[Keyboard] Add keypad Satxri6key (#13423)
Co-authored-by: Ryan <fauxpark@gmail.com>
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								keyboards/sawnsprojects/satxri6key/config.h
									
										
									
									
									
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								keyboards/sawnsprojects/satxri6key/config.h
									
										
									
									
									
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/* Copyright 2021 SawnsProjects
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0x5350
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#define PRODUCT_ID      0x0727
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#define DEVICE_VER      0x0001
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#define MANUFACTURER    MaiTheSan
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#define PRODUCT         Satxri6key
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/* key matrix size */
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 3
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/*
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 * Keyboard Matrix Assignments
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 *
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 * Change this to how you wired your keyboard
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 * COLS: AVR pins used for columns, left to right
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 * ROWS: AVR pins used for rows, top to bottom
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 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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 *
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 */
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#define MATRIX_ROW_PINS { F7, F6 }
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#define MATRIX_COL_PINS { F1, F4, F5 }
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#define DIODE_DIRECTION COL2ROW
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#define RGB_DI_PIN F0
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#ifdef RGB_DI_PIN
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    #define RGBLED_NUM 6
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    #define RGBLIGHT_HUE_STEP 8
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    #define RGBLIGHT_SAT_STEP 8
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    #define RGBLIGHT_VAL_STEP 8
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    #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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    #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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    #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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//     #define RGBLIGHT_EFFECT_BREATHING
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//     #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//     #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//     #define RGBLIGHT_EFFECT_SNAKE
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//     #define RGBLIGHT_EFFECT_KNIGHT
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//     #define RGBLIGHT_EFFECT_CHRISTMAS
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//     #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//     #define RGBLIGHT_EFFECT_RGB_TEST
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//     #define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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#define DRIVER_LED_TOTAL 6
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Sets the default mode, if none has been set
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								keyboards/sawnsprojects/satxri6key/info.json
									
										
									
									
									
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								keyboards/sawnsprojects/satxri6key/info.json
									
										
									
									
									
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{
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    "keyboard_name": "Satxri6key",
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    "url": "",
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    "maintainer": "qmk",
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    "width": 3,
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    "height": 2,
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    "layouts": {
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        "LAYOUT": {
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            "layout": [
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                {"label":"K00 (F7,F1)", "x":0, "y":1},
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                {"label":"K01 (F7,F4)", "x":1, "y":1},
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                {"label":"K02 (F7,F5)", "x":2, "y":1},
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                {"label":"K10 (F6,F1)", "x":0, "y":2},
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                {"label":"K11 (F6,F4)", "x":1, "y":2},
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                {"label":"K12 (F6,F5)", "x":2, "y":2}
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            ]
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        }
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    }
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    ,"meta": "https://noroadsleft.github.io/kbf_qmk_converter/"
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}
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								keyboards/sawnsprojects/satxri6key/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/sawnsprojects/satxri6key/keymaps/default/keymap.c
									
										
									
									
									
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/* Copyright 2021 SawnsProjects
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT(
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        KC_ESC,  KC_GRV,  TO(1),
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        KC_Z,  KC_X,  KC_C      ),
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    [1] = LAYOUT(
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        KC_TRNS, KC_TRNS, TO(0),
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        KC_TRNS, KC_TRNS, KC_TRNS      ),
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};
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# Default Satxri6key Layout
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VIA_ENABLE = no
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RGBLIGHT_ENABLE = no
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RGB_MATRIX_ENABLE = yes
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RGB_MATRIX_DRIVER = WS2812
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								keyboards/sawnsprojects/satxri6key/keymaps/via/keymap.c
									
										
									
									
									
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								keyboards/sawnsprojects/satxri6key/keymaps/via/keymap.c
									
										
									
									
									
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/* Copyright 2021 SawnsProjects
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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char wpm_str[4];
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT(
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        KC_ESC,  KC_GRV,  TO(1),
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        KC_Z,  KC_X,  KC_C      ),
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    [1] = LAYOUT(
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        KC_TRNS, KC_TRNS, TO(0),
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        KC_TRNS, KC_TRNS, KC_TRNS      ),
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    [2] = LAYOUT(
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        KC_TRNS, KC_TRNS, KC_TRNS,
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        KC_TRNS, KC_TRNS, KC_TRNS      ),
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    [3] = LAYOUT(
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        KC_TRNS, KC_TRNS, KC_TRNS,
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        KC_TRNS, KC_TRNS, KC_TRNS      ),
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};
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// OLED STUFF STARTS HERE
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// based on https://github.com/qmk/qmk_firmware/blob/master/keyboards/kyria/keymaps/j-inc/keymap.c
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// In your rules.mk make sure you have:
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// OLED_DRIVER_ENABLE = yes
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// WPM_ENABLE = yes
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#ifdef OLED_DRIVER_ENABLE
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// WPM-responsive animation stuff here
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#    define IDLE_FRAMES 5
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#    define IDLE_SPEED 20  // below this wpm value your animation will idle
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// #define PREP_FRAMES 1 // uncomment if >1
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#    define TAP_FRAMES 2
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#    define TAP_SPEED 40  // above this wpm value typing animation to trigger
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#    define ANIM_FRAME_DURATION 200  // how long each frame lasts in ms
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// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
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#    define ANIM_SIZE 636  // number of bytes in array, minimize for adequate firmware size, max is 1024
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uint32_t anim_timer         = 0;
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uint32_t anim_sleep         = 0;
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uint8_t  current_idle_frame = 0;
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// uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1
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uint8_t current_tap_frame = 0;
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// Code containing pixel art, contains:
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// 5 idle frames, 1 prep frame, and 2 tap frames
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// To make your own pixel art:
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// save a png/jpeg of an 128x32 image (resource: https://www.pixilart.com/draw )
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// follow this guide up to and including "CONVERT YOUR IMAGE" https://docs.splitkb.com/hc/en-us/articles/360013811280-How-do-I-convert-an-image-for-use-on-an-OLED-display-
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// replace numbers in brackets with your own
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// if you start getting errors when compiling make sure you didn't accedentally delete a bracket
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static void render_anim(void) {
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    static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x20, 0x18, 0x04, 0x02, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
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 | 
			
		||||
                                                               0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x83, 0x83, 0x40, 0x40, 0x40, 0x40, 0x20, 0x21, 0x21, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x30, 0x40, 0x80, 0x80, 0x00, 0x00, 0x01, 0x86, 0x98, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                               0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x0f, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x04, 0x08, 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x41, 0x42, 0x24, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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 | 
			
		||||
    static const char PROGMEM prep[][ANIM_SIZE]            = {{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x08, 0x04, 0x02, 0x04, 0x08, 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x0f, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
 | 
			
		||||
    static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE]   = {
 | 
			
		||||
        {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x08, 0x04, 0x02, 0x04, 0x08, 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xc1, 0x01, 0x01, 0x02, 0x02, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x40, 0x80, 0x80, 0x40, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x64, 0x18, 0x04, 0x12, 0xc2, 0xca, 0x24, 0x88, 0xf0, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01,
 | 
			
		||||
         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x83, 0x83, 0x40, 0x40, 0x40, 0x40, 0x20, 0x21, 0x21, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x0f, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x04, 0x08, 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x41, 0x42, 0x24, 0x98, 0xc0, 0x88, 0x88, 0x8c, 0x9c, 0x1c, 0x1e, 0x0e, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
 | 
			
		||||
        {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x08, 0x04, 0x02, 0x04, 0x08, 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x0f, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x0f, 0x0f, 0x07, 0x03, 0x03, 0x61, 0xf0, 0xf8, 0xfc, 0x60, 0x01, 0x01, 0x01, 0x3c, 0x78, 0xf8, 0xf0, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    // assumes 1 frame prep stage
 | 
			
		||||
    void animation_phase(void) {
 | 
			
		||||
        if (get_current_wpm() <= IDLE_SPEED) {
 | 
			
		||||
            current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
 | 
			
		||||
            oled_write_raw_P(idle[abs((IDLE_FRAMES - 1) - current_idle_frame)], ANIM_SIZE);
 | 
			
		||||
        }
 | 
			
		||||
        if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) {
 | 
			
		||||
            // oled_write_raw_P(prep[abs((PREP_FRAMES-1)-current_prep_frame)], ANIM_SIZE); // uncomment if IDLE_FRAMES >1
 | 
			
		||||
            oled_write_raw_P(prep[0], ANIM_SIZE);  // remove if IDLE_FRAMES >1
 | 
			
		||||
        }
 | 
			
		||||
        if (get_current_wpm() >= TAP_SPEED) {
 | 
			
		||||
            current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
 | 
			
		||||
            oled_write_raw_P(tap[abs((TAP_FRAMES - 1) - current_tap_frame)], ANIM_SIZE);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    if (get_current_wpm() != 000) {
 | 
			
		||||
        oled_on();  // not essential but turns on animation OLED with any alpha keypress
 | 
			
		||||
        if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
 | 
			
		||||
            anim_timer = timer_read32();
 | 
			
		||||
            animation_phase();
 | 
			
		||||
        }
 | 
			
		||||
        anim_sleep = timer_read32();
 | 
			
		||||
    } else {
 | 
			
		||||
        if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
 | 
			
		||||
            oled_off();
 | 
			
		||||
        } else {
 | 
			
		||||
            if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
 | 
			
		||||
                anim_timer = timer_read32();
 | 
			
		||||
                animation_phase();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Used to draw on to the oled screen
 | 
			
		||||
void oled_task_user(void) {
 | 
			
		||||
    render_anim();  // renders pixelart
 | 
			
		||||
 | 
			
		||||
    oled_set_cursor(0, 0);                            // sets cursor to (row, column) using charactar spacing (5 rows on 128x32 screen, anything more will overflow back to the top)
 | 
			
		||||
    uint8_t n = get_current_wpm();
 | 
			
		||||
    wpm_str[3] = '\0';
 | 
			
		||||
    wpm_str[2] = '0' + n % 10;
 | 
			
		||||
    wpm_str[1] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
 | 
			
		||||
    wpm_str[0] = n / 10 ? '0' + n / 10 : ' ';
 | 
			
		||||
    oled_write_P(PSTR("WPM: "), false);
 | 
			
		||||
    oled_write(wpm_str, false);
 | 
			
		||||
 | 
			
		||||
    led_t led_state = host_keyboard_led_state();  // caps lock stuff, prints CAPS on new line if caps led is on
 | 
			
		||||
    oled_set_cursor(0, 1);
 | 
			
		||||
    oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR("       "), false);
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										5
									
								
								keyboards/sawnsprojects/satxri6key/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								keyboards/sawnsprojects/satxri6key/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,5 @@
 | 
			
		|||
VIA_ENABLE = yes
 | 
			
		||||
OLED_DRIVER_ENABLE = no
 | 
			
		||||
WPM_ENABLE = no
 | 
			
		||||
RGBLIGHT_ENABLE = yes
 | 
			
		||||
LTO_ENABLE = no
 | 
			
		||||
							
								
								
									
										15
									
								
								keyboards/sawnsprojects/satxri6key/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								keyboards/sawnsprojects/satxri6key/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,15 @@
 | 
			
		|||
# satxri6key
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
A 6% (2x3) ortholinear keyboard kit made and sold by SawnsProjects in TamHuyetTournament (Osu! Group). 
 | 
			
		||||
 | 
			
		||||
* Keyboard Maintainer: [Mai The San](https://github.com/MaiTheSan)
 | 
			
		||||
* Hardware Supported: Satxri6key
 | 
			
		||||
* Hardware Availability: [GitHub](https://github.com/MaiTheSan/Satxri6key)
 | 
			
		||||
 | 
			
		||||
Make example for this keyboard (after setting up your build environment):
 | 
			
		||||
 | 
			
		||||
    make sawnsprojects/satxri6key:default
 | 
			
		||||
 | 
			
		||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
			
		||||
							
								
								
									
										21
									
								
								keyboards/sawnsprojects/satxri6key/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								keyboards/sawnsprojects/satxri6key/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,21 @@
 | 
			
		|||
# MCU name
 | 
			
		||||
MCU = atmega32u4
 | 
			
		||||
 | 
			
		||||
# Bootloader selection
 | 
			
		||||
BOOTLOADER = atmel-dfu
 | 
			
		||||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   change yes to no to disable
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
 | 
			
		||||
MOUSEKEY_ENABLE = yes       # Mouse keys
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
			
		||||
CONSOLE_ENABLE = no        # Console for debug
 | 
			
		||||
COMMAND_ENABLE = no        # Commands for debug and configuration
 | 
			
		||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | 
			
		||||
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
 | 
			
		||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
NKRO_ENABLE = no            # USB Nkey Rollover
 | 
			
		||||
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
			
		||||
BLUETOOTH_ENABLE = no       # Enable Bluetooth
 | 
			
		||||
AUDIO_ENABLE = no           # Audio output
 | 
			
		||||
							
								
								
									
										31
									
								
								keyboards/sawnsprojects/satxri6key/satxri6key.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										31
									
								
								keyboards/sawnsprojects/satxri6key/satxri6key.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,31 @@
 | 
			
		|||
/* Copyright 2021 SawnsProjects
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include "satxri6key.h"
 | 
			
		||||
#ifdef RGB_MATRIX_ENABLE
 | 
			
		||||
led_config_t g_led_config = { {
 | 
			
		||||
  //Key Matrix to LED Indexccxxz
 | 
			
		||||
  {0,         1,         2},
 | 
			
		||||
  {5,         4,         3}
 | 
			
		||||
}, {
 | 
			
		||||
  //LED Index to Physical Positon
 | 
			
		||||
  {0,   0},    {112,  0},   {224,  0},
 | 
			
		||||
  {224,  64},    {112, 64},   {0,   64},
 | 
			
		||||
}, {
 | 
			
		||||
  1,          1,          1,          
 | 
			
		||||
  1,          1,          1,          
 | 
			
		||||
} };
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										27
									
								
								keyboards/sawnsprojects/satxri6key/satxri6key.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										27
									
								
								keyboards/sawnsprojects/satxri6key/satxri6key.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,27 @@
 | 
			
		|||
/* Copyright 2021 SawnsProjects
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
#define LAYOUT(\
 | 
			
		||||
    K00, K01, K02,\
 | 
			
		||||
    K10, K11, K12\
 | 
			
		||||
     ) { \
 | 
			
		||||
    { K00,   K01,   K02   },\
 | 
			
		||||
    { K10,   K11,   K12   } \
 | 
			
		||||
}
 | 
			
		||||
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