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [1] = LAYOUT(
 | 
				
			||||||
 | 
					    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, KC_DEL,  KC_HOME,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, KC_PSCR, _______, _______, _______,          KC_END,
 | 
				
			||||||
 | 
					    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, _______, _______, _______, _______, _______,                   _______,
 | 
				
			||||||
 | 
					    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______, KC_BSLS, _______,          _______,
 | 
				
			||||||
 | 
					    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
 | 
				
			||||||
 | 
					  )
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
							
								
								
									
										49
									
								
								keyboards/arisu/keymaps/via/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										49
									
								
								keyboards/arisu/keymaps/via/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,49 @@
 | 
				
			||||||
 | 
					/* Copyright 2019 Fate
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					#include QMK_KEYBOARD_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					  [0] = LAYOUT(
 | 
				
			||||||
 | 
					    KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSLS,  KC_GRV, KC_PGUP,
 | 
				
			||||||
 | 
					    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSPC,          KC_PGDN,
 | 
				
			||||||
 | 
					    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,                    MO(1),
 | 
				
			||||||
 | 
					    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
 | 
				
			||||||
 | 
					    KC_LCTL,          KC_LALT,          KC_SPC,  KC_LGUI,          KC_SPC,           KC_RALT,                   KC_LEFT, KC_DOWN, KC_RGHT
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [1] = LAYOUT(
 | 
				
			||||||
 | 
					    _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10,   KC_F11,  KC_F12,  _______, _______, _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,           _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
 | 
				
			||||||
 | 
					    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [2] = LAYOUT(
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
 | 
				
			||||||
 | 
					    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					  [3] = LAYOUT(
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
 | 
				
			||||||
 | 
					    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
 | 
				
			||||||
 | 
					    _______,          _______,          _______, _______,          _______,          _______,                   _______, _______, _______
 | 
				
			||||||
 | 
					  )
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
							
								
								
									
										1
									
								
								keyboards/arisu/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/arisu/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1 @@
 | 
				
			||||||
 | 
					VIA_ENABLE = yes
 | 
				
			||||||
							
								
								
									
										17
									
								
								keyboards/arisu/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								keyboards/arisu/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,17 @@
 | 
				
			||||||
 | 
					# arisu
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					A keyboard inspired by Lyn's EM7 and TGR Alice.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* Keyboard Maintainer: [Fate](https://github.com/FateNozomi)
 | 
				
			||||||
 | 
					* Hardware Supported: Arisu
 | 
				
			||||||
 | 
					* Hardware Availability: [PCB](https://github.com/FateNozomi/arisu-pcb) + [Case](https://github.com/FateNozomi/arisu-case)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Make example for this keyboard (after setting up your build environment):
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    make arisu:default
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
				
			||||||
							
								
								
									
										24
									
								
								keyboards/arisu/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										24
									
								
								keyboards/arisu/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,24 @@
 | 
				
			||||||
 | 
					# MCU name
 | 
				
			||||||
 | 
					MCU = atmega32u4
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Bootloader selection
 | 
				
			||||||
 | 
					BOOTLOADER = atmel-dfu
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Build Options
 | 
				
			||||||
 | 
					#   change yes to no to disable
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
 | 
				
			||||||
 | 
					MOUSEKEY_ENABLE = yes       # Mouse keys
 | 
				
			||||||
 | 
					EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
				
			||||||
 | 
					CONSOLE_ENABLE = no         # Console for debug
 | 
				
			||||||
 | 
					COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
				
			||||||
 | 
					# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | 
				
			||||||
 | 
					SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
 | 
				
			||||||
 | 
					# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
				
			||||||
 | 
					NKRO_ENABLE = yes           # USB Nkey Rollover
 | 
				
			||||||
 | 
					BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
				
			||||||
 | 
					RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
 | 
				
			||||||
 | 
					MIDI_ENABLE = no            # MIDI support
 | 
				
			||||||
 | 
					BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
 | 
				
			||||||
 | 
					AUDIO_ENABLE = no           # Audio output
 | 
				
			||||||
 | 
					FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
 | 
				
			||||||
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