Refactor: move keyboards into kumaokobo (#22719)

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フィルターペーパー 2023-12-24 07:48:32 +08:00 committed by GitHub
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commit 9642cd9046
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83 changed files with 94 additions and 10 deletions

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/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0

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{
"keyboard_name": "The Kudox Keyboard Columner",
"manufacturer": "Kumao Kobo",
"url": "http://kumaokobo.com/",
"maintainer": "Kumao Kobo",
"usb": {
"vid": "0xABBA",
"pid": "0x9691",
"device_version": "1.0.0"
},
"matrix_pins": {
"cols": ["F5", "F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["D4", "D7", "E6", "B4", "B5"]
},
"diode_direction": "COL2ROW",
"split": {
"soft_serial_pin": "D0"
},
"rgblight": {
"saturation_steps": 8,
"brightness_steps": 8,
"led_count": 14,
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true,
"rgb_test": true,
"alternating": true,
"twinkle": true
}
},
"ws2812": {
"pin": "D3"
},
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0.5, "w": 1.25},
{"matrix": [0, 1], "x": 1.25, "y": 0.5},
{"matrix": [0, 2], "x": 2.25, "y": 0.25},
{"matrix": [0, 3], "x": 3.25, "y": 0},
{"matrix": [0, 4], "x": 4.25, "y": 0.25},
{"matrix": [0, 5], "x": 5.25, "y": 0.5},
{"matrix": [0, 6], "x": 6.25, "y": 1.25, "h": 1.25},
{"matrix": [5, 6], "x": 10, "y": 1.25, "h": 1.25},
{"matrix": [5, 5], "x": 11, "y": 0.5},
{"matrix": [5, 4], "x": 12, "y": 0.25},
{"matrix": [5, 3], "x": 13, "y": 0},
{"matrix": [5, 2], "x": 14, "y": 0.25},
{"matrix": [5, 1], "x": 15, "y": 0.5},
{"matrix": [5, 0], "x": 16, "y": 0.5, "w": 1.25},
{"matrix": [1, 0], "x": 0, "y": 1.5, "w": 1.25},
{"matrix": [1, 1], "x": 1.25, "y": 1.5},
{"matrix": [1, 2], "x": 2.25, "y": 1.25},
{"matrix": [1, 3], "x": 3.25, "y": 1},
{"matrix": [1, 4], "x": 4.25, "y": 1.25},
{"matrix": [1, 5], "x": 5.25, "y": 1.5},
{"matrix": [1, 6], "x": 6.25, "y": 2.5, "h": 1.25},
{"matrix": [6, 6], "x": 10, "y": 2.5, "h": 1.25},
{"matrix": [6, 5], "x": 11, "y": 1.5},
{"matrix": [6, 4], "x": 12, "y": 1.25},
{"matrix": [6, 3], "x": 13, "y": 1},
{"matrix": [6, 2], "x": 14, "y": 1.25},
{"matrix": [6, 1], "x": 15, "y": 1.5},
{"matrix": [6, 0], "x": 16, "y": 1.5, "w": 1.25},
{"matrix": [2, 0], "x": 0, "y": 2.5, "w": 1.25},
{"matrix": [2, 1], "x": 1.25, "y": 2.5},
{"matrix": [2, 2], "x": 2.25, "y": 2.25},
{"matrix": [2, 3], "x": 3.25, "y": 2},
{"matrix": [2, 4], "x": 4.25, "y": 2.25},
{"matrix": [2, 5], "x": 5.25, "y": 2.5},
{"matrix": [7, 5], "x": 11, "y": 2.5},
{"matrix": [7, 4], "x": 12, "y": 2.25},
{"matrix": [7, 3], "x": 13, "y": 2},
{"matrix": [7, 2], "x": 14, "y": 2.25},
{"matrix": [7, 1], "x": 15, "y": 2.5},
{"matrix": [7, 0], "x": 16, "y": 2.5, "w": 1.25},
{"matrix": [3, 0], "x": 0, "y": 3.5, "w": 1.25},
{"matrix": [3, 1], "x": 1.25, "y": 3.5},
{"matrix": [3, 2], "x": 2.25, "y": 3.25},
{"matrix": [3, 3], "x": 3.25, "y": 3},
{"matrix": [3, 4], "x": 4.25, "y": 3.25},
{"matrix": [3, 5], "x": 5.25, "y": 3.5},
{"matrix": [8, 5], "x": 11, "y": 3.5},
{"matrix": [8, 4], "x": 12, "y": 3.25},
{"matrix": [8, 3], "x": 13, "y": 3},
{"matrix": [8, 2], "x": 14, "y": 3.25},
{"matrix": [8, 1], "x": 15, "y": 3.5},
{"matrix": [8, 0], "x": 16, "y": 3.5, "w": 1.25},
{"matrix": [4, 0], "x": 0, "y": 4.5, "w": 1.25},
{"matrix": [4, 1], "x": 1.25, "y": 4.5},
{"matrix": [4, 2], "x": 2.25, "y": 4.25},
{"matrix": [4, 3], "x": 3.25, "y": 4},
{"matrix": [4, 4], "x": 4.25, "y": 4.5},
{"matrix": [4, 5], "x": 5.25, "y": 4.75},
{"matrix": [4, 6], "x": 6.25, "y": 5},
{"matrix": [9, 6], "x": 10, "y": 5},
{"matrix": [9, 5], "x": 11, "y": 4.75},
{"matrix": [9, 4], "x": 12, "y": 4.5},
{"matrix": [9, 3], "x": 13, "y": 4},
{"matrix": [9, 2], "x": 14, "y": 4.25},
{"matrix": [9, 1], "x": 15, "y": 4.5},
{"matrix": [9, 0], "x": 16, "y": 4.5, "w": 1.25}
]
}
}
}

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NUMB 2
// Shortcut to make keymap more readable
#define KC_ALES LALT_T(KC_ESC)
#define KC_LGENT MT(KC_LGUI, KC_ENT)
#define KC_RGENT MT(KC_RGUI, KC_ENT)
#define KC_L1NUM LT(_NUMB, KC_LNG1)
#define KC_L2SYM LT(_SYMB, KC_LNG2)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_LBRC , KC_RBRC ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_MINS , KC_EQL ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_QUOT ,KC_GRV ,KC_DEL ,KC_L2SYM,KC_LGENT,KC_SPC , KC_SPC ,KC_RGENT,KC_L1NUM,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F11 , KC_F12 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_DQUO ,KC_QUOT ,KC_TILD ,KC_ASTR ,KC_PLUS ,_______ , _______ ,_______ ,_______ ,_______ ,KC_TILD ,KC_GRV ,KC_INT3 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_AT ,KC_COLN ,KC_GRV ,_______ ,KC_MINS , _______ ,_______ ,_______ ,KC_DQUO ,KC_QUOT ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_DOT ,KC_SLSH , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,KC_LT ,KC_UNDS ,KC_CIRC ,KC_GT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_NUMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_7 ,KC_8 ,KC_9 ,KC_ASTR ,KC_PLUS ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_4 ,KC_5 ,KC_6 ,KC_0 ,KC_MINS , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_1 ,KC_2 ,KC_3 ,KC_DOT ,KC_SLSH , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,KC_INT3 ,KC_0 ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

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# The default keymap for Kudox Keyboard Columner

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE,
_FN1,
_FN2,
_FN3,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_LBRC , KC_RBRC ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_MINS , KC_EQL ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_LALT ,KC_QUOT ,KC_GRV ,KC_DEL ,MO(_FN1),KC_LGUI ,KC_SPC , KC_SPC ,KC_RGUI ,TO(_FN2),KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_FN1] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F11 , KC_F12 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_DEL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,KC_DQUO ,KC_QUOT ,KC_GRV ,KC_ASTR ,KC_PLUS ,KC_EQL , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_CIRC ,KC_PIPE ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,KC_AT ,KC_COLN ,KC_GRV ,KC_SLSH ,KC_MINS , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_MINS ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_DOT ,KC_SLSH , KC_LCBR ,KC_RCBR ,KC_TRNS ,KC_TRNS ,KC_CIRC ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_LT ,KC_UNDS ,KC_CIRC ,KC_GT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_FN2] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_TRNS ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD , RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,RGB_M_P ,RGB_M_SW ,RGB_M_X,XXXXXXX ,XXXXXXX ,XXXXXXX , RGB_M_P ,RGB_M_SW,RGB_M_X ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,RGB_M_B ,RGB_M_SN ,RGB_M_G,XXXXXXX ,XXXXXXX , RGB_M_B ,RGB_M_SN,RGB_M_G ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX , RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,RGB_MOD ,RGB_TOG , RGB_TOG ,RGB_MOD ,TO(_BASE),XXXXXXX,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_FN3] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,KC_7 ,KC_8 ,KC_9 ,KC_ASTR ,KC_PLUS ,KC_TRNS , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,KC_4 ,KC_5 ,KC_6 ,KC_0 ,KC_MINS , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,KC_1 ,KC_2 ,KC_3 ,KC_DOT ,KC_SLSH , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_TRNS ,KC_TRNS ,KC_INT3 ,KC_0 ,KC_TRNS ,KC_TRNS ,KC_TRNS , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};
#ifdef RGBLIGHT_ENABLE
void eeconfig_init_user(void) {
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
};
#endif

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# The default VIA keymap for Kudox Columner Keyboard

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VIA_ENABLE = yes

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# The Kudox Keyboard Columner
<p align="center">
<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox.png" alt="Kudox logo" width="600"/>
</p>
<p align="center">
<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-columner.jpg" alt="Kudox Columner" width="600"/>
</p>
- Keyboard Maintainer: [Kumao Kobo](https://github.com/kumaokobo)
- Hardware Supported: Kudox Columner PCB rev1.0 w/ Pro Micro
Make example for this keyboard (after setting up your build environment):
```sh
make kumaokobo/kudox/columner:default
```
Example of flashing this keyboard:
```sh
make kumaokobo/kudox/columner:default:flash
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Layout
![layout](https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-columner-layout-rev1.png)

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/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

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# The Kudox keyboard
<p align="center">
<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox.png" alt="Kudox logo" width="600"/>
</p>
<p align="center">
<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-rev3-image1.jpg" alt="Kudox rev3.0" width="600"/>
</p>
- Keyboard Maintainer: [Kumao Kobo](https://github.com/kumaokobo)
- Hardware Supported: Kudox PCB rev1.0 rev2.0 rev3.0 w/ Pro Micro
Make example for this keyboard (after setting up your build environment):
```sh
make kumaokobo/kudox/rev3:default
```
Example of flashing this keyboard:
```sh
make kumaokobo/kudox/rev3:default:flash
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0

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{
"keyboard_name": "The Kudox Keyboard Rev1",
"manufacturer": "Kumao Kobo",
"url": "http://kumaokobo.com/",
"maintainer": "Kumao Kobo",
"usb": {
"vid": "0xABBA",
"pid": "0x9690",
"device_version": "1.0.0"
},
"matrix_pins": {
"cols": ["F5", "F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["D4", "D7", "E6", "B4", "B5"]
},
"diode_direction": "COL2ROW",
"split": {
"soft_serial_pin": "D0"
},
"rgblight": {
"saturation_steps": 8,
"brightness_steps": 8,
"led_count": 14,
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true,
"rgb_test": true,
"alternating": true,
"twinkle": true
}
},
"ws2812": {
"pin": "D3"
},
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [5, 5], "x": 11, "y": 0},
{"matrix": [5, 4], "x": 12, "y": 0},
{"matrix": [5, 3], "x": 13, "y": 0},
{"matrix": [5, 2], "x": 14, "y": 0},
{"matrix": [5, 1], "x": 15, "y": 0},
{"matrix": [5, 0], "x": 16, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1, "w": 1.25},
{"matrix": [1, 1], "x": 1.25, "y": 1},
{"matrix": [1, 2], "x": 2.25, "y": 1},
{"matrix": [1, 3], "x": 3.25, "y": 1},
{"matrix": [1, 4], "x": 4.25, "y": 1},
{"matrix": [1, 5], "x": 5.25, "y": 1},
{"matrix": [1, 6], "x": 6.25, "y": 1},
{"matrix": [6, 6], "x": 9.75, "y": 1},
{"matrix": [6, 5], "x": 10.75, "y": 1},
{"matrix": [6, 4], "x": 11.75, "y": 1},
{"matrix": [6, 3], "x": 12.75, "y": 1},
{"matrix": [6, 2], "x": 13.75, "y": 1},
{"matrix": [6, 1], "x": 14.75, "y": 1},
{"matrix": [6, 0], "x": 15.75, "y": 1, "w": 1.25},
{"matrix": [2, 0], "x": 0, "y": 2, "w": 1.75},
{"matrix": [2, 1], "x": 1.75, "y": 2},
{"matrix": [2, 2], "x": 2.75, "y": 2},
{"matrix": [2, 3], "x": 3.75, "y": 2},
{"matrix": [2, 4], "x": 4.75, "y": 2},
{"matrix": [2, 5], "x": 5.75, "y": 2},
{"matrix": [7, 5], "x": 10.25, "y": 2},
{"matrix": [7, 4], "x": 11.25, "y": 2},
{"matrix": [7, 3], "x": 12.25, "y": 2},
{"matrix": [7, 2], "x": 13.25, "y": 2},
{"matrix": [7, 1], "x": 14.25, "y": 2},
{"matrix": [7, 0], "x": 15.25, "y": 2, "w": 1.75},
{"matrix": [3, 0], "x": 0, "y": 3, "w": 2.25},
{"matrix": [3, 1], "x": 2.25, "y": 3},
{"matrix": [3, 2], "x": 3.25, "y": 3},
{"matrix": [3, 3], "x": 4.25, "y": 3},
{"matrix": [3, 4], "x": 5.25, "y": 3},
{"matrix": [3, 5], "x": 6.25, "y": 3},
{"matrix": [8, 5], "x": 9.75, "y": 3},
{"matrix": [8, 4], "x": 10.75, "y": 3},
{"matrix": [8, 3], "x": 11.75, "y": 3},
{"matrix": [8, 2], "x": 12.75, "y": 3},
{"matrix": [8, 1], "x": 13.75, "y": 3},
{"matrix": [8, 0], "x": 14.75, "y": 3, "w": 2.25},
{"matrix": [4, 0], "x": 0, "y": 4, "w": 1.25},
{"matrix": [4, 1], "x": 1.25, "y": 4},
{"matrix": [4, 2], "x": 2.25, "y": 4},
{"matrix": [4, 3], "x": 3.25, "y": 4},
{"matrix": [4, 4], "x": 4.25, "y": 4.33, "w": 1.25},
{"matrix": [4, 5], "x": 5.5, "y": 4.67},
{"matrix": [4, 6], "x": 6.5, "y": 5},
{"matrix": [9, 6], "x": 9.5, "y": 5},
{"matrix": [9, 5], "x": 10.5, "y": 4.67},
{"matrix": [9, 4], "x": 11.5, "y": 4.33, "w": 1.25},
{"matrix": [9, 3], "x": 12.75, "y": 4},
{"matrix": [9, 2], "x": 13.75, "y": 4},
{"matrix": [9, 1], "x": 14.75, "y": 4},
{"matrix": [9, 0], "x": 15.75, "y": 4, "w": 1.25}
]
}
}
}

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALES LALT_T(KC_ESC)
#define KC_RGENT MT(KC_RGUI, KC_ENT)
#define KC_L1SYM LT(_SYMB, KC_LNG1)
#define KC_L2SYM LT(_SYMB, KC_LNG2)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_L2SYM, KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_SLSH ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_L1SYM,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_QUOT ,KC_MINS ,KC_EQL ,KC_ENT ,KC_LGUI ,KC_SPC , KC_RGENT,KC_DEL ,SYM_L ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_DQUO ,KC_QUOT ,KC_GRV ,KC_ASTR ,KC_PLUS ,KC_EQL , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_CIRC ,KC_INT3 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_AT ,KC_COLN ,KC_GRV ,_______ ,KC_MINS , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_MINS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_DOT ,KC_SLSH , _______ ,KC_LCBR ,KC_RCBR ,KC_DOT ,KC_SLSH ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,KC_LT ,KC_UNDS ,KC_CIRC ,KC_GT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

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# The default keymap for Kudox Keyboard

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
#include"keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALES LALT_T(KC_ESC)
#define KC_L1SYM LT(_SYMB, KC_LNG1)
#define KC_L2SYM LT(_SYMB, KC_LNG2)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_L2SYM, KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,JP_AT ,JP_COLN ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_SLSH ,KC_N ,KC_M ,KC_MINS ,KC_UP ,SYM_L ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_LGUI ,KC_LALT ,KC_ENT ,KC_LNG2 ,KC_SPC ,KC_SPC , KC_COMM ,KC_DOT ,KC_L1SYM,KC_LEFT ,KC_DOWN ,KC_RGHT ,JP_BSLS
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , XXXXXXX ,JP_CIRC ,JP_YEN ,JP_TILD ,JP_PIPE ,KC_DEL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,_______ , KC_LT ,KC_GT ,JP_LBRC ,JP_RBRC ,JP_LCBR ,JP_RCBR ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_F11 ,KC_F12 ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,JP_PLUS ,JP_ASTR ,KC_SCLN ,JP_COLN ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______ ,KC_VOLU ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,KC_MUTE ,KC_VOLD ,_______,_______
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

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# The JIS keymap for Kudox Keyboard

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _NUMB 2
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define NUM_L MO(_NUMB)
#define KC_ALES LALT_T(KC_ESC)
#define KC_RGENT MT(KC_RGUI, KC_ENT)
#define KC_LGUI2 RALT_T(KC_LNG2)
#define KC_L1SYM LT(_SYMB, KC_LNG1)
#define KC_L2SYM LT(_SYMB, KC_LNG2)
#define KC_L1NUM LT(_NUMB, KC_LNG1)
#define KC_ENNUM LT(_NUMB, KC_ENT)
#define KC_FSYM LT(_SYMB, KC_F)
#define KC_JNUM LT(_NUMB, KC_J)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_L2SYM, KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_SLSH ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_FSYM ,KC_G , KC_H ,KC_JNUM ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_L1NUM,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_QUOT ,KC_MINS ,KC_EQL ,KC_ENNUM,KC_LGUI ,KC_SPC , KC_RGENT,KC_DEL ,SYM_L ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_DQUO ,KC_QUOT ,KC_GRV ,KC_ASTR ,KC_PLUS ,KC_EQL , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_CIRC ,KC_INT3 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_AT ,KC_COLN ,KC_GRV ,_______ ,KC_MINS , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_MINS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_DOT ,KC_SLSH , _______ ,KC_LCBR ,KC_RCBR ,KC_DOT ,KC_SLSH ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,KC_LT ,KC_UNDS ,KC_CIRC ,KC_GT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_NUMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_7 ,KC_8 ,KC_9 ,KC_ASTR ,KC_PLUS ,KC_EQL , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_4 ,KC_5 ,KC_6 ,KC_0 ,KC_MINS , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_1 ,KC_2 ,KC_3 ,KC_DOT ,KC_SLSH , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,KC_INT3 ,KC_0 ,_______ ,_______ ,_______ ,_______ , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

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# [x1](https://github.com/x1-) 's keymap for Kudox Keyboard

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/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0

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{
"keyboard_name": "The Kudox Keyboard Rev2",
"manufacturer": "Kumao Kobo",
"url": "http://kumaokobo.com/",
"maintainer": "Kumao Kobo",
"usb": {
"vid": "0xABBA",
"pid": "0x9690",
"device_version": "2.0.0"
},
"matrix_pins": {
"cols": ["F5", "F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["D4", "D7", "E6", "B4", "B5"]
},
"diode_direction": "COL2ROW",
"split": {
"soft_serial_pin": "D0"
},
"rgblight": {
"saturation_steps": 8,
"brightness_steps": 8,
"led_count": 14,
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true,
"rgb_test": true,
"alternating": true,
"twinkle": true
}
},
"ws2812": {
"pin": "D3"
},
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [0, 6], "x": 6, "y": 0},
{"matrix": [5, 6], "x": 10, "y": 0},
{"matrix": [5, 5], "x": 11, "y": 0},
{"matrix": [5, 4], "x": 12, "y": 0},
{"matrix": [5, 3], "x": 13, "y": 0},
{"matrix": [5, 2], "x": 14, "y": 0},
{"matrix": [5, 1], "x": 15, "y": 0},
{"matrix": [5, 0], "x": 16, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1, "w": 1.25},
{"matrix": [1, 1], "x": 1.25, "y": 1},
{"matrix": [1, 2], "x": 2.25, "y": 1},
{"matrix": [1, 3], "x": 3.25, "y": 1},
{"matrix": [1, 4], "x": 4.25, "y": 1},
{"matrix": [1, 5], "x": 5.25, "y": 1},
{"matrix": [1, 6], "x": 6.25, "y": 1},
{"matrix": [6, 6], "x": 9.75, "y": 1},
{"matrix": [6, 5], "x": 10.75, "y": 1},
{"matrix": [6, 4], "x": 11.75, "y": 1},
{"matrix": [6, 3], "x": 12.75, "y": 1},
{"matrix": [6, 2], "x": 13.75, "y": 1},
{"matrix": [6, 1], "x": 14.75, "y": 1},
{"matrix": [6, 0], "x": 15.75, "y": 1, "w": 1.25},
{"matrix": [2, 0], "x": 0, "y": 2, "w": 1.75},
{"matrix": [2, 1], "x": 1.75, "y": 2},
{"matrix": [2, 2], "x": 2.75, "y": 2},
{"matrix": [2, 3], "x": 3.75, "y": 2},
{"matrix": [2, 4], "x": 4.75, "y": 2},
{"matrix": [2, 5], "x": 5.75, "y": 2},
{"matrix": [7, 5], "x": 10.25, "y": 2},
{"matrix": [7, 4], "x": 11.25, "y": 2},
{"matrix": [7, 3], "x": 12.25, "y": 2},
{"matrix": [7, 2], "x": 13.25, "y": 2},
{"matrix": [7, 1], "x": 14.25, "y": 2},
{"matrix": [7, 0], "x": 15.25, "y": 2, "w": 1.75},
{"matrix": [3, 0], "x": 0, "y": 3, "w": 2.25},
{"matrix": [3, 1], "x": 2.25, "y": 3},
{"matrix": [3, 2], "x": 3.25, "y": 3},
{"matrix": [3, 3], "x": 4.25, "y": 3},
{"matrix": [3, 4], "x": 5.25, "y": 3},
{"matrix": [3, 5], "x": 6.25, "y": 3},
{"matrix": [8, 5], "x": 9.75, "y": 3},
{"matrix": [8, 4], "x": 10.75, "y": 3},
{"matrix": [8, 3], "x": 11.75, "y": 3},
{"matrix": [8, 2], "x": 12.75, "y": 3},
{"matrix": [8, 1], "x": 13.75, "y": 3},
{"matrix": [8, 0], "x": 14.75, "y": 3, "w": 2.25},
{"matrix": [4, 0], "x": 0, "y": 4, "w": 1.25},
{"matrix": [4, 1], "x": 1.25, "y": 4},
{"matrix": [4, 2], "x": 2.25, "y": 4},
{"matrix": [4, 3], "x": 3.25, "y": 4},
{"matrix": [4, 4], "x": 4.25, "y": 4.33, "w": 1.25},
{"matrix": [4, 5], "x": 5.5, "y": 4.67},
{"matrix": [4, 6], "x": 6.5, "y": 5},
{"matrix": [9, 6], "x": 9.5, "y": 5},
{"matrix": [9, 5], "x": 10.5, "y": 4.67},
{"matrix": [9, 4], "x": 11.5, "y": 4.33, "w": 1.25},
{"matrix": [9, 3], "x": 12.75, "y": 4},
{"matrix": [9, 2], "x": 13.75, "y": 4},
{"matrix": [9, 1], "x": 14.75, "y": 4},
{"matrix": [9, 0], "x": 15.75, "y": 4, "w": 1.25}
]
}
}
}

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALES LALT_T(KC_ESC)
#define KC_RGENT MT(KC_RGUI, KC_ENT)
#define KC_L1SYM LT(_SYMB, KC_LNG1)
#define KC_L2SYM LT(_SYMB, KC_LNG2)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_GRV , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_L2SYM, KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_SLSH ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_L1SYM,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_QUOT ,KC_MINS ,KC_EQL ,KC_ENT ,KC_LGUI ,KC_SPC , KC_RGENT,KC_DEL ,SYM_L ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,_______ , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_DQUO ,KC_QUOT ,KC_GRV ,KC_ASTR ,KC_PLUS ,KC_EQL , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_CIRC ,KC_INT3 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_AT ,KC_COLN ,KC_GRV ,_______ ,KC_MINS , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_MINS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_DOT ,KC_SLSH , _______ ,KC_LCBR ,KC_RCBR ,KC_DOT ,KC_SLSH ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,KC_LT ,KC_UNDS ,KC_CIRC ,KC_GT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

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# The default keymap for Kudox Keyboard Rev2.0
Left-06 key and Right-06 key are different between Rev1.0 and Rev2.0.

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
#include"keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALES LALT_T(KC_ESC)
#define KC_L1SYM LT(_SYMB, KC_LNG1)
#define KC_L2SYM LT(_SYMB, KC_LNG2)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_ESC , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_LNG2, KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,JP_AT ,JP_COLN ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_UP ,KC_N ,KC_M ,KC_SLSH ,JP_UNDS ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_LGUI ,KC_LALT ,KC_DEL ,KC_L2SYM,KC_SPC ,KC_ENT , KC_LEFT ,KC_DOWN ,KC_RGHT ,KC_COMM ,KC_DOT ,KC_L1SYM,JP_BSLS
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,_______ , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_LPRN ,JP_RPRN ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , JP_HASH ,JP_DLR ,JP_PERC ,JP_PLUS ,KC_MINS ,JP_CIRC ,JP_YEN ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_LBRC ,JP_RBRC ,XXXXXXX ,XXXXXXX ,XXXXXXX , JP_AMPR ,KC_SLSH ,JP_ASTR ,KC_SCLN ,JP_COLN ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_LCBR ,JP_RCBR ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_VOLU ,XXXXXXX ,XXXXXXX ,KC_LT ,KC_GT ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,KC_LT ,KC_GT ,KC_LNG2 ,_______ ,_______ , KC_MUTE ,KC_VOLD ,KC_LNG1 ,_______ ,_______ ,_______ ,KC_DEL
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

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# The JIS keymap for Kudox Keyboard Rev2.0
Left-06 key and Right-06 key are different between Rev1.0 and Rev2.0.

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/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0

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{
"keyboard_name": "The Kudox Keyboard Rev3",
"manufacturer": "Kumao Kobo",
"url": "http://kumaokobo.com/",
"maintainer": "Kumao Kobo",
"usb": {
"vid": "0xABBA",
"pid": "0x9690",
"device_version": "3.0.0"
},
"matrix_pins": {
"cols": ["F5", "F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["D4", "D7", "E6", "B4", "B5"]
},
"diode_direction": "COL2ROW",
"split": {
"soft_serial_pin": "D0"
},
"rgblight": {
"saturation_steps": 8,
"brightness_steps": 8,
"led_count": 14,
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true,
"rgb_test": true,
"alternating": true,
"twinkle": true
}
},
"ws2812": {
"pin": "D3"
},
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [0, 6], "x": 6, "y": 0},
{"matrix": [5, 6], "x": 10, "y": 0},
{"matrix": [5, 5], "x": 11, "y": 0},
{"matrix": [5, 4], "x": 12, "y": 0},
{"matrix": [5, 3], "x": 13, "y": 0},
{"matrix": [5, 2], "x": 14, "y": 0},
{"matrix": [5, 1], "x": 15, "y": 0},
{"matrix": [5, 0], "x": 16, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1, "w": 1.25},
{"matrix": [1, 1], "x": 1.25, "y": 1},
{"matrix": [1, 2], "x": 2.25, "y": 1},
{"matrix": [1, 3], "x": 3.25, "y": 1},
{"matrix": [1, 4], "x": 4.25, "y": 1},
{"matrix": [1, 5], "x": 5.25, "y": 1},
{"matrix": [1, 6], "x": 6.25, "y": 1},
{"matrix": [6, 6], "x": 9.75, "y": 1},
{"matrix": [6, 5], "x": 10.75, "y": 1},
{"matrix": [6, 4], "x": 11.75, "y": 1},
{"matrix": [6, 3], "x": 12.75, "y": 1},
{"matrix": [6, 2], "x": 13.75, "y": 1},
{"matrix": [6, 1], "x": 14.75, "y": 1},
{"matrix": [6, 0], "x": 15.75, "y": 1, "w": 1.25},
{"matrix": [2, 0], "x": 0, "y": 2, "w": 1.75},
{"matrix": [2, 1], "x": 1.75, "y": 2},
{"matrix": [2, 2], "x": 2.75, "y": 2},
{"matrix": [2, 3], "x": 3.75, "y": 2},
{"matrix": [2, 4], "x": 4.75, "y": 2},
{"matrix": [2, 5], "x": 5.75, "y": 2},
{"matrix": [7, 5], "x": 10.25, "y": 2},
{"matrix": [7, 4], "x": 11.25, "y": 2},
{"matrix": [7, 3], "x": 12.25, "y": 2},
{"matrix": [7, 2], "x": 13.25, "y": 2},
{"matrix": [7, 1], "x": 14.25, "y": 2},
{"matrix": [7, 0], "x": 15.25, "y": 2, "w": 1.75},
{"matrix": [3, 0], "x": 0, "y": 3, "w": 2.25},
{"matrix": [3, 1], "x": 2.25, "y": 3},
{"matrix": [3, 2], "x": 3.25, "y": 3},
{"matrix": [3, 3], "x": 4.25, "y": 3},
{"matrix": [3, 4], "x": 5.25, "y": 3},
{"matrix": [3, 5], "x": 6.25, "y": 3},
{"matrix": [8, 5], "x": 9.75, "y": 3},
{"matrix": [8, 4], "x": 10.75, "y": 3},
{"matrix": [8, 3], "x": 11.75, "y": 3},
{"matrix": [8, 2], "x": 12.75, "y": 3},
{"matrix": [8, 1], "x": 13.75, "y": 3},
{"matrix": [8, 0], "x": 14.75, "y": 3, "w": 2.25},
{"matrix": [4, 0], "x": 0, "y": 4, "w": 1.25},
{"matrix": [4, 1], "x": 1.25, "y": 4},
{"matrix": [4, 2], "x": 2.25, "y": 4},
{"matrix": [4, 3], "x": 3.25, "y": 4},
{"matrix": [4, 4], "x": 4.25, "y": 4.33, "w": 1.25},
{"matrix": [4, 5], "x": 5.5, "y": 4.67},
{"matrix": [4, 6], "x": 6.5, "y": 5},
{"matrix": [9, 6], "x": 9.5, "y": 5},
{"matrix": [9, 5], "x": 10.5, "y": 4.67},
{"matrix": [9, 4], "x": 11.5, "y": 4.33, "w": 1.25},
{"matrix": [9, 3], "x": 12.75, "y": 4},
{"matrix": [9, 2], "x": 13.75, "y": 4},
{"matrix": [9, 1], "x": 14.75, "y": 4},
{"matrix": [9, 0], "x": 15.75, "y": 4, "w": 1.25}
]
}
}
}

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _LIGHT 2
// Shortcut to make keymap more readable
#define SYM_L2 LT(_SYMB, KC_LNG2)
#define TO_LIGH TO(_LIGHT)
#define TO_QWER TO(_QWERTY)
#define KC_ALES LALT_T(KC_ESC)
#define KC_ALEN LALT_T(KC_ENT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 , KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS, KC_EQL ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_ESC , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_SLSH ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_UP ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_LBRC ,KC_RBRC ,SYM_L2 ,KC_ALEN ,KC_LGUI ,KC_SPC , KC_SPC ,KC_RGUI ,TO_LIGH ,KC_LNG1 ,KC_LEFT, KC_DOWN ,KC_RIGHT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 , KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_DQUO ,KC_QUOT ,KC_GRV ,KC_ASTR ,KC_PLUS ,KC_EQL , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_CIRC ,KC_PIPE ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_AT ,KC_COLN ,KC_GRV ,KC_SLSH ,KC_MINS , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_MINS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_LCBR ,KC_RCBR ,_______ ,_______ ,KC_CIRC ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,KC_LABK ,KC_UNDS ,KC_RABK
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_LIGHT] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD , RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,RGB_M_P ,RGB_M_SW ,RGB_M_X,XXXXXXX ,XXXXXXX ,XXXXXXX , RGB_M_P ,RGB_M_SW ,RGB_M_X,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,RGB_M_B ,RGB_M_SN ,RGB_M_G,XXXXXXX ,XXXXXXX , RGB_M_B ,RGB_M_SN,RGB_M_G ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX , RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,RGB_MOD ,RGB_TOG , RGB_TOG ,RGB_MOD ,TO_QWER ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};
#ifdef RGBLIGHT_ENABLE
void eeconfig_init_user(void) {
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
};
#endif

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# The default keymap for Kudox Keyboard Rev3.0

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
#include"keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _LIGHT 2
// Shortcut to make keymap more readable
#define SYM_L2 LT(_SYMB, KC_LNG2)
#define TO_LIGH TO(_LIGHT)
#define TO_QWER TO(_QWERTY)
#define KC_ALES LALT_T(KC_ESC)
#define KC_ALEN LALT_T(KC_ENT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
JP_ZKHK ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 , KC_7 ,KC_8 ,KC_9 ,KC_0 ,JP_MINS ,JP_CIRC ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_ESC , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,JP_AT ,JP_SLSH ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,JP_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,JP_COMM ,JP_DOT ,KC_UP ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,JP_YEN ,JP_COLN ,SYM_L2 ,KC_ALEN ,KC_LGUI ,KC_SPC , KC_SPC ,KC_RGUI ,TO_LIGH ,KC_LNG1 ,KC_LEFT, KC_DOWN ,KC_RIGHT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 , KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_DQUO ,JP_QUOT ,KC_GRV ,JP_ASTR ,JP_PLUS ,JP_EQL , JP_LPRN ,JP_RPRN ,JP_PIPE ,JP_ASTR ,JP_TILD ,JP_CIRC ,JP_PIPE ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_AT ,JP_COLN ,KC_GRV ,JP_SLSH ,JP_MINS , JP_LBRC ,JP_RBRC ,JP_DOT ,JP_SLSH ,JP_MINS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , JP_LCBR ,JP_RCBR ,_______ ,_______ ,JP_CIRC ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,JP_LABK ,JP_UNDS ,JP_RABK
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_LIGHT] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD , RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,RGB_M_P ,RGB_M_SW ,RGB_M_X,XXXXXXX ,XXXXXXX ,XXXXXXX , RGB_M_P ,RGB_M_SW ,RGB_M_X ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,RGB_M_B ,RGB_M_SN ,RGB_M_G,XXXXXXX ,XXXXXXX , RGB_M_B ,RGB_M_SN ,RGB_M_G ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX , RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,RGB_MOD ,RGB_TOG , RGB_TOG ,RGB_MOD ,TO_QWER ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};
#ifdef RGBLIGHT_ENABLE
void eeconfig_init_user(void) {
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
};
#endif

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# The JIS keymap for Kudox Keyboard Rev3.0

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE,
_FN1,
_FN2,
_FN3,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 , KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS, KC_EQL ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_ESC , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_SLSH ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_UP ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_LALT ,KC_LBRC ,KC_RBRC ,MO(_FN1),KC_ENT ,KC_LGUI ,KC_SPC , KC_SPC ,KC_RGUI ,TO(_FN2),KC_LNG1 ,KC_LEFT, KC_DOWN ,KC_RIGHT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_FN1] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 , KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,KC_DQUO ,KC_QUOT ,KC_GRV ,KC_ASTR ,KC_PLUS ,KC_EQL , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_CIRC ,KC_PIPE ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,KC_AT ,KC_COLN ,KC_GRV ,KC_SLSH ,KC_MINS , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_MINS ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_LCBR ,KC_RCBR ,KC_TRNS ,KC_TRNS ,KC_CIRC ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_LABK ,KC_UNDS ,KC_RABK
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_FN2] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_TRNS ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD , RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,RGB_M_P ,RGB_M_SW ,RGB_M_X,XXXXXXX ,XXXXXXX ,XXXXXXX , RGB_M_P ,RGB_M_SW,RGB_M_X ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,RGB_M_B ,RGB_M_SN ,RGB_M_G,XXXXXXX ,XXXXXXX , RGB_M_B ,RGB_M_SN,RGB_M_G ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX , RGB_M_R ,RGB_M_K ,RGB_M_T ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,RGB_MOD ,RGB_TOG , RGB_TOG ,RGB_MOD ,TO(_BASE),XXXXXXX,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_FN3] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS , KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};
#ifdef RGBLIGHT_ENABLE
void eeconfig_init_user(void) {
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
};
#endif

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# The default VIA keymap for Kudox Keyboard Rev3.0

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VIA_ENABLE = yes

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# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no # Audio output
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = kudox/rev3

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// Copyright 2021 Kumao Kobo (@kumaokobo)
// SPDX-License-Identifier: GPL-2.0+
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT

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// Copyright 2021 Kumao Kobo (@kumaokobo)
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE,
_FN1,
_FN2,
_FN3,
};
// Shortcut to make keymap more readable
#define LT_AESC LALT_T(KC_ESC)
#define LT_ALN1 LALT_T(KC_LNG1)
#define LT_ALN2 LALT_T(KC_LNG2)
#define LT_GENT LGUI_T(KC_ENT)
#define LT_GSPC LGUI_T(KC_SPC)
#define LT_F1F LT(_FN1, KC_F)
#define LT_F2J LT(_FN1, KC_J)
#define LT_F2DL LT(_FN2, KC_DEL)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_EQL ,KC_BSPC ,KC_DEL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_GRV , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC ,KC_RBRC ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,LT_F1F ,KC_G, KC_H ,LT_F2J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOT ,KC_ENT ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_UP ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,KC_RSFT ,KC_UP ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
LT_AESC ,MO(_FN3),LT_F2DL ,LT_ALN2 ,LT_GENT ,KC_SPC , KC_DOWN ,LT_GSPC ,LT_ALN1 , KC_LEFT ,KC_DOWN ,KC_RIGHT
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_FN1] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC ,KC_CIRC , KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_LPRN ,KC_RPRN ,KC_UNDS ,KC_PLUS ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_DQUO ,KC_QUOT ,KC_HASH ,KC_ASTR ,KC_PLUS ,KC_TILD , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_LCBR ,KC_RCBR ,KC_PIPE ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_AT ,KC_COLN ,KC_GRV ,_______ ,KC_MINS , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_COLN ,KC_DQT ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
_______ ,_______ ,_______ ,KC_COMM ,KC_DOT ,KC_SLSH , KC_UNDS ,KC_LCBR ,KC_RCBR ,KC_LT ,KC_GT ,KC_QUES ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ , _______ ,_______ ,_______
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_FN2] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_DQUO ,KC_QUOT ,KC_HASH ,KC_ASTR ,KC_PLUS ,KC_TILD , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_CIRC ,KC_SLSH ,KC_INT3 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_AT ,KC_COLN ,KC_GRV ,_______ ,KC_MINS , KC_LBRC ,_______ ,KC_DOT ,KC_SLSH ,KC_MINS ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
_______ ,_______ ,_______ ,KC_COMM ,KC_DOT ,KC_SLSH , _______ ,KC_LCBR ,KC_RCBR ,KC_SLSH ,KC_MINS ,KC_UNDS ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ , _______ ,_______ ,_______
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_FN3] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD , RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
RGB_M_X ,RGB_M_K ,RGB_M_SN,RGB_M_B ,RGB_M_R ,RGB_M_SW, RGB_M_SW,RGB_M_R ,RGB_M_B ,RGB_M_SN,RGB_M_K ,RGB_M_X ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,MO(_BASE),RGB_MOD ,RGB_TOG , RGB_TOG ,RGB_MOD ,MO(_BASE), _______ ,_______ ,_______
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
)
};

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// Copyright 2021 Kumao Kobo (@kumaokobo)
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
#include"keymap_japanese.h"
enum layer_number {
_BASE,
_FN1,
_FN2,
_FN3,
};
// Shortcut to make keymap more readable
#define LT_AESC LALT_T(KC_ESC)
#define LT_ALN1 LALT_T(JP_HENK)
#define LT_ALN2 LALT_T(JP_MHEN)
#define LT_GENT LGUI_T(KC_ENT)
#define LT_GSPC LGUI_T(KC_SPC)
#define LT_F1F LT(_FN1, KC_F)
#define LT_F2J LT(_FN1, KC_J)
#define LT_F2DL LT(_FN2, KC_DEL)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
JP_ZKHK ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,JP_MINS ,JP_CIRC ,JP_YEN ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_ESC , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,JP_AT ,JP_LBRC ,KC_DEL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,LT_F1F ,KC_G, KC_H ,LT_F2J ,KC_K ,KC_L ,JP_SCLN ,JP_COLN ,JP_RBRC ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_UP ,KC_N ,KC_M ,JP_COMM ,JP_DOT ,JP_SLSH ,JP_BSLS ,KC_RSFT ,KC_UP ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
LT_AESC ,MO(_FN3),LT_F2DL ,LT_ALN2 ,LT_GENT ,KC_SPC , KC_DOWN ,LT_GSPC ,LT_ALN1 , KC_LEFT ,KC_DOWN ,KC_RIGHT
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_FN1] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,JP_EXLM ,JP_DQUO ,JP_HASH ,JP_DLR ,JP_PERC ,JP_AMPR , JP_AMPR ,JP_QUOT ,JP_LPRN ,JP_RPRN ,_______ ,JP_EQL ,JP_TILD ,JP_PIPE ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_DQUO ,JP_QUOT ,JP_HASH ,JP_ASTR ,JP_PLUS ,JP_CIRC , JP_LPRN ,JP_RPRN ,JP_PIPE ,JP_ASTR ,JP_TILD ,JP_GRV ,JP_LCBR ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_AT ,JP_COLN ,JP_GRV ,_______ ,JP_MINS , JP_LBRC ,JP_RBRC ,JP_DOT ,JP_SLSH ,JP_PLUS ,JP_ASTR ,JP_RCBR ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
_______ ,_______ ,_______ ,JP_COMM ,JP_DOT ,JP_SLSH , JP_UNDS ,JP_LCBR ,JP_RCBR ,JP_LABK ,JP_RABK ,JP_QUES ,JP_UNDS ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ , _______ ,_______ ,_______
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_FN2] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_DQUO ,JP_QUOT ,JP_HASH ,JP_ASTR ,JP_PLUS ,JP_CIRC , JP_LPRN ,JP_RPRN ,JP_PIPE ,JP_ASTR ,JP_TILD ,JP_GRV ,JP_LCBR ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_AT ,JP_COLN ,JP_GRV ,_______ ,JP_MINS , JP_LBRC ,_______ ,JP_DOT ,JP_SLSH ,JP_PLUS ,JP_ASTR ,JP_RCBR ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
_______ ,_______ ,_______ ,JP_COMM ,JP_DOT ,JP_SLSH , _______ ,JP_LCBR ,JP_RCBR ,JP_SLSH ,JP_MINS ,JP_UNDS ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ , _______ ,_______ ,_______
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_FN3] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD , RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,MO(_BASE),RGB_MOD ,RGB_TOG , RGB_TOG ,RGB_MOD ,MO(_BASE), _______ ,_______ ,_______
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
)
};

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@ -0,0 +1,76 @@
// Copyright 2021 Kumao Kobo (@kumaokobo)
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE,
_FN1,
_FN2,
_FN3,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_EQL ,KC_BSPC ,KC_DEL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_GRV , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC ,KC_RBRC ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,LT(_FN1,KC_F),KC_G, KC_H ,LT(_FN1,KC_J),KC_K,KC_L ,KC_SCLN ,KC_QUOT ,KC_ENT ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_UP ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,KC_RSFT ,KC_UP ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
LALT_T(KC_ESC),MO(_FN3),LT(_FN2,KC_DEL),LALT_T(KC_LNG2),LGUI_T(KC_ENT),KC_SPC, KC_DOWN,LGUI_T(KC_SPC),LALT_T(KC_LNG1), KC_LEFT ,KC_DOWN ,KC_RIGHT
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_FN1] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC ,KC_CIRC , KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_LPRN ,KC_RPRN ,KC_UNDS ,KC_PLUS ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_DQUO ,KC_QUOT ,KC_HASH ,KC_ASTR ,KC_PLUS ,KC_TILD , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_LCBR ,KC_RCBR ,KC_PIPE ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_AT ,KC_COLN ,KC_GRV ,_______ ,KC_MINS , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_COLN ,KC_DQT ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
_______ ,_______ ,_______ ,KC_COMM ,KC_DOT ,KC_SLSH , KC_UNDS ,KC_LCBR ,KC_RCBR ,KC_LT ,KC_GT ,KC_QUES ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ , _______ ,_______ ,_______
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_FN2] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_DQUO ,KC_QUOT ,KC_HASH ,KC_ASTR ,KC_PLUS ,KC_TILD , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_CIRC ,KC_SLSH ,KC_INT3 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_AT ,KC_COLN ,KC_GRV ,_______ ,KC_MINS , KC_LBRC ,_______ ,KC_DOT ,KC_SLSH ,KC_MINS ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
_______ ,_______ ,_______ ,KC_COMM ,KC_DOT ,KC_SLSH , _______ ,KC_LCBR ,KC_RCBR ,KC_SLSH ,KC_MINS ,KC_UNDS ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ , _______ ,_______ ,_______
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_FN3] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD , RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,RGB_VAD ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ └────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┘
RGB_M_X ,RGB_M_K ,RGB_M_SN,RGB_M_B ,RGB_M_R ,RGB_M_SW, RGB_M_SW,RGB_M_R ,RGB_M_B ,RGB_M_SN,RGB_M_K ,RGB_M_X ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┐ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,MO(_BASE),RGB_MOD ,RGB_TOG , RGB_TOG ,RGB_MOD ,MO(_BASE), _______ ,_______ ,_______
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┘ └────────┴────────┴────────┘
)
};

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@ -0,0 +1,3 @@
VIA_ENABLE = yes
MOUSEKEY_ENABLE = no
UNICODE_ENABLE = no

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@ -0,0 +1,41 @@
// Copyright 2021 Kumao Kobo (@kumaokobo)
// SPDX-License-Identifier: GPL-2.0+
#include "quantum.h"
#ifdef RGBLIGHT_ENABLE
void eeconfig_init_kb(void) {
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
};
#endif
#ifdef OLED_ENABLE
bool oled_task_kb(void) {
if (!oled_task_user()) { return false; }
// Host Keyboard Layer Status
oled_write_ln_P(PSTR("Kudox Keyboard"), false);
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_ln_P(PSTR("\n"), false);
break;
case 1:
oled_write_ln_P(PSTR("\nLayer: Symbol"), false);
break;
case 2:
oled_write_ln_P(PSTR("\nLayer: Function"), false);
break;
case 3:
oled_write_ln_P(PSTR("\nLayer: Light"), false);
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR("\nLayer: Undefined"), false);
}
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
return true;
}
#endif

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@ -0,0 +1,20 @@
// Copyright 2021 Kumao Kobo (@kumaokobo)
// SPDX-License-Identifier: GPL-2.0+
#pragma once
#ifndef MOUSEKEY_INTERVAL
# define MOUSEKEY_INTERVAL 20
#endif
#ifndef MOUSEKEY_DELAY
# define MOUSEKEY_DELAY 0
#endif
#ifndef MOUSEKEY_TIME_TO_MAX
# define MOUSEKEY_TIME_TO_MAX 60
#endif
#ifndef MOUSEKEY_MAX_SPEED
# define MOUSEKEY_MAX_SPEED 7
#endif
#ifndef MOUSEKEY_WHEEL_DELAY
# define MOUSEKEY_WHEEL_DELAY 0
#endif

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@ -0,0 +1,32 @@
# The Kudox Full keyboard
![Kudox logo](https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox.png)
![Kudox Full image2](https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-full-image2.jpg) | ![Kudox Full image1](https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-full-image1.jpg)
:----:|:-----:
front | angle
- Keyboard Maintainer: [Kumao Kobo](https://github.com/kumaokobo)
- Hardware Supported: Kudox Full PCB rev1.0 w/ Pro Micro
- Assembly guide: [Kudox Full/README](https://github.com/kumaokobo/kudox-keyboard/blob/master/kudox-full/README.md)
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
## Building Firmware
Make example for this keyboard (after setting up your build environment):
make kumaokobo/kudox_full/rev1:default
Flashing example for this keyboard:
make kumaokobo/kudox_full/rev1:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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// Copyright 2021 Kumao Kobo (@kumaokobo)
// SPDX-License-Identifier: GPL-2.0+
#pragma once
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

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{
"keyboard_name": "The Kudox Full Keyboard Rev1",
"manufacturer": "Kumao Kobo",
"url": "http://kumaokobo.com/",
"maintainer": "Kumao Kobo",
"usb": {
"vid": "0xABBA",
"pid": "0x9693",
"device_version": "1.0.0"
},
"matrix_pins": {
"cols": ["F4", "F5", "F6", "F7", "B1", "B3", "B2", "B6", "D4"],
"rows": ["C6", "D7", "E6", "B4", "B5"]
},
"diode_direction": "COL2ROW",
"split": {
"soft_serial_pin": "D2"
},
"rgblight": {
"saturation_steps": 8,
"brightness_steps": 8,
"led_count": 14,
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true
}
},
"ws2812": {
"pin": "D3"
},
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [0, 6], "x": 6, "y": 0},
{"matrix": [5, 0], "x": 9, "y": 0},
{"matrix": [5, 1], "x": 10, "y": 0},
{"matrix": [5, 2], "x": 11, "y": 0},
{"matrix": [5, 3], "x": 12, "y": 0},
{"matrix": [5, 4], "x": 13, "y": 0},
{"matrix": [5, 5], "x": 14, "y": 0},
{"matrix": [5, 6], "x": 15, "y": 0},
{"matrix": [5, 7], "x": 16, "y": 0},
{"matrix": [5, 8], "x": 17, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1, "w": 1.5},
{"matrix": [1, 1], "x": 1.5, "y": 1},
{"matrix": [1, 2], "x": 2.5, "y": 1},
{"matrix": [1, 3], "x": 3.5, "y": 1},
{"matrix": [1, 4], "x": 4.5, "y": 1},
{"matrix": [1, 5], "x": 5.5, "y": 1},
{"matrix": [1, 6], "x": 6.5, "y": 1},
{"matrix": [6, 0], "x": 9.5, "y": 1},
{"matrix": [6, 1], "x": 10.5, "y": 1},
{"matrix": [6, 2], "x": 11.5, "y": 1},
{"matrix": [6, 3], "x": 12.5, "y": 1},
{"matrix": [6, 4], "x": 13.5, "y": 1},
{"matrix": [6, 5], "x": 14.5, "y": 1},
{"matrix": [6, 6], "x": 15.5, "y": 1},
{"matrix": [6, 7], "x": 16.5, "y": 1, "w": 1.5},
{"matrix": [2, 0], "x": 0, "y": 2, "w": 1.75},
{"matrix": [2, 1], "x": 1.75, "y": 2},
{"matrix": [2, 2], "x": 2.75, "y": 2},
{"matrix": [2, 3], "x": 3.75, "y": 2},
{"matrix": [2, 4], "x": 4.75, "y": 2},
{"matrix": [2, 5], "x": 5.75, "y": 2},
{"matrix": [7, 0], "x": 9.75, "y": 2},
{"matrix": [7, 1], "x": 10.75, "y": 2},
{"matrix": [7, 2], "x": 11.75, "y": 2},
{"matrix": [7, 3], "x": 12.75, "y": 2},
{"matrix": [7, 4], "x": 13.75, "y": 2},
{"matrix": [7, 5], "x": 14.75, "y": 2},
{"matrix": [7, 6], "x": 15.75, "y": 2},
{"matrix": [7, 7], "x": 17, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3, "w": 2.25},
{"matrix": [3, 1], "x": 2.25, "y": 3},
{"matrix": [3, 2], "x": 3.25, "y": 3},
{"matrix": [3, 3], "x": 4.25, "y": 3},
{"matrix": [3, 4], "x": 5.25, "y": 3},
{"matrix": [3, 5], "x": 6.25, "y": 3},
{"matrix": [8, 0], "x": 9.25, "y": 3},
{"matrix": [8, 1], "x": 10.25, "y": 3},
{"matrix": [8, 2], "x": 11.25, "y": 3},
{"matrix": [8, 3], "x": 12.25, "y": 3},
{"matrix": [8, 4], "x": 13.25, "y": 3},
{"matrix": [8, 5], "x": 14.25, "y": 3},
{"matrix": [8, 6], "x": 15.25, "y": 3},
{"matrix": [8, 7], "x": 16.25, "y": 3},
{"matrix": [8, 8], "x": 17.5, "y": 3},
{"matrix": [4, 0], "x": 0, "y": 4, "w": 1.25},
{"matrix": [4, 1], "x": 1.5, "y": 4},
{"matrix": [4, 2], "x": 2.5, "y": 4},
{"matrix": [4, 3], "x": 3.5, "y": 4, "w": 1.25},
{"matrix": [4, 4], "x": 5, "y": 4, "w": 1.25},
{"matrix": [4, 5], "x": 6.25, "y": 4},
{"matrix": [9, 0], "x": 9, "y": 4},
{"matrix": [9, 1], "x": 10, "y": 4},
{"matrix": [9, 2], "x": 11, "y": 4, "w": 1.25},
{"matrix": [9, 6], "x": 16, "y": 4},
{"matrix": [9, 7], "x": 17, "y": 4},
{"matrix": [9, 8], "x": 18, "y": 4}
]
}
}
}

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OLED_ENABLE = yes

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# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
UNICODE_ENABLE = yes # Unicode
LTO_ENABLE = yes
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = kudox_full/rev1

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/*
Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

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{
"keyboard_name": "The Kudox Game Keyboard",
"manufacturer": "Kumao Kobo",
"url": "",
"maintainer": "Kumao Kobo",
"usb": {
"vid": "0xABBA",
"pid": "0x9696"
},
"processor": "atmega32u4",
"bootloader": "caterina"
}

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
#define _LIGHT 2
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALEN LALT_T(KC_ENT)
#define ES_LIGH LT(_LIGHT, KC_ESC)
#define CT_COPY LCTL(KC_C)
#define CT_PASTE LCTL(KC_V)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐
ES_LIGH ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
//└────────┼────────┼────────┼────────┼────────┼────────┤
KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
//┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
CT_COPY ,CT_PASTE,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,
//├────────┼────────┘ └────────┴────────┼────────┼────────┐
KC_LCTL ,SYM_L ,KC_SPC
//└────────┘ └────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,
//└────────┼────────┼────────┼────────┼────────┼────────┤
KC_GRV ,KC_UP ,KC_PIPE ,KC_LCBR ,KC_RCBR ,
//┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
_______ ,_______ ,KC_LEFT ,KC_DOWN ,KC_RIGHT,KC_LBRC ,KC_RBRC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
_______ ,KC_BSPC ,KC_DEL ,KC_LPRN ,KC_RPRN ,
//├────────┼────────┘ └────────┴────────┼────────┼────────┐
_______ ,_______ ,_______
//└────────┘ └────────┴────────┘
),
[_LIGHT] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,
//└────────┼────────┼────────┼────────┼────────┼────────┤
RGB_M_P ,RGB_M_SW,RGB_M_X ,RGB_M_B ,RGB_VAD ,
//┌────────┼────────┼────────┼────────┼────────┼────────┼────────┐
_______ ,_______ ,RGB_M_SN,RGB_M_G ,RGB_M_R ,RGB_M_K ,RGB_M_T ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐
_______ ,RGB_M_T ,XXXXXXX ,RGB_VAI ,RGB_VAD ,
//├────────┼────────┘ └────────┴────────┼────────┼────────┐
_______ ,RGB_MOD ,RGB_TOG
//└────────┘ └────────┴────────┘
)
};
// Runs just one time when the keyboard initializes.
#ifdef RGBLIGHT_ENABLE
void eeconfig_init_user(void) {
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
};
#endif

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# The default keymap for Kudox Game Keyboard

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE,
_FN1,
_FN2,
_FN3,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,
//└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,
//┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
LCTL(KC_C),LCTL(KC_V),KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,
//├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,
//├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
KC_LCTL ,TO(_FN1) ,KC_SPC
//└──────────┘ └──────────┴──────────┘
),
[_FN1] = LAYOUT(
//┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
KC_TRNS ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,
//└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
KC_GRV ,KC_UP ,KC_PIPE ,KC_LCBR ,KC_RCBR ,
//┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
KC_TRNS ,KC_TRNS ,KC_LEFT ,KC_DOWN ,KC_RIGHT ,KC_LBRC ,KC_RBRC ,
//├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
KC_TRNS ,KC_BSPC ,KC_DEL ,KC_LPRN ,KC_RPRN ,
//├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
TO(_FN2) ,TO(_BASE) ,KC_TRNS
//└──────────┘ └──────────┴──────────┘
),
[_FN2] = LAYOUT(
//┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
KC_TRNS ,RGB_HUI ,RGB_HUD ,RGB_SAI ,RGB_SAD ,RGB_VAI ,
//└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
RGB_M_P ,RGB_M_SW ,RGB_M_X ,RGB_M_B ,RGB_VAD ,
//┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
KC_TRNS ,KC_TRNS ,RGB_M_SN ,RGB_M_G ,RGB_M_R ,RGB_M_K ,RGB_M_T ,
//├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
KC_TRNS ,RGB_M_T ,KC_DEL ,RGB_VAI ,RGB_VAD ,
//├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
TO(_FN1) ,RGB_MOD ,RGB_TOG
//└──────────┘ └──────────┴──────────┘
),
[_FN3] = LAYOUT(
//┌──────────┬──────────┬──────────┬──────────┬──────────┬──────────┐
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//└──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//├──────────┼──────────┼──────────┴──────────┼──────────┼──────────┼──────────┤
KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,
//├──────────┼──────────┘ └──────────┴──────────┼──────────┼──────────┐
KC_TRNS ,KC_TRNS ,KC_TRNS
//└──────────┘ └──────────┴──────────┘
)
};
#ifdef RGBLIGHT_ENABLE
void eeconfig_init_user(void) {
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
};
#endif

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# The default VIA keymap for Kudox Game Keyboard

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VIA_ENABLE = yes

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# The Kudox Game keyboard
<p align="center">
<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox.png" alt="Kudox logo" width="600"/>
</p>
<p align="center">
<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-game-pcb.jpg" alt="Kudox Game PCB rev1.0" width="600"/>
</p>
- Keyboard Maintainer: [Kumao Kobo](https://github.com/kumaokobo)
- Hardware Supported: Kudox Game PCB rev1.0 rev2.0 w/ Pro Micro
Make example for this keyboard (after setting up your build environment):
```sh
make kumaokobo/kudox_game/rev2:default
```
Example of flashing this keyboard:
```sh
make kumaokobo/kudox_game/rev2:default:avrdude
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/*
Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0

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{
"usb": {
"device_version": "1.0.0"
},
"rgblight": {
"saturation_steps": 8,
"brightness_steps": 8,
"led_count": 7,
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true,
"rgb_test": true,
"alternating": true,
"twinkle": true
}
},
"ws2812": {
"pin": "D3"
},
"matrix_pins": {
"cols": ["F5", "F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["D4", "D7", "E6", "B4", "B5"]
},
"diode_direction": "COL2ROW",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1.5, "y": 0},
{"matrix": [0, 2], "x": 2.5, "y": 0},
{"matrix": [0, 3], "x": 3.5, "y": 0},
{"matrix": [0, 4], "x": 4.5, "y": 0},
{"matrix": [0, 5], "x": 5.5, "y": 0},
{"matrix": [1, 1], "x": 1.75, "y": 1},
{"matrix": [1, 2], "x": 2.75, "y": 1},
{"matrix": [1, 3], "x": 3.75, "y": 1},
{"matrix": [1, 4], "x": 4.75, "y": 1},
{"matrix": [1, 5], "x": 5.75, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2},
{"matrix": [2, 5], "x": 5.25, "y": 2},
{"matrix": [2, 6], "x": 6.25, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3, "w": 1.5},
{"matrix": [3, 1], "x": 1.5, "y": 3},
{"matrix": [3, 4], "x": 3.75, "y": 3},
{"matrix": [3, 5], "x": 4.75, "y": 3},
{"matrix": [3, 6], "x": 5.75, "y": 3},
{"matrix": [4, 0], "x": 0, "y": 4, "w": 1.5},
{"matrix": [4, 5], "x": 5.5, "y": 4.25, "h": 1.5},
{"matrix": [4, 6], "x": 6.5, "y": 4.75, "h": 2}
]
}
}
}

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/*
Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0

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{
"usb": {
"device_version": "2.0.0"
},
"rgblight": {
"saturation_steps": 8,
"brightness_steps": 8,
"led_count": 7,
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true,
"rgb_test": true,
"alternating": true,
"twinkle": true
}
},
"ws2812": {
"pin": "D3"
},
"matrix_pins": {
"cols": ["F5", "F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["D4", "D7", "E6", "B4", "B5"]
},
"diode_direction": "COL2ROW",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1.5, "y": 0},
{"matrix": [0, 2], "x": 2.5, "y": 0},
{"matrix": [0, 3], "x": 3.5, "y": 0},
{"matrix": [0, 4], "x": 4.5, "y": 0},
{"matrix": [0, 5], "x": 5.5, "y": 0},
{"matrix": [1, 1], "x": 1.75, "y": 1},
{"matrix": [1, 2], "x": 2.75, "y": 1},
{"matrix": [1, 3], "x": 3.75, "y": 1},
{"matrix": [1, 4], "x": 4.75, "y": 1},
{"matrix": [1, 5], "x": 5.75, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2},
{"matrix": [2, 5], "x": 5.25, "y": 2},
{"matrix": [2, 6], "x": 6.25, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3, "w": 1.5},
{"matrix": [3, 1], "x": 1.5, "y": 3},
{"matrix": [3, 4], "x": 3.75, "y": 3},
{"matrix": [3, 5], "x": 4.75, "y": 3},
{"matrix": [3, 6], "x": 5.75, "y": 3},
{"matrix": [4, 0], "x": 0, "y": 4, "w": 1.5},
{"matrix": [4, 5], "x": 5.5, "y": 4.25, "h": 1.5},
{"matrix": [4, 6], "x": 6.5, "y": 4.75, "h": 2}
]
}
}
}

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RGBLIGHT_ENABLE = yes

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# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no # Audio output
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
DEFAULT_FOLDER = kudox_game/rev2

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/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0

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{
"keyboard_name": "Pico Keyboard",
"manufacturer": "Kumao Kobo",
"url": "https://github.com/kumaokobo/pico-keyboard/",
"maintainer": "Kumao Kobo",
"usb": {
"vid": "0xFEED",
"pid": "0x9692",
"device_version": "1.0.0"
},
"matrix_pins": {
"cols": ["F5", "F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["D4", "D7", "E6", "B4", "B5"]
},
"diode_direction": "COL2ROW",
"split": {
"soft_serial_pin": "D0"
},
"rgblight": {
"saturation_steps": 8,
"brightness_steps": 8,
"led_count": 14,
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true,
"rgb_test": true,
"alternating": true,
"twinkle": true
}
},
"ws2812": {
"pin": "D3"
},
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 1], "x": 0, "y": 0},
{"matrix": [0, 2], "x": 1, "y": 0},
{"matrix": [0, 3], "x": 2, "y": 0},
{"matrix": [0, 4], "x": 3, "y": 0},
{"matrix": [0, 5], "x": 4, "y": 0},
{"matrix": [0, 6], "x": 5, "y": 0},
{"matrix": [5, 0], "x": 9, "y": 0},
{"matrix": [5, 1], "x": 10, "y": 0},
{"matrix": [5, 2], "x": 11, "y": 0},
{"matrix": [5, 3], "x": 12, "y": 0},
{"matrix": [5, 4], "x": 13, "y": 0},
{"matrix": [5, 5], "x": 14, "y": 0},
{"matrix": [5, 6], "x": 15, "y": 0},
{"matrix": [1, 1], "x": 0.25, "y": 1},
{"matrix": [1, 2], "x": 1.25, "y": 1},
{"matrix": [1, 3], "x": 2.25, "y": 1},
{"matrix": [1, 4], "x": 3.25, "y": 1},
{"matrix": [1, 5], "x": 4.25, "y": 1},
{"matrix": [1, 6], "x": 5.25, "y": 1},
{"matrix": [6, 0], "x": 9.25, "y": 1},
{"matrix": [6, 1], "x": 10.25, "y": 1},
{"matrix": [6, 2], "x": 11.25, "y": 1},
{"matrix": [6, 3], "x": 12.25, "y": 1},
{"matrix": [6, 4], "x": 13.25, "y": 1},
{"matrix": [6, 5], "x": 14.25, "y": 1},
{"matrix": [6, 6], "x": 15.25, "y": 1},
{"matrix": [2, 1], "x": 0.5, "y": 2},
{"matrix": [2, 2], "x": 1.5, "y": 2},
{"matrix": [2, 3], "x": 2.5, "y": 2},
{"matrix": [2, 4], "x": 3.5, "y": 2},
{"matrix": [2, 5], "x": 4.5, "y": 2},
{"matrix": [2, 6], "x": 5.5, "y": 2},
{"matrix": [7, 0], "x": 9.5, "y": 2},
{"matrix": [7, 1], "x": 10.5, "y": 2},
{"matrix": [7, 2], "x": 11.5, "y": 2},
{"matrix": [7, 3], "x": 12.5, "y": 2},
{"matrix": [7, 4], "x": 13.5, "y": 2},
{"matrix": [7, 5], "x": 14.5, "y": 2},
{"matrix": [7, 6], "x": 15.5, "y": 2},
{"matrix": [3, 1], "x": 0.75, "y": 3},
{"matrix": [3, 2], "x": 1.75, "y": 3},
{"matrix": [3, 3], "x": 2.75, "y": 3},
{"matrix": [3, 4], "x": 3.75, "y": 3},
{"matrix": [3, 5], "x": 4.75, "y": 3},
{"matrix": [3, 6], "x": 5.75, "y": 3},
{"matrix": [8, 0], "x": 9.75, "y": 3},
{"matrix": [8, 1], "x": 10.75, "y": 3},
{"matrix": [8, 2], "x": 11.75, "y": 3},
{"matrix": [8, 3], "x": 12.75, "y": 3},
{"matrix": [8, 4], "x": 13.75, "y": 3},
{"matrix": [8, 5], "x": 14.75, "y": 3},
{"matrix": [8, 6], "x": 15.75, "y": 3},
{"matrix": [4, 1], "x": 1, "y": 4},
{"matrix": [4, 2], "x": 2, "y": 4},
{"matrix": [4, 3], "x": 3, "y": 4},
{"matrix": [4, 4], "x": 4, "y": 4},
{"matrix": [4, 5], "x": 5, "y": 4},
{"matrix": [4, 6], "x": 6, "y": 4},
{"matrix": [9, 0], "x": 10, "y": 4},
{"matrix": [9, 1], "x": 11, "y": 4},
{"matrix": [9, 2], "x": 12, "y": 4},
{"matrix": [9, 3], "x": 13, "y": 4},
{"matrix": [9, 4], "x": 14, "y": 4},
{"matrix": [9, 5], "x": 15, "y": 4},
{"matrix": [9, 6], "x": 16, "y": 4}
]
}
}
}

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALES LALT_T(KC_ESC)
#define KC_L1SYM LT(_SYMB, KC_LNG1)
#define KC_L2SYM LT(_SYMB, KC_LNG2)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC ,KC_RBRC ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOT ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_UP ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_ENT ,KC_DEL ,KC_LGUI ,KC_L2SYM,KC_SPC , KC_SPC ,KC_L1SYM,KC_RGUI ,KC_DEL ,KC_LEFT ,KC_DOWN ,KC_RGHT
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_INT3 ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_GRV ,KC_MINS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LCBR ,KC_RCBR ,_______ ,_______ ,_______ ,KC_CIRC ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,KC_LT ,KC_UNDS ,KC_GT
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

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# The default keymap for Pico Keyboard
![Pico Layout Image](https://raw.githubusercontent.com/kumaokobo/pico-keyboard/master/img/pico-layout.png)

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
#include"keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALES LALT_T(KC_ESC)
#define KC_L1SYM LT(_SYMB, KC_LNG1)
#define KC_L2SYM LT(_SYMB, KC_LNG2)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,JP_AT ,JP_CIRC ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,JP_COLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_UP ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_ENT ,KC_DEL ,KC_LGUI ,KC_L2SYM,KC_SPC , KC_SPC ,KC_L1SYM,KC_RGUI ,KC_DEL ,KC_LEFT ,KC_DOWN ,KC_RGHT
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LPRN ,KC_RPRN ,KC_PIPE ,JP_YEN ,JP_TILD ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,JP_GRV ,KC_MINS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LCBR ,KC_RCBR ,_______ ,_______ ,_______ ,JP_UNDS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,KC_LT ,_______ ,KC_GT
//└────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

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# The JIS-like keymap for Pico Keyboard
![Pico JIS like Layout Image](https://raw.githubusercontent.com/kumaokobo/pico-keyboard/master/img/pico-jis-like-layout.png)

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/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0

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{
"keyboard_name": "Pico Keyboard",
"manufacturer": "Kumao Kobo",
"url": "https://github.com/kumaokobo/pico-keyboard/",
"maintainer": "Kumao Kobo",
"usb": {
"vid": "0xFEED",
"pid": "0x9692",
"device_version": "1.0.1"
},
"matrix_pins": {
"cols": ["F5", "F6", "F7", "B1", "B3", "B2", "B6"],
"rows": ["D4", "D7", "E6", "B4", "B5"]
},
"diode_direction": "COL2ROW",
"split": {
"soft_serial_pin": "D0"
},
"rgblight": {
"saturation_steps": 8,
"brightness_steps": 8,
"led_count": 14,
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true,
"rgb_test": true,
"alternating": true,
"twinkle": true
}
},
"ws2812": {
"pin": "D3"
},
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [0, 6], "x": 6, "y": 0},
{"matrix": [5, 0], "x": 9, "y": 0},
{"matrix": [5, 1], "x": 10, "y": 0},
{"matrix": [5, 2], "x": 11, "y": 0},
{"matrix": [5, 3], "x": 12, "y": 0},
{"matrix": [5, 4], "x": 13, "y": 0},
{"matrix": [5, 5], "x": 14, "y": 0},
{"matrix": [5, 6], "x": 15, "y": 0},
{"matrix": [1, 0], "x": 0.25, "y": 1},
{"matrix": [1, 1], "x": 1.25, "y": 1},
{"matrix": [1, 2], "x": 2.25, "y": 1},
{"matrix": [1, 3], "x": 3.25, "y": 1},
{"matrix": [1, 4], "x": 4.25, "y": 1},
{"matrix": [1, 5], "x": 5.25, "y": 1},
{"matrix": [1, 6], "x": 6.25, "y": 1},
{"matrix": [6, 0], "x": 9.25, "y": 1},
{"matrix": [6, 1], "x": 10.25, "y": 1},
{"matrix": [6, 2], "x": 11.25, "y": 1},
{"matrix": [6, 3], "x": 12.25, "y": 1},
{"matrix": [6, 4], "x": 13.25, "y": 1},
{"matrix": [6, 5], "x": 14.25, "y": 1},
{"matrix": [6, 6], "x": 15.25, "y": 1},
{"matrix": [2, 0], "x": 0.5, "y": 2},
{"matrix": [2, 1], "x": 1.5, "y": 2},
{"matrix": [2, 2], "x": 2.5, "y": 2},
{"matrix": [2, 3], "x": 3.5, "y": 2},
{"matrix": [2, 4], "x": 4.5, "y": 2},
{"matrix": [2, 5], "x": 5.5, "y": 2},
{"matrix": [2, 6], "x": 6.5, "y": 2},
{"matrix": [7, 0], "x": 9.5, "y": 2},
{"matrix": [7, 1], "x": 10.5, "y": 2},
{"matrix": [7, 2], "x": 11.5, "y": 2},
{"matrix": [7, 3], "x": 12.5, "y": 2},
{"matrix": [7, 4], "x": 13.5, "y": 2},
{"matrix": [7, 5], "x": 14.5, "y": 2},
{"matrix": [7, 6], "x": 15.5, "y": 2},
{"matrix": [3, 0], "x": 0.75, "y": 3},
{"matrix": [3, 1], "x": 1.75, "y": 3},
{"matrix": [3, 2], "x": 2.75, "y": 3},
{"matrix": [3, 3], "x": 3.75, "y": 3},
{"matrix": [3, 4], "x": 4.75, "y": 3},
{"matrix": [3, 5], "x": 5.75, "y": 3},
{"matrix": [3, 6], "x": 6.75, "y": 3},
{"matrix": [8, 0], "x": 9.75, "y": 3},
{"matrix": [8, 1], "x": 10.75, "y": 3},
{"matrix": [8, 2], "x": 11.75, "y": 3},
{"matrix": [8, 3], "x": 12.75, "y": 3},
{"matrix": [8, 4], "x": 13.75, "y": 3},
{"matrix": [8, 5], "x": 14.75, "y": 3},
{"matrix": [8, 6], "x": 15.75, "y": 3},
{"matrix": [4, 0], "x": 1, "y": 4},
{"matrix": [4, 1], "x": 2, "y": 4},
{"matrix": [4, 2], "x": 3, "y": 4},
{"matrix": [4, 3], "x": 4, "y": 4},
{"matrix": [4, 4], "x": 5, "y": 4},
{"matrix": [4, 5], "x": 6, "y": 4},
{"matrix": [4, 6], "x": 7, "y": 4},
{"matrix": [9, 0], "x": 10, "y": 4},
{"matrix": [9, 1], "x": 11, "y": 4},
{"matrix": [9, 2], "x": 12, "y": 4},
{"matrix": [9, 3], "x": 13, "y": 4},
{"matrix": [9, 4], "x": 14, "y": 4},
{"matrix": [9, 5], "x": 15, "y": 4},
{"matrix": [9, 6], "x": 16, "y": 4}
]
}
}
}

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALES LALT_T(KC_ESC)
#define KC_L1SYM LT(_SYMB, KC_LNG1)
#define KC_L2SYM LT(_SYMB, KC_LNG2)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC ,KC_RBRC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOT ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
KC_LSFT ,KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_UP ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_ALES ,KC_ENT ,KC_DEL ,KC_LGUI ,KC_L2SYM,KC_SPC , KC_SPC ,KC_L1SYM,KC_RGUI ,KC_DEL ,KC_LEFT ,KC_DOWN ,KC_RGHT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_INT3 ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_GRV ,KC_MINS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LCBR ,KC_RCBR ,_______ ,_______ ,_______ ,KC_CIRC ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,KC_LT ,KC_UNDS ,KC_GT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

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# The default keymap for Pico Keyboard 70 keys
![Pico Layout Image](https://raw.githubusercontent.com/kumaokobo/pico-keyboard/master/img/pico-layout-70keys.png)

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// Copyright Kumao Kobo <kumaokobo@gmail.com>
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
#include"keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALES LALT_T(KC_ESC)
#define KC_L1SYM LT(_SYMB, KC_LNG1)
#define KC_L2SYM LT(_SYMB, KC_LNG2)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,JP_AT ,JP_CIRC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,JP_COLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
KC_LSFT ,KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_UP ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_ALES ,KC_ENT ,KC_DEL ,KC_LGUI ,KC_L2SYM,KC_SPC , KC_SPC ,KC_L1SYM,KC_RGUI ,KC_DEL ,KC_LEFT ,KC_DOWN ,KC_RGHT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LPRN ,KC_RPRN ,KC_PIPE ,JP_YEN ,JP_TILD ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,JP_GRV ,KC_MINS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LCBR ,KC_RCBR ,_______ ,_______ ,_______ ,JP_UNDS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,KC_LT ,_______ ,KC_GT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

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# The JIS-like keymap for Pico Keyboard 70 keys
![Pico JIS like Layout Image](https://raw.githubusercontent.com/kumaokobo/pico-keyboard/master/img/pico-jis-like-layout-70keys.png)

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/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

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# Pico keyboard
A split keyboard kit designed for small hands.
Pico adopted the footprint for [Kailh Mid-Height](http://www.kailh.com/en/Products/Ks/KHS/) smaller than Cherry MX compatible switches.
* Keyboard Maintainer: [Kumao Kobo](https://github.com/kumaokobo)
* Hardware Supported: Pico PCB rev1.0 w/ Pro Micro
Make example for this keyboard (after setting up your build environment):
make kumaokobo/pico/65keys:default
## 65 keys
<p align="center">
<img src="https://raw.githubusercontent.com/kumaokobo/pico-keyboard/master/img/pico-keyboard.jpg" alt="Pico Keyboard 65 keys" width="600"/>
</p>
## 70 keys
<p align="center">
<img src="https://raw.githubusercontent.com/kumaokobo/pico-keyboard/master/img/pico-keyboard2.jpg" alt="Pico Keyboard 70 keys" width="600"/>
</p>
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no # Audio output
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = pico/65keys